DS GX: Fix T-repeat textures (fixes #577)

This commit is contained in:
Vicki Pfau 2017-04-10 00:20:40 -07:00
parent 3f71924c34
commit 9676ea17a8
2 changed files with 2 additions and 1 deletions

View File

@ -2,6 +2,7 @@ medusa alpha 2: (Future)
Bugfixes:
- DS Video: Fix VRAM mirroring in the renderer (fixes mgba.io/i/561)
- DS Video: Fix extended modes 1.x screen base range (fixes mgba.io/i/568)
- DS GX: Fix T-repeat textures (fixes mgba.io/i/577)
Misc:
- DS: Set boot complete bit in RAM on boot (fixes mgba.io/i/576, mgba.io/i/580, mgba.io/i/586)

View File

@ -122,7 +122,7 @@ static color_t _lookupColor(struct DSGXSoftwareRenderer* renderer, struct DSGXSo
if (t < 0) {
t = 0;
} else if (t >= poly->texH) {
t = poly->texW - 1;
t = poly->texH - 1;
}
} else if (DSGXTexParamsIsTMirror(poly->texParams)) {
if (t & poly->texH) {