GBA: Add savegame override for Crash Bandicoot 2 JP

This commit is contained in:
Jeffrey Pfau 2016-11-15 15:31:03 -08:00
parent e5a4f7271a
commit a104ee5f56
1 changed files with 1 additions and 0 deletions

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@ -30,6 +30,7 @@ static const struct GBACartridgeOverride _overrides[] = {
{ "U32P", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false }, { "U32P", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false },
// Crash Bandicoot 2 - N-Tranced // Crash Bandicoot 2 - N-Tranced
{ "AC8J", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
{ "AC8E", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false }, { "AC8E", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
{ "AC8P", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false }, { "AC8P", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },