mirror of https://github.com/mgba-emu/mgba.git
Third-Party: More Discord fixes
This commit is contained in:
parent
9125a1ae48
commit
8c68d867e6
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@ -1037,7 +1037,15 @@ if(WIN32)
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endif()
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# Packaging
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install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/res/licenses DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT ${BINARY_NAME})
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/res/licenses/blip_buf.txt DESTINATION ${CMAKE_INSTALL_DOCDIR}/licenses COMPONENT ${BINARY_NAME})
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/res/licenses/inih.txt DESTINATION ${CMAKE_INSTALL_DOCDIR}/licenses COMPONENT ${BINARY_NAME})
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if(USE_DISCORD_RPC)
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/res/licenses/discord-rpc.txt DESTINATION ${CMAKE_INSTALL_DOCDIR}/licenses COMPONENT ${BINARY_NAME})
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/res/licenses/rapidjson.txt DESTINATION ${CMAKE_INSTALL_DOCDIR}/licenses COMPONENT ${BINARY_NAME})
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if(WIN32)
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/res/licenses/mingw-std-threads.txt DESTINATION ${CMAKE_INSTALL_DOCDIR}/licenses COMPONENT ${BINARY_NAME})
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endif()
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endif()
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if(EXTRA_LICENSES)
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install(FILES ${EXTRA_LICENSES} DESTINATION ${CMAKE_INSTALL_DOCDIR}/licenses COMPONENT ${BINARY_NAME})
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endif()
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@ -1245,6 +1253,7 @@ if(NOT QUIET)
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message(STATUS " 7-Zip support: ${USE_LZMA}")
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message(STATUS " SQLite3 game database: ${USE_SQLITE3}")
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message(STATUS " ELF loading support: ${USE_ELF}")
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message(STATUS " Discord Rich Presence support: ${USE_DISCORD_RPC}")
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message(STATUS " OpenGL support: ${SUMMARY_GL}")
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message(STATUS "Frontends:")
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message(STATUS " Qt: ${BUILD_QT}")
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@ -0,0 +1,24 @@
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Copyright (c) 2016, Mega Limited
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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@ -0,0 +1,41 @@
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mingw-std-threads
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=================
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Implementation of standard C++11 threading classes, which are currently still missing on MinGW GCC.
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Target Windows version
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----------------------
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This implementation should work with Windows XP (regardless of service pack), or newer.
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The library automatically detects the version of Windows that is being targeted (at compile time), and selects an implementation that takes advantage of available Windows features.
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In MinGW GCC, the target Windows version may optionally be selected by the command-line option `-D _WIN32_WINNT=...`.
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Use `0x0600` for Windows Vista, or `0x0601` for Windows 7.
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See "[Modifying `WINVER` and `_WIN32_WINNT`](https://docs.microsoft.com/en-us/cpp/porting/modifying-winver-and-win32-winnt)" for more details.
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Usage
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-----
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This is a header-only library. To use, just include the corresponding `mingw.xxx.h file`, where `xxx` would be the name of the standard header that you would normally include.
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For example, `#include "mingw.thread.h"` replaces `#include <thread>`.
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Compatibility
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-------------
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This code has been tested to work with MinGW-w64 5.3.0, but should work with any other MinGW version that has the `std` threading classes missing, has C++11 support for lambda functions, variadic templates, and has working mutex helper classes in `<mutex>`.
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Switching from the win32-pthread based implementation
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-----------------------------------------------------
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It seems that recent versions of MinGW-w64 include a Win32 port of pthreads, and have the `std::thread`, `std::mutex`, etc. classes implemented and working based on that compatibility
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layer.
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That is a somewhat heavier implementation, as it relies on an abstraction layer, so you may still want to use this implementation for efficiency purposes.
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Unfortunately you can't use this library standalone and independent of the system `<mutex>` headers, as it relies on those headers for `std::unique_lock` and other non-trivial utility classes.
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In that case you will need to edit the `c++-config.h` file of your MinGW setup and comment out the definition of _GLIBCXX_HAS_GTHREADS.
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This will cause the system headers not to define the actual `thread`, `mutex`, etc. classes, but still define the necessary utility classes.
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Why MinGW has no threading classes
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----------------------------------
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It seems that for cross-platform threading implementation, the GCC standard library relies on the gthreads/pthreads library.
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If this library is not available, as is the case with MinGW, the classes `std::thread`, `std::mutex`, `std::condition_variable` are not defined.
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However, various usable helper classes are still defined in the system headers.
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Hence, this implementation does not re-define them, and instead includes those headers.
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@ -0,0 +1,549 @@
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/**
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* @file condition_variable.h
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* @brief std::condition_variable implementation for MinGW
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*
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* (c) 2013-2016 by Mega Limited, Auckland, New Zealand
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* @author Alexander Vassilev
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*
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* @copyright Simplified (2-clause) BSD License.
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* You should have received a copy of the license along with this
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* program.
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*
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* This code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* @note
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* This file may become part of the mingw-w64 runtime package. If/when this happens,
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* the appropriate license will be added, i.e. this code will become dual-licensed,
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* and the current BSD 2-clause license will stay.
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*/
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#ifndef MINGW_CONDITIONAL_VARIABLE_H
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#define MINGW_CONDITIONAL_VARIABLE_H
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#if !defined(__cplusplus) || (__cplusplus < 201103L)
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#error A C++11 compiler is required!
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#endif
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// Use the standard classes for std::, if available.
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#include_next <condition_variable>
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#include <cassert>
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#include <chrono>
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#include <system_error>
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#include <windows.h>
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#if (WINVER < _WIN32_WINNT_VISTA)
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#include <atomic>
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#endif
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#include <mutex>
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#include <shared_mutex>
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#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
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#error To use the MinGW-std-threads library, you will need to define the macro _WIN32_WINNT to be 0x0501 (Windows XP) or higher.
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#endif
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namespace mingw_stdthread
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{
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#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
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enum class cv_status { no_timeout, timeout };
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#else
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using std::cv_status;
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#endif
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namespace xp
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{
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// Include the XP-compatible condition_variable classes only if actually
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// compiling for XP. The XP-compatible classes are slower than the newer
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// versions, and depend on features not compatible with Windows Phone 8.
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#if (WINVER < _WIN32_WINNT_VISTA)
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class condition_variable_any
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{
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recursive_mutex mMutex {};
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std::atomic<int> mNumWaiters {0};
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HANDLE mSemaphore;
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HANDLE mWakeEvent {};
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public:
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using native_handle_type = HANDLE;
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native_handle_type native_handle()
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{
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return mSemaphore;
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}
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condition_variable_any(const condition_variable_any&) = delete;
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condition_variable_any& operator=(const condition_variable_any&) = delete;
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condition_variable_any()
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: mSemaphore(CreateSemaphore(NULL, 0, 0xFFFF, NULL))
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{
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if (mSemaphore == NULL)
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throw std::system_error(GetLastError(), std::generic_category());
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mWakeEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
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if (mWakeEvent == NULL)
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{
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CloseHandle(mSemaphore);
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throw std::system_error(GetLastError(), std::generic_category());
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}
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}
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~condition_variable_any()
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{
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CloseHandle(mWakeEvent);
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CloseHandle(mSemaphore);
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}
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private:
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template <class M>
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bool wait_impl(M& lock, DWORD timeout)
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{
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{
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lock_guard<recursive_mutex> guard(mMutex);
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mNumWaiters++;
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}
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lock.unlock();
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DWORD ret = WaitForSingleObject(mSemaphore, timeout);
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mNumWaiters--;
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SetEvent(mWakeEvent);
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lock.lock();
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if (ret == WAIT_OBJECT_0)
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return true;
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else if (ret == WAIT_TIMEOUT)
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return false;
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//2 possible cases:
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//1)The point in notify_all() where we determine the count to
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//increment the semaphore with has not been reached yet:
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//we just need to decrement mNumWaiters, but setting the event does not hurt
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//
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//2)Semaphore has just been released with mNumWaiters just before
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//we decremented it. This means that the semaphore count
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//after all waiters finish won't be 0 - because not all waiters
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//woke up by acquiring the semaphore - we woke up by a timeout.
