diff --git a/CHANGES b/CHANGES index 3484ca3f5..a13ba5c91 100644 --- a/CHANGES +++ b/CHANGES @@ -47,6 +47,7 @@ Bugfixes: - Core: Fix crash with rewind if savestates shrink - Test: Fix crash when loading invalid file - GBA Hardware: Fix crash if a savestate lies about game hardware + - Test: Fix crash when fuzzing fails to load a file Misc: - SDL: Remove scancode key input - GBA Video: Clean up unused timers diff --git a/src/platform/test/fuzz-main.c b/src/platform/test/fuzz-main.c index 611d3079a..7e86ec914 100644 --- a/src/platform/test/fuzz-main.c +++ b/src/platform/test/fuzz-main.c @@ -94,10 +94,15 @@ int main(int argc, char** argv) { #ifdef __AFL_HAVE_MANUAL_CONTROL __AFL_INIT(); #endif + + bool cleanExit = true; + if (!mCoreLoadFile(core, args.fname)) { + cleanExit = false; + goto loadError; + } if (args.patch) { core->loadPatch(core, VFileOpen(args.patch, O_RDONLY)); } - mCoreLoadFile(core, args.fname); struct VFile* savestate = 0; struct VFile* savestateOverlay = 0; @@ -158,13 +163,14 @@ int main(int argc, char** argv) { savestateOverlay->close(savestateOverlay); } +loadError: freeArguments(&args); if (outputBuffer) { free(outputBuffer); } core->deinit(core); - return 0; + return !cleanExit; } static void _fuzzRunloop(struct mCore* core, int frames) {