3DS, PSP2, Wii: Build binaries with FEATURE_DEFINES

This commit is contained in:
Jeffrey Pfau 2015-09-03 01:57:50 -07:00
parent 3ef3415b7d
commit 9b14cc607d
3 changed files with 3 additions and 0 deletions

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@ -1,4 +1,5 @@
add_executable(${BINARY_NAME}.elf ${GUI_SRC})
set_target_properties(${BINARY_NAME}.elf PROPERTIES COMPILE_DEFINITIONS "${FEATURE_DEFINES}")
target_link_libraries(${BINARY_NAME}.elf ${BINARY_NAME} m ${OS_LIB})
add_custom_command(TARGET ${BINARY_NAME}.elf POST_BUILD COMMAND ${3DSXTOOL} ${BINARY_NAME}.elf ${BINARY_NAME}.3dsx)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_NAME}.3dsx DESTINATION . COMPONENT ${BINARY_NAME}-3ds)

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@ -12,6 +12,7 @@ set(PLATFORM_LIBRARY -lvita2d -lSceCtrl_stub -lSceRtc_stub -lSceGxm_stub -lSceDi
add_executable(${BINARY_NAME}.elf ${PLATFORM_SRC} ${GUI_SRC} ${CMAKE_BINARY_DIR}/font.o ${CMAKE_BINARY_DIR}/backdrop.o)
target_link_libraries(${BINARY_NAME}.elf ${BINARY_NAME} ${PLATFORM_LIBRARY})
set_target_properties(${BINARY_NAME}.elf PROPERTIES COMPILE_DEFINITIONS "${FEATURE_DEFINES}")
set_target_properties(${BINARY_NAME}.elf PROPERTIES OUTPUT_NAME ${BINARY_NAME}.elf)
add_custom_command(TARGET ${BINARY_NAME}.elf POST_BUILD COMMAND ${FIXUP} ${BINARY_NAME}.elf ${BINARY_NAME}.velf ${NIDDB} MAIN_DEPENDENCY ${BINARY_NAME}.elf)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_NAME}.velf DESTINATION . COMPONENT ${BINARY_NAME}-psp2)

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@ -1,4 +1,5 @@
add_executable(${BINARY_NAME}.elf ${GUI_SRC} ${CMAKE_BINARY_DIR}/font.c)
set_target_properties(${BINARY_NAME}.elf PROPERTIES COMPILE_DEFINITIONS "${FEATURE_DEFINES}")
target_link_libraries(${BINARY_NAME}.elf ${BINARY_NAME} ${OS_LIB})
add_custom_command(TARGET ${BINARY_NAME}.elf POST_BUILD COMMAND ${ELF2DOL} ${BINARY_NAME}.elf ${BINARY_NAME}.dol)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/meta.xml.in ${CMAKE_CURRENT_BINARY_DIR}/meta.xml)