mirror of https://github.com/mgba-emu/mgba.git
GBA Timer: Fix count-up timing overflowing timer 3
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3
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3
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@ -1,6 +1,5 @@
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0.7.0: (Future)
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0.7.0: (Future)
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Bugfixes:
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Bugfixes:
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- GB Audio: Fix zombie mode bit masking
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- GB Audio: Make audio unsigned with bias (fixes mgba.io/i/749)
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- GB Audio: Make audio unsigned with bias (fixes mgba.io/i/749)
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Misc:
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Misc:
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- GBA Timer: Use global cycles for timers
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- GBA Timer: Use global cycles for timers
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@ -177,6 +176,8 @@ Bugfixes:
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- Qt: Fix shader selector on Ubuntu (fixes mgba.io/i/767)
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- Qt: Fix shader selector on Ubuntu (fixes mgba.io/i/767)
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- GB Serialize: Fix timer serialization
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- GB Serialize: Fix timer serialization
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- GB Audio: Fix incorrect channel 4 iteration
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- GB Audio: Fix incorrect channel 4 iteration
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- GB Audio: Fix zombie mode bit masking
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- GBA Timer: Fix count-up timing overflowing timer 3
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Misc:
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Misc:
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- Qt: Add language selector
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- Qt: Add language selector
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- GBA Timer: Improve accuracy of timers
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- GBA Timer: Improve accuracy of timers
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@ -70,7 +70,7 @@ static void GBATimerUpdate(struct GBA* gba, int timerId, uint32_t cyclesLate) {
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}
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}
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}
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}
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if (timerId < 4) {
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if (timerId < 3) {
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struct GBATimer* nextTimer = &gba->timers[timerId + 1];
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struct GBATimer* nextTimer = &gba->timers[timerId + 1];
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if (GBATimerFlagsIsCountUp(nextTimer->flags)) { // TODO: Does this increment while disabled?
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if (GBATimerFlagsIsCountUp(nextTimer->flags)) { // TODO: Does this increment while disabled?
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++gba->memory.io[(REG_TM1CNT_LO >> 1) + (timerId << 1)];
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++gba->memory.io[(REG_TM1CNT_LO >> 1) + (timerId << 1)];
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