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//The notify_all() must handle this gracefully
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//
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else
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{
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using namespace std;
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throw system_error(make_error_code(errc::protocol_error));
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}
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}
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public:
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template <class M>
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void wait(M& lock)
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{
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wait_impl(lock, INFINITE);
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}
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template <class M, class Predicate>
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void wait(M& lock, Predicate pred)
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{
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while(!pred())
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{
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wait(lock);
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};
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}
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void notify_all() noexcept
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{
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lock_guard<recursive_mutex> lock(mMutex); //block any further wait requests until all current waiters are unblocked
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if (mNumWaiters.load() <= 0)
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return;
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ReleaseSemaphore(mSemaphore, mNumWaiters, NULL);
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while(mNumWaiters > 0)
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{
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auto ret = WaitForSingleObject(mWakeEvent, 1000);
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if (ret == WAIT_FAILED || ret == WAIT_ABANDONED)
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std::terminate();
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}
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assert(mNumWaiters == 0);
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//in case some of the waiters timed out just after we released the
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//semaphore by mNumWaiters, it won't be zero now, because not all waiters
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//woke up by acquiring the semaphore. So we must zero the semaphore before
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//we accept waiters for the next event
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//See _wait_impl for details
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while(WaitForSingleObject(mSemaphore, 0) == WAIT_OBJECT_0);
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}
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void notify_one() noexcept
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{
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lock_guard<recursive_mutex> lock(mMutex);
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int targetWaiters = mNumWaiters.load() - 1;
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if (targetWaiters <= -1)
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return;
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ReleaseSemaphore(mSemaphore, 1, NULL);
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while(mNumWaiters > targetWaiters)
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{
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auto ret = WaitForSingleObject(mWakeEvent, 1000);
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if (ret == WAIT_FAILED || ret == WAIT_ABANDONED)
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std::terminate();
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}
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assert(mNumWaiters == targetWaiters);
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}
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template <class M, class Rep, class Period>
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cv_status wait_for(M& lock,
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const std::chrono::duration<Rep, Period>& rel_time)
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{
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using namespace std::chrono;
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auto timeout = duration_cast<milliseconds>(rel_time).count();
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DWORD waittime = (timeout < INFINITE) ? ((timeout < 0) ? 0 : static_cast<DWORD>(timeout)) : (INFINITE - 1);
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bool ret = wait_impl(lock, waittime) || (timeout >= INFINITE);
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return ret?cv_status::no_timeout:cv_status::timeout;
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}
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|
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template <class M, class Rep, class Period, class Predicate>
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bool wait_for(M& lock,
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const std::chrono::duration<Rep, Period>& rel_time, Predicate pred)
|
||||
{
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return wait_until(lock, std::chrono::steady_clock::now()+rel_time, pred);
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||||
}
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template <class M, class Clock, class Duration>
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cv_status wait_until (M& lock,
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const std::chrono::time_point<Clock,Duration>& abs_time)
|
||||
{
|
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return wait_for(lock, abs_time - Clock::now());
|
||||
}
|
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template <class M, class Clock, class Duration, class Predicate>
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||||
bool wait_until (M& lock,
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const std::chrono::time_point<Clock, Duration>& abs_time,
|
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Predicate pred)
|
||||
{
|
||||
while (!pred())
|
||||
{
|
||||
if (wait_until(lock, abs_time) == cv_status::timeout)
|
||||
{
|
||||
return pred();
|
||||
}
|
||||
}
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||||
return true;
|
||||
}
|
||||
};
|
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class condition_variable: condition_variable_any
|
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{
|
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using base = condition_variable_any;
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public:
|
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using base::native_handle_type;
|
||||
using base::native_handle;
|
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using base::base;
|
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using base::notify_all;
|
||||
using base::notify_one;
|
||||
void wait(unique_lock<mutex> &lock)
|
||||
{
|
||||
base::wait(lock);
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||||
}
|
||||
template <class Predicate>
|
||||
void wait(unique_lock<mutex>& lock, Predicate pred)
|
||||
{
|
||||
base::wait(lock, pred);
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||||
}
|
||||
template <class Rep, class Period>
|
||||
cv_status wait_for(unique_lock<mutex>& lock, const std::chrono::duration<Rep, Period>& rel_time)
|
||||
{
|
||||
return base::wait_for(lock, rel_time);
|
||||
}
|
||||
template <class Rep, class Period, class Predicate>
|
||||
bool wait_for(unique_lock<mutex>& lock, const std::chrono::duration<Rep, Period>& rel_time, Predicate pred)
|
||||
{
|
||||
return base::wait_for(lock, rel_time, pred);
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
cv_status wait_until (unique_lock<mutex>& lock, const std::chrono::time_point<Clock,Duration>& abs_time)
|
||||
{
|
||||
return base::wait_until(lock, abs_time);
|
||||
}
|
||||
template <class Clock, class Duration, class Predicate>
|
||||
bool wait_until (unique_lock<mutex>& lock, const std::chrono::time_point<Clock, Duration>& abs_time, Predicate pred)
|
||||
{
|
||||
return base::wait_until(lock, abs_time, pred);
|
||||
}
|
||||
};
|
||||
#endif // Compiling for XP
|
||||
} // Namespace mingw_stdthread::xp
|
||||
|
||||
#if (WINVER >= _WIN32_WINNT_VISTA)
|
||||
namespace vista
|
||||
{
|
||||
// If compiling for Vista or higher, use the native condition variable.
