From 1c6514bfb7b96d65fa69e9aca8294c64c097db2e Mon Sep 17 00:00:00 2001 From: Vicki Pfau Date: Fri, 2 May 2025 04:17:45 -0700 Subject: [PATCH] Qt: Update translations --- src/platform/qt/ts/mgba-de.ts | 1007 +++++++++++++------------- src/platform/qt/ts/mgba-en.ts | 997 +++++++++++++------------- src/platform/qt/ts/mgba-es.ts | 1009 +++++++++++++-------------- src/platform/qt/ts/mgba-fr.ts | 997 +++++++++++++------------- src/platform/qt/ts/mgba-hu.ts | 997 +++++++++++++------------- src/platform/qt/ts/mgba-it.ts | 1007 +++++++++++++------------- src/platform/qt/ts/mgba-ja.ts | 997 +++++++++++++------------- src/platform/qt/ts/mgba-ko.ts | 1007 +++++++++++++------------- src/platform/qt/ts/mgba-ms.ts | 997 +++++++++++++------------- src/platform/qt/ts/mgba-nb_NO.ts | 1009 +++++++++++++-------------- src/platform/qt/ts/mgba-pl.ts | 1007 +++++++++++++------------- src/platform/qt/ts/mgba-pt_BR.ts | 1009 +++++++++++++-------------- src/platform/qt/ts/mgba-pt_PT.ts | 1009 +++++++++++++-------------- src/platform/qt/ts/mgba-ru.ts | 1001 +++++++++++++------------- src/platform/qt/ts/mgba-sv.ts | 1007 +++++++++++++------------- src/platform/qt/ts/mgba-ta.ts | 1007 +++++++++++++------------- src/platform/qt/ts/mgba-template.ts | 997 +++++++++++++------------- src/platform/qt/ts/mgba-tr.ts | 997 +++++++++++++------------- src/platform/qt/ts/mgba-zh_CN.ts | 1009 +++++++++++++-------------- src/platform/qt/ts/mgba-zh_Hant.ts | 1005 +++++++++++++------------- 20 files changed, 9586 insertions(+), 10486 deletions(-) diff --git a/src/platform/qt/ts/mgba-de.ts b/src/platform/qt/ts/mgba-de.ts index 8c9d6c485..0d7915080 100644 --- a/src/platform/qt/ts/mgba-de.ts +++ b/src/platform/qt/ts/mgba-de.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + Name + + + + Location + Ort + + + + Platform + Plattform + + + + Size + Größe + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) Game Boy Advance-ROMs (%1) - + Game Boy ROMs (%1) Game Boy-ROMs (%1) - + All ROMs (%1) Alle ROMs (%1) - + %1 Video Logs (*.mvl) %1 Video-Logs (*.mvl) @@ -222,6 +250,52 @@ Download-Größe: %3 Ohne Eingabe kann ein Audio-Prozessor nicht gestartet werden + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Hinzufügen + + + + Remove + Entfernen + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Download-Größe: %3 r%1-%2 %3 zurücksetzen - - + + Rewinding not currently enabled Zurückspulen ist derzeit nicht aktiviert - + Reset the game? Spiel zurücksetzen? - + Most games will require a reset to load the new save. Do you want to reset now? Die meisten Spiele müssen zurückgesetzt werden, um einen neuen Spielstand zu laden. Möchtest Du das Spiel jetzt zurücksetzen? - + Failed to open save file: %1 Fehler beim Öffnen der Speicherdatei: %1 - + Failed to open game file: %1 Fehler beim Öffnen der Spieldatei: %1 - + Can't yank pack in unexpected platform! Das GamePak kann nur auf unterstützten Plattformen herausgezogen werden! - + Failed to open snapshot file for reading: %1 Konnte Snapshot-Datei %1 nicht zum Lesen öffnen - + Failed to open snapshot file for writing: %1 Konnte Snapshot-Datei %1 nicht zum Schreiben öffnen @@ -775,42 +849,42 @@ Download-Größe: %3 Portable Network Graphics (*.png) - + None Keine - + Background Hintergrund - + Window Fenster - + Objwin Objwin - + Sprite Sprite - + Backdrop Hintergrund - + Frame Frame - + %1 %2 %1 %2 @@ -957,17 +1031,17 @@ Download-Größe: %3 Frameskip - + Failed to open output file: %1 Fehler beim Öffnen der Ausgabedatei: %1 - + Select output file Ausgabedatei auswählen - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) @@ -1020,129 +1094,34 @@ Download-Größe: %3 ROM Only Nur ROM - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - MBC3 - - MBC3 + RTC - MBC3 + RTC - - - - MBC5 - MBC5 + %1 + RTC + - MBC5 + Rumble - MBC5 + Rumble - - - - MBC6 - MBC6 + %1 + Rumble + - MBC7 (Tilt) - MBC7 (Tilt) - - - - MMM01 - MMM01 - - - - HuC-1 - HuC-1 - - - - HuC-3 - HuC-3 - - - - Pocket Cam - Pocket Cam - - - - TAMA5 - TAMA5 - - - - Wisdom Tree - Wisdom Tree + %1 (Tilt) + - NT (old 1) - NT (alt 1) + %1 (old 1) + - NT (old 2) - NT (alt 2) + %1 (old 2) + - NT (new) - NT (neu) - - - - Pokémon Jade/Diamond - Pokémon Jade/Diamond - - - - BBD - BBD - - - - Hitek - Hitek - - - - GGB-81 - GGB-81 - - - - Li Cheng - Li Cheng - - - - Sachen (MMC1) - Sachen (MMC1) - - - - Sachen (MMC2) - Sachen (MMC2) - - - - Sintax + %1 (new) @@ -3025,34 +3004,6 @@ Download-Größe: %3 --- - - QGBA::LibraryTree - - - Name - Name - - - - Location - Ort - - - - Platform - Plattform - - - - Size - Größe - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Download-Größe: %3 Laden - + All Alle - + Load TBL TBL laden - + Save selected memory Ausgewählten Speicher abspeichern - + Failed to open output file: %1 Fehler beim Öffnen der Ausgabedatei: %1 - + Load memory Lade Speicher - + Failed to open input file: %1 Fehler beim Laden der Eingabedatei: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3908,82 +3859,82 @@ Download-Größe: %3 Speicher - + String: String: - + Load TBL TBL laden - + Copy Selection Auswahl kopieren - + Paste Einfügen - + Save Selection Auswahl speichern - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range Bereich speichern - + Load Laden - + Selected address accesses - + Logging configuration @@ -4518,21 +4469,22 @@ Download-Größe: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (unbekannt) - + bytes Bytes - + (no database present) (keine Datenbank vorhanden) @@ -4557,27 +4509,32 @@ Download-Größe: %3 - + + SHA-1 + + + + ROM header - + Internal name: Interner Name: - + Game ID: Spiele-ID: - + Maker Code: - + Revision: @@ -4592,7 +4549,7 @@ Download-Größe: %3 CRC32: - + Save file: Speicherstand: @@ -4824,10 +4781,23 @@ Download-Größe: %3 %1 GameShark Advance SP %2 Spielstand + + QGBA::ScriptingController + + + Lua scripts (*.lua) + Lua-Skripte (*.lua) + + + + All files (*.*) + Alle Dateien (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer Unbenannter Puffer @@ -4855,40 +4825,35 @@ Download-Größe: %3 Kürzlich geöffnetes Skript laden - + Load script... Skript laden... - + &Load most recent - + &Reset Zu&rücksetzen - + 0 0 - + + Edit autorun scripts... + + + + Select script to load Skript auswählen, welches geladen werden soll - - - Lua scripts (*.lua) - Lua-Skripte (*.lua) - - - - All files (*.*) - Alle Dateien (*.*) - QGBA::SensorView @@ -4978,114 +4943,114 @@ Download-Größe: %3 QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) Software (Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (erzwinge Version 1.x) - + None Keiner - + None (Still Image) Keiner (Standbild) - + Keyboard Tastatur - + Controllers Gamepads - + Shortcuts Tastenkürzel - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders Shader - + Select BIOS BIOS auswählen - + Select directory Verzeichnis auswählen - + Select image Bild auswählen - + Image file (*.png *.jpg *.jpeg) Bilddatei (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never Nie - + Just now Gerade eben - + Less than an hour ago Vor weniger als einer Stunde - + %n hour(s) ago Vor %n Stunde @@ -5093,7 +5058,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + %n day(s) ago Vor %n Tag @@ -5240,8 +5205,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute Stummschalten @@ -5287,7 +5252,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames Bild(er) @@ -5329,18 +5294,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Erzwinge pixelgenaue Skalierung - + Show filename instead of ROM name in library view Zeige Dateinamen anstelle des ROM-Namens in der Bibliotheksansicht - - + + Pause Pausiert - + When inactive: Wenn inaktiv: @@ -5360,97 +5325,102 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Cheats laden - + + Edit autorun scripts + + + + Save entered cheats Eingegebene Cheats speichern - + When minimized: Wenn minimiert: - + Custom border: Benutzerdefinierter Rand: - + Current channel: Aktueller Channel: - + Current version: Aktuelle Version: - + Update channel: Update-Channel: - + Available version: Verfügbare Version: - + (Unknown) (unbekannt) - + Last checked: Zuletzt geprüft: - + Automatically check on start Beim Start automatisch auf Aktualisierungen prüfen - + Check now Jetzt überprüfen - + Rewind speed: Zurückspulgeschwindigkeit: - + Default color palette only Nur Standard-Farbpalette - + SGB color palette if available SGB-Farbpalette, sofern verfügbar - + GBC color palette if available GBC-Farbpalette, sofern verfügbar - + SGB (preferred) or GBC color palette if available SGB (bevorzugt) oder GBC-Farbpalette, sofern verfügbar - + Game Boy Camera Game Boy Camera - + Driver: Treiber: - + Source: Quelle: @@ -5465,248 +5435,248 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Interframe-Überblendung - + Language Sprache - + List view Listenansicht - + Tree view Baumansicht - + Dynamically update window title Fenster-Titel dynamisch aktualisieren - + Show FPS in title bar Bildwiederholrate in der Titelleiste anzeigen - + Show frame count in OSD Frame-Anzahl im OSD anzeigen - + Show emulation info on reset Emulations-Informationen bei Reset anzeigen - + Save state extra data: Zusätzliche Savestate-Daten: - + Periodically autosave state Savestate regelmäßig automatisch speichern - - + + Save game Spielstand - + Load state extra data: Zusätzliche Savestate-Daten laden: - + Models Modelle - + GB only: Nur GB: - + SGB compatible: SGB-kompatibel: - + GBC only: Nur GBC: - + GBC compatible: GBC-kompatibel: - + SGB and GBC compatible: SGB- und GBC-kompatibel: - + Game Boy palette Game Boy-Palette - + Preset: Voreinstellungen: - + Enable Game Boy Player features by default Game Boy Player-Features standardmäßig aktivieren - + Enable Discord Rich Presence Discord-Integration aktivieren - + Show OSD messages Bildschirmmeldungen anzeigen - + Show filename instead of ROM name in title bar Dateinamen statt ROM-Namen in der Titelleiste anzeigen - + Fast forward (held) speed: Vorlauf-Geschwindigkeit (halten): - + Enable VBA bug compatibility in ROM hacks VBA-Bug-Kompatibilität in ROM-Hacks aktivieren - + Video renderer: Video-Renderer: - + Software Software - + OpenGL enhancements OpenGL-Verbesserungen - + High-resolution scale: Hochauflösende Skalierung: - + Cheats Cheats - + Log to file In Datei protokollieren - + Log to console Auf die Konsole protokollieren - + Select Log File Protokoll-Datei auswählen - + Default BG colors: Standard-Hintergrundfarben: - + Default sprite colors 1: Standard-Sprite-Farben 1: - + Default sprite colors 2: Standard-Sprite-Farben 2: - + Super Game Boy borders Super Game Boy-Rahmen - + Library: Bibliothek: - + Show when no game open Anzeigen, wenn kein Spiel geöffnet ist - + Clear cache Cache leeren - + Fast forward speed: Vorlauf-Geschwindigkeit: - + Preload entire ROM into memory ROM-Datei vollständig in Arbeitsspeicher vorladen - - - - - - - - - - + + + + + + + + + + Browse Durchsuchen - + Use BIOS file if found BIOS-Datei verwenden, wenn vorhanden - + Skip BIOS intro BIOS-Intro überspringen - - + + Unbounded unbegrenzt - + Suspend screensaver Bildschirmschoner deaktivieren @@ -5716,39 +5686,39 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may BIOS - + Run all Alle ausführen - + Remove known Bekannte entfernen - + Detect and remove Erkennen und entfernen - + Allow opposing input directions Gegensätzliche Eingaberichtungen erlauben - - + + Screenshot Screenshot - - + + Cheat codes Cheat-Codes - + Enable rewind Zurückspulen aktivieren @@ -5758,71 +5728,71 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Bilineare Filterung - + Rewind history: Zurückspulverlauf: - + Idle loops: Leerlaufprozesse: - + Autofire interval: Autofeuer-Intervall: - + (240×160) (240×160) - + GB BIOS file: Datei mit GB-BIOS: - + GBA BIOS file: Datei mit GBA-BIOS: - + GBC BIOS file: Datei mit GBC-BIOS: - + SGB BIOS file: Datei mit SGB-BIOS: - + Save games Spielstände - - - - - + + + + + Same directory as the ROM Verzeichnis der ROM-Datei - + Save states Savestates - + Screenshots Bildschirmfotos - + Patches Korrekturen @@ -5955,18 +5925,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles Tiles exportieren - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Tile exportieren @@ -6044,17 +6014,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 Fehler beim Öffnen der Ausgabe-Videodatei: %1 - + Native (%0x%1) Nativ (%0x%1) - + Select output file Ausgabedatei auswählen @@ -6139,37 +6109,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may &Nativ - + Bitrate (kbps) Bitrate (kbps) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions Abmessungen - + Lock aspect ratio Seitenverhältnis sperren - + Show advanced Erweiterte Optionen anzeigen @@ -6177,85 +6147,85 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) Archive (%1) - - - + + + Select ROM ROM auswählen - - + + Select save Speicherdatei wählen - + Select patch Patch wählen - + Patches (*.ips *.ups *.bps) Korrekturen (*.ips *.ups *.bps) - + Select e-Reader card images Bilder der Lesegerät-Karte auswählen - + Image file (*.png *.jpg *.jpeg) Bilddatei (*.png *.jpg *.jpeg) - + Conversion finished Konvertierung abgeschlossen - + %1 of %2 e-Reader cards converted successfully. %1 von %2 Lesegerät-Karten erfolgreich konvertiert. - + Select image Bild auswählen - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Bild-Datei (*.png *.gif *.jpg *.jpeg);;Alle Dateien (*) - + GameShark saves (*.sps *.xps) GameShark-Speicherdaten (*.sps *.xps) - + Select video log Video-Log auswählen - + Video logs (*.mvl) Video-Logs (*.mvl) - + Crash Absturz - + The game has crashed with the following error: %1 @@ -6264,102 +6234,102 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may %1 - + Unimplemented BIOS call Nicht implementierter BIOS-Aufruf - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Dieses Spiel verwendet einen BIOS-Aufruf, der nicht implementiert ist. Bitte verwenden Sie für die beste Spielerfahrung das offizielle BIOS. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Es konnte kein geeignetes Ausgabegerät erstellt werden, stattdessen wird Software-Rendering als Rückfalloption genutzt. Spiele laufen möglicherweise langsamer, besonders innerhalb großer Fenster. - + Really make portable? Portablen Modus wirklich aktivieren? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Diese Einstellung wird den Emulator so konfigurieren, dass er seine Konfiguration aus dem gleichen Verzeichnis wie die Programmdatei lädt. Möchten Sie fortfahren? - + Restart needed Neustart benötigt - + Some changes will not take effect until the emulator is restarted. Einige Änderungen werden erst übernommen, wenn der Emulator neu gestartet wurde. - + - Player %1 of %2 - Spieler %1 von %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 Bilder/Sekunde) - %4 - + &File &Datei - + Load &ROM... &ROM laden... - + Load ROM in archive... ROM aus Archiv laden... - + Save games Spielstände - + Automatically determine Automatisch erkennen - + Use player %0 save game Verwende Spielstand von Spieler %0 - + Load &patch... &Patch laden... - + Boot BIOS BIOS booten - + Replace ROM... ROM ersetzen... @@ -6369,303 +6339,303 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Lesegerät-Kartenbild in Rohdaten umwandeln … - + ROM &info... ROM-&Informationen... - + Recent Zuletzt verwendet - + Make portable Portablen Modus aktivieren - + &Load state Savestate (aktueller Zustand) &laden - + Load state file... Savestate-Datei laden... - + &Save state Savestate (aktueller Zustand) &speichern - + Save state file... Savestate-Datei speichern... - + Quick load Schnell laden - + Quick save Schnell speichern - + Load recent Lade zuletzt gespeicherten Savestate - + Save recent Speichere aktuellen Zustand - + Undo load state Laden des Savestate rückgängig machen - + Undo save state Speichern des Savestate rückgängig machen - - + + State &%1 Savestate &%1 - + Load camera image... Lade Kamerabild... - + Convert save game... Spielstand konvertieren... - + Reset needed Zurücksetzen erforderlich - + Some changes will not take effect until the game is reset. Einige Änderungen werden erst dann wirksam, wenn das Spiel zurückgesetzt wird. - + New multiplayer window Neues Multiplayer-Fenster - + Connect to Dolphin... Mit Dolphin verbinden... - + Report bug... Fehler melden... - + E&xit &Beenden - + &Emulation &Emulation - + &Reset Zu&rücksetzen - + Sh&utdown Schli&eßen - + Yank game pak Spielmodul herausziehen - + &Pause &Pause - + &Next frame &Nächstes Bild - + Fast forward (held) Schneller Vorlauf (gehalten) - + &Fast forward Schneller &Vorlauf - + Fast forward speed Vorlauf-Geschwindigkeit - + Unbounded Unbegrenzt - + %0x %0x - + Increase fast forward speed Vorspulgeschwindigkeit erhöhen - + Decrease fast forward speed Vorspulgeschwindigkeit senken - + Rewind (held) Zurückspulen (gehalten) - + Re&wind Zur&ückspulen - + Step backwards Schrittweiser Rücklauf - + Solar sensor Sonnen-Sensor - + Increase solar level Sonnen-Level erhöhen - + Decrease solar level Sonnen-Level verringern - + Brightest solar level Hellster Sonnen-Level - + Darkest solar level Dunkelster Sonnen-Level - + Brightness %1 Helligkeit %1 - + BattleChip Gate... BattleChip Gate... - + Audio/&Video Audio/&Video - + Frame size Bildgröße - + Toggle fullscreen Vollbildmodus umschalten - + &Lock frame size - + Lock aspect ratio Seitenverhältnis korrigieren - + Force integer scaling Pixelgenaue Skalierung (Integer scaling) - + Interframe blending Interframe-Überblendung - + Frame&skip Frame&skip - + Mute Stummschalten - + FPS target Bildwiederholrate - + Take &screenshot &Screenshot erstellen - + F12 F12 - + Scripting... Scripting... - + Create forwarder... Forwarder erzeugen... - + Game state views Spiel-Zustände ansehen @@ -6680,198 +6650,198 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Leeren - + Game Boy Printer... Game Boy Printer... - + Video layers Video-Ebenen - + Audio channels Audio-Kanäle - + Adjust layer placement... Lage der Bildebenen anpassen... - + &Tools &Werkzeuge - + View &logs... &Logs ansehen... - + Game &overrides... Spiel-&Überschreibungen... - + &Cheats... &Cheats... - + Open debugger console... Debugger-Konsole öffnen... - + Start &GDB server... &GDB-Server starten... - + Settings... Einstellungen... - + Select folder Ordner auswählen - + Save games (%1) Spielstände (%1) - + Select save game Spielstand auswählen - + mGBA save state files (%1) mGBA-Savestates (%1) - - + + Select save state Savestate auswählen - + Select e-Reader dotcode e-Reader-Code auswählen - + e-Reader card (*.raw *.bin *.bmp) e-Reader-Karte (*.raw *.bin *.bmp) - + GameShark saves (*.gsv *.sps *.xps) GameShark-Spielstände (*.gsv *.sps *.xps) - + Couldn't Start Konnte nicht gestartet werden - + Could not start game. Spiel konnte nicht gestartet werden. - + Add folder to library... Ordner zur Bibliothek hinzufügen... - + Load alternate save game... Alternativen Spielstand laden... - + Load temporary save game... Temporären Spielstand laden... - + Scan e-Reader dotcodes... e-Reader-Code einlesen... - + Import GameShark Save... GameShare-Speicherstand importieren... - + Export GameShark Save... GameShark-Speicherstand exportieren... - + About... Über... - + %1× %1x - + Bilinear filtering Bilineare Filterung - + Native (59.7275) Nativ (59.7275) - + Record A/V... Audio/Video aufzeichnen... - + Record GIF/WebP/APNG... GIF/WebP/APNG aufzeichnen... - + Game Pak sensors... Spielmodul-Sensoren... - + View &palette... &Palette betrachten... - + View &sprites... &Sprites betrachten... - + View &tiles... &Tiles betrachten... - + View &map... &Map betrachten... - + &Frame inspector... &Bildbetrachter... @@ -6969,47 +6939,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte %1 Byte - + %1 kiB %1 KiB - + %1 MiB %1 MiB - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) Super (L) - + Super (R) Super (R) - + Menu Menü @@ -7017,22 +6972,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift Shift - + Control Strg - + Alt Alt - + Meta AltGr diff --git a/src/platform/qt/ts/mgba-en.ts b/src/platform/qt/ts/mgba-en.ts index c9ff9baa6..48c8cd67c 100644 --- a/src/platform/qt/ts/mgba-en.ts +++ b/src/platform/qt/ts/mgba-en.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + + + + + Location + + + + + Platform + + + + + Size + + + + + CRC32 + + + QGBA - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) @@ -216,6 +244,52 @@ Download size: %3 + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + + + + + Remove + + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -386,43 +460,43 @@ Download size: %3 - - + + Rewinding not currently enabled - + Reset the game? - + Most games will require a reset to load the new save. Do you want to reset now? - + Failed to open save file: %1 - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -769,42 +843,42 @@ Download size: %3 - + None - + Background - + Window - + Objwin - + Sprite - + Backdrop - + Frame - + %1 %2 @@ -951,17 +1025,17 @@ Download size: %3 - + Failed to open output file: %1 - + Select output file - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) @@ -1014,129 +1088,34 @@ Download size: %3 ROM Only - - - MBC1 - - - - - MBC2 - - - - - MBC3 - - - MBC3 + RTC - - - - - MBC5 + %1 + RTC - MBC5 + Rumble - - - - - MBC6 + %1 + Rumble - MBC7 (Tilt) - - - - - MMM01 - - - - - HuC-1 - - - - - HuC-3 - - - - - Pocket Cam - - - - - TAMA5 - - - - - Wisdom Tree + %1 (Tilt) - NT (old 1) + %1 (old 1) - NT (old 2) + %1 (old 2) - NT (new) - - - - - Pokémon Jade/Diamond - - - - - BBD - - - - - Hitek - - - - - GGB-81 - - - - - Li Cheng - - - - - Sachen (MMC1) - - - - - Sachen (MMC2) - - - - - Sintax + %1 (new) @@ -3019,34 +2998,6 @@ Download size: %3 - - QGBA::LibraryTree - - - Name - - - - - Location - - - - - Platform - - - - - Size - - - - - CRC32 - - - QGBA::LoadSaveState @@ -3684,42 +3635,42 @@ Download size: %3 - + All - + Load TBL - + Save selected memory - + Failed to open output file: %1 - + Load memory - + Failed to open input file: %1 - + TBL - + ISO-8859-1 @@ -3902,82 +3853,82 @@ Download size: %3 - + String: - + Load TBL - + Copy Selection - + Paste - + Save Selection - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range - + Load - + Selected address accesses - + Logging configuration @@ -4512,21 +4463,22 @@ Download size: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) - + bytes - + (no database present) @@ -4551,27 +4503,32 @@ Download size: %3 - + + SHA-1 + + + + ROM header - + Internal name: - + Game ID: - + Maker Code: - + Revision: @@ -4586,7 +4543,7 @@ Download size: %3 - + Save file: @@ -4818,10 +4775,23 @@ Download size: %3 + + QGBA::ScriptingController + + + Lua scripts (*.lua) + + + + + All files (*.*) + + + QGBA::ScriptingTextBuffer - + Untitled buffer @@ -4849,40 +4819,35 @@ Download size: %3 - + Load script... - + &Load most recent - + &Reset - + 0 - + + Edit autorun scripts... + + + + Select script to load - - - Lua scripts (*.lua) - - - - - All files (*.