Core: Add back screenshots

This commit is contained in:
Jeffrey Pfau 2016-02-07 15:29:02 -08:00
parent 3d402f6afd
commit 82c4d93dc4
6 changed files with 47 additions and 2 deletions

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@ -9,6 +9,8 @@
#include "util/vfs.h" #include "util/vfs.h"
#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2 #if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
#include "util/png-io.h"
bool mCoreLoadFile(struct mCore* core, const char* path) { bool mCoreLoadFile(struct mCore* core, const char* path) {
struct VFile* rom = mDirectorySetOpenPath(&core->dirs, path, core->isROM); struct VFile* rom = mDirectorySetOpenPath(&core->dirs, path, core->isROM);
if (!rom) { if (!rom) {
@ -75,6 +77,32 @@ void mCoreDeleteState(struct mCore* core, int slot) {
snprintf(name, sizeof(name), "%s.ss%i", core->dirs.baseName, slot); snprintf(name, sizeof(name), "%s.ss%i", core->dirs.baseName, slot);
core->dirs.state->deleteFile(core->dirs.state, name); core->dirs.state->deleteFile(core->dirs.state, name);
} }
void mCoreTakeScreenshot(struct mCore* core) {
#ifdef USE_PNG
size_t stride;
color_t* pixels = 0;
unsigned width, height;
core->desiredVideoDimensions(core, &width, &height);
struct VFile* vf = VDirFindNextAvailable(core->dirs.screenshot, core->dirs.baseName, "-", ".png", O_CREAT | O_TRUNC | O_WRONLY);
bool success = false;
if (vf) {
core->getVideoBuffer(core, &pixels, &stride);
png_structp png = PNGWriteOpen(vf);
png_infop info = PNGWriteHeader(png, width, height);
success = PNGWritePixels(png, width, height, stride, pixels);
PNGWriteClose(png, info);
vf->close(vf);
}
if (success) {
mLOG(STATUS, INFO, "Screenshot saved");
return;
}
#else
UNUSED(core);
#endif
mLOG(STATUS, WARN, "Failed to take screenshot");
}
#endif #endif
void mCoreInitConfig(struct mCore* core, const char* port) { void mCoreInitConfig(struct mCore* core, const char* port) {

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@ -51,6 +51,7 @@ struct mCore {
void (*desiredVideoDimensions)(struct mCore*, unsigned* width, unsigned* height); void (*desiredVideoDimensions)(struct mCore*, unsigned* width, unsigned* height);
void (*setVideoBuffer)(struct mCore*, color_t* buffer, size_t stride); void (*setVideoBuffer)(struct mCore*, color_t* buffer, size_t stride);
void (*getVideoBuffer)(struct mCore*, color_t** buffer, size_t* stride);
struct blip_t* (*getAudioChannel)(struct mCore*, int ch); struct blip_t* (*getAudioChannel)(struct mCore*, int ch);
@ -93,6 +94,8 @@ bool mCoreSaveState(struct mCore* core, int slot, int flags);
bool mCoreLoadState(struct mCore* core, int slot, int flags); bool mCoreLoadState(struct mCore* core, int slot, int flags);
struct VFile* mCoreGetState(struct mCore* core, int slot, bool write); struct VFile* mCoreGetState(struct mCore* core, int slot, bool write);
void mCoreDeleteState(struct mCore* core, int slot); void mCoreDeleteState(struct mCore* core, int slot);
void mCoreTakeScreenshot(struct mCore* core);
#endif #endif
void mCoreInitConfig(struct mCore* core, const char* port); void mCoreInitConfig(struct mCore* core, const char* port);

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@ -77,6 +77,12 @@ static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t st
gbcore->renderer.outputBufferStride = stride; gbcore->renderer.outputBufferStride = stride;
} }
static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
struct GBCore* gbcore = (struct GBCore*) core;
*buffer = gbcore->renderer.outputBuffer;
*stride = gbcore->renderer.outputBufferStride;
}
static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) { static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
struct GB* gb = core->board; struct GB* gb = core->board;
switch (ch) { switch (ch) {
@ -200,6 +206,7 @@ struct mCore* GBCoreCreate(void) {
core->loadConfig = _GBCoreLoadConfig; core->loadConfig = _GBCoreLoadConfig;
core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions; core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
core->setVideoBuffer = _GBCoreSetVideoBuffer; core->setVideoBuffer = _GBCoreSetVideoBuffer;
core->getVideoBuffer = _GBCoreGetVideoBuffer;
core->getAudioChannel = _GBCoreGetAudioChannel; core->getAudioChannel = _GBCoreGetAudioChannel;
core->isROM = GBIsROM; core->isROM = GBIsROM;
core->loadROM = _GBCoreLoadROM; core->loadROM = _GBCoreLoadROM;

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@ -104,6 +104,12 @@ static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t s
gbacore->renderer.outputBufferStride = stride; gbacore->renderer.outputBufferStride = stride;
} }
static void _GBACoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
struct GBACore* gbacore = (struct GBACore*) core;
*buffer = gbacore->renderer.outputBuffer;
*stride = gbacore->renderer.outputBufferStride;
}
static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) { static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
struct GBA* gba = core->board; struct GBA* gba = core->board;
switch (ch) { switch (ch) {
@ -243,6 +249,7 @@ struct mCore* GBACoreCreate(void) {
core->loadConfig = _GBACoreLoadConfig; core->loadConfig = _GBACoreLoadConfig;
core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions; core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
core->setVideoBuffer = _GBACoreSetVideoBuffer; core->setVideoBuffer = _GBACoreSetVideoBuffer;
core->getVideoBuffer = _GBACoreGetVideoBuffer;
core->getAudioChannel = _GBACoreGetAudioChannel; core->getAudioChannel = _GBACoreGetAudioChannel;
core->isROM = GBAIsROM; core->isROM = GBAIsROM;
core->loadROM = _GBACoreLoadROM; core->loadROM = _GBACoreLoadROM;

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@ -342,7 +342,7 @@ void mGUIRun(struct mGUIRunner* runner, const char* path) {
mCoreLoadState(runner->core, ((int) item->data) >> 16, SAVESTATE_SCREENSHOT); mCoreLoadState(runner->core, ((int) item->data) >> 16, SAVESTATE_SCREENSHOT);
break; break;
case RUNNER_SCREENSHOT: case RUNNER_SCREENSHOT:
// TODO: Put back screenshots mCoreTakeScreenshot(runner->core);
break; break;
case RUNNER_CONFIG: case RUNNER_CONFIG:
mGUIShowConfig(runner, runner->configExtra, runner->nConfigExtra); mGUIShowConfig(runner, runner->configExtra, runner->nConfigExtra);

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@ -561,7 +561,7 @@ static void _mSDLHandleKeypress(struct mCoreThread* context, struct mSDLPlayer*
return; return;
#ifdef USE_PNG #ifdef USE_PNG
case SDLK_F12: case SDLK_F12:
// TODO: Put back screenshots mCoreTakeScreenshot(context->core);
return; return;
#endif #endif
case SDLK_BACKSLASH: case SDLK_BACKSLASH: