Qt: Update German GUI translation

This commit is contained in:
Lothar Serra Mari 2019-03-10 14:25:39 +01:00
parent beaa35f35c
commit 7a2dc0ecea
1 changed files with 97 additions and 82 deletions

View File

@ -23,6 +23,13 @@
<source>{projectName} would like to thank the following patrons from Patreon:</source>
<translation>{projectName} möchte den folgenden Unterstützern auf Patreon danken:</translation>
</message>
<message>
<location filename="../AboutScreen.ui" line="86"/>
<source>© 2013 2019 Jeffrey Pfau, licensed under the Mozilla Public License, version 2.0
Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<translation>© 2013 2019 Jeffrey Pfau, lizenziert unter der Mozilla Public License, Version 2.0
Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</translation>
</message>
<message>
<location filename="../AboutScreen.ui" line="190"/>
<source>{patrons}</source>
@ -33,13 +40,6 @@
<source>{projectVersion}</source>
<translation>{projectVersion}</translation>
</message>
<message>
<location filename="../AboutScreen.ui" line="86"/>
<source>© 2013 2018 Jeffrey Pfau, licensed under the Mozilla Public License, version 2.0
Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<translation>© 2013 2018 Jeffrey Pfau, lizenziert unter der Mozilla Public License, Version 2.0
Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</translation>
</message>
<message>
<location filename="../AboutScreen.ui" line="155"/>
<source>{logo}</source>
@ -133,67 +133,72 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>BattleChip Gate</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="73"/>
<location filename="../BattleChipView.ui" line="67"/>
<source>Chip name</source>
<translation>Chip-Name</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="82"/>
<location filename="../BattleChipView.ui" line="76"/>
<source>Insert</source>
<translation>Einsetzen</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="93"/>
<location filename="../BattleChipView.ui" line="87"/>
<source>Save</source>
<translation>Speichern</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="100"/>
<location filename="../BattleChipView.ui" line="94"/>
<source>Load</source>
<translation>Laden</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="120"/>
<location filename="../BattleChipView.ui" line="114"/>
<source>Add</source>
<translation>Hinzufügen</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="127"/>
<location filename="../BattleChipView.ui" line="121"/>
<source>Remove</source>
<translation>Entfernen</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="144"/>
<location filename="../BattleChipView.ui" line="138"/>
<source>Gate type</source>
<translation>Gate-Typ</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="151"/>
<location filename="../BattleChipView.ui" line="145"/>
<source>Ba&amp;ttleChip Gate</source>
<translation>Ba&amp;ttleChip Gate</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="161"/>
<location filename="../BattleChipView.ui" line="155"/>
<source>Progress &amp;Gate</source>
<translation>Progress &amp;Gate</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="168"/>
<location filename="../BattleChipView.ui" line="162"/>
<source>Beast &amp;Link Gate</source>
<translation>Beast &amp;Link Gate</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="186"/>
<location filename="../BattleChipView.ui" line="180"/>
<source>Inserted</source>
<translation>Eingesetzt</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="200"/>
<location filename="../BattleChipView.ui" line="194"/>
<source>Chip ID</source>
<translation>Chip-ID</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="212"/>
<location filename="../BattleChipView.ui" line="207"/>
<source>Update Chip data</source>
<translation>Chip-Daten aktualisieren</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="219"/>
<source>Show advanced</source>
<translation>Erweiterte Optionen anzeigen</translation>
</message>
@ -3144,7 +3149,7 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<name>QGBA::SettingsView</name>
<message>
<location filename="../SettingsView.cpp" line="144"/>
<location filename="../SettingsView.cpp" line="186"/>
<location filename="../SettingsView.cpp" line="187"/>
<source>Qt Multimedia</source>
<translation>Qt Multimedia</translation>
</message>
@ -3174,28 +3179,28 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>Keiner (Standbild)</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="261"/>
<location filename="../SettingsView.cpp" line="271"/>
<source>Keyboard</source>
<translation>Tastatur</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="270"/>
<location filename="../SettingsView.cpp" line="280"/>
<source>Controllers</source>
<translation>Gamepads</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="314"/>
<location filename="../SettingsView.cpp" line="324"/>
<source>Shortcuts</source>