|
||||
class condition_variable
|
||||
{
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wzero-as-null-pointer-constant"
|
||||
CONDITION_VARIABLE cvariable_ = CONDITION_VARIABLE_INIT;
|
||||
#pragma GCC diagnostic pop
|
||||
|
||||
friend class condition_variable_any;
|
||||
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
template<typename MTX>
|
||||
inline static void before_wait (MTX * pmutex)
|
||||
{
|
||||
pmutex->mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
}
|
||||
template<typename MTX>
|
||||
inline static void after_wait (MTX * pmutex)
|
||||
{
|
||||
pmutex->mOwnerThread.setOwnerAfterLock(GetCurrentThreadId());
|
||||
}
|
||||
#else
|
||||
inline static void before_wait (void *) { }
|
||||
inline static void after_wait (void *) { }
|
||||
#endif
|
||||
|
||||
bool wait_impl (unique_lock<xp::mutex> & lock, DWORD time)
|
||||
{
|
||||
using mutex_handle_type = typename xp::mutex::native_handle_type;
|
||||
static_assert(std::is_same<mutex_handle_type, PCRITICAL_SECTION>::value,
|
||||
"Native Win32 condition variable requires std::mutex to \
|
||||
use native Win32 critical section objects.");
|
||||
xp::mutex * pmutex = lock.release();
|
||||
before_wait(pmutex);
|
||||
BOOL success = SleepConditionVariableCS(&cvariable_,
|
||||
pmutex->native_handle(),
|
||||
time);
|
||||
after_wait(pmutex);
|
||||
lock = unique_lock<xp::mutex>(*pmutex, adopt_lock);
|
||||
return success;
|
||||
}
|
||||
|
||||
bool wait_unique (windows7::mutex * pmutex, DWORD time)
|
||||
{
|
||||
before_wait(pmutex);
|
||||
BOOL success = SleepConditionVariableSRW( native_handle(),
|
||||
pmutex->native_handle(),
|
||||
time,
|
||||
// CONDITION_VARIABLE_LOCKMODE_SHARED has a value not specified by
|
||||
// Microsoft's Dev Center, but is known to be (convertible to) a ULONG. To
|
||||
// ensure that the value passed to this function is not equal to Microsoft's
|
||||
// constant, we can either use a static_assert, or simply generate an
|
||||
// appropriate value.
|
||||
!CONDITION_VARIABLE_LOCKMODE_SHARED);
|
||||
after_wait(pmutex);
|
||||
return success;
|
||||
}
|
||||
bool wait_impl (unique_lock<windows7::mutex> & lock, DWORD time)
|
||||
{
|
||||
windows7::mutex * pmutex = lock.release();
|
||||
bool success = wait_unique(pmutex, time);
|
||||
lock = unique_lock<windows7::mutex>(*pmutex, adopt_lock);
|
||||
return success;
|
||||
}
|
||||
public:
|
||||
using native_handle_type = PCONDITION_VARIABLE;
|
||||
native_handle_type native_handle (void)
|
||||
{
|
||||
return &cvariable_;
|
||||
}
|
||||
|
||||
condition_variable (void) = default;
|
||||
~condition_variable (void) = default;
|
||||
|
||||
condition_variable (const condition_variable &) = delete;
|
||||
condition_variable & operator= (const condition_variable &) = delete;
|
||||
|
||||
void notify_one (void) noexcept
|
||||
{
|
||||
WakeConditionVariable(&cvariable_);
|
||||
}
|
||||
|
||||
void notify_all (void) noexcept
|
||||
{
|
||||
WakeAllConditionVariable(&cvariable_);
|
||||
}
|
||||
|
||||
void wait (unique_lock<mutex> & lock)
|
||||
{
|
||||
wait_impl(lock, INFINITE);
|
||||
}
|
||||
|
||||
template<class Predicate>
|
||||
void wait (unique_lock<mutex> & lock, Predicate pred)
|
||||
{
|
||||
while (!pred())
|
||||
wait(lock);
|
||||
}
|
||||
|
||||
template <class Rep, class Period>
|
||||
cv_status wait_for(unique_lock<mutex>& lock,
|
||||
const std::chrono::duration<Rep, Period>& rel_time)
|
||||
{
|
||||
using namespace std::chrono;
|
||||
auto timeout = duration_cast<milliseconds>(rel_time).count();
|
||||
DWORD waittime = (timeout < INFINITE) ? ((timeout < 0) ? 0 : static_cast<DWORD>(timeout)) : (INFINITE - 1);
|
||||
bool result = wait_impl(lock, waittime) || (timeout >= INFINITE);
|
||||
return result ? cv_status::no_timeout : cv_status::timeout;
|
||||
}
|
||||
|
||||
template <class Rep, class Period, class Predicate>
|
||||
bool wait_for(unique_lock<mutex>& lock,
|
||||
const std::chrono::duration<Rep, Period>& rel_time,
|
||||
Predicate pred)
|
||||
{
|
||||
return wait_until(lock,
|
||||
std::chrono::steady_clock::now() + rel_time,
|
||||
std::move(pred));
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
cv_status wait_until (unique_lock<mutex>& lock,
|
||||
const std::chrono::time_point<Clock,Duration>& abs_time)
|
||||
{
|
||||
return wait_for(lock, abs_time - Clock::now());
|
||||
}
|
||||
template <class Clock, class Duration, class Predicate>
|
||||
bool wait_until (unique_lock<mutex>& lock,
|
||||
const std::chrono::time_point<Clock, Duration>& abs_time,
|
||||
Predicate pred)
|
||||
{
|
||||
while (!pred())
|
||||
{
|
||||
if (wait_until(lock, abs_time) == cv_status::timeout)
|
||||
{
|
||||
return pred();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
class condition_variable_any
|
||||
{
|
||||
using native_shared_mutex = windows7::shared_mutex;
|
||||
|
||||
condition_variable internal_cv_ {};
|
||||
// When available, the SRW-based mutexes should be faster than the
|
||||
// CriticalSection-based mutexes. Only try_lock will be unavailable in Vista,
|
||||
// and try_lock is not used by condition_variable_any.
|
||||
windows7::mutex internal_mutex_ {};
|
||||
|
||||
template<class L>
|
||||
bool wait_impl (L & lock, DWORD time)
|
||||
{
|
||||
unique_lock<decltype(internal_mutex_)> internal_lock(internal_mutex_);
|
||||
lock.unlock();
|
||||
bool success = internal_cv_.wait_impl(internal_lock, time);
|
||||
lock.lock();
|
||||
return success;
|
||||
}
|
||||
// If the lock happens to be called on a native Windows mutex, skip any extra
|
||||
// contention.
|
||||
inline bool wait_impl (unique_lock<mutex> & lock, DWORD time)
|
||||
{
|
||||
return internal_cv_.wait_impl(lock, time);
|
||||
}
|
||||
// Some shared_mutex functionality is available even in Vista, but it's not
|
||||
// until Windows 7 that a full implementation is natively possible. The class
|
||||
// itself is defined, with missing features, at the Vista feature level.
