mirror of https://github.com/mgba-emu/mgba.git
Qt: Fix memory leak
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@ -1722,11 +1722,8 @@ void Window::setController(CoreController* controller, const QString& fname) {
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connect(m_controller.get(), &CoreController::started, &m_inputController, &InputController::suspendScreensaver);
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connect(m_controller.get(), &CoreController::started, &m_inputController, &InputController::suspendScreensaver);
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connect(m_controller.get(), &CoreController::stopping, this, &Window::gameStopped);
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connect(m_controller.get(), &CoreController::stopping, this, &Window::gameStopped);
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{
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{
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std::shared_ptr<CoreController> controller(m_controller);
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connect(m_controller.get(), &CoreController::stopping, [this]() {
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connect(m_controller.get(), &CoreController::stopping, [this, controller]() {
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m_controller.reset();
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if (m_controller == controller) {
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m_controller.reset();
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}
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});
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});
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}
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}
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connect(m_controller.get(), &CoreController::stopping, &m_inputController, &InputController::resumeScreensaver);
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connect(m_controller.get(), &CoreController::stopping, &m_inputController, &InputController::resumeScreensaver);
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