mirror of https://github.com/mgba-emu/mgba.git
Qt: Add option for CGB colors
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6e1ae2321e
commit
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1
CHANGES
1
CHANGES
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@ -2,6 +2,7 @@
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Features:
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- Improved logging configuration
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- One-Player BattleChip/Progress/Beast Link Gate support
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- Add Game Boy Color palettes for original Game Boy games
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Bugfixes:
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- GBA: All IRQs have 7 cycle delay (fixes mgba.io/i/539, mgba.io/i/1208)
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- GBA: Reset now reloads multiboot ROMs
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@ -112,6 +112,8 @@ ConfigController::ConfigController(QObject* parent)
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m_opts.lockAspectRatio = true;
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mCoreConfigLoad(&m_config);
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mCoreConfigLoadDefaults(&m_config, &m_opts);
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mCoreConfigSetDefaultIntValue(&m_config, "sgb.borders", 1);
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mCoreConfigSetDefaultIntValue(&m_config, "useCgbColors", 1);
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mCoreConfigMap(&m_config, &m_opts);
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}
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@ -352,6 +352,7 @@ void SettingsView::updateConfig() {
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saveSetting("gbc.bios", m_ui.gbcBios);
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saveSetting("sgb.bios", m_ui.sgbBios);
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saveSetting("sgb.borders", m_ui.sgbBorders);
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saveSetting("useCgbColors", m_ui.useCgbColors);
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saveSetting("useBios", m_ui.useBios);
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saveSetting("skipBios", m_ui.skipBios);
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saveSetting("audioBuffers", m_ui.audioBufferSize);
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@ -485,6 +486,7 @@ void SettingsView::reloadConfig() {
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loadSetting("gbc.bios", m_ui.gbcBios);
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loadSetting("sgb.bios", m_ui.sgbBios);
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loadSetting("sgb.borders", m_ui.sgbBorders, true);
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loadSetting("useCgbColors", m_ui.useCgbColors, true);
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loadSetting("useBios", m_ui.useBios);
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loadSetting("skipBios", m_ui.skipBios);
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loadSetting("audioBuffers", m_ui.audioBufferSize);
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@ -87,7 +87,7 @@
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<item row="1" column="1">
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<widget class="QStackedWidget" name="stackedWidget">
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<property name="currentIndex">
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<number>5</number>
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<number>0</number>
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</property>
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<widget class="QWidget" name="av">
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<layout class="QFormLayout" name="formLayout">
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@ -1215,7 +1215,7 @@
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<item>
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<widget class="QTableView" name="loggingView">
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<attribute name="horizontalHeaderDefaultSectionSize">
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<number>0</number>
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<number>77</number>
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</attribute>
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<attribute name="horizontalHeaderMinimumSectionSize">
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<number>0</number>
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@ -1540,28 +1540,28 @@
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</item>
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</layout>
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</item>
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<item row="7" column="1">
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<item row="8" column="1">
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<widget class="QCheckBox" name="sgbBorders">
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<property name="text">
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<string>Super Game Boy borders</string>
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</property>
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</widget>
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</item>
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<item row="8" column="0" colspan="2">
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<item row="9" column="0" colspan="2">
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<widget class="Line" name="line_11">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item row="9" column="0">
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<item row="10" column="0">
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<widget class="QLabel" name="label_27">
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<property name="text">
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<string>Camera driver:</string>
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</property>
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</widget>
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</item>
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<item row="9" column="1">
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<item row="10" column="1">
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<widget class="QComboBox" name="cameraDriver">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
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@ -1665,6 +1665,13 @@
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</property>
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</widget>
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</item>
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<item row="7" column="1">
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<widget class="QCheckBox" name="useCgbColors">
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<property name="text">
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<string>Use GBC colors in GB games</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</widget>
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