|
||||
bool wait_impl (unique_lock<native_shared_mutex> & lock, DWORD time)
|
||||
{
|
||||
native_shared_mutex * pmutex = lock.release();
|
||||
bool success = internal_cv_.wait_unique(pmutex, time);
|
||||
lock = unique_lock<native_shared_mutex>(*pmutex, adopt_lock);
|
||||
return success;
|
||||
}
|
||||
bool wait_impl (shared_lock<native_shared_mutex> & lock, DWORD time)
|
||||
{
|
||||
native_shared_mutex * pmutex = lock.release();
|
||||
BOOL success = SleepConditionVariableSRW(native_handle(),
|
||||
pmutex->native_handle(), time,
|
||||
CONDITION_VARIABLE_LOCKMODE_SHARED);
|
||||
lock = shared_lock<native_shared_mutex>(*pmutex, adopt_lock);
|
||||
return success;
|
||||
}
|
||||
public:
|
||||
using native_handle_type = typename condition_variable::native_handle_type;
|
||||
|
||||
native_handle_type native_handle (void)
|
||||
{
|
||||
return internal_cv_.native_handle();
|
||||
}
|
||||
|
||||
void notify_one (void) noexcept
|
||||
{
|
||||
internal_cv_.notify_one();
|
||||
}
|
||||
|
||||
void notify_all (void) noexcept
|
||||
{
|
||||
internal_cv_.notify_all();
|
||||
}
|
||||
|
||||
condition_variable_any (void) = default;
|
||||
~condition_variable_any (void) = default;
|
||||
|
||||
template<class L>
|
||||
void wait (L & lock)
|
||||
{
|
||||
wait_impl(lock, INFINITE);
|
||||
}
|
||||
|
||||
template<class L, class Predicate>
|
||||
void wait (L & lock, Predicate pred)
|
||||
{
|
||||
while (!pred())
|
||||
wait(lock);
|
||||
}
|
||||
|
||||
template <class L, class Rep, class Period>
|
||||
cv_status wait_for(L& lock, const std::chrono::duration<Rep,Period>& period)
|
||||
{
|
||||
using namespace std::chrono;
|
||||
auto timeout = duration_cast<milliseconds>(period).count();
|
||||
DWORD waittime = (timeout < INFINITE) ? ((timeout < 0) ? 0 : static_cast<DWORD>(timeout)) : (INFINITE - 1);
|
||||
bool result = wait_impl(lock, waittime) || (timeout >= INFINITE);
|
||||
return result ? cv_status::no_timeout : cv_status::timeout;
|
||||
}
|
||||
|
||||
template <class L, class Rep, class Period, class Predicate>
|
||||
bool wait_for(L& lock, const std::chrono::duration<Rep, Period>& period,
|
||||
Predicate pred)
|
||||
{
|
||||
return wait_until(lock, std::chrono::steady_clock::now() + period,
|
||||
std::move(pred));
|
||||
}
|
||||
template <class L, class Clock, class Duration>
|
||||
cv_status wait_until (L& lock,
|
||||
const std::chrono::time_point<Clock,Duration>& abs_time)
|
||||
{
|
||||
return wait_for(lock, abs_time - Clock::now());
|
||||
}
|
||||
template <class L, class Clock, class Duration, class Predicate>
|
||||
bool wait_until (L& lock,
|
||||
const std::chrono::time_point<Clock, Duration>& abs_time,
|
||||
Predicate pred)
|
||||
{
|
||||
while (!pred())
|
||||
{
|
||||
if (wait_until(lock, abs_time) == cv_status::timeout)
|
||||
{
|
||||
return pred();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
} // Namespace vista
|
||||
#endif
|
||||
#if WINVER < 0x0600
|
||||
using xp::condition_variable;
|
||||
using xp::condition_variable_any;
|
||||
#else
|
||||
using vista::condition_variable;
|
||||
using vista::condition_variable_any;
|
||||
#endif
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
// Push objects into std, but only if they are not already there.
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||||
using mingw_stdthread::cv_status;
|
||||
using mingw_stdthread::condition_variable;
|
||||
using mingw_stdthread::condition_variable_any;
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message "This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++11 std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
}
|
||||
#endif // MINGW_CONDITIONAL_VARIABLE_H
|
|
@ -0,0 +1,474 @@
|
|||
/**
|
||||
* @file mingw.mutex.h
|
||||
* @brief std::mutex et al implementation for MinGW
|
||||
** (c) 2013-2016 by Mega Limited, Auckland, New Zealand
|
||||
* @author Alexander Vassilev
|
||||
*
|
||||
* @copyright Simplified (2-clause) BSD License.
|
||||
* You should have received a copy of the license along with this
|
||||
* program.
|
||||
*
|
||||
* This code is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* @note
|
||||
* This file may become part of the mingw-w64 runtime package. If/when this happens,
|
||||
* the appropriate license will be added, i.e. this code will become dual-licensed,
|
||||
* and the current BSD 2-clause license will stay.
|
||||
*/
|
||||
|
||||
#ifndef WIN32STDMUTEX_H
|
||||
#define WIN32STDMUTEX_H
|
||||
|
||||
#if !defined(__cplusplus) || (__cplusplus < 201103L)
|
||||
#error A C++11 compiler is required!
|
||||
#endif
|
||||
// Recursion checks on non-recursive locks have some performance penalty, and
|
||||
// the C++ standard does not mandate them. The user might want to explicitly
|
||||
// enable or disable such checks. If the user has no preference, enable such
|
||||
// checks in debug builds, but not in release builds.
|
||||
#ifdef STDMUTEX_RECURSION_CHECKS
|
||||
#elif defined(NDEBUG)
|
||||
#define STDMUTEX_RECURSION_CHECKS 0
|
||||
#else
|
||||
#define STDMUTEX_RECURSION_CHECKS 1
|
||||
#endif
|
||||
|
||||
#include <chrono>
|
||||
#include <system_error>
|
||||
#include <atomic>
|
||||
#include_next <mutex> //need for call_once()
|
||||
|
||||
#if STDMUTEX_RECURSION_CHECKS || !defined(NDEBUG)
|
||||
#include <cstdio>
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
// Need for the implementation of invoke
|
||||
#include <thread>
|
||||
|
||||
#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
|
||||
#error To use the MinGW-std-threads library, you will need to define the macro _WIN32_WINNT to be 0x0501 (Windows XP) or higher.
|
||||
#endif
|
||||
|
||||
namespace mingw_stdthread
|
||||
{
|
||||
// The _NonRecursive class has mechanisms that do not play nice with direct
|
||||
// manipulation of the native handle. This forward declaration is part of
|
||||
// a friend class declaration.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
namespace vista
|
||||
{
|
||||
class condition_variable;
|
||||
}
|
||||
#endif
|
||||
// To make this namespace equivalent to the thread-related subset of std,
|
||||
// pull in the classes and class templates supplied by std but not by this
|
||||
// implementation.
|
||||
using std::lock_guard;
|
||||
using std::unique_lock;
|
||||
using std::adopt_lock_t;
|
||||
using std::defer_lock_t;
|
||||
using std::try_to_lock_t;
|
||||
using std::adopt_lock;
|
||||
using std::defer_lock;
|
||||
using std::try_to_lock;
|
||||
|
||||
class recursive_mutex
|
||||
{
|
||||
CRITICAL_SECTION mHandle;
|
||||
public:
|
||||
typedef LPCRITICAL_SECTION native_handle_type;
|
||||
native_handle_type native_handle() {return &mHandle;}
|
||||
recursive_mutex() noexcept : mHandle()
|
||||
{
|
||||
InitializeCriticalSection(&mHandle);
|
||||
}
|
||||
recursive_mutex (const recursive_mutex&) = delete;
|
||||
recursive_mutex& operator=(const recursive_mutex&) = delete;
|
||||
~recursive_mutex() noexcept
|
||||
{
|
||||
DeleteCriticalSection(&mHandle);
|
||||
}
|
||||
void lock()
|
||||
{
|
||||
EnterCriticalSection(&mHandle);
|
||||
}
|
||||
void unlock()
|
||||
{
|
||||
LeaveCriticalSection(&mHandle);
|
||||
}
|
||||
bool try_lock()
|
||||
{
|
||||
return (TryEnterCriticalSection(&mHandle)!=0);
|
||||
}
|
||||
};
|
||||
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
struct _OwnerThread
|
||||
{
|
||||
// If this is to be read before locking, then the owner-thread variable must
|
||||
// be atomic to prevent a torn read from spuriously causing errors.