*) - - QGBA::SensorView @@ -4972,114 +4937,114 @@ Download size: %3 QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) - - + + OpenGL - + OpenGL (force version 1.x) - + None - + None (Still Image) - + Keyboard - + Controllers - + Shortcuts - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders - + Select BIOS - + Select directory - + Select image - + Image file (*.png *.jpg *.jpeg) - + (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago @@ -5087,7 +5052,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + %n day(s) ago @@ -5239,8 +5204,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute @@ -5286,7 +5251,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames @@ -5333,18 +5298,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Show filename instead of ROM name in library view - - + + Pause - + When inactive: @@ -5364,87 +5329,87 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Save entered cheats - + When minimized: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5459,364 +5424,369 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Language - + Library: - + List view - + Tree view - + Show when no game open - + Clear cache - + Allow opposing input directions - + Suspend screensaver - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + + Edit autorun scripts + + + + Periodically autosave state - + Show FPS in title bar - + Show frame count in OSD - + Show emulation info on reset - + Custom border: - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Rewind speed: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + GB BIOS file: - - - - - - - - - - + + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5949,18 +5919,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles - - + + Portable Network Graphics (*.png) - + Export tile @@ -6038,17 +6008,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 - + Native (%0x%1) - + Select output file @@ -6133,37 +6103,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Bitrate (kbps) - + ABR - + VBR VBR - + CRF - + Dimensions - + Lock aspect ratio - + Show advanced @@ -6171,238 +6141,238 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... @@ -6412,448 +6382,448 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Increase fast forward speed - + Decrease fast forward speed - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + &Lock frame size - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Create forwarder... - + Settings... - + Open debugger console... - + Start &GDB server... - + Scripting... - + Game state views - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... @@ -6961,47 +6931,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte - + %1 kiB - + %1 MiB - - GBA - - - - - GB - - - - - ? - - - - + Super (L) - + Super (R) - + Menu @@ -7009,22 +6964,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift - + Control - + Alt - + Meta diff --git a/src/platform/qt/ts/mgba-es.ts b/src/platform/qt/ts/mgba-es.ts index 0baf53735..caf53c536 100644 --- a/src/platform/qt/ts/mgba-es.ts +++ b/src/platform/qt/ts/mgba-es.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + Nombre + + + + Location + Ubicación + + + + Platform + Plataforma + + + + Size + Tamaño + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) ROMs de Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMs de Game Boy (%1) - + All ROMs (%1) Todas las ROMs (%1) - + %1 Video Logs (*.mvl) %1 Registros de vídeo (*.mvl) @@ -222,6 +250,52 @@ Tamaño de descarga: %3 No se puede iniciar el procesador de audio sin entrada + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Añadir + + + + Remove + Quitar + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Tamaño de descarga: %3 Reiniciar r%1-%2 %3 - - + + Rewinding not currently enabled Rebobinado desactivado actualmente - + Reset the game? ¿Reiniciar el juego? - + Most games will require a reset to load the new save. Do you want to reset now? La mayoría de juegos requieren reiniciar para cargar la nueva partida guardada. ¿Quieres reiniciar ahora? - + Failed to open save file: %1 Error al abrir el archivo de guardado: %1 - + Failed to open game file: %1 Error al abrir el archivo del juego: %1 - + Can't yank pack in unexpected platform! ¡No se puede quitar el cartucho en esta plataforma! - + Failed to open snapshot file for reading: %1 Error al leer del archivo de captura: %1 - + Failed to open snapshot file for writing: %1 Error al escribir al archivo de captura: %1 @@ -775,42 +849,42 @@ Tamaño de descarga: %3 Gráficos de red portátiles (*.png) - + None Ninguno - + Background Fondo - + Window Ventana - + Objwin Objwin - + Sprite Sprite - + Backdrop Telón de fondo (backdrop) - + Frame Cuadro - + %1 %2 %1× {1 %2?} @@ -957,17 +1031,17 @@ Tamaño de descarga: %3 Salto - + Failed to open output file: %1 Error al abrir el archivo de salida: %1 - + Select output file Seleccionar archivo de salida - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Formato de intercambio de gráficos (*.gif);;WebP ( *.webp);;Gráficos de red portátiles animados (*.png *.apng) @@ -1020,130 +1094,35 @@ Tamaño de descarga: %3 ROM Only Solo ROM - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - MBC3 - - MBC3 + RTC - MBC3 + RTC - - - - MBC5 - MBC5 + %1 + RTC + - MBC5 + Rumble - MBC5 + Vibración - - - - MBC6 - MBC6 + %1 + Rumble + - MBC7 (Tilt) - MBC7 (Ladeado) - - - - MMM01 - MMM01 - - - - HuC-1 - HuC-1 - - - - HuC-3 - HuC-3 - - - - Pocket Cam - Pocket Cam - - - - TAMA5 - TAMA5 - - - - Wisdom Tree - Wisdom Tree + %1 (Tilt) + - NT (old 1) - NT (antiguo 1) + %1 (old 1) + - NT (old 2) - NT (antiguo 2) + %1 (old 2) + - NT (new) - NT (nuevo) - - - - Pokémon Jade/Diamond - Pokémon Jade/Diamante - - - - BBD - BBD - - - - Hitek - Hitek - - - - GGB-81 - GGB-81 - - - - Li Cheng - Li Cheng - - - - Sachen (MMC1) - Sachen (MMC1) - - - - Sachen (MMC2) - Sachen (MMC2) - - - - Sintax - Sintaxis + %1 (new) + @@ -3025,34 +3004,6 @@ Tamaño de descarga: %3 --- - - QGBA::LibraryTree - - - Name - Nombre - - - - Location - Ubicación - - - - Platform - Plataforma - - - - Size - Tamaño - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Tamaño de descarga: %3 Cargar - + All Todo - + Load TBL Cargar TBL - + Save selected memory Guardar memoria seleccionada - + Failed to open output file: %1 Error al abrir el archivo de salida: %1 - + Load memory Cargar memoria - + Failed to open input file: %1 Error al abrir el archivo de entrada: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3908,82 +3859,82 @@ Tamaño de descarga: %3 Visor de memoria - + String: Cadena de texto: - + Load TBL Cargar TBL - + Copy Selection Copiar selección - + Paste Pegar - + Save Selection Guardar selección - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range Guardar rango - + Load Cargar - + Selected address accesses - + Logging configuration @@ -4518,21 +4469,22 @@ Tamaño de descarga: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (desconocido) - + bytes bytes - + (no database present) (no hay base de datos) @@ -4557,27 +4509,32 @@ Tamaño de descarga: %3 MD5 - + + SHA-1 + + + + ROM header Cabecera de ROM - + Internal name: Nombre interno: - + Game ID: Id. de juego: - + Maker Code: Código de fabricante: - + Revision: Revisión: @@ -4592,7 +4549,7 @@ Tamaño de descarga: %3 CRC32: - + Save file: Guardar: @@ -4824,10 +4781,23 @@ Tamaño de descarga: %3 %1 GameShark Advance SP %2 partida guardada + + QGBA::ScriptingController + + + Lua scripts (*.lua) + Scripts de Lua (*.lua) + + + + All files (*.*) + Todos los archivos (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer Búfer sin nombre @@ -4855,40 +4825,35 @@ Tamaño de descarga: %3 Cargar script reciente - + Load script... Cargar script... - + &Load most recent &Cargar más reciente - + &Reset &Reiniciar - + 0 0 - + + Edit autorun scripts... + + + + Select script to load Elegir script - - - Lua scripts (*.lua) - Scripts de Lua (*.lua) - - - - All files (*.*) - Todos los archivos (*.*) - QGBA::SensorView @@ -4978,59 +4943,59 @@ Tamaño de descarga: %3 QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) Software (Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (forzar versión 1.x) - + None Ninguno - + None (Still Image) Nada (imagen estática) - + Keyboard Teclado - + Controllers Mandos - + Shortcuts Atajos de teclado - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. @@ -5039,55 +5004,55 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o controladores son demasiado antiguos. - - - + + + Shaders Shaders - + Select BIOS Seleccionar BIOS - + Select directory Elegir carpeta - + Select image Seleccionar imagen - + Image file (*.png *.jpg *.jpeg) Archivo de imagen (*.png *.jpg *.jpeg) - + (%1×%2) - + Never Nunca - + Just now Ahora mismo - + Less than an hour ago Hace menos de una hora - + %n hour(s) ago Hace %n hora @@ -5095,7 +5060,7 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con - + %n day(s) ago Hace %n día @@ -5247,8 +5212,8 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con - - + + Mute Silenciar @@ -5294,7 +5259,7 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con - + frames cuadros @@ -5336,18 +5301,18 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con Filtro bilineal - + Show filename instead of ROM name in library view Mostrar nombre del archivo en la vista de biblioteca - - + + Pause Pausa - + When inactive: Cuando esté inactiva: @@ -5367,107 +5332,112 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con Cargar trucos - + + Edit autorun scripts + + + + Save entered cheats Guardar trucos introducidos - + When minimized: Cuando esté minimizada: - + Show frame count in OSD Mostrar contador de cuadros en OSD - + Show emulation info on reset Mostrar información sobre la emulación al reiniciar - + Custom border: Borde personalizado: - + Current channel: Canal actual: - + Current version: Versión actual: - + Update channel: Canal de actualizaciones: - + Available version: Versión disponible: - + (Unknown) (Desconocido) - + Last checked: Comprobado por última vez: - + Automatically check on start Comprobar automáticamente al inicio - + Check now Comprobar ahora - + Rewind speed: Velocidad de rebobinado: - + Default color palette only Sólo paleta de colores predeterminada - + SGB color palette if available Paleta de color SGB si está disponible - + GBC color palette if available Paleta de color GBC si está disponible - + SGB (preferred) or GBC color palette if available Paleta de colores SGB (preferida) o GBC si está disponible - + Game Boy Camera Cámara Game Boy - + Driver: Controlador: - + Source: Fuente: @@ -5482,68 +5452,68 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con Mezcla entre cuadros - + Dynamically update window title Actualizar título de ventana dinámicamente - + Show OSD messages Mostrar mensajes en el OSD - + Save state extra data: Guardar datos adicionales de estado: - - + + Save game Guardar partida - + Load state extra data: Cargar datos adicionales de estado: - + Enable VBA bug compatibility in ROM hacks Activar modo de compatibilidad VBA en ROM hacks - + Preset: Ajustes: - + Show filename instead of ROM name in title bar Mostrar nombre de archivo en el título de ventana - + Fast forward (held) speed: Avance rápido (mantenido): - + (240×160) (240×160) - + Log to file Guardar en archivo - + Log to console Escribir en consola - + Select Log File Seleccionar @@ -5553,278 +5523,278 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con Forzar escalado a valores enteros - + Language Idioma - + Library: Biblioteca: - + List view Lista - + Tree view Árbol - + Show when no game open Mostrar cuando no haya un juego abierto - + Clear cache Limpiar caché - + Allow opposing input directions Permitir introducir teclas opuestas al mismo tiempo - + Suspend screensaver Suspender protector de pantalla - + Show FPS in title bar Mostrar FPS en la barra de título - + Enable Discord Rich Presence Hablitar Rich Presence en Discord - + Fast forward speed: Avance rápido: - - + + Unbounded Sin límite - + Enable rewind Habilitar el rebobinar - + Rewind history: Historial de rebobinado: - + Idle loops: Bucles inactivos: - + Run all Ejecutarlos todos - + Remove known Eliminar los conocidos - + Detect and remove Detectar y eliminar - - + + Screenshot Captura de pantalla - - + + Cheat codes Trucos - + Preload entire ROM into memory Cargar ROM completa en la memoria - + Autofire interval: Intervalo de turbo: - + Enable Game Boy Player features by default Habilitar funcionalidad de Game Boy Player por defecto - + Video renderer: Renderizador de vídeo: - + Software Software - + OpenGL enhancements Mejoras para OpenGL - + High-resolution scale: Escala de alta resolución: - + GB BIOS file: Archivo BIOS GB: - - - - - - - - - - + + + + + + + + + + Browse Examinar - + Use BIOS file if found Usar archivo BIOS si está disponible - + Skip BIOS intro Saltar animación de entrada de la BIOS - + GBA BIOS file: Archivo BIOS GBA: - + GBC BIOS file: Archivo BIOS GBC: - + SGB BIOS file: Archivo BIOS SGB: - + Periodically autosave state Guardar estado automáticamente - + Save games Datos de guardado - - - - - + + + + + Same directory as the ROM En el