From 8cc5339b1e257a1d6fdb9f96f07b474611dea9c8 Mon Sep 17 00:00:00 2001 From: Jeffrey Pfau Date: Tue, 15 Nov 2016 13:39:40 -0800 Subject: [PATCH] GBA: Add savegame override for Crash Bandicoot 2 --- CHANGES | 1 + src/gba/overrides.c | 4 ++++ 2 files changed, 5 insertions(+) diff --git a/CHANGES b/CHANGES index 151193094..6f63367f6 100644 --- a/CHANGES +++ b/CHANGES @@ -31,6 +31,7 @@ Bugfixes: - GBA: Fix IRQs firing after already being cleared - All: Fix fullscreen config option being ignored - GBA BIOS: Implement BitUnPack + - GBA: Add savegame override for Crash Bandicoot 2 Misc: - SDL: Remove scancode key input - GBA Video: Clean up unused timers diff --git a/src/gba/overrides.c b/src/gba/overrides.c index d9c45205f..c7783dcea 100644 --- a/src/gba/overrides.c +++ b/src/gba/overrides.c @@ -29,6 +29,10 @@ static const struct GBACartridgeOverride _overrides[] = { { "U32E", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false }, { "U32P", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false }, + // Crash Bandicoot 2 - N-Tranced + { "AC8E", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false }, + { "AC8P", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false }, + // Dragon Ball Z - The Legacy of Goku { "ALGP", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },