mirror of https://github.com/mgba-emu/mgba.git
Qt: Fix some new SIO cleanup issues
This commit is contained in:
parent
2ccfde0f33
commit
7e474db93a
|
@ -192,6 +192,9 @@ MultiplayerController::MultiplayerController() {
|
|||
|
||||
MultiplayerController::~MultiplayerController() {
|
||||
mLockstepDeinit(&m_lockstep);
|
||||
if (m_platform == mPLATFORM_GBA) {
|
||||
GBASIOLockstepCoordinatorDeinit(&m_gbaCoordinator);
|
||||
}
|
||||
}
|
||||
|
||||
bool MultiplayerController::attachGame(CoreController* controller) {
|
||||
|
@ -376,7 +379,7 @@ void MultiplayerController::detachGame(CoreController* controller) {
|
|||
if (p.attached) {
|
||||
GBASIOLockstepCoordinatorDetach(&m_gbaCoordinator, p.node.gba);
|
||||
}
|
||||
delete p.node.gba->user;
|
||||
delete reinterpret_cast<LockstepUser*>(p.node.gba->user);
|
||||
delete p.node.gba;
|
||||
break;
|
||||
}
|
||||
|
@ -417,6 +420,9 @@ void MultiplayerController::detachGame(CoreController* controller) {
|
|||
|
||||
m_pids.remove(pid);
|
||||
if (m_pids.size() == 0) {
|
||||
if (m_platform == mPLATFORM_GBA) {
|
||||
GBASIOLockstepCoordinatorDeinit(&m_gbaCoordinator);
|
||||
}
|
||||
m_platform = mPLATFORM_NONE;
|
||||
} else {
|
||||
fixOrder();
|
||||
|
|
Loading…
Reference in New Issue