mismo directorio que la ROM - + Save states Estados de guardado - + Screenshots Capturas de pantalla - + Patches Parches - + Cheats Trucos - + Models Modelos - + GB only: Sólo GB: - + SGB compatible: Compatible con SGB: - + GBC only: Sólo GBC: - + GBC compatible: Compatible con GBC: - + SGB and GBC compatible: Compatible con SGB y GBC: - + Game Boy palette Paleta de Game Boy - + Default BG colors: Colores de fondo por defecto: - + Super Game Boy borders Bordes de Super Game Boy - + Default sprite colors 1: Colores de sprite 1 por defecto: - + Default sprite colors 2: Colores de sprite 2 por defecto: @@ -5957,18 +5927,18 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con QGBA::TileView - + Export tiles Exportar teselas - - + + Portable Network Graphics (*.png) Gráficos de red portátiles (*.png) - + Export tile Exportar tile @@ -6046,17 +6016,17 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con QGBA::VideoView - + Failed to open output video file: %1 Error al abrir el archivo de vídeo de salida: %1 - + Native (%0x%1) Nativo (%0x%1) - + Select output file Seleccionar archivo de salida @@ -6141,37 +6111,37 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con &Nativo - + Bitrate (kbps) Tasa de bits (kbps) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions Dimensiones - + Lock aspect ratio Bloquear proporción de aspecto - + Show advanced Mostrar ajustes avanzados @@ -6179,80 +6149,80 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con QGBA::Window - + Archives (%1) Contenedores (%1) - - - + + + Select ROM Seleccionar ROM - + Select folder Seleccionar carpeta - - + + Select save Seleccionar guardado - + Select patch Seleccionar parche - + Patches (*.ips *.ups *.bps) Parches (*.ips *.ups *.bps) - + Select e-Reader dotcode Seleccionar código del e-Reader - + e-Reader card (*.raw *.bin *.bmp) Tarjeta e-Reader (*.raw *.bin *.bmp) - + Select image Seleccionar imagen - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Archivo de imagen (*.png *.gif *.jpg *.jpeg);;Todos los archivos (*) - + GameShark saves (*.sps *.xps) Guardados de GameShark (*.sps *.xps) - + Select video log Seleccionar registro de vídeo - + Video logs (*.mvl) Registros de vídeo (*.mvl) - + Crash Cierre inesperado - + The game has crashed with the following error: %1 @@ -6261,142 +6231,142 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con %1 - + Unimplemented BIOS call Llamada a BIOS no implementada - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Este juego utiliza una llamada al BIOS que no se ha implementado. Utiliza el BIOS oficial para obtener la mejor experiencia. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. No se pudo crear un dispositivo de pantalla apropiado, recurriendo a software. Los juegos pueden funcionar lentamente, especialmente con ventanas grandes. - + Really make portable? ¿Hacer "portable"? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Esto hará que el emulador cargue su configuración desde el mismo directorio que el ejecutable. ¿Quieres continuar? - + Restart needed Reinicio necesario - + Some changes will not take effect until the emulator is restarted. Algunos cambios no surtirán efecto hasta que se reinicie el emulador. - + - Player %1 of %2 - Jugador %1 de %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &Archivo - + Load &ROM... Cargar &ROM... - + Load ROM in archive... Cargar ROM desde archivo comprimido... - + Add folder to library... Agregar carpeta a la biblioteca... - + Save games Datos de guardado - + Automatically determine Determinar automáticamente - + Use player %0 save game Usar la partida guardada del jugador %0 - + Load &patch... Cargar &parche... - + Boot BIOS Arrancar BIOS - + Replace ROM... Reemplazar ROM... - + ROM &info... &Información de la ROM... - + Recent Reciente - + Make portable Crear instalación portable - + &Load state Ca&rgar estado - + Report bug... Reportar error... - + About... Acerca de... - + Game Pak sensors... Sensores del cartucho... @@ -6406,58 +6376,58 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con Limpiar - + Load state file... Cargar archivo de estado... - + Save games (%1) Juegos guardados (%1) - + Select save game Elegir juego guardado - + mGBA save state files (%1) Archivos estados guardados mGBA (%1) - - + + Select save state Elegir estado guardado - + Select e-Reader card images Elegir imágenes de tarjeta e-Reader - + Image file (*.png *.jpg *.jpeg) Archivo de imagen (*.png *.jpg *.jpeg) - + Conversion finished Conversión terminada - + %1 of %2 e-Reader cards converted successfully. %1 de %2 tarjetas e-Reader convertidas con éxito. - + Load alternate save game... Cargar partida guardada alternativa... - + Load temporary save game... Cargar partida guardada temporal... @@ -6467,408 +6437,408 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con Convertir imagen de tarjeta e-Reader a archivo en bruto... - + &Save state Guardar e&stado - + Save state file... Guardar archivo de estado... - + Quick load Cargado rápido - + Quick save Guardado rápido - + Load recent Cargar reciente - + Save recent Guardar reciente - + Undo load state Deshacer estado cargado - + Undo save state Deshacer estado guardado - - + + State &%1 Estado &%1 - + Load camera image... Cargar imagen para cámara... - + Convert save game... Convertir juego guardado... - + GameShark saves (*.gsv *.sps *.xps) Partidas guardadas de GameShark (*.gsv *.sps *.xps) - + Reset needed Reinicio necesario - + Some changes will not take effect until the game is reset. Algunos cambios no tendrán efecto hasta que se reinicie el juego. - + New multiplayer window Nueva ventana multijugador - + Connect to Dolphin... Conectar a Dolphin... - + E&xit Salir (&X) - + &Emulation &Emulación - + &Reset &Reiniciar - + Sh&utdown Apagar (&U) - + Yank game pak Sacar cartucho - + &Pause &Pausar - + &Next frame Cuadro siguie&nte - + Fast forward (held) Avance rápido (mantener) - + &Fast forward &Avance rápido - + Fast forward speed Velocidad de avance rápido - + Unbounded Sin límite - + %0x %0x - + Increase fast forward speed Aumentar la velocidad de avance rápido - + Decrease fast forward speed Disminuir velocidad de avance rápido - + Rewind (held) Rebobinar (mantener) - + Re&wind Re&bobinar - + Step backwards Paso hacia atrás - + Solar sensor Sensor solar - + Increase solar level Subir nivel - + Decrease solar level Bajar nivel - + Brightest solar level Más claro - + Darkest solar level Más oscuro - + Brightness %1 Brillo %1 - + Audio/&Video Audio/&vídeo - + Frame size Tamaño del cuadro - + Toggle fullscreen Pantalla completa - + &Lock frame size &Bloquear tamaño de cuadro - + Lock aspect ratio Bloquear proporción de aspecto - + Force integer scaling Forzar escala a enteros - + Bilinear filtering Filtro bilineal - + Frame&skip &Salto de cuadros - + Mute Silenciar - + FPS target Objetivo de FPS - + Native (59.7275) Nativo (59,7275) - + Take &screenshot Tomar pan&tallazo - + F12 F12 - + Game Boy Printer... Game Boy Printer... - + BattleChip Gate... BattleChip Gate... - + %1× %1× - + Interframe blending Mezcla entre cuadros - + Record A/V... Grabar A/V... - + Video layers Capas de vídeo - + Audio channels Canales de audio - + Adjust layer placement... Ajustar ubicación de capas... - + &Tools Herramien&tas - + View &logs... Ver re&gistros... - + Game &overrides... Ajustes específic&os por juego... - + Couldn't Start No se pudo iniciar - + Could not start game. No se pudo iniciar el juego. - + Scan e-Reader dotcodes... Escanear código del e-Reader... - + Import GameShark Save... Importar desde GameShark... - + Export GameShark Save... Exportar a GameShark... - + Record GIF/WebP/APNG... Grabar GIF/WebP/APNG... - + &Cheats... Tru&cos... - + Settings... Ajustes... - + Open debugger console... Abrir consola de depuración... - + Start &GDB server... Iniciar servidor &GDB... - + Scripting... Scripts... - + Create forwarder... Crear autocargador... - + Game state views Estado del juego - + View &palette... Ver &paleta... - + View &sprites... Ver &sprites... - + View &tiles... Ver m&osaicos... - + View &map... Ver &mapa... - + &Frame inspector... Inspec&tor de cuadros... @@ -6971,47 +6941,32 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con QObject - + %1 byte %1 byte - + %1 kiB %1 kiB - + %1 MiB %1 MiB - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) Súper (L) - + Super (R) Súper (R) - + Menu Menú @@ -7019,22 +6974,22 @@ Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o con QShortcut - + Shift Mayús - + Control Ctrl - + Alt Alt - + Meta Meta diff --git a/src/platform/qt/ts/mgba-fr.ts b/src/platform/qt/ts/mgba-fr.ts index 1ec1e78d6..3732aceaa 100644 --- a/src/platform/qt/ts/mgba-fr.ts +++ b/src/platform/qt/ts/mgba-fr.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + Nom + + + + Location + Localisation + + + + Platform + Plateforme + + + + Size + Taille + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) ROMs de Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMs de Game Boy (%1) - + All ROMs (%1) Toutes les ROMs (%1) - + %1 Video Logs (*.mvl) %1 Journaux vidéo (*.mvl) @@ -222,6 +250,52 @@ Taille du téléchargement : %3 + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Ajouter + + + + Remove + Supprimer + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -393,43 +467,43 @@ Taille du téléchargement : %3 Réinitialiser r%1-%2 %3 - - + + Rewinding not currently enabled Le rembobinage n'est pas actuellement activé - + Reset the game? Réinitialiser le jeu ? - + Most games will require a reset to load the new save. Do you want to reset now? La plupart des jeux nécessitent une réinitialisation pour charger la nouvelle sauvegarde. Voulez-vous réinitialiser maintenant ? - + Failed to open save file: %1 Échec de l'ouverture du fichier de sauvegarde : %1 - + Failed to open game file: %1 Échec de l'ouverture du fichier de jeu : %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 Échec de l'ouverture de l'instantané pour lire : %1 - + Failed to open snapshot file for writing: %1 Échec de l'ouverture de l'instantané pour écrire : %1 @@ -776,42 +850,42 @@ Taille du téléchargement : %3 Portable Network Graphics (*.png) - + None Aucun - + Background Arrière plan - + Window Fenêtre - + Objwin Objwin - + Sprite Sprite - + Backdrop Toile de fond - + Frame Cadre - + %1 %2 %1 %2 @@ -958,17 +1032,17 @@ Taille du téléchargement : %3 Saut d'image - + Failed to open output file: %1 Impossible d'ouvrir le fichier de sortie : %1 - + Select output file Sélectionner le fichier de sortie - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) @@ -1021,129 +1095,34 @@ Taille du téléchargement : %3 ROM Only - - - MBC1 - - - - - MBC2 - - - - - MBC3 - - - MBC3 + RTC - - - - - MBC5 + %1 + RTC - MBC5 + Rumble - - - - - MBC6 + %1 + Rumble - MBC7 (Tilt) - - - - - MMM01 - - - - - HuC-1 - - - - - HuC-3 - - - - - Pocket Cam - - - - - TAMA5 - - - - - Wisdom Tree + %1 (Tilt) - NT (old 1) + %1 (old 1) - NT (old 2) + %1 (old 2) - NT (new) - - - - - Pokémon Jade/Diamond - - - - - BBD - - - - - Hitek - - - - - GGB-81 - - - - - Li Cheng - - - - - Sachen (MMC1) - - - - - Sachen (MMC2) - - - - - Sintax + %1 (new) @@ -3036,34 +3015,6 @@ Taille du téléchargement : %3 --- - - QGBA::LibraryTree - - - Name - Nom - - - - Location - Localisation - - - - Platform - Plateforme - - - - Size - Taille - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3708,42 +3659,42 @@ Taille du téléchargement : %3 Charger - + All Tout - + Load TBL Charger le TBL - + Save selected memory Sauvegarder la mémoire sélectionné - + Failed to open output file: %1 Impossible d'ouvrir le fichier de sortie : %1 - + Load memory Charger la mémoire - + Failed to open input file: %1 Impossible d'ouvrir le fichier d'entrée : %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3926,82 +3877,82 @@ Taille du téléchargement : %3 Mémoire - + String: Chaîne de caractères : - + Load TBL Charger TBL - + Copy Selection Copier la sélection - + Paste Coller - + Save Selection Sauvegarder la sélection - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range Sauvegarder la plage - + Load Charger - + Selected address accesses - + Logging configuration @@ -4536,21 +4487,22 @@ Taille du téléchargement : %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (inconnu) - + bytes octets - + (no database present) (aucune base de donnée présente) @@ -4575,27 +4527,32 @@ Taille du téléchargement : %3 - + + SHA-1 + + + + ROM header - + Internal name: Nom interne : - + Game ID: ID du jeu : - + Maker Code: - + Revision: @@ -4610,7 +4567,7 @@ Taille du téléchargement : %3 CRC32 : - + Save file: @@ -4842,10 +4799,23 @@ Taille du téléchargement : %3 + + QGBA::ScriptingController + + + Lua scripts (*.lua) + + + + + All files (*.