|
||||
std::atomic<DWORD> mOwnerThread;
|
||||
constexpr _OwnerThread () noexcept : mOwnerThread(0) {}
|
||||
static void on_deadlock (void)
|
||||
{
|
||||
using namespace std;
|
||||
fprintf(stderr, "FATAL: Recursive locking of non-recursive mutex\
|
||||
detected. Throwing system exception\n");
|
||||
fflush(stderr);
|
||||
throw system_error(make_error_code(errc::resource_deadlock_would_occur));
|
||||
}
|
||||
DWORD checkOwnerBeforeLock() const
|
||||
{
|
||||
DWORD self = GetCurrentThreadId();
|
||||
if (mOwnerThread.load(std::memory_order_relaxed) == self)
|
||||
on_deadlock();
|
||||
return self;
|
||||
}
|
||||
void setOwnerAfterLock(DWORD id)
|
||||
{
|
||||
mOwnerThread.store(id, std::memory_order_relaxed);
|
||||
}
|
||||
void checkSetOwnerBeforeUnlock()
|
||||
{
|
||||
DWORD self = GetCurrentThreadId();
|
||||
if (mOwnerThread.load(std::memory_order_relaxed) != self)
|
||||
on_deadlock();
|
||||
mOwnerThread.store(0, std::memory_order_relaxed);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
// Though the Slim Reader-Writer (SRW) locks used here are not complete until
|
||||
// Windows 7, implementing partial functionality in Vista will simplify the
|
||||
// interaction with condition variables.
|
||||
#if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
|
||||
namespace windows7
|
||||
{
|
||||
class mutex
|
||||
{
|
||||
SRWLOCK mHandle;
|
||||
// Track locking thread for error checking.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
friend class vista::condition_variable;
|
||||
_OwnerThread mOwnerThread {};
|
||||
#endif
|
||||
public:
|
||||
typedef PSRWLOCK native_handle_type;
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wzero-as-null-pointer-constant"
|
||||
constexpr mutex () noexcept : mHandle(SRWLOCK_INIT) { }
|
||||
#pragma GCC diagnostic pop
|
||||
mutex (const mutex&) = delete;
|
||||
mutex & operator= (const mutex&) = delete;
|
||||
void lock (void)
|
||||
{
|
||||
// Note: Undefined behavior if called recursively.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
AcquireSRWLockExclusive(&mHandle);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
}
|
||||
void unlock (void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
#endif
|
||||
ReleaseSRWLockExclusive(&mHandle);
|
||||
}
|
||||
// TryAcquireSRW functions are a Windows 7 feature.
|
||||
#if (WINVER >= _WIN32_WINNT_WIN7)
|
||||
bool try_lock (void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
BOOL ret = TryAcquireSRWLockExclusive(&mHandle);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
if (ret)
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
native_handle_type native_handle (void)
|
||||
{
|
||||
return &mHandle;
|
||||
}
|
||||
};
|
||||
} // Namespace windows7
|
||||
#endif // Compiling for Vista
|
||||
namespace xp
|
||||
{
|
||||
class mutex
|
||||
{
|
||||
CRITICAL_SECTION mHandle;
|
||||
std::atomic_uchar mState;
|
||||
// Track locking thread for error checking.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
friend class vista::condition_variable;
|
||||
_OwnerThread mOwnerThread {};
|
||||
#endif
|
||||
public:
|
||||
typedef PCRITICAL_SECTION native_handle_type;
|
||||
constexpr mutex () noexcept : mHandle(), mState(2) { }
|
||||
mutex (const mutex&) = delete;
|
||||
mutex & operator= (const mutex&) = delete;
|
||||
~mutex() noexcept
|
||||
{
|
||||
// Undefined behavior if the mutex is held (locked) by any thread.
|
||||
// Undefined behavior if a thread terminates while holding ownership of the
|
||||
// mutex.
|
||||
DeleteCriticalSection(&mHandle);
|
||||
}
|
||||
void lock (void)
|
||||
{
|
||||
unsigned char state = mState.load(std::memory_order_acquire);
|
||||
while (state) {
|
||||
if ((state == 2) && mState.compare_exchange_weak(state, 1, std::memory_order_acquire))
|
||||
{
|
||||
InitializeCriticalSection(&mHandle);
|
||||
mState.store(0, std::memory_order_release);
|
||||
break;
|
||||
}
|
||||
if (state == 1)
|
||||
{
|
||||
Sleep(0);
|
||||
state = mState.load(std::memory_order_acquire);
|
||||
}
|
||||
}
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
EnterCriticalSection(&mHandle);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
}
|
||||
void unlock (void)
|
||||
{
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
#endif
|
||||
LeaveCriticalSection(&mHandle);
|
||||
}
|
||||
bool try_lock (void)
|
||||
{
|
||||
unsigned char state = mState.load(std::memory_order_acquire);
|
||||
if ((state == 2) && mState.compare_exchange_strong(state, 1, std::memory_order_acquire))
|
||||
{
|
||||
InitializeCriticalSection(&mHandle);
|
||||
mState.store(0, std::memory_order_release);
|
||||
}
|
||||
if (state == 1)
|
||||
return false;
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
#endif
|
||||
BOOL ret = TryEnterCriticalSection(&mHandle);
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
if (ret)
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
native_handle_type native_handle (void)
|
||||
{
|
||||
return &mHandle;
|
||||
}
|
||||
};
|
||||
} // Namespace "xp"
|
||||
#if (WINVER >= _WIN32_WINNT_WIN7)
|
||||
using windows7::mutex;
|
||||
#else
|
||||
using xp::mutex;
|
||||
#endif
|
||||
|
||||
class recursive_timed_mutex
|
||||
{
|
||||
inline bool try_lock_internal (DWORD ms) noexcept
|
||||
{
|
||||
DWORD ret = WaitForSingleObject(mHandle, ms);
|
||||
#ifndef NDEBUG
|
||||
if (ret == WAIT_ABANDONED)
|
||||
{
|
||||
using namespace std;
|
||||
fprintf(stderr, "FATAL: Thread terminated while holding a mutex.");
|
||||
terminate();
|
||||
}
|
||||
#endif
|
||||
return (ret == WAIT_OBJECT_0) || (ret == WAIT_ABANDONED);
|
||||
}
|
||||
protected:
|
||||
HANDLE mHandle;
|
||||
// Track locking thread for error checking of non-recursive timed_mutex. For
|
||||
// standard compliance, this must be defined in same class and at the same
|
||||
// access-control level as every other variable in the timed_mutex.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
friend class vista::condition_variable;
|
||||
_OwnerThread mOwnerThread {};
|
||||
#endif
|
||||
public:
|
||||
typedef HANDLE native_handle_type;
|
||||
native_handle_type native_handle() const {return mHandle;}
|
||||
recursive_timed_mutex(const recursive_timed_mutex&) = delete;
|
||||
recursive_timed_mutex& operator=(const recursive_timed_mutex&) = delete;
|
||||
recursive_timed_mutex(): mHandle(CreateMutex(NULL, FALSE, NULL)) {}
|
||||
~recursive_timed_mutex()
|
||||
{
|
||||
CloseHandle(mHandle);
|
||||
}
|
||||
void lock()
|
||||
{
|
||||
DWORD ret = WaitForSingleObject(mHandle, INFINITE);
|
||||
// If (ret == WAIT_ABANDONED), then the thread that held ownership was
|
||||
// terminated. Behavior is undefined, but Windows will pass ownership to this
|
||||
// thread.