<translation>Tastenkürzel</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="326"/>
<location filename="../SettingsView.cpp" line="336"/>
<location filename="../SettingsView.cpp" line="346"/>
<source>Shaders</source>
<translation>Shader</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="343"/>
<location filename="../SettingsView.cpp" line="353"/>
<source>Select BIOS</source>
<translation>BIOS auswählen</translation>
</message>
@ -3272,83 +3277,83 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<context>
<name>QGBA::Window</name>
<message>
<location filename="../Window.cpp" line="277"/>
<location filename="../Window.cpp" line="276"/>
<source>Game Boy Advance ROMs (%1)</source>
<translation>Game Boy Advance-ROMs (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="294"/>
<location filename="../Window.cpp" line="293"/>
<source>Game Boy ROMs (%1)</source>
<translation>Game Boy-ROMs (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="298"/>
<location filename="../Window.cpp" line="297"/>
<source>All ROMs (%1)</source>
<translation>Alle ROMs (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="299"/>
<location filename="../Window.cpp" line="298"/>
<source>%1 Video Logs (*.mvl)</source>
<translation>%1 Video-Logs (*.mvl)</translation>
</message>
<message>
<location filename="../Window.cpp" line="314"/>
<location filename="../Window.cpp" line="313"/>
<source>Archives (%1)</source>
<translation>Archive (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="319"/>
<location filename="../Window.cpp" line="327"/>
<location filename="../Window.cpp" line="354"/>
<location filename="../Window.cpp" line="318"/>
<location filename="../Window.cpp" line="326"/>
<location filename="../Window.cpp" line="353"/>
<source>Select ROM</source>
<translation>ROM auswählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="362"/>
<location filename="../Window.cpp" line="361"/>
<source>Game Boy Advance save files (%1)</source>
<translation>Game Boy Advance-Speicherdateien (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="363"/>
<location filename="../Window.cpp" line="424"/>
<location filename="../Window.cpp" line="431"/>
<location filename="../Window.cpp" line="362"/>
<location filename="../Window.cpp" line="423"/>
<location filename="../Window.cpp" line="430"/>
<source>Select save</source>
<translation>Speicherdatei wählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="371"/>
<location filename="../Window.cpp" line="370"/>
<source>mGBA savestate files (%1)</source>
<translation>mGBA Savestate-Dateien (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="373"/>
<location filename="../Window.cpp" line="378"/>
<location filename="../Window.cpp" line="372"/>
<location filename="../Window.cpp" line="377"/>
<source>Select savestate</source>
<translation>Savestate auswählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="400"/>
<location filename="../Window.cpp" line="399"/>
<source>Select patch</source>
<translation>Patch wählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="400"/>
<location filename="../Window.cpp" line="399"/>
<source>Patches (*.ips *.ups *.bps)</source>
<translation>Patches (*.ips *.ups *.bps)</translation>
</message>
<message>
<location filename="../Window.cpp" line="417"/>
<location filename="../Window.cpp" line="416"/>
<source>Select image</source>
<translation>Bild auswählen</translation>
</message>
<message>
<location filename="../Window.cpp" line="417"/>
<location filename="../Window.cpp" line="416"/>
<source>Image file (*.png *.gif *.jpg *.jpeg);;All files (*)</source>
<translation>Bild-Datei (*.png *.gif *.jpg *.jpeg);;Alle Dateien (*)</translation>
</message>
<message>
<location filename="../Window.cpp" line="424"/>
<location filename="../Window.cpp" line="431"/>
<location filename="../Window.cpp" line="423"/>
<location filename="../Window.cpp" line="430"/>
<source>GameShark saves (*.sps *.xps)</source>
<translation>GameShark-Speicherdaten (*.sps *.xps)</translation>
</message>
@ -3597,11 +3602,6 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<source>New multiplayer window</source>
<translation>Neues Multiplayer-Fenster</translation>
</message>
<message>
<location filename="../Window.cpp" line="1194"/>
<source>About</source>
<translation>Über</translation>
</message>
<message>
<location filename="../Window.cpp" line="1199"/>
<source>E&amp;xit</source>
@ -3888,7 +3888,7 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>Einstellungen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="345"/>
<location filename="../Window.cpp" line="344"/>
<source>Select folder</source>
<translation>Ordner auswählen</translation>
</message>
@ -3897,6 +3897,11 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<source>Add folder to library...</source>
<translation>Ordner zur Bibliothek hinzufügen...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1194"/>
<source>About...</source>
<translation>Über...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1440"/>
<source>Bilinear filtering</source>
@ -4417,9 +4422,9 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>Protokoll-Datei auswählen</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1264"/>
<source>Game Boy model</source>
<translation>Game Boy-Modell</translation>
<location filename="../SettingsView.ui" line="1678"/>
<source>Camera:</source>
<translation>Kamera:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1272"/>
@ -4456,16 +4461,6 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<source>Game Boy Advance (AGB)</source>
<translation>Game Boy Advance (AGB)</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1300"/>
<source>Super Game Boy model</source>
<translation>Super Game Boy-Modell</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1336"/>
<source>Game Boy Color model</source>
<translation>Game Boy Color-Modell</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1379"/>
<source>Default BG colors:</source>
@ -4491,6 +4486,21 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<source>Super Game Boy borders</source>
<translation>Super Game Boy-Rahmen</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1264"/>
<source>Game Boy model:</source>
<translation>Game Boy-Modell:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1300"/>
<source>Super Game Boy model:</source>
<translation>Super Game Boy-Modell:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1336"/>
<source>Game Boy Color model:</source>
<translation>Game Boy Color-Modell:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1560"/>
<source>Camera driver:</source>
@ -4893,86 +4903,91 @@ wenn vorhanden</translation>
</message>
<message>
<location filename="../VideoView.ui" line="274"/>
<source>HEVC (NVENC)</source>
<translation>HEVC (NVENC)</translation>
</message>
<message>
<location filename="../VideoView.ui" line="279"/>
<source>VP8</source>
<translation>VP8</translation>
</message>
<message>
<location filename="../VideoView.ui" line="279"/>
<location filename="../VideoView.ui" line="284"/>
<source>VP9</source>
<translation>VP9</translation>
</message>
<message>
<location filename="../VideoView.ui" line="284"/>
<location filename="../VideoView.ui" line="289"/>
<source>FFV1</source>
<translation>FFV1</translation>
</message>
<message>
<location filename="../VideoView.ui" line="296"/>
<location filename="../VideoView.ui" line="301"/>
<source>FLAC</source>
<translation>FLAC</translation>
</message>
<message>
<location filename="../VideoView.ui" line="301"/>
<location filename="../VideoView.ui" line="306"/>
<source>Opus</source>
<translation>Opus</translation>
</message>
<message>
<location filename="../VideoView.ui" line="306"/>
<location filename="../VideoView.ui" line="311"/>
<source>Vorbis</source>
<translation>Vorbis</translation>
</message>
<message>
<location filename="../VideoView.ui" line="311"/>
<location filename="../VideoView.ui" line="316"/>
<source>MP3</source>
<translation>MP3</translation>
</message>
<message>
<location filename="../VideoView.ui" line="316"/>
<location filename="../VideoView.ui" line="321"/>
<source>AAC</source>
<translation>AAC</translation>
</message>
<message>
<location filename="../VideoView.ui" line="321"/>
<location filename="../VideoView.ui" line="326"/>
<source>Uncompressed</source>
<translation>Unkomprimiert</translation>
</message>
<message>
<location filename="../VideoView.ui" line="332"/>
<location filename="../VideoView.ui" line="337"/>
<source> Bitrate (kbps)</source>
<translation> Bitrate (kbps)</translation>
</message>
<message>
<location filename="../VideoView.ui" line="338"/>
<location filename="../VideoView.ui" line="343"/>
<source>VBR </source>
<translation>VBR </translation>
</message>
<message>
<location filename="../VideoView.ui" line="383"/>
<location filename="../VideoView.ui" line="388"/>
<source>ABR</source>
<translation>ABR</translation>
</message>
<message>
<location filename="../VideoView.ui" line="399"/>
<location filename="../VideoView.ui" line="404"/>
<source>Dimensions</source>
<translation>Abmessungen</translation>
</message>
<message>
<location filename="../VideoView.ui" line="405"/>
<location filename="../VideoView.ui" line="410"/>
<source>:</source>
<translation>:</translation>
</message>
<message>
<location filename="../VideoView.ui" line="415"/>
<location filename="../VideoView.ui" line="420"/>
<source>×</source>
<translation>×</translation>
</message>
<message>
<location filename="../VideoView.ui" line="465"/>
<location filename="../VideoView.ui" line="470"/>
<source>Lock aspect ratio</source>
<translation>Seitenverhältnis sperren</translation>
</message>
<message>
<location filename="../VideoView.ui" line="480"/>
<location filename="../VideoView.ui" line="485"/>
<source>Show advanced</source>
<translation>Erweiterte Optionen anzeigen</translation>
</message>