mirror of https://github.com/mgba-emu/mgba.git
PSP2: Sync files per descriptor
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@ -52,6 +52,7 @@ Misc:
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- GBA Video: Remove old slow path fallback
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- GBA Video: Remove old slow path fallback
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- GBA Video: Optimize sprite drawing
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- GBA Video: Optimize sprite drawing
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- GBA BIOS: Use custom ArcTan, not relying on OS
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- GBA BIOS: Use custom ArcTan, not relying on OS
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- PSP2: Sync files per descriptor
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0.4.1: (2016-07-11)
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0.4.1: (2016-07-11)
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Bugfixes:
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Bugfixes:
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@ -76,7 +76,7 @@ struct VFile* VFileOpenSce(const char* path, int flags, SceMode mode) {
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bool _vfsceClose(struct VFile* vf) {
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bool _vfsceClose(struct VFile* vf) {
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struct VFileSce* vfsce = (struct VFileSce*) vf;
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struct VFileSce* vfsce = (struct VFileSce*) vf;
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sceIoSyncByFd(vfsce->fd);
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return sceIoClose(vfsce->fd) >= 0;
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return sceIoClose(vfsce->fd) >= 0;
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}
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}
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@ -112,6 +112,7 @@ static void _vfsceUnmap(struct VFile* vf, void* memory, size_t size) {
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SceOff cur = sceIoLseek(vfsce->fd, 0, SEEK_CUR);
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SceOff cur = sceIoLseek(vfsce->fd, 0, SEEK_CUR);
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sceIoWrite(vfsce->fd, memory, size);
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sceIoWrite(vfsce->fd, memory, size);
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sceIoLseek(vfsce->fd, cur, SEEK_SET);
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sceIoLseek(vfsce->fd, cur, SEEK_SET);
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sceIoSyncByFd(vfsce->fd);
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mappedMemoryFree(memory, size);
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mappedMemoryFree(memory, size);
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}
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}
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@ -136,8 +137,7 @@ bool _vfsceSync(struct VFile* vf, const void* buffer, size_t size) {
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sceIoWrite(vfsce->fd, buffer, size);
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sceIoWrite(vfsce->fd, buffer, size);
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sceIoLseek(vfsce->fd, cur, SEEK_SET);
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sceIoLseek(vfsce->fd, cur, SEEK_SET);
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}
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}
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// TODO: Get the right device
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return sceIoSyncByFd(vfsce->fd) >= 0;
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return sceIoSync("ux0:", 0) >= 0;
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}
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}
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struct VDir* VDirOpen(const char* path) {
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struct VDir* VDirOpen(const char* path) {
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