mirror of https://github.com/mgba-emu/mgba.git
GB Video: Ignore CGB attributes when doing SGB VRAM transfers (fixes #2503)
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@ -917,7 +917,7 @@ static void GBVideoSoftwareRendererDrawBackground(struct GBVideoSoftwareRenderer
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bgTile = ((int8_t*) maps)[topX + topY];
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}
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int p = highlight ? PAL_HIGHLIGHT_BG : PAL_BG;
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if (renderer->model >= GB_MODEL_CGB) {
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if (renderer->model >= GB_MODEL_CGB && renderer->sgbTransfer != 1) {
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GBObjAttributes attrs = attr[topX + topY];
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p |= GBObjAttributesGetCGBPalette(attrs) * 4;
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if (GBObjAttributesIsPriority(attrs) && GBRegisterLCDCIsBgEnable(renderer->lcdc)) {
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@ -952,7 +952,7 @@ static void GBVideoSoftwareRendererDrawBackground(struct GBVideoSoftwareRenderer
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bgTile = ((int8_t*) maps)[topX + topY];
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}
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int p = highlight ? PAL_HIGHLIGHT_BG : PAL_BG;
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if (renderer->model >= GB_MODEL_CGB) {
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if (renderer->model >= GB_MODEL_CGB && renderer->sgbTransfer != 1) {
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GBObjAttributes attrs = attr[topX + topY];
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p |= GBObjAttributesGetCGBPalette(attrs) * 4;
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if (GBObjAttributesIsPriority(attrs) && GBRegisterLCDCIsBgEnable(renderer->lcdc)) {
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