*) + + + QGBA::ScriptingTextBuffer - + Untitled buffer @@ -4873,40 +4843,35 @@ Taille du téléchargement : %3 - + Load script... - + &Load most recent - + &Reset &Réinitialiser - + 0 0 - + + Edit autorun scripts... + + + + Select script to load - - - Lua scripts (*.lua) - - - - - All files (*.*) - - QGBA::SensorView @@ -4997,114 +4962,114 @@ Taille du téléchargement : %3 QGBA::SettingsView - - + + Qt Multimedia Qt Multimédia - + SDL SDL - + Software (Qt) Software (Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (version forcée 1.x) - + None Aucun - + None (Still Image) Aucun (Image fixe) - + Keyboard Clavier - + Controllers Contrôleurs - + Shortcuts Raccourcis - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders Shaders - + Select BIOS Choisir le BIOS - + Select directory - + Select image Choisir une image - + Image file (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago @@ -5112,7 +5077,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + %n day(s) ago @@ -5264,8 +5229,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute Muet @@ -5311,7 +5276,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames images @@ -5353,88 +5318,88 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Filtrage bilinéaire - + Show filename instead of ROM name in library view - - + + Pause - + Dynamically update window title - + When inactive: - + Periodically autosave state - + When minimized: - + Show frame count in OSD - + Show emulation info on reset - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Save state extra data: @@ -5454,123 +5419,128 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + + Edit autorun scripts + + + + Save entered cheats - - + + Save game - + Load state extra data: - + Custom border: - + Rewind speed: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: - + Enable Game Boy Player features by default - + Log to file Journalisation vers le fichier - + Log to console Journalisation vers la console - + Select Log File Sélectionner le fichier de journalisation @@ -5580,47 +5550,47 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Forcer la mise à l'échelle en entier - + Language Langue - + Library: Bibliothèque : - + List view Vue par liste - + Tree view Vue en arborescence - + Show when no game open Afficher quand aucun jeu n'est ouvert - + Clear cache Vider le cache - + Allow opposing input directions Autoriser les directions opposées - + Suspend screensaver Suspendre l'économiseur d'écran - + Show FPS in title bar Afficher le nombre de FPS dans la barre de titre @@ -5635,213 +5605,213 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Mélange d'images - + Enable Discord Rich Presence Activer l'intégration avec Discord - + Show OSD messages Afficher les messages OSD - + Show filename instead of ROM name in title bar Afficher le nom du fichier au lieu du nom de la ROM dans la barre de titre - + Fast forward speed: Vitesse d'avance rapide : - - + + Unbounded Sans limites - + Fast forward (held) speed: Vitesse d'avance rapide (maintenue) : - + Enable rewind Permettre le rembobinage - + Rewind history: Historique du rembobinage : - + Idle loops: Boucles d'inactivité : - + Run all Tout lancer - + Remove known Supprimer les éléments connus - + Detect and remove Détecter et supprimer - - + + Screenshot Capture d'écran - - + + Cheat codes Codes de triches - + Preload entire ROM into memory Précharger toute la ROM en mémoire - + Autofire interval: Intervalle de tir automatique : - + Enable VBA bug compatibility in ROM hacks - + Video renderer: Rendu vidéo : - + Software Logiciel(s) - + OpenGL enhancements Améliorations OpenGL - + High-resolution scale: Échelle haute résolution : - + (240×160) (240×160) - + GB BIOS file: GB BIOS : - - - - - - - - - - + + + + + + + + + + Browse Parcourir - + Use BIOS file if found Utiliser le fichier BIOS si trouvé - + Skip BIOS intro Passer l'intro du BIOS - + GBA BIOS file: GBA BIOS : - + GBC BIOS file: GBC BIOS : - + SGB BIOS file: SGB BIOS : - + Save games Sauvegarder les jeux - - - - - + + + + + Same directory as the ROM Même répertoire que la ROM - + Save states Sauvegarder les états - + Screenshots Captures d'écran - + Patches Correctifs - + Cheats Cheats - + Default BG colors: Couleurs par défaut de l'arrière plan : - + Super Game Boy borders Bordures Super Game Boy - + Default sprite colors 1: Couleurs par défaut de la sprite nº 1 : - + Default sprite colors 2: Couleurs par défaut de la sprite n°2 : @@ -5974,18 +5944,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles Exporter les tuiles - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Exporter une tuile @@ -6063,17 +6033,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 Impossible d'ouvrir le fichier vidéo de sortie : %1 - + Native (%0x%1) Natif (%0x%1) - + Select output file Choisir le fichier de sortie @@ -6158,37 +6128,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may &Natif - + Bitrate (kbps) Débit binaire (kbps) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions Dimensions - + Lock aspect ratio Bloquer les proportions - + Show advanced Paramètres avancés @@ -6196,100 +6166,100 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) Archives (%1) - - - + + + Select ROM Choisir une ROM - + Select folder Choisir un dossier - - + + Select save Choisir une sauvegarde - + Select patch Sélectionner un correctif - + Patches (*.ips *.ups *.bps) Correctifs/Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode Sélectionnez le numéro de point du e-Reader - + e-Reader card (*.raw *.bin *.bmp) e-Reader carte (*.raw *.bin *.bmp) - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Select image Choisir une image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Image (*.png *.gif *.jpg *.jpeg);;Tous les fichiers (*) - + GameShark saves (*.sps *.xps) Sauvegardes GameShark (*.sps *.xps) - + Select video log Sélectionner un journal vidéo - + Video logs (*.mvl) Journaux vidéo (*.mvl) - + Crash Plantage - + The game has crashed with the following error: %1 @@ -6298,117 +6268,117 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may %1 - + Unimplemented BIOS call Requête au BIOS non supporté - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Ce jeu utilise un appel BIOS qui n'est pas implémenté. Veuillez utiliser le BIOS officiel pour une meilleure expérience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Échec de la création d'un périphérique d'affichage approprié, retour à l'affichage du logiciel. Les jeux peuvent fonctionner lentement, en particulier avec des fenêtres plus grandes. - + Really make portable? Vraiment rendre portable ? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Cela amènera l'émulateur à charger sa configuration depuis le même répertoire que l'exécutable. Souhaitez vous continuer ? - + Restart needed Un redémarrage est nécessaire - + Some changes will not take effect until the emulator is restarted. Certains changements ne prendront effet qu'après le redémarrage de l'émulateur. - + - Player %1 of %2 - Joueur %1 of %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &Fichier - + Load &ROM... Charger une &ROM… - + Load ROM in archive... Charger la ROM d'une archive… - + Add folder to library... Ajouter un dossier à la bibliothèque… - + Load &patch... Charger un c&orrectif… - + Boot BIOS Démarrer le BIOS - + Replace ROM... Remplacer la ROM… - + Increase fast forward speed - + Decrease fast forward speed - + &Lock frame size - + Create forwarder... - + Game state views @@ -6423,469 +6393,469 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + ROM &info... &Infos sur la ROM… - + Recent Récent - + Make portable Rendre portable - + &Load state &Charger un état - + &Save state &Sauvegarder un état - + Quick load Chargement rapide - + Quick save Sauvegarde rapide - + Load recent Charger un fichier récent - + Save recent Sauvegarder un fichier récent - + Undo load state Annuler le chargement de l'état - + Undo save state Annuler la sauvegarde de l'état - - + + State &%1 État &%1 - + Load camera image... Charger une image de la caméra… - + Convert save game... - + New multiplayer window Nouvelle fenêtre multijoueur - + Connect to Dolphin... - + Report bug... Signalement de l'erreur… - + E&xit &Quitter - + &Emulation &Émulation - + &Reset &Réinitialiser - + Sh&utdown Extin&ction - + Yank game pak Yank game pak - + &Pause &Pause - + &Next frame &Image suivante - + Fast forward (held) Avance rapide (maintenir) - + &Fast forward A&vance rapide - + Fast forward speed Vitesse de l'avance rapide - + Unbounded Sans limites - + %0x %0x - + Rewind (held) Rembobiner (maintenir) - + Re&wind Rem&bobiner - + Step backwards Retour en arrière - + Solar sensor Capteur solaire - + Increase solar level Augmenter le niveau solaire - + Decrease solar level Diminuer le niveau solaire - + Brightest solar level Tester le niveau solaire - + Darkest solar level Assombrir le niveau solaire - + Brightness %1 Luminosité %1 - + Audio/&Video Audio/&Vidéo - + Frame size Taille de l'image - + Toggle fullscreen Basculer en plein écran - + Lock aspect ratio Bloquer les proportions - + Force integer scaling Forcer la mise à l'échelle par des nombres entiers - + Bilinear filtering Filtrage bilinèaire - + Frame&skip &Saut d'image - + Mute Muet - + FPS target FPS ciblé - + Take &screenshot Prendre une ca&pture d'écran - + F12 F12 - + Game Boy Printer... Imprimante GameBoy… - + Video layers Couches vidéo - + Audio channels Canaux audio - + Adjust layer placement... Ajuster la disposition… - + &Tools Ou&tils - + View &logs... Voir les &journaux… - + Game &overrides... - + Couldn't Start N'a pas pu démarrer - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + GameShark saves (*.gsv *.sps *.xps) - + Could not start game. Impossible de démarrer le jeu. - + Load alternate save game... - + Load temporary save game... - + Scan e-Reader dotcodes... Scanner les dotcodes e-Reader... - + Load state file... Charger le fichier d'état... - + Save state file... Enregistrer le fichier d'état... - + Import GameShark Save... Importer la sauvegarde de GameShark... - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games Sauvegarder les jeux - + Export GameShark Save... Exporter la sauvegarde de GameShark... - + Automatically determine - + Use player %0 save game - + About... À propos de… - + BattleChip Gate... - + %1× %1× - + Interframe blending Mélange d'images - + Native (59.7275) Natif (59.7275) - + Record A/V... Enregistrer A/V... - + Record GIF/WebP/APNG... Enregistrer GIF/WebP/APNG... - + Game Pak sensors... Capteurs de la Game Pak... - + &Cheats... &Cheats… - + Settings... Paramètres… - + Open debugger console... Ouvrir la console de débug… - + Start &GDB server... Démarrer le serveur &GDB… - + Scripting... - + View &palette... Voir la &palette… - + View &sprites... Voir les &sprites… - + View &tiles... Voir les &tiles… - + View &map... Voir la &map… - + &Frame inspector... Inspecteur de &frame... @@ -6988,47 +6958,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte - + %1 kiB - + %1 MiB - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) Super (L) - + Super (R) Super (R) - + Menu Menu @@ -7036,22 +6991,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift Shift - + Control Control - + Alt Alt - + Meta Méta/Super diff --git a/src/platform/qt/ts/mgba-hu.ts b/src/platform/qt/ts/mgba-hu.ts index ffa159b95..adb0bf59b 100644 --- a/src/platform/qt/ts/mgba-hu.ts +++ b/src/platform/qt/ts/mgba-hu.