mirror of https://github.com/mgba-emu/mgba.git
Init GBA I/O registers
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@ -2,6 +2,10 @@
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#include "gba-video.h"
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void GBAIOInit(struct GBA* gba) {
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gba->memory.io[REG_KEYINPUT >> 1] = 0x3FF;
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}
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void GBAIOWrite(struct GBA* gba, uint32_t address, uint16_t value) {
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switch (address) {
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case REG_DISPSTAT:
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@ -141,6 +141,7 @@ enum GBAIORegisters {
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REG_HALTCNT = 0x301
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};
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void GBAIOInit(struct GBA* gba);
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void GBAIOWrite(struct GBA* gba, uint32_t address, uint16_t value);
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void GBAIOWrite32(struct GBA* gba, uint32_t address, uint32_t value);
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uint16_t GBAIORead(struct GBA* gba, uint32_t address);
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@ -37,6 +37,8 @@ void GBAInit(struct GBA* gba) {
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gba->video.p = gba;
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GBAVideoInit(&gba->video);
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GBAIOInit(gba);
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gba->springIRQ = 0;
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ARMReset(&gba->cpu);
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