|
||||
#ifndef NDEBUG
|
||||
if (ret == WAIT_ABANDONED)
|
||||
{
|
||||
using namespace std;
|
||||
fprintf(stderr, "FATAL: Thread terminated while holding a mutex.");
|
||||
terminate();
|
||||
}
|
||||
#endif
|
||||
if ((ret != WAIT_OBJECT_0) && (ret != WAIT_ABANDONED))
|
||||
{
|
||||
throw std::system_error(GetLastError(), std::system_category());
|
||||
}
|
||||
}
|
||||
void unlock()
|
||||
{
|
||||
if (!ReleaseMutex(mHandle))
|
||||
throw std::system_error(GetLastError(), std::system_category());
|
||||
}
|
||||
bool try_lock()
|
||||
{
|
||||
return try_lock_internal(0);
|
||||
}
|
||||
template <class Rep, class Period>
|
||||
bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
|
||||
{
|
||||
using namespace std::chrono;
|
||||
auto timeout = duration_cast<milliseconds>(dur).count();
|
||||
while (timeout > 0)
|
||||
{
|
||||
constexpr auto kMaxStep = static_cast<decltype(timeout)>(INFINITE-1);
|
||||
auto step = (timeout < kMaxStep) ? timeout : kMaxStep;
|
||||
if (try_lock_internal(static_cast<DWORD>(step)))
|
||||
return true;
|
||||
timeout -= step;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
|
||||
{
|
||||
return try_lock_for(timeout_time - Clock::now());
|
||||
}
|
||||
};
|
||||
|
||||
// Override if, and only if, it is necessary for error-checking.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
class timed_mutex: recursive_timed_mutex
|
||||
{
|
||||
public:
|
||||
timed_mutex(const timed_mutex&) = delete;
|
||||
timed_mutex& operator=(const timed_mutex&) = delete;
|
||||
void lock()
|
||||
{
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
recursive_timed_mutex::lock();
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
}
|
||||
void unlock()
|
||||
{
|
||||
mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
recursive_timed_mutex::unlock();
|
||||
}
|
||||
template <class Rep, class Period>
|
||||
bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
|
||||
{
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
bool ret = recursive_timed_mutex::try_lock_for(dur);
|
||||
if (ret)
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
return ret;
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
|
||||
{
|
||||
return try_lock_for(timeout_time - Clock::now());
|
||||
}
|
||||
bool try_lock ()
|
||||
{
|
||||
return try_lock_for(std::chrono::milliseconds(0));
|
||||
}
|
||||
};
|
||||
#else
|
||||
typedef recursive_timed_mutex timed_mutex;
|
||||
#endif
|
||||
|
||||
class once_flag
|
||||
{
|
||||
// When available, the SRW-based mutexes should be faster than the
|
||||
// CriticalSection-based mutexes. Only try_lock will be unavailable in Vista,
|
||||
// and try_lock is not used by once_flag.
|
||||
#if (_WIN32_WINNT == _WIN32_WINNT_VISTA)
|
||||
windows7::mutex mMutex;
|
||||
#else
|
||||
mutex mMutex;
|
||||
#endif
|
||||
std::atomic_bool mHasRun;
|
||||
once_flag(const once_flag&) = delete;
|
||||
once_flag& operator=(const once_flag&) = delete;
|
||||
template<class Callable, class... Args>
|
||||
friend void call_once(once_flag& once, Callable&& f, Args&&... args);
|
||||
public:
|
||||
constexpr once_flag() noexcept: mMutex(), mHasRun(false) {}
|
||||
};
|
||||
|
||||
template<class Callable, class... Args>
|
||||
void call_once(once_flag& flag, Callable&& func, Args&&... args)
|
||||
{
|
||||
if (flag.mHasRun.load(std::memory_order_acquire))
|
||||
return;
|
||||
lock_guard<decltype(flag.mMutex)> lock(flag.mMutex);
|
||||
if (flag.mHasRun.load(std::memory_order_acquire))
|
||||
return;
|
||||
detail::invoke(std::forward<Callable>(func),std::forward<Args>(args)...);
|
||||
flag.mHasRun.store(true, std::memory_order_release);
|
||||
}
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
// Push objects into std, but only if they are not already there.
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||||
using mingw_stdthread::recursive_mutex;
|
||||
using mingw_stdthread::mutex;
|
||||
using mingw_stdthread::recursive_timed_mutex;
|
||||
using mingw_stdthread::timed_mutex;
|
||||
using mingw_stdthread::once_flag;
|
||||
using mingw_stdthread::call_once;
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message "This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++11 std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
}
|
||||
#endif // WIN32STDMUTEX_H
|
|
@ -0,0 +1,410 @@
|
|||
/**
|
||||
* @file mingw.thread.h
|
||||
* @brief std::thread implementation for MinGW
|
||||
* (c) 2013-2016 by Mega Limited, Auckland, New Zealand
|
||||
* @author Alexander Vassilev
|
||||
*
|
||||
* @copyright Simplified (2-clause) BSD License.
|
||||
* You should have received a copy of the license along with this
|
||||
* program.
|
||||
*
|
||||
* This code is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* @note
|
||||
* This file may become part of the mingw-w64 runtime package. If/when this happens,
|
||||
* the appropriate license will be added, i.e. this code will become dual-licensed,
|
||||
* and the current BSD 2-clause license will stay.
|
||||
*/
|
||||
|
||||
#ifndef WIN32STDTHREAD_H
|
||||
#define WIN32STDTHREAD_H
|
||||
|
||||
#if !defined(__cplusplus) || (__cplusplus < 201103L)
|
||||
#error A C++11 compiler is required!
|
||||
#endif
|
||||
|
||||
// Use the standard classes for std::, if available.
|
||||
#include_next <thread>
|
||||
|
||||
#include <cstddef> // For std::size_t
|
||||
#include <cerrno> // Detect error type.
|
||||
#include <exception> // For std::terminate
|
||||
#include <system_error> // For std::system_error
|
||||
#include <functional> // For std::hash
|
||||
#include <tuple> // For std::tuple
|
||||
#include <chrono> // For sleep timing.
|
||||
#include <memory> // For std::unique_ptr
|
||||
#include <ostream> // Stream output for thread ids.
|
||||
#include <utility> // For std::swap, std::forward
|
||||
|
||||
// For the invoke implementation only:
|
||||
#include <type_traits> // For std::result_of, etc.
|
||||
//#include <utility> // For std::forward
|
||||
//#include <functional> // For std::reference_wrapper
|
||||
|
||||
#include <windows.h>
|
||||
#include <process.h> // For _beginthreadex
|
||||
|
||||
#ifndef NDEBUG
|
||||
#include <cstdio>
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
|
||||
#error To use the MinGW-std-threads library, you will need to define the macro _WIN32_WINNT to be 0x0501 (Windows XP) or higher.
|
||||
#endif
|
||||
|
||||
// Instead of INVALID_HANDLE_VALUE, _beginthreadex returns 0.
