Qt: Clean up unused private vars

This commit is contained in:
Vicki Pfau 2021-02-22 18:13:45 -08:00
parent bb71c72bf8
commit a10800d7e7
6 changed files with 0 additions and 6 deletions

View File

@ -16,7 +16,6 @@ GamepadAxisEvent::GamepadAxisEvent(int axis, Direction direction, bool isNew, in
, m_axis(axis) , m_axis(axis)
, m_direction(direction) , m_direction(direction)
, m_isNew(isNew) , m_isNew(isNew)
, m_controller(controller)
, m_key(GBA_KEY_NONE) , m_key(GBA_KEY_NONE)
{ {
ignore(); ignore();

View File

@ -36,7 +36,6 @@ private:
int m_axis; int m_axis;
Direction m_direction; Direction m_direction;
bool m_isNew; bool m_isNew;
InputController* m_controller;
GBAKey m_key; GBAKey m_key;
}; };

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@ -15,7 +15,6 @@ QEvent::Type GamepadButtonEvent::s_upType = QEvent::None;
GamepadButtonEvent::GamepadButtonEvent(QEvent::Type pressType, int button, int type, InputController* controller) GamepadButtonEvent::GamepadButtonEvent(QEvent::Type pressType, int button, int type, InputController* controller)
: QEvent(pressType) : QEvent(pressType)
, m_button(button) , m_button(button)
, m_controller(controller)
, m_key(GBA_KEY_NONE) , m_key(GBA_KEY_NONE)
{ {
ignore(); ignore();

View File

@ -28,7 +28,6 @@ private:
static Type s_upType; static Type s_upType;
int m_button; int m_button;
InputController* m_controller;
GBAKey m_key; GBAKey m_key;
}; };

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@ -16,7 +16,6 @@ GamepadHatEvent::GamepadHatEvent(QEvent::Type pressType, int hatId, Direction di
: QEvent(pressType) : QEvent(pressType)
, m_hatId(hatId) , m_hatId(hatId)
, m_direction(direction) , m_direction(direction)
, m_controller(controller)
, m_key(GBA_KEY_NONE) , m_key(GBA_KEY_NONE)
{ {
ignore(); ignore();

View File

@ -38,7 +38,6 @@ private:
int m_hatId; int m_hatId;
Direction m_direction; Direction m_direction;
InputController* m_controller;
GBAKey m_key; GBAKey m_key;
}; };