mirror of https://github.com/mgba-emu/mgba.git
Qt: Add missing tr()s
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@ -401,7 +401,7 @@ void MultiplayerController::detachGame(CoreController* controller) {
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QPair<QString, QString> path(controller->path(), controller->baseDirectory());
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QPair<QString, QString> path(controller->path(), controller->baseDirectory());
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Player& p = m_pids.find(pid).value();
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Player& p = m_pids.find(pid).value();
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if (!p.saveId) {
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if (!p.saveId) {
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LOG(QT, WARN) << "Clearing invalid save ID";
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LOG(QT, WARN) << tr("Clearing invalid save ID");
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} else {
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} else {
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m_claimedSaves[path] &= ~(1 << (p.saveId - 1));
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m_claimedSaves[path] &= ~(1 << (p.saveId - 1));
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if (!m_claimedSaves[path]) {
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if (!m_claimedSaves[path]) {
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@ -410,7 +410,7 @@ void MultiplayerController::detachGame(CoreController* controller) {
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}
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}
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if (p.preferredId < 0) {
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if (p.preferredId < 0) {
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LOG(QT, WARN) << "Clearing invalid preferred ID";
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LOG(QT, WARN) << tr("Clearing invalid preferred ID");
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} else {
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} else {
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m_claimedIds &= ~(1 << p.preferredId);
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m_claimedIds &= ~(1 << p.preferredId);
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}
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}
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