mirror of https://github.com/mgba-emu/mgba.git
GBA Video: Fix invalid read in mode 4 mosaic
This commit is contained in:
parent
b68c393223
commit
8a7f8c67fc
1
CHANGES
1
CHANGES
|
@ -22,6 +22,7 @@ Emulation fixes:
|
||||||
- GBA SIO: Fix copying Normal mode transfer values
|
- GBA SIO: Fix copying Normal mode transfer values
|
||||||
- GBA Video: Latch scanline at end of Hblank (fixes mgba.io/i/1319)
|
- GBA Video: Latch scanline at end of Hblank (fixes mgba.io/i/1319)
|
||||||
- GBA Video: Fix Hblank timing
|
- GBA Video: Fix Hblank timing
|
||||||
|
- GBA Video: Fix invalid read in mode 4 mosaic
|
||||||
- SM83: Emulate HALT bug
|
- SM83: Emulate HALT bug
|
||||||
Other fixes:
|
Other fixes:
|
||||||
- All: Improve export headers (fixes mgba.io/i/1738)
|
- All: Improve export headers (fixes mgba.io/i/1738)
|
||||||
|
|
|
@ -128,7 +128,7 @@ void GBAVideoSoftwareRendererDrawBackgroundMode3(struct GBAVideoSoftwareRenderer
|
||||||
void GBAVideoSoftwareRendererDrawBackgroundMode4(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY) {
|
void GBAVideoSoftwareRendererDrawBackgroundMode4(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY) {
|
||||||
BACKGROUND_BITMAP_INIT;
|
BACKGROUND_BITMAP_INIT;
|
||||||
|
|
||||||
uint16_t color = renderer->normalPalette[0];
|
uint16_t color = 0;
|
||||||
uint32_t offset = 0;
|
uint32_t offset = 0;
|
||||||
if (GBARegisterDISPCNTIsFrameSelect(renderer->dispcnt)) {
|
if (GBARegisterDISPCNTIsFrameSelect(renderer->dispcnt)) {
|
||||||
offset = 0xA000;
|
offset = 0xA000;
|
||||||
|
|
Loading…
Reference in New Issue