mirror of https://github.com/mgba-emu/mgba.git
Fuzz: Cheats must be initialized after reset
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parent
891a607507
commit
986dc18340
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@ -91,16 +91,6 @@ int main(int argc, char** argv) {
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#endif
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#endif
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mCoreLoadFile(core, args.fname);
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mCoreLoadFile(core, args.fname);
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struct mCheatDevice* device;
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if (args.cheatsFile && (device = core->cheatDevice(core))) {
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struct VFile* vf = VFileOpen(args.cheatsFile, O_RDONLY);
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if (vf) {
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mCheatDeviceClear(device);
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mCheatParseFile(device, vf);
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vf->close(vf);
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}
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}
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struct VFile* savestate = 0;
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struct VFile* savestate = 0;
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struct VFile* savestateOverlay = 0;
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struct VFile* savestateOverlay = 0;
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size_t overlayOffset;
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size_t overlayOffset;
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@ -119,6 +109,16 @@ int main(int argc, char** argv) {
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core->reset(core);
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core->reset(core);
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struct mCheatDevice* device;
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if (args.cheatsFile && (device = core->cheatDevice(core))) {
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struct VFile* vf = VFileOpen(args.cheatsFile, O_RDONLY);
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if (vf) {
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mCheatDeviceClear(device);
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mCheatParseFile(device, vf);
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vf->close(vf);
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}
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}
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if (savestate) {
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if (savestate) {
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if (!savestateOverlay) {
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if (!savestateOverlay) {
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mCoreLoadStateNamed(core, savestate, 0);
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mCoreLoadStateNamed(core, savestate, 0);
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