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Qt: Don't re-enable sync if GBA link modes aren't the same (fixes #2044)
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@ -11,6 +11,7 @@ Other fixes:
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- Qt: Manually split filename to avoid overzealous splitting (fixes mgba.io/i/2681)
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- Qt: Expand criteria for tag branch names (fixes mgba.io/i/2679)
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- Qt: Fix scanning specific e-Reader dotcodes (fixes mgba.io/i/2693)
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- Qt: Don't re-enable sync if GBA link modes aren't the same (fixes mgba.io/i/2044)
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- Res: Fix species name location in Ruby/Sapphire revs 1/2 (fixes mgba.io/i/2685)
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- VFS: Fix minizip write returning 0 on success instead of size
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Misc:
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@ -75,12 +75,6 @@ MultiplayerController::MultiplayerController() {
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if (!id) {
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for (int i = 1; i < controller->m_players.count(); ++i) {
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Player* player = &controller->m_players[i];
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#ifdef M_CORE_GBA
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if (player->controller->platform() == mPLATFORM_GBA && player->gbaNode->d.p->mode != controller->m_players[0].gbaNode->d.p->mode) {
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player->controller->setSync(true);
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continue;
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}
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#endif
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player->controller->setSync(false);
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player->cyclesPosted += cycles;
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if (player->awake < 1) {
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