Qt: Fix crash when closing multiplayer windows

This commit is contained in:
Jeffrey Pfau 2015-12-01 21:55:07 -08:00
parent 78acb25afc
commit 9590b484c7
2 changed files with 2 additions and 2 deletions

View File

@ -38,6 +38,7 @@ Bugfixes:
- ARM7: Fix STRT/STRBT
- ARM7: Implement undefined STRH/LDRH/LDRSH/LDRSB versions
- ARM7: Fix bank switching with LDR[B]T/STR[B]T
- Qt: Fix crash when closing multiplayer windows
Misc:
- Qt: Window size command line options are now supported
- Qt: Increase usability of key mapper

View File

@ -91,8 +91,7 @@ void InputController::setConfiguration(ConfigController* config) {
#ifdef BUILD_SDL
GBASDLEventsLoadConfig(&s_sdlEvents, config->input());
if (!m_playerAttached) {
GBASDLAttachPlayer(&s_sdlEvents, &m_sdlPlayer);
m_playerAttached = true;
m_playerAttached = GBASDLAttachPlayer(&s_sdlEvents, &m_sdlPlayer);
}
loadConfiguration(SDL_BINDING_BUTTON);
loadProfile(SDL_BINDING_BUTTON, profileForType(SDL_BINDING_BUTTON));