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + + + + + Location + + + + + Platform + + + + + Size + + + + + CRC32 + + + QGBA - + Game Boy Advance ROMs (%1) Game Boy Advance ROMok (%1) - + Game Boy ROMs (%1) Game Boy ROMok (%1) - + All ROMs (%1) Összes ROM (%1) - + %1 Video Logs (*.mvl) %1 Videonaplók (*.mvl) @@ -223,6 +251,52 @@ Letöltendő adat: %3 + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Hozzáadás + + + + Remove + Eltávolítás + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -393,43 +467,43 @@ Letöltendő adat: %3 - - + + Rewinding not currently enabled Visszatekerés jelenleg nem engedélyezett - + Reset the game? - + Most games will require a reset to load the new save. Do you want to reset now? - + Failed to open save file: %1 Nem sikerült a mentésfájl megnyitása: %1 - + Failed to open game file: %1 Nem sikerült a játékfájl megnyitása: %1 - + Can't yank pack in unexpected platform! A játékkazettát nem lehet kirántani ismeretlen platformon! - + Failed to open snapshot file for reading: %1 A pillanatkép fájljának olvasásra való megnyitása sikertelen: %1 - + Failed to open snapshot file for writing: %1 A pillanatkép fájljának írásra való megnyitása sikertelen: %1 @@ -776,42 +850,42 @@ Letöltendő adat: %3 Portable Network Graphics (*.png) - + None Nincs - + Background Háttér - + Window Ablak - + Objwin Objektumablak - + Sprite Sprite - + Backdrop Háttérréteg - + Frame Képkocka - + %1 %2 %1 %2 @@ -958,17 +1032,17 @@ Letöltendő adat: %3 Képkockák kihagyása - + Failed to open output file: %1 Nem sikerült a kimeneti fájl megnyitása: %1 - + Select output file Kimeneti fájl kiválasztása - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) @@ -1021,129 +1095,34 @@ Letöltendő adat: %3 ROM Only - - - MBC1 - - - - - MBC2 - - - - - MBC3 - - - MBC3 + RTC - - - - - MBC5 + %1 + RTC - MBC5 + Rumble - - - - - MBC6 + %1 + Rumble - MBC7 (Tilt) - - - - - MMM01 - - - - - HuC-1 - - - - - HuC-3 - - - - - Pocket Cam - - - - - TAMA5 - - - - - Wisdom Tree + %1 (Tilt) - NT (old 1) + %1 (old 1) - NT (old 2) + %1 (old 2) - NT (new) - - - - - Pokémon Jade/Diamond - - - - - BBD - - - - - Hitek - - - - - GGB-81 - - - - - Li Cheng - - - - - Sachen (MMC1) - - - - - Sachen (MMC2) - - - - - Sintax + %1 (new) @@ -3026,34 +3005,6 @@ Letöltendő adat: %3 - - QGBA::LibraryTree - - - Name - - - - - Location - - - - - Platform - - - - - Size - - - - - CRC32 - - - QGBA::LoadSaveState @@ -3691,42 +3642,42 @@ Letöltendő adat: %3 Betöltés - + All Mind - + Load TBL TBL betöltése - + Save selected memory - + Failed to open output file: %1 Nem sikerült a kimeneti fájl megnyitása: %1 - + Load memory - + Failed to open input file: %1 - + TBL - + ISO-8859-1 @@ -3909,82 +3860,82 @@ Letöltendő adat: %3 Memória - + String: Szövegként: - + Load TBL TBL betöltése - + Copy Selection Kiválasztott régió másolása - + Paste Beillesztés - + Save Selection Kiválasztott régió mentése - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range Régió mentése - + Load Betöltés - + Selected address accesses - + Logging configuration @@ -4519,21 +4470,22 @@ Letöltendő adat: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) - + bytes - + (no database present) @@ -4558,27 +4510,32 @@ Letöltendő adat: %3 - + + SHA-1 + + + + ROM header - + Internal name: - + Game ID: - + Maker Code: - + Revision: @@ -4593,7 +4550,7 @@ Letöltendő adat: %3 - + Save file: @@ -4825,10 +4782,23 @@ Letöltendő adat: %3 + + QGBA::ScriptingController + + + Lua scripts (*.lua) + + + + + All files (*.*) + + + QGBA::ScriptingTextBuffer - + Untitled buffer @@ -4856,40 +4826,35 @@ Letöltendő adat: %3 - + Load script... - + &Load most recent - + &Reset - + 0 0 - + + Edit autorun scripts... + + + + Select script to load - - - Lua scripts (*.lua) - - - - - All files (*.*) - - QGBA::SensorView @@ -4979,121 +4944,121 @@ Letöltendő adat: %3 QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) - - + + OpenGL - + OpenGL (force version 1.x) - + None Nincs - + None (Still Image) - + Keyboard - + Controllers - + Shortcuts - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders - + Select BIOS - + Select directory - + Select image - + Image file (*.png *.jpg *.jpeg) - + (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago - + %n day(s) ago @@ -5244,8 +5209,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute @@ -5291,7 +5256,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames @@ -5338,57 +5303,57 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Periodically autosave state - + Show filename instead of ROM name in library view - + Show frame count in OSD - + Show emulation info on reset - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5403,73 +5368,73 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Language - + Library: - + List view - + Tree view - + Show when no game open - + Clear cache - + Allow opposing input directions - + Suspend screensaver - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence Discord Rich Presence engedélyezése - + Show FPS in title bar - - + + Pause @@ -5489,339 +5454,344 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + + Edit autorun scripts + + + + Save entered cheats - + When inactive: - + When minimized: - + Custom border: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Rewind speed: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + GB BIOS file: - - - - - - - - - - + + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats Csalások - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5954,18 +5924,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile @@ -6043,17 +6013,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 - + Native (%0x%1) - + Select output file Kimeneti fájl kiválasztása @@ -6138,37 +6108,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Bitrate (kbps) - + ABR - + VBR - + CRF - + Dimensions Méretek - + Lock aspect ratio - + Show advanced @@ -6176,238 +6146,238 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... @@ -6417,448 +6387,448 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x %0x - + Increase fast forward speed - + Decrease fast forward speed - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× %1× - + Toggle fullscreen - + &Lock frame size - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Create forwarder... - + Settings... - + Open debugger console... - + Start &GDB server... - + Scripting... - + Game state views - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... @@ -6966,47 +6936,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte - + %1 kiB - + %1 MiB - - GBA - - - - - GB - - - - - ? - - - - + Super (L) - + Super (R) - + Menu @@ -7014,22 +6969,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift - + Control - + Alt - + Meta diff --git a/src/platform/qt/ts/mgba-it.ts b/src/platform/qt/ts/mgba-it.ts index 9a1833f77..28e9772f3 100644 --- a/src/platform/qt/ts/mgba-it.ts +++ b/src/platform/qt/ts/mgba-it.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + Nome + + + + Location + Posizione + + + + Platform + Piattaforma + + + + Size + Dimensioni + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) ROM per Game Boy Advance (%1) - + Game Boy ROMs (%1) ROM per Game Boy (%1) - + All ROMs (%1) Tutte le ROM (%1) - + %1 Video Logs (*.mvl) %1 registro Video (*.mvl) @@ -222,6 +250,52 @@ Dimensione del download: %3 Impossibile avviare un processore audio senza input + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Aggiungi + + + + Remove + Rimuovi + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Dimensione del download: %3 Reset r%1-%2 %3 - - + + Rewinding not currently enabled La funzione 'riavvolgi' non è attualmente abilitata - + Reset the game? Riavviare il gioco? - + Most games will require a reset to load the new save. Do you want to reset now? La maggior parte dei giochi richiede un riavvio per caricare il nuovo salvataggio. Vuoi riavviare ora? - + Failed to open save file: %1 Impossibile aprire il file di salvataggio: %1 - + Failed to open game file: %1 Impossibile aprire il file di gioco: %1 - + Can't yank pack in unexpected platform! Non riesco a strappare il pacchetto in una piattaforma inaspettata! - + Failed to open snapshot file for reading: %1 Impossibile aprire il file snapshot per la lettura: %1 - + Failed to open snapshot file for writing: %1 Impossibile aprire il file snapshot per la scrittura: %1 @@ -775,42 +849,42 @@ Dimensione del download: %3 Portable Network Graphics (*.png) - + None Nessuno - + Background Sfondo - + Window Finestra - + Objwin Objwin - + Sprite Sprite - + Backdrop Sfondo - + Frame Inquadratura - + %1 %2 %1x {1 %2?} @@ -957,17 +1031,17 @@ Dimensione del download: %3 Cicli - + Failed to open output file: %1 Impossibile aprire il file di output: %1 - + Select output file Seleziona file di output - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Formato di intercambio delle grafiche (*.gif);; WebP ( *.webp);; Grafica di rete portatile animata (*.png *.apng) @@ -1020,129 +1094,34 @@ Dimensione del download: %3 ROM Only Solo ROM - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - MBC3 - - MBC3 + RTC - MBC3 + RTC - - - - MBC5 - MBC5 + %1 + RTC + - MBC5 + Rumble - MBC5 + Tremolio - - - - MBC6 - MBC6 + %1 + Rumble + - MBC7 (Tilt) - MBC7 (Tilt) - - - - MMM01 - MMM01 - - - - HuC-1 - HuC-1 - - - - HuC-3 - HuC-3 - - - - Pocket Cam - Pocket Cam - - - - TAMA5 - TAMA5 - - - - Wisdom Tree - Wisdom Tree + %1 (Tilt) + - NT (old 1) - NT (vec. 1) + %1 (old 1) + - NT (old 2) - NT (vec. 2) + %1 (old 2) + - NT (new) - NT (nuovo) - - - - Pokémon Jade/Diamond - Pokemon Giada/Diamante - - - - BBD - BBD - - - - Hitek - Hitek - - - - GGB-81 - GGB-81 - - - - Li Cheng - Li Cheng - - - - Sachen (MMC1) - Sachen (MMC1) - - - - Sachen (MMC2) - Sachen (MMC2) - - - - Sintax + %1 (new) @@ -3025,34 +3004,6 @@ Dimensione del download: %3 --- - - QGBA::LibraryTree - - - Name - Nome - - - - Location - Posizione - - - - Platform - Piattaforma - - - - Size - Dimensioni - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Dimensione del download: %3 Carica - + All Tutto - + Load TBL Carica TBL - + Save selected memory Salva la memoria selezionata - + Failed to open output file: %1 Impossibile aprire il file di output: %1 - + Load memory Carica memoria - + Failed to open input file: %1 Impossibile aprire il file di input: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3908,82 +3859,82 @@ Dimensione del download: %3 Memoria - + String: Stringa: - + Load TBL Carica TBL - + Copy Selection Copia la selezione - + Paste Incolla - + Save Selection Salva la selezione - + Address: - + Alignment: - + 1 Byte 1 Byte - + 2 Bytes 2 Byte - + 4 Bytes 4 Byte - + Signed: - + Unsigned: - + Save Range Salva Intervallo - + Load Carica - + Selected address accesses - + Logging configuration @@ -4518,21 +4469,22 @@ Dimensione del download: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (sconosciuto) - + bytes bytes - + (no database present) (nessun database presente) @@ -4557,27 +4509,32 @@ Dimensione del download: %3 MD5 - + + SHA-1 + + + + ROM header - + Internal name: Nome interno: - + Game ID: ID del gioco: - + Maker Code: Codice fabbricante: - + Revision: Revisione: @@ -4592,7 +4549,7 @@ Dimensione del download: %3 CRC32: - + Save file: Salva file: @@ -4824,10 +4781,23 @@ Dimensione del download: %3 %1 GameShark Advance SP %2 salvataggio gioco + + QGBA::ScriptingController + + + Lua scripts (*.lua) + Script Lua (*.lua) + + + + All files (*.*) + Tutti i file (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer Buffer senza nome @@ -4855,40 +4825,35 @@ Dimensione del download: %3 Carica script recente - + Load script... Carica script... - + &Load most recent &Carica il più recente - + &Reset &Ripristina - + 0 0 - + + Edit autorun scripts... + + + + Select script to load Selezionare lo script da caricare - - - Lua scripts (*.lua) - Script Lua (*.lua) - - - - All files (*.