SDL: Fix potential race condition when pressing keys (fixes #872)

This commit is contained in:
Vicki Pfau 2017-09-17 16:44:05 -07:00
parent d582cf7d36
commit 8d1b41f695
2 changed files with 21 additions and 12 deletions

View File

@ -38,6 +38,7 @@ Bugfixes:
- GB Audio: Fix NRx2 writes while active (fixes mgba.io/i/866) - GB Audio: Fix NRx2 writes while active (fixes mgba.io/i/866)
- GBA BIOS: Use core's VRAM variable instead of renderer's - GBA BIOS: Use core's VRAM variable instead of renderer's
- GBA Savedata: Fix 512 byte EEPROM saving as 8kB (fixes mgba.io/i/877) - GBA Savedata: Fix 512 byte EEPROM saving as 8kB (fixes mgba.io/i/877)
- SDL: Fix potential race condition when pressing keys (fixes mgba.io/i/872)
Misc: Misc:
- GBA Timer: Use global cycles for timers - GBA Timer: Use global cycles for timers
- GBA: Extend oddly-sized ROMs to full address space (fixes mgba.io/i/722) - GBA: Extend oddly-sized ROMs to full address space (fixes mgba.io/i/722)

View File

@ -411,11 +411,13 @@ static void _mSDLHandleKeypress(struct mCoreThread* context, struct mSDLPlayer*
key = mInputMapKey(sdlContext->bindings, SDL_BINDING_KEY, event->keysym.sym); key = mInputMapKey(sdlContext->bindings, SDL_BINDING_KEY, event->keysym.sym);
} }
if (key != -1) { if (key != -1) {
mCoreThreadInterrupt(context);
if (event->type == SDL_KEYDOWN) { if (event->type == SDL_KEYDOWN) {
context->core->addKeys(context->core, 1 << key); context->core->addKeys(context->core, 1 << key);
} else { } else {
context->core->clearKeys(context->core, 1 << key); context->core->clearKeys(context->core, 1 << key);
} }
mCoreThreadContinue(context);
return; return;
} }
if (event->keysym.sym == SDLK_TAB) { if (event->keysym.sym == SDLK_TAB) {
@ -516,21 +518,23 @@ static void _mSDLHandleKeypress(struct mCoreThread* context, struct mSDLPlayer*
} }
} }
static void _mSDLHandleJoyButton(struct mCore* core, struct mSDLPlayer* sdlContext, const struct SDL_JoyButtonEvent* event) { static void _mSDLHandleJoyButton(struct mCoreThread* context, struct mSDLPlayer* sdlContext, const struct SDL_JoyButtonEvent* event) {
int key = 0; int key = 0;
key = mInputMapKey(sdlContext->bindings, SDL_BINDING_BUTTON, event->button); key = mInputMapKey(sdlContext->bindings, SDL_BINDING_BUTTON, event->button);
if (key == -1) { if (key == -1) {
return; return;
} }
mCoreThreadInterrupt(context);
if (event->type == SDL_JOYBUTTONDOWN) { if (event->type == SDL_JOYBUTTONDOWN) {
core->addKeys(core, 1 << key); context->core->addKeys(context->core, 1 << key);
} else { } else {
core->clearKeys(core, 1 << key); context->core->clearKeys(context->core, 1 << key);
} }
mCoreThreadContinue(context);
} }
static void _mSDLHandleJoyHat(struct mCore* core, struct mSDLPlayer* sdlContext, const struct SDL_JoyHatEvent* event) { static void _mSDLHandleJoyHat(struct mCoreThread* context, struct mSDLPlayer* sdlContext, const struct SDL_JoyHatEvent* event) {
int allKeys = mInputMapHat(sdlContext->bindings, SDL_BINDING_BUTTON, event->hat, -1); int allKeys = mInputMapHat(sdlContext->bindings, SDL_BINDING_BUTTON, event->hat, -1);
if (allKeys == 0) { if (allKeys == 0) {
return; return;
@ -538,11 +542,13 @@ static void _mSDLHandleJoyHat(struct mCore* core, struct mSDLPlayer* sdlContext,
int keys = mInputMapHat(sdlContext->bindings, SDL_BINDING_BUTTON, event->hat, event->value); int keys = mInputMapHat(sdlContext->bindings, SDL_BINDING_BUTTON, event->hat, event->value);
core->clearKeys(core, allKeys ^ keys); mCoreThreadInterrupt(context);
core->addKeys(core, keys); context->core->clearKeys(context->core, allKeys ^ keys);
context->core->addKeys(context->core, keys);
mCoreThreadContinue(context);
} }
static void _mSDLHandleJoyAxis(struct mCore* core, struct mSDLPlayer* sdlContext, const struct SDL_JoyAxisEvent* event) { static void _mSDLHandleJoyAxis(struct mCoreThread* context, struct mSDLPlayer* sdlContext, const struct SDL_JoyAxisEvent* event) {
int clearKeys = ~mInputClearAxis(sdlContext->bindings, SDL_BINDING_BUTTON, event->axis, -1); int clearKeys = ~mInputClearAxis(sdlContext->bindings, SDL_BINDING_BUTTON, event->axis, -1);
int newKeys = 0; int newKeys = 0;
int key = mInputMapAxis(sdlContext->bindings, SDL_BINDING_BUTTON, event->axis, event->value); int key = mInputMapAxis(sdlContext->bindings, SDL_BINDING_BUTTON, event->axis, event->value);
@ -550,8 +556,10 @@ static void _mSDLHandleJoyAxis(struct mCore* core, struct mSDLPlayer* sdlContext
newKeys |= 1 << key; newKeys |= 1 << key;
} }
clearKeys &= ~newKeys; clearKeys &= ~newKeys;
core->clearKeys(core, clearKeys); mCoreThreadInterrupt(context);
core->addKeys(core, newKeys); context->core->clearKeys(context->core, clearKeys);
context->core->addKeys(context->core, newKeys);
mCoreThreadContinue(context);
} }
@ -581,13 +589,13 @@ void mSDLHandleEvent(struct mCoreThread* context, struct mSDLPlayer* sdlContext,
break; break;
case SDL_JOYBUTTONDOWN: case SDL_JOYBUTTONDOWN:
case SDL_JOYBUTTONUP: case SDL_JOYBUTTONUP:
_mSDLHandleJoyButton(context->core, sdlContext, &event->jbutton); _mSDLHandleJoyButton(context, sdlContext, &event->jbutton);
break; break;
case SDL_JOYHATMOTION: case SDL_JOYHATMOTION:
_mSDLHandleJoyHat(context->core, sdlContext, &event->jhat); _mSDLHandleJoyHat(context, sdlContext, &event->jhat);
break; break;
case SDL_JOYAXISMOTION: case SDL_JOYAXISMOTION:
_mSDLHandleJoyAxis(context->core, sdlContext, &event->jaxis); _mSDLHandleJoyAxis(context, sdlContext, &event->jaxis);
break; break;
} }
} }