3DS: use GX_SetDisplayTransfer to tile pixels

This commit is contained in:
Jeffrey Pfau 2015-08-23 23:51:57 -07:00
parent 81dffd6a12
commit 85298a0a54
1 changed files with 5 additions and 79 deletions

View File

@ -68,6 +68,7 @@ int main() {
sf2d_init();
sf2d_set_clear_color(0);
sf2d_texture* tex = sf2d_create_texture(256, 256, TEXFMT_RGB565, SF2D_PLACE_RAM);
memset(tex->data, 0, 256 * 256 * 2);
sdmcArchive = (FS_archive) {
ARCH_SDMC,
@ -119,86 +120,11 @@ int main() {
break;
}
GBAContextFrame(&context, activeKeys);
uint32_t* texdest = (uint32_t*) tex->data;
uint32_t* texsrc = (uint32_t*) renderer.outputBuffer;
int x, y;
for (y = 0; y < VIDEO_VERTICAL_PIXELS; y += 8) {
for (x = 0; x < 16; ++x) {
texdest[ 0 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 0) * 128];
texdest[ 2 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 0) * 128];
texdest[ 8 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 0) * 128];
texdest[10 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 0) * 128];
texdest[32 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 0) * 128];
texdest[34 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 0) * 128];
texdest[40 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 0) * 128];
texdest[42 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 0) * 128];
texdest[ 1 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 1) * 128];
texdest[ 3 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 1) * 128];
texdest[ 9 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 1) * 128];
texdest[11 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 1) * 128];
texdest[33 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 1) * 128];
texdest[35 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 1) * 128];
texdest[41 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 1) * 128];
texdest[43 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 1) * 128];
texdest[ 4 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 2) * 128];
texdest[ 6 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 2) * 128];
texdest[12 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 2) * 128];
texdest[14 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 2) * 128];
texdest[36 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 2) * 128];
texdest[38 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 2) * 128];
texdest[44 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 2) * 128];
texdest[46 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 2) * 128];
texdest[ 5 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 3) * 128];
texdest[ 7 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 3) * 128];
texdest[13 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 3) * 128];
texdest[15 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 3) * 128];
texdest[37 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 3) * 128];
texdest[39 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 3) * 128];
texdest[45 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 3) * 128];
texdest[47 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 3) * 128];
texdest[16 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 4) * 128];
texdest[18 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 4) * 128];
texdest[24 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 4) * 128];
texdest[26 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 4) * 128];
texdest[48 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 4) * 128];
texdest[50 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 4) * 128];
texdest[56 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 4) * 128];
texdest[58 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 4) * 128];
texdest[17 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 5) * 128];
texdest[19 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 5) * 128];
texdest[25 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 5) * 128];
texdest[27 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 5) * 128];
texdest[49 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 5) * 128];
texdest[51 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 5) * 128];
texdest[57 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 5) * 128];
texdest[59 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 5) * 128];
texdest[20 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 6) * 128];
texdest[22 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 6) * 128];
texdest[28 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 6) * 128];
texdest[30 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 6) * 128];
texdest[52 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 6) * 128];
texdest[54 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 6) * 128];
texdest[60 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 6) * 128];
texdest[62 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 6) * 128];
texdest[21 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 7) * 128];
texdest[23 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 7) * 128];
texdest[29 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 7) * 128];
texdest[31 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 7) * 128];
texdest[53 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 7) * 128];
texdest[55 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 7) * 128];
texdest[61 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 7) * 128];
texdest[63 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 7) * 128];
}
}
GSPGPU_FlushDataCache(0, renderer.outputBuffer, 256 * VIDEO_VERTICAL_PIXELS * 2);
GX_SetDisplayTransfer(0, renderer.outputBuffer, GX_BUFFER_DIM(256, VIDEO_VERTICAL_PIXELS), tex->data, GX_BUFFER_DIM(256, VIDEO_VERTICAL_PIXELS), 0x000002202);
gspWaitForPPF();
_drawStart();
sf2d_draw_texture_scale(tex, 40, 300, 1, -1);
sf2d_draw_texture_scale(tex, 40, 296, 1, -1);
_drawEnd();
}