*) - Tutti i file (*.*) - QGBA::SensorView @@ -4978,114 +4943,114 @@ Dimensione del download: %3 QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) Software (Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (forza la versione 1.x) - + None Nessuno - + None (Still Image) nessuno (immagine fissa) - + Keyboard Tastiera - + Controllers Controller - + Shortcuts Scorciatoie - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders Shader - + Select BIOS Seleziona BIOS - + Select directory Seleziona directory - + Select image Seleziona immagine - + Image file (*.png *.jpg *.jpeg) File immagine (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never Mai - + Just now Proprio adesso - + Less than an hour ago Meno di un'ora fa - + %n hour(s) ago %n ora fa @@ -5093,7 +5058,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + %n day(s) ago %n giorno fa @@ -5240,8 +5205,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute Muto @@ -5287,7 +5252,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames frame @@ -5324,18 +5289,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Blocca rapporti aspetto - + Show filename instead of ROM name in library view Mostra nome del file al posto del nome della ROM nella visualizzazione libreria - - + + Pause Pausa - + When inactive: Quando inattiva: @@ -5355,142 +5320,147 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Carica trucchi - + + Edit autorun scripts + + + + Save entered cheats Salva i trucchi inseriti - + When minimized: Quando rimpicciolita: - + Show frame count in OSD Mostra contatore frame nell'OSD - + Show emulation info on reset Mostra informazioni emulazione su reset - + Custom border: Bordo personalizzato: - + Current channel: Canale attuale: - + Current version: Versione attuale: - + Update channel: Canale aggiornamento: - + Available version: Versione disponibile: - + (Unknown) (Sconosciuto) - + Last checked: Ultimo controllo: - + Automatically check on start Verifica automaticamente all'avvio - + Check now Verifica adesso - + Rewind speed: Velocità riavvolgimento: - + Models Modelli - + GB only: Solo GB: - + SGB compatible: Compatibile SGB: - + GBC only: Solo GBC: - + GBC compatible: Compatibile BGC: - + SGB and GBC compatible: Compatibile SGB e GBC: - + Game Boy palette Tavolozza Game Boy - + Default color palette only Solo tavolozza colori predefinita - + SGB color palette if available Tavolozza colori SGB se disponibile - + GBC color palette if available Tavolozza colori GBC se disponibile - + SGB (preferred) or GBC color palette if available Tavolozza colori SGB (preferita) o GBC se disponibile - + Game Boy Camera Videocamera Game Boy - + Driver: Driver: - + Source: Sorgente: @@ -5505,183 +5475,183 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Miscelazione dei frame - + Dynamically update window title Aggiorna dinamicamente il titolo della finestra - + Enable Discord Rich Presence Abilita Discord Rich Presence - + Save state extra data: Dati extra stato di salvataggio: - - + + Save game Salvataggio - + Load state extra data: Carica dati extra stato di salvataggio: - + Enable VBA bug compatibility in ROM hacks Abilita compatibilità con i bug di VBA nelle hack delle ROM - + Preset: Profilo: - + Show OSD messages Mostra messaggi OSD - + Periodically autosave state Salva periodicamente in automatico lo stato - + Show filename instead of ROM name in title bar Mostra nome file anziché nome ROM nella barra del titolo - + Fast forward (held) speed: Velocità di crociera: - + Enable Game Boy Player features by default Abilita funzionalità Game Boy Player per impostazione predefinita - + Video renderer: Rend. video: - + Software Software - + OpenGL enhancements Miglioramenti OpenGL - + High-resolution scale: Rapporto alta risoluzione: - + (240×160) (240×160) - + Cheats Trucchi - + Log to file Registro salvato su file - + Log to console Registro mostrato in console - + Select Log File Seleziona file registro - + Default BG colors: Colori predefiniti sfondo: - + Super Game Boy borders Bordi Super Game Boy - + Default sprite colors 1: Colori predefiniti sprite 1: - + Default sprite colors 2: Colori predefiniti sprite 2: - + Library: Libreria: - + Show when no game open Mostra quando nessun gioco è aperto - + Clear cache Svuota la cache - + Fast forward speed: Velocità di avanzamento rapido: - - - - - - - - - - + + + + + + + + + + Browse Sfoglia - + Use BIOS file if found Usa il file del BIOS se è presente - + Skip BIOS intro Salta intro del BIOS - - + + Unbounded Illimitato - + Suspend screensaver Sospendi salvaschermo @@ -5691,39 +5661,39 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may BIOS - + Run all esegui tutto - + Remove known rimuovi conosciuti - + Detect and remove rileva e rimuovi - + Allow opposing input directions Consenti direzioni opposte - - + + Screenshot Schermata - - + + Cheat codes Trucchi - + Enable rewind Abilita riavvolgimento @@ -5738,91 +5708,91 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Forza ridimensionamento a interi - + Language Lingua - + List view lista a elenco - + Tree view vista ad albero - + Show FPS in title bar Mostra gli FPS nella barra del titolo - + Rewind history: Cronologia riavvolgimento: - + Idle loops: Cicli inattivi: - + Preload entire ROM into memory Precarica ROM in memoria - + Autofire interval: Intervallo Autofire: - + GB BIOS file: File BIOS del GB: - + GBA BIOS file: File BIOS del GBA: - + GBC BIOS file: File BIOS del GBC: - + SGB BIOS file: File BIOS del SGB: - + Save games Salva le partite - - - - - + + + + + Same directory as the ROM Stessa cartella della ROM - + Save states Salvataggio Stati - + Screenshots Schermate - + Patches Patch @@ -5955,18 +5925,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles Esporta Tile - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Esporta tile @@ -6044,17 +6014,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 Errore durante l'archiviazione del video: %1 - + Native (%0x%1) Nativo (%0x%1) - + Select output file Seleziona file di uscita @@ -6139,37 +6109,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may &Nativa - + Bitrate (kbps) Bitrate (kbps) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions Dimensioni - + Lock aspect ratio Blocca rapporti aspetto - + Show advanced Mostra avanzate @@ -6177,95 +6147,95 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) Archivi (%1) - - - + + + Select ROM Seleziona ROM - - + + Select save Seleziona salvataggio - + Select patch Seleziona patch - + Patches (*.ips *.ups *.bps) Patch (*.ips *.ups *.bps) - + Select e-Reader dotcode Selezione e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) Scheda e-Reader (*.raw *.bin *.bmp) - + Select e-Reader card images Seleziona immagini carte e-Reader - + Image file (*.png *.jpg *.jpeg) File immagine (*.png *.jpg *.jpeg) - + Conversion finished Conversione terminata - + %1 of %2 e-Reader cards converted successfully. %1 di %2 carte e-Reader convertite con successo. - + Select image Seleziona immagine - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) File immagine (*.png *.gif *.jpg *.jpeg);;Tutti i file (*) - + GameShark saves (*.sps *.xps) Salvataggi GameShark (*.sps *.xps) - + Select video log Seleziona registro video - + Video logs (*.mvl) Registro video (*.mvl) - + Crash Errore fatale - + The game has crashed with the following error: %1 @@ -6274,92 +6244,92 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may %1 - + Unimplemented BIOS call BIOS non implementato - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Questo gioco utilizza una chiamata BIOS non implementata. Utilizza il BIOS ufficiale per una migliore esperienza. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Impossibile creare un dispositivo di visualizzazione appropriato, tornando alla visualizzazione software. I giochi possono funzionare lentamente, specialmente con finestre più grandi. - + Really make portable? Vuoi davvero rendere portatile l'applicazione? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? In questo modo l'emulatore carica la propria configurazione dalla stessa cartella dell'eseguibile. Vuoi continuare? - + Restart needed È necessario riavviare - + Some changes will not take effect until the emulator is restarted. Alcune modifiche non avranno effetto finché l'emulatore non verrà riavviato. - + - Player %1 of %2 - Giocatore %1 di %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File File - + Load &ROM... Carica ROM... - + Load ROM in archive... Carica la ROM in archivio... - + Load &patch... Carica patch... - + Boot BIOS Avvia BIOS - + Replace ROM... Sostituisci la ROM... - + Scan e-Reader dotcodes... Scansiona e-Reader dotcode... @@ -6369,499 +6339,499 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Converti immagini carte e-Reader in raw... - + ROM &info... Informazioni ROM... - + Recent Recenti - + Make portable Rendi portatile - + &Load state Carica stato - + &Save state Salva stato - + Quick load Caricamento rapido - + Quick save Salvataggio rapido - + Load recent Carica recente - + Save recent Salva recente - + Undo load state Annulla il caricamento dello stato - + Undo save state Annulla salvataggio stato - - + + State &%1 Stato %1 - + Load camera image... Carica immagine fotocamera... - + Convert save game... Converti salvataggi... - + GameShark saves (*.gsv *.sps *.xps) Salvataggi GameShark (*.gsv *.sps *.xps) - + Reset needed Reset necessario - + Some changes will not take effect until the game is reset. Alcune modifiche non si applicheranno finché il gioco non viene resettato. - + New multiplayer window Nuova finestra multigiocatore - + Connect to Dolphin... Connessione a Dolphin... - + Report bug... Segnala bug... - + E&xit Esci (&X) - + &Emulation Emulazione - + &Reset Reset - + Sh&utdown Spegni (&U) - + Yank game pak Stacca game pak - + &Pause Pausa - + &Next frame Salta il prossimo frame (&N) - + Fast forward (held) Avanzamento rapido (tieni premuto) - + &Fast forward Avanzamento rapido (&F) - + Fast forward speed Velocità di avanzamento rapido - + Unbounded Illimitata - + %0x %0x - + Increase fast forward speed Aumenta la velocità di avvolgimento veloce - + Decrease fast forward speed Diminuisci la velocità di avvolgimento veloce - + Rewind (held) Riavvolgimento (tieni premuto) - + Re&wind Riavvolgimento (&W) - + Step backwards Torna indietro - + Solar sensor Sensore solare - + Increase solar level Incrementa il livello solare - + Decrease solar level Riduci il livello solare - + Brightest solar level Livello solare massimo - + Darkest solar level Livello solare minimo - + Brightness %1 Luminosità %1 - + Audio/&Video Audio/Video - + Frame size Dimensione frame - + Toggle fullscreen Abilita schermo Intero - + &Lock frame size &Blocca dimensione cornice - + Lock aspect ratio Blocca rapporti aspetto - + Frame&skip Salto frame - + Mute Muto - + FPS target FPS finali - + Take &screenshot Acquisisci schermata - + F12 F12 - + Record GIF/WebP/APNG... Registra GIF / WebP / APNG ... - + Video layers Layers video - + Audio channels Canali audio - + &Tools Strumenti - + View &logs... Visualizza registri (&log)... - + Game &overrides... Sovrascrivi funzioni del gioco... - + &Cheats... Trucchi... - + Create forwarder... Crea Icona di avvio... - + Open debugger console... Apri console debugger... - + Start &GDB server... Avvia server GDB... - + Settings... Impostazioni... - + Select folder Seleziona cartella - + Couldn't Start Non è stato possibile avviare - + Could not start game. Non è stato possibile avviare il gioco. - + Add folder to library... Aggiungi cartella alla libreria... - + Load state file... Carica stato di salvataggio... - + Save state file... Salva stato di salvataggio... - + Import GameShark Save... Importa Salvataggio GameShark... - + Export GameShark Save... Esporta Salvataggio GameShark... - + About... Informazioni… - + Force integer scaling Forza ridimensionamento a interi - + Bilinear filtering Filtro bilineare - + Game Boy Printer... Stampante Game Boy... - + Save games (%1) Salvataggi (%1) - + Select save game Seleziona salvataggio - + mGBA save state files (%1) file di stati di salvataggio mGBA (%1) - - + + Select save state Seleziona stato di salvataggio - + Save games Salvataggi - + Load alternate save game... Carica stato di salvataggio alternativo... - + Load temporary save game... Carica salvataggio temporaneo... - + Automatically determine Determina automaticamente - + Use player %0 save game Usa il salvataggio del giocatore %0 - + BattleChip Gate... BattleChip Gate... - + %1× %1x - + Interframe blending Miscelazione dei frame - + Native (59.7275) Nativo (59.7) - + Record A/V... Registra A/V... - + Adjust layer placement... Regola posizionamento layer... - + Game Pak sensors... Sensori Game Pak... - + Scripting... Scripting... - + Game state views Viste degli stati del gioco - + View &palette... Mostra palette... - + View &sprites... Mostra sprites... - + View &tiles... Mostra tiles... - + View &map... Mostra mappa... - + &Frame inspector... &Frame inspector... @@ -6969,47 +6939,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte %1 byte - + %1 kiB %1 kiB - + %1 MiB %1 MiB - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) Super (L) - + Super (R) Super (R) - + Menu Menu @@ -7017,22 +6972,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift Shift - + Control Control - + Alt Alt - + Meta Meta diff --git a/src/platform/qt/ts/mgba-ja.ts b/src/platform/qt/ts/mgba-ja.ts index a0e1fd9e8..f2f8ea102 100644 --- a/src/platform/qt/ts/mgba-ja.ts +++ b/src/platform/qt/ts/mgba-ja.