|
||||
namespace mingw_stdthread
|
||||
{
|
||||
namespace detail
|
||||
{
|
||||
// For compatibility, implement std::invoke for C++11 and C++14
|
||||
#if __cplusplus < 201703L
|
||||
template<bool PMemFunc, bool PMemData>
|
||||
struct Invoker
|
||||
{
|
||||
template<class F, class... Args>
|
||||
inline static typename std::result_of<F(Args...)>::type invoke (F&& f, Args&&... args)
|
||||
{
|
||||
return std::forward<F>(f)(std::forward<Args>(args)...);
|
||||
}
|
||||
};
|
||||
template<bool>
|
||||
struct InvokerHelper;
|
||||
|
||||
template<>
|
||||
struct InvokerHelper<false>
|
||||
{
|
||||
template<class T1>
|
||||
inline static auto get (T1&& t1) -> decltype(*std::forward<T1>(t1))
|
||||
{
|
||||
return *std::forward<T1>(t1);
|
||||
}
|
||||
|
||||
template<class T1>
|
||||
inline static auto get (const std::reference_wrapper<T1>& t1) -> decltype(t1.get())
|
||||
{
|
||||
return t1.get();
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct InvokerHelper<true>
|
||||
{
|
||||
template<class T1>
|
||||
inline static auto get (T1&& t1) -> decltype(std::forward<T1>(t1))
|
||||
{
|
||||
return std::forward<T1>(t1);
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct Invoker<true, false>
|
||||
{
|
||||
template<class T, class F, class T1, class... Args>
|
||||
inline static auto invoke (F T::* f, T1&& t1, Args&&... args) ->\
|
||||
decltype((InvokerHelper<std::is_base_of<T,typename std::decay<T1>::type>::value>::get(std::forward<T1>(t1)).*f)(std::forward<Args>(args)...))
|
||||
{
|
||||
return (InvokerHelper<std::is_base_of<T,typename std::decay<T1>::type>::value>::get(std::forward<T1>(t1)).*f)(std::forward<Args>(args)...);
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct Invoker<false, true>
|
||||
{
|
||||
template<class T, class F, class T1, class... Args>
|
||||
inline static auto invoke (F T::* f, T1&& t1, Args&&... args) ->\
|
||||
decltype(InvokerHelper<std::is_base_of<T,typename std::decay<T1>::type>::value>::get(t1).*f)
|
||||
{
|
||||
return InvokerHelper<std::is_base_of<T,typename std::decay<T1>::type>::value>::get(t1).*f;
|
||||
}
|
||||
};
|
||||
|
||||
template<class F, class... Args>
|
||||
struct InvokeResult
|
||||
{
|
||||
typedef Invoker<std::is_member_function_pointer<typename std::remove_reference<F>::type>::value,
|
||||
std::is_member_object_pointer<typename std::remove_reference<F>::type>::value &&
|
||||
(sizeof...(Args) == 1)> invoker;
|
||||
inline static auto invoke (F&& f, Args&&... args) -> decltype(invoker::invoke(std::forward<F>(f), std::forward<Args>(args)...))
|
||||
{
|
||||
return invoker::invoke(std::forward<F>(f), std::forward<Args>(args)...);
|
||||
};
|
||||
};
|
||||
|
||||
template<class F, class...Args>
|
||||
auto invoke (F&& f, Args&&... args) -> decltype(InvokeResult<F, Args...>::invoke(std::forward<F>(f), std::forward<Args>(args)...))
|
||||
{
|
||||
return InvokeResult<F, Args...>::invoke(std::forward<F>(f), std::forward<Args>(args)...);
|
||||
}
|
||||
#else
|
||||
using std::invoke;
|
||||
#endif
|
||||
|
||||
template<std::size_t...>
|
||||
struct IntSeq {};
|
||||
|
||||
template<std::size_t N, std::size_t... S>
|
||||
struct GenIntSeq : GenIntSeq<N-1, N-1, S...> { };
|
||||
|
||||
template<std::size_t... S>
|
||||
struct GenIntSeq<0, S...> { typedef IntSeq<S...> type; };
|
||||
|
||||
// We can't define the Call struct in the function - the standard forbids template methods in that case
|
||||
template<class Func, typename... Args>
|
||||
class ThreadFuncCall
|
||||
{
|
||||
typedef std::tuple<Args...> Tuple;
|
||||
Func mFunc;
|
||||
Tuple mArgs;
|
||||
|
||||
template <std::size_t... S>
|
||||
void callFunc(detail::IntSeq<S...>)
|
||||
{
|
||||
detail::invoke(std::forward<Func>(mFunc), std::get<S>(std::forward<Tuple>(mArgs)) ...);
|
||||
}
|
||||
public:
|
||||
ThreadFuncCall(Func&& aFunc, Args&&... aArgs)
|
||||
:mFunc(std::forward<Func>(aFunc)), mArgs(std::forward<Args>(aArgs)...){}
|
||||
|
||||
void callFunc()
|
||||
{
|
||||
callFunc(typename detail::GenIntSeq<sizeof...(Args)>::type());
|
||||
}
|
||||
};
|
||||
|
||||
} // Namespace "detail"
|
||||
|
||||
class thread
|
||||
{
|
||||
public:
|
||||
class id
|
||||
{
|
||||
DWORD mId;
|
||||
void clear() {mId = 0;}
|
||||
friend class thread;
|
||||
friend class std::hash<id>;
|
||||
public:
|
||||
explicit id(DWORD aId=0) noexcept : mId(aId){}
|
||||
friend bool operator==(id x, id y) noexcept {return x.mId == y.mId; }
|
||||
friend bool operator!=(id x, id y) noexcept {return x.mId != y.mId; }
|
||||
friend bool operator< (id x, id y) noexcept {return x.mId < y.mId; }
|
||||
friend bool operator<=(id x, id y) noexcept {return x.mId <= y.mId; }
|
||||
friend bool operator> (id x, id y) noexcept {return x.mId > y.mId; }
|
||||
friend bool operator>=(id x, id y) noexcept {return x.mId >= y.mId; }
|
||||
|
||||
template<class _CharT, class _Traits>
|
||||
friend std::basic_ostream<_CharT, _Traits>&
|
||||
operator<<(std::basic_ostream<_CharT, _Traits>& __out, id __id)
|
||||
{
|
||||
if (__id.mId == 0)
|
||||
{
|
||||
return __out << "(invalid std::thread::id)";
|
||||
}
|
||||
else
|
||||
{
|
||||
return __out << __id.mId;
|
||||
}
|
||||
}
|
||||
};
|
||||
private:
|
||||
static constexpr HANDLE kInvalidHandle = nullptr;
|
||||
HANDLE mHandle;
|
||||
id mThreadId;
|
||||
|
||||
template <class Call>
|
||||
static unsigned __stdcall threadfunc(void* arg)
|
||||
{
|
||||
std::unique_ptr<Call> call(static_cast<Call*>(arg));
|
||||
call->callFunc();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static unsigned int _hardware_concurrency_helper() noexcept
|
||||
{
|
||||
SYSTEM_INFO sysinfo;
|
||||
// This is one of the few functions used by the library which has a nearly-
|
||||
// equivalent function defined in earlier versions of Windows. Include the
|
||||
// workaround, just as a reminder that it does exist.
