mirror of https://github.com/mgba-emu/mgba.git
Don't initialize SDL video in Qt port
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@ -39,7 +39,7 @@ GameController::GameController(QObject* parent)
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GBAInputMapInit(&m_threadContext.inputMap);
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GBAInputMapInit(&m_threadContext.inputMap);
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#ifdef BUILD_SDL
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#ifdef BUILD_SDL
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SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE);
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SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_NOPARACHUTE);
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m_sdlEvents.bindings = &m_threadContext.inputMap;
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m_sdlEvents.bindings = &m_threadContext.inputMap;
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GBASDLInitEvents(&m_sdlEvents);
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GBASDLInitEvents(&m_sdlEvents);
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SDL_JoystickEventState(SDL_QUERY);
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SDL_JoystickEventState(SDL_QUERY);
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