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GBA: Add savegame override for Crash Bandicoot 2 JP
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@ -30,6 +30,7 @@ static const struct GBACartridgeOverride _overrides[] = {
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{ "U32P", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false },
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{ "U32P", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false },
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// Crash Bandicoot 2 - N-Tranced
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// Crash Bandicoot 2 - N-Tranced
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{ "AC8J", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
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{ "AC8E", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
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{ "AC8E", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
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{ "AC8P", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
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{ "AC8P", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
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