mirror of https://github.com/mgba-emu/mgba.git
Fix potential issues with sound playing when they shouldn't, or with the wrong volume
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8902635e3a
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@ -73,10 +73,12 @@ int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
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if (audio->ch1.envelope.nextStep != INT_MAX) {
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audio->ch1.envelope.nextStep -= audio->eventDiff;
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if (audio->ch1.envelope.nextStep <= 0) {
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int8_t sample = audio->ch1.control.hi * 0x10 - 0x8;
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_updateEnvelope(&audio->ch1.envelope);
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if (audio->ch1.envelope.nextStep < audio->nextEvent) {
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audio->nextEvent = audio->ch1.envelope.nextStep;
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}
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audio->ch1.sample = sample * audio->ch1.envelope.currentVolume;
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}
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}
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@ -110,10 +112,12 @@ int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
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if (audio->ch2.envelope.nextStep != INT_MAX) {
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audio->ch2.envelope.nextStep -= audio->eventDiff;
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if (audio->ch2.envelope.nextStep <= 0) {
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int8_t sample = audio->ch2.control.hi * 0x10 - 0x8;
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_updateEnvelope(&audio->ch2.envelope);
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if (audio->ch2.envelope.nextStep < audio->nextEvent) {
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audio->nextEvent = audio->ch2.envelope.nextStep;
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}
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audio->ch2.sample = sample * audio->ch2.envelope.currentVolume;
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}
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}
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@ -154,10 +158,12 @@ int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
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if (audio->ch4.envelope.nextStep != INT_MAX) {
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audio->ch4.envelope.nextStep -= audio->eventDiff;
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if (audio->ch4.envelope.nextStep <= 0) {
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int8_t sample = (audio->ch4.sample >> 31) * 0x8;
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_updateEnvelope(&audio->ch4.envelope);
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if (audio->ch4.envelope.nextStep < audio->nextEvent) {
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audio->nextEvent = audio->ch4.envelope.nextStep;
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}
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audio->ch4.sample = sample * audio->ch4.envelope.currentVolume;
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}
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}
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@ -224,6 +230,7 @@ void GBAAudioWriteSOUND1CNT_HI(struct GBAAudio* audio, uint16_t value) {
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audio->ch1.envelope.nextStep = INT_MAX;
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if (audio->ch1.envelope.initialVolume == 0) {
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audio->ch1.envelope.dead = 1;
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audio->ch1.sample = 0;
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}
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}
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}
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@ -264,6 +271,7 @@ void GBAAudioWriteSOUND2CNT_LO(struct GBAAudio* audio, uint16_t value) {
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audio->ch2.envelope.nextStep = INT_MAX;
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if (audio->ch2.envelope.initialVolume == 0) {
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audio->ch2.envelope.dead = 1;
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audio->ch2.sample = 0;
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}
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}
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}
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@ -285,6 +293,9 @@ void GBAAudioWriteSOUND2CNT_HI(struct GBAAudio* audio, uint16_t value) {
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void GBAAudioWriteSOUND3CNT_LO(struct GBAAudio* audio, uint16_t value) {
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audio->ch3.bank.packed = value;
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if (audio->ch3.control.endTime >= 0) {
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audio->playingCh3 = audio->ch3.bank.enable;
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}
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}
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void GBAAudioWriteSOUND3CNT_HI(struct GBAAudio* audio, uint16_t value) {
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@ -295,7 +306,7 @@ void GBAAudioWriteSOUND3CNT_X(struct GBAAudio* audio, uint16_t value) {
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audio->ch3.control.packed = value;
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audio->ch3.control.endTime = (GBA_ARM7TDMI_FREQUENCY * (256 - audio->ch3.wave.length)) >> 8;
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if (audio->ch3.control.restart) {
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audio->playingCh3 = 1;
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audio->playingCh3 = audio->ch3.bank.enable;
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}
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}
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@ -308,6 +319,7 @@ void GBAAudioWriteSOUND4CNT_LO(struct GBAAudio* audio, uint16_t value) {
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audio->ch4.envelope.nextStep = INT_MAX;
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if (audio->ch4.envelope.initialVolume == 0) {
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audio->ch4.envelope.dead = 1;
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audio->ch4.sample = 0;
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}
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}
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}
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