Qt: Initialize m_useBios

This commit is contained in:
Jeffrey Pfau 2016-02-25 23:39:08 -08:00
parent 8b17db564a
commit 9919fffcb7
2 changed files with 2 additions and 0 deletions

View File

@ -14,6 +14,7 @@ Bugfixes:
- Qt: Fix initial state of key mapping - Qt: Fix initial state of key mapping
- Shaders: Fix AGS-001 shader with some bad drivers - Shaders: Fix AGS-001 shader with some bad drivers
- GBA Memory: Fix mirror on non-overdumped Classic NES games - GBA Memory: Fix mirror on non-overdumped Classic NES games
- Qt: Initialize m_useBios
Misc: Misc:
- GBA: Slightly optimize GBAProcessEvents - GBA: Slightly optimize GBAProcessEvents
- Qt: Add preset for DualShock 4 - Qt: Add preset for DualShock 4

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@ -45,6 +45,7 @@ GameController::GameController(QObject* parent)
, m_inactiveKeys(0) , m_inactiveKeys(0)
, m_logLevels(0) , m_logLevels(0)
, m_gameOpen(false) , m_gameOpen(false)
, m_useBios(false)
, m_audioThread(new QThread(this)) , m_audioThread(new QThread(this))
, m_audioProcessor(AudioProcessor::create()) , m_audioProcessor(AudioProcessor::create())
, m_pauseAfterFrame(false) , m_pauseAfterFrame(false)