|
||||
#if defined(_WIN32_WINNT) && (_WIN32_WINNT >= 0x0501)
|
||||
::GetNativeSystemInfo(&sysinfo);
|
||||
#else
|
||||
::GetSystemInfo(&sysinfo);
|
||||
#endif
|
||||
return sysinfo.dwNumberOfProcessors;
|
||||
}
|
||||
public:
|
||||
typedef HANDLE native_handle_type;
|
||||
id get_id() const noexcept {return mThreadId;}
|
||||
native_handle_type native_handle() const {return mHandle;}
|
||||
thread(): mHandle(kInvalidHandle), mThreadId(){}
|
||||
|
||||
thread(thread&& other)
|
||||
:mHandle(other.mHandle), mThreadId(other.mThreadId)
|
||||
{
|
||||
other.mHandle = kInvalidHandle;
|
||||
other.mThreadId.clear();
|
||||
}
|
||||
|
||||
thread(const thread &other)=delete;
|
||||
|
||||
template<class Func, typename... Args>
|
||||
explicit thread(Func&& func, Args&&... args) : mHandle(), mThreadId()
|
||||
{
|
||||
typedef detail::ThreadFuncCall<Func, Args...> Call;
|
||||
auto call = new Call(
|
||||
std::forward<Func>(func), std::forward<Args>(args)...);
|
||||
auto int_handle = _beginthreadex(NULL, 0, threadfunc<Call>,
|
||||
static_cast<LPVOID>(call), 0,
|
||||
reinterpret_cast<unsigned*>(&(mThreadId.mId)));
|
||||
if (int_handle == 0)
|
||||
{
|
||||
mHandle = kInvalidHandle;
|
||||
int errnum = errno;
|
||||
delete call;
|
||||
// Note: Should only throw EINVAL, EAGAIN, EACCES
|
||||
throw std::system_error(errnum, std::generic_category());
|
||||
} else
|
||||
mHandle = reinterpret_cast<HANDLE>(int_handle);
|
||||
}
|
||||
|
||||
bool joinable() const {return mHandle != kInvalidHandle;}
|
||||
|
||||
// Note: Due to lack of synchronization, this function has a race condition
|
||||
// if called concurrently, which leads to undefined behavior. The same applies
|
||||
// to all other member functions of this class, but this one is mentioned
|
||||
// explicitly.
|
||||
void join()
|
||||
{
|
||||
using namespace std;
|
||||
if (get_id() == id(GetCurrentThreadId()))
|
||||
throw system_error(make_error_code(errc::resource_deadlock_would_occur));
|
||||
if (mHandle == kInvalidHandle)
|
||||
throw system_error(make_error_code(errc::no_such_process));
|
||||
if (!joinable())
|
||||
throw system_error(make_error_code(errc::invalid_argument));
|
||||
WaitForSingleObject(mHandle, INFINITE);
|
||||
CloseHandle(mHandle);
|
||||
mHandle = kInvalidHandle;
|
||||
mThreadId.clear();
|
||||
}
|
||||
|
||||
~thread()
|
||||
{
|
||||
if (joinable())
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
std::printf("Error: Must join() or detach() a thread before \
|
||||
destroying it.\n");
|
||||
#endif
|
||||
std::terminate();
|
||||
}
|
||||
}
|
||||
thread& operator=(const thread&) = delete;
|
||||
thread& operator=(thread&& other) noexcept
|
||||
{
|
||||
if (joinable())
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
std::printf("Error: Must join() or detach() a thread before \
|
||||
moving another thread to it.\n");
|
||||
#endif
|
||||
std::terminate();
|
||||
}
|
||||
swap(std::forward<thread>(other));
|
||||
return *this;
|
||||
}
|
||||
void swap(thread&& other) noexcept
|
||||
{
|
||||
std::swap(mHandle, other.mHandle);
|
||||
std::swap(mThreadId.mId, other.mThreadId.mId);
|
||||
}
|
||||
|
||||
static unsigned int hardware_concurrency() noexcept
|
||||
{
|
||||
static unsigned int cached = _hardware_concurrency_helper();
|
||||
return cached;
|
||||
}
|
||||
|
||||
void detach()
|
||||
{
|
||||
if (!joinable())
|
||||
{
|
||||
using namespace std;
|
||||
throw system_error(make_error_code(errc::invalid_argument));
|
||||
}
|
||||
if (mHandle != kInvalidHandle)
|
||||
{
|
||||
CloseHandle(mHandle);
|
||||
mHandle = kInvalidHandle;
|
||||
}
|
||||
mThreadId.clear();
|
||||
}
|
||||
};
|
||||
|
||||
namespace this_thread
|
||||
{
|
||||
inline thread::id get_id() noexcept {return thread::id(GetCurrentThreadId());}
|
||||
inline void yield() noexcept {Sleep(0);}
|
||||
template< class Rep, class Period >
|
||||
void sleep_for( const std::chrono::duration<Rep,Period>& sleep_duration)
|
||||
{
|
||||
using namespace std::chrono;
|
||||
using rep = milliseconds::rep;
|
||||
rep ms = duration_cast<milliseconds>(sleep_duration).count();
|
||||
while (ms > 0)
|
||||
{
|
||||
constexpr rep kMaxRep = static_cast<rep>(INFINITE - 1);
|
||||
auto sleepTime = (ms < kMaxRep) ? ms : kMaxRep;
|
||||
Sleep(static_cast<DWORD>(sleepTime));
|
||||
ms -= sleepTime;
|
||||
}
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
void sleep_until(const std::chrono::time_point<Clock,Duration>& sleep_time)
|
||||
{
|
||||
sleep_for(sleep_time-Clock::now());
|
||||
}
|
||||
}
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||||
using mingw_stdthread::thread;
|
||||
// Remove ambiguity immediately, to avoid problems arising from the above.
|
||||
//using std::thread;
|
||||
namespace this_thread
|
||||
{
|
||||
using namespace mingw_stdthread::this_thread;
|
||||
}
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message "This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++11 std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
|
||||
// Specialize hash for this implementation's thread::id, even if the
|
||||
// std::thread::id already has a hash.
|
||||
template<>
|
||||
struct hash<mingw_stdthread::thread::id>
|
||||
{
|
||||
typedef mingw_stdthread::thread::id argument_type;
|
||||
typedef size_t result_type;
|
||||
size_t operator() (const argument_type & i) const noexcept
|
||||
{
|
||||
return i.mId;
|
||||
}
|
||||
};
|
||||
}
|
||||
#endif // WIN32STDTHREAD_H
|
|
@ -22,6 +22,9 @@ set(BASE_RPC_SRC
|
|||
if(WIN32)
|
||||
add_definitions(-DDISCORD_WINDOWS)
|
||||
set(BASE_RPC_SRC ${BASE_RPC_SRC} connection_win.cpp discord_register_win.cpp)
|
||||
if (NOT MSVC)
|
||||
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../include/mingw-std-threads)
|
||||
endif()
|
||||
add_library(discord-rpc STATIC ${BASE_RPC_SRC})
|
||||
if (MSVC)
|
||||
if(USE_STATIC_CRT)
|
||||
|
|
Loading…
Reference in New Issue