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + + + + + Location + 場所 + + + + Platform + プラットフォーム + + + + Size + サイズ + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) ゲームボーイアドバンスファイル (%1) - + Game Boy ROMs (%1) ゲームボーイファイル (%1) - + All ROMs (%1) すべてのROM (%1) - + %1 Video Logs (*.mvl) %1ビデオログ (*.mvl) @@ -222,6 +250,52 @@ Download size: %3 + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + 追加 + + + + Remove + 削除 + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Download size: %3 - - + + Rewinding not currently enabled - + Reset the game? - + Most games will require a reset to load the new save. Do you want to reset now? - + Failed to open save file: %1 セーブファイルを開けませんでした: %1 - + Failed to open game file: %1 ゲームファイルを開けませんでした: %1 - + Can't yank pack in unexpected platform! 予期しないプラットフォームでパックをヤンクすることはできません! - + Failed to open snapshot file for reading: %1 読み取り用のスナップショットファイルを開けませんでした: %1 - + Failed to open snapshot file for writing: %1 書き込み用のスナップショットファイルを開けませんでした: %1 @@ -775,42 +849,42 @@ Download size: %3 Portable Network Graphics (*.png) - + None なし - + Background バックグラウンド - + Window ウインドウ - + Objwin Objwin - + Sprite スプライト - + Backdrop 背景 - + Frame フレーム - + %1 %2 %1 %2 @@ -957,17 +1031,17 @@ Download size: %3 フレームスキップ - + Failed to open output file: %1 出力ファイルを開けませんでした: %1 - + Select output file 出力ファイルを選択 - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) @@ -1020,129 +1094,34 @@ Download size: %3 ROM Only - - - MBC1 - - - - - MBC2 - - - - - MBC3 - - - MBC3 + RTC - - - - - MBC5 + %1 + RTC - MBC5 + Rumble - - - - - MBC6 + %1 + Rumble - MBC7 (Tilt) - - - - - MMM01 - - - - - HuC-1 - - - - - HuC-3 - - - - - Pocket Cam - - - - - TAMA5 - - - - - Wisdom Tree + %1 (Tilt) - NT (old 1) + %1 (old 1) - NT (old 2) + %1 (old 2) - NT (new) - - - - - Pokémon Jade/Diamond - - - - - BBD - - - - - Hitek - - - - - GGB-81 - - - - - Li Cheng - - - - - Sachen (MMC1) - - - - - Sachen (MMC2) - - - - - Sintax + %1 (new) @@ -3025,34 +3004,6 @@ Download size: %3 --- - - QGBA::LibraryTree - - - Name - ゲーム名 - - - - Location - 場所 - - - - Platform - プラットフォーム - - - - Size - サイズ - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Download size: %3 ロード - + All All - + Load TBL TBLをロード - + Save selected memory 選択したメモリを保存 - + Failed to open output file: %1 出力ファイルを開けませんでした: %1 - + Load memory メモリをロード - + Failed to open input file: %1 入力ファイルを開けませんでした: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3908,82 +3859,82 @@ Download size: %3 メモリビューアー - + String: 文字列: - + Load TBL TBLを開く - + Copy Selection 選択値をコピー - + Paste 貼り付け - + Save Selection 選択値を保存 - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range 保存範囲... - + Load ロード - + Selected address accesses - + Logging configuration @@ -4518,21 +4469,22 @@ Download size: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (不明) - + bytes バイト - + (no database present) (データベースなし) @@ -4557,27 +4509,32 @@ Download size: %3 - + + SHA-1 + + + + ROM header - + Internal name: 内部名: - + Game ID: ゲームID: - + Maker Code: - + Revision: @@ -4592,7 +4549,7 @@ Download size: %3 CRC32: - + Save file: @@ -4824,10 +4781,23 @@ Download size: %3 + + QGBA::ScriptingController + + + Lua scripts (*.lua) + + + + + All files (*.*) + + + QGBA::ScriptingTextBuffer - + Untitled buffer @@ -4855,40 +4825,35 @@ Download size: %3 - + Load script... - + &Load most recent - + &Reset リセット (&R) - + 0 0 - + + Edit autorun scripts... + + + + Select script to load - - - Lua scripts (*.lua) - - - - - All files (*.*) - - QGBA::SensorView @@ -4978,121 +4943,121 @@ Download size: %3 QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) ソフト(Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL(バージョン1.xを強制) - + None なし - + None (Still Image) なし(静止画) - + Keyboard キーボード - + Controllers コントローラー - + Shortcuts ショートカット - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders シェーダー - + Select BIOS BIOSを選択 - + Select directory フォルダを選択 - + Select image 画像を開く - + Image file (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never 一度もしていない - + Just now たった今 - + Less than an hour ago 1時間以内 - + %n hour(s) ago %n 時間前 - + %n day(s) ago %n 日前 @@ -5243,8 +5208,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute ミュート @@ -5290,7 +5255,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames フレーム @@ -5332,18 +5297,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may バイリニアフィルタリング - + Show filename instead of ROM name in library view ライブラリにゲーム名ではなくファイル名を表示する - - + + Pause ポーズ - + When inactive: 非アクティブ時: @@ -5363,107 +5328,112 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may チートコードを読み込む - + + Edit autorun scripts + + + + Save entered cheats 入力されたチートコードを保存する - + When minimized: 最小化時: - + Show frame count in OSD - + Show emulation info on reset - + Custom border: - + Current channel: 現在のチャネル: - + Current version: 現在のバージョン: - + Update channel: 更新チャネル: - + Available version: 利用可能なバージョン: - + (Unknown) (不明) - + Last checked: 最終確認: - + Automatically check on start 起動時に自動的に確認する - + Check now 更新を確認 - + Rewind speed: - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5478,103 +5448,103 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may フレーム間混合 - + Dynamically update window title ウィンドウタイトルを動的に更新 - + Show OSD messages OSDメッセージを表示 - + Fast forward (held) speed: 早送り(押し)速度: - + Save state extra data: ステートセーブに含める: - + Periodically autosave state 定期的に自動でステートセーブする - - + + Save game セーブデータ - + Load state extra data: ステートロード時に読み込む: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - + Enable Game Boy Player features by default ゲームボーイプレーヤーの機能をデフォルトで有効化 - + (240×160) (240×160) - + Log to file ファイルに出力する - + Log to console コンソールに出力する - + Select Log File ログファイルを選択 @@ -5584,243 +5554,243 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 整数スケーリングを強制 - + Language 言語 - + Library: ライブラリ: - + List view リスト表示 - + Tree view ツリー表示 - + Show when no game open ゲームが開いていないときに表示 - + Clear cache キャッシュの消去 - + Allow opposing input directions 反対方向(上下、右左)の同時入力を許可 - + Suspend screensaver スクリーンセーバーを停止 - + Show FPS in title bar タイトルバーにFPSを表示 - + Enable Discord Rich Presence DiscordのRich Presenceを有効 - + Show filename instead of ROM name in title bar タイトルバーにゲーム名の代わりにファイル名を表示 - + Fast forward speed: 早送り速度: - - + + Unbounded 制限なし - + Enable rewind 巻戻し有効 - + Rewind history: 巻戻し履歴: - + Idle loops: アイドルループ: - + Run all すべて実行 - + Remove known 既知を削除 - + Detect and remove 検出して削除 - - + + Screenshot スクリーンショット - - + + Cheat codes チートコード - + Preload entire ROM into memory ROM全体をメモリにプリロード - + Autofire interval: 連射間隔: - + Enable VBA bug compatibility in ROM hacks - + Video renderer: ビデオレンダラー: - + Software ソフト - + OpenGL enhancements OpenGL機能強化 - + High-resolution scale: 高解像度スケール: - + GB BIOS file: ゲームボーイ: - - - - - - - - - - + + + + + + + + + + Browse 参照 - + Use BIOS file if found 存在する場合にBIOSファイルを使用 - + Skip BIOS intro BIOSイントロをスキップ - + GBA BIOS file: ゲームボーイアドバンス: - + GBC BIOS file: ゲームボーイカラー: - + SGB BIOS file: スーパーゲームボーイ: - + Save games セーブデータ - - - - - + + + + + Same directory as the ROM ROMファイルと同じディレクトリ - + Save states セーブステート - + Screenshots スクリーンショット - + Patches パッチ - + Cheats チート - + Default BG colors: デフォルト背景色: - + Super Game Boy borders スーパーゲームボーイのボーダー - + Default sprite colors 1: デフォルトスプライト1: - + Default sprite colors 2: デフォルトスプライト2: @@ -5953,18 +5923,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles タイルを書き出す - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile タイルを書き出す @@ -6042,17 +6012,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 出力ビデオファイルを開けませんでした: %1 - + Native (%0x%1) ネイティブ(%0x%1) - + Select output file 出力ファイルを選択 @@ -6137,37 +6107,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may ネイティブ (&N) - + Bitrate (kbps) ビットレート(kbps) - + ABR ABR - + VBR VBR - + CRF - + Dimensions サイズ - + Lock aspect ratio 縦横比を固定 - + Show advanced 詳細表示 @@ -6175,80 +6145,80 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) アーカイブファイル (%1) - - - + + + Select ROM ROMを開く - + Select folder フォルダを開く - - + + Select save セーブを開く - + Select patch パッチを開く - + Patches (*.ips *.ups *.bps) パッチファイル (*.ips *.ups *.bps) - + Select e-Reader dotcode カードeを開く - + e-Reader card (*.raw *.bin *.bmp) カードe (*.raw *.bin *.bmp) - + Select image 画像を開く - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 画像ファイル (*.png *.gif *.jpg *.jpeg);;すべてのファイル (*) - + GameShark saves (*.sps *.xps) GameSharkセーブファイル (*.sps *.xps) - + Select video log ビデオログを開く - + Video logs (*.mvl) ビデオログ (*.mvl) - + Crash クラッシュ - + The game has crashed with the following error: %1 @@ -6257,147 +6227,147 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may %1 - + Couldn't Start 起動失敗 - + Could not start game. ゲームを起動できませんでした。 - + Unimplemented BIOS call 未実装のBIOS呼び出し - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. このゲームは実装されていないBIOS呼び出しを使用します。最高のエクスペリエンスを得るには公式のBIOSを使用してください。 - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. 適切なディスプレイデバイスの作成に失敗し、ソフトディスプレイにフォールバックしました。特に大きなウィンドウでは、ゲームの実行が遅い場合があります。 - + Really make portable? 本当にポータブル化しますか? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? ポータブル化すると、以降は実行ファイルと同じディレクトリに設定ファイルが置かれるようになります。続行しますか? - + Restart needed 再起動が必要 - + Some changes will not take effect until the emulator is restarted. 一部の変更は、エミュレータを再起動するまで有効になりません。 - + - Player %1 of %2 - プレーヤー %1 of %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &ファイル (&F) - + Load &ROM... ROMをロード... - + Load ROM in archive... アーカイブにROMをロード... - + Add folder to library... ライブラリーにフォルダを追加... - + Load &patch... パッチをロード... (&P) - + Boot BIOS BIOSを起動 - + Replace ROM... ROMを交換... - + Scan e-Reader dotcodes... カードeをスキャン... - + ROM &info... ROM情報... (&I) - + Recent 最近開いたROM - + Make portable ポータブル化 - + &Load state ステートをロード (&L) - + Report bug... バグ報告 - + About... バージョン情報... - + Record GIF/WebP/APNG... GIF/WebP/APNGを記録 - + Game Pak sensors... カートリッジセンサー... @@ -6407,58 +6377,58 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 消去 - + Load state file... ステートファイルをロード... - + Save games (%1) セーブデータ (%1) - + Select save game セーブデータを選択 - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... @@ -6468,403 +6438,403 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + &Save state ステートをセーブ (&S) - + Save state file... ステートファイルをセーブ... - + Quick load クイックロード - + Quick save クイックセーブ - + Load recent 最後に使ったクイックスロットからロード - + Save recent 最後に使ったクイックスロットにセーブ - + Undo load state クイックロードを元に戻す - + Undo save state クイックセーブを元に戻す - - + + State &%1 クイックスロット &%1 - + Load camera image... カメラ画像をロード... - + Convert save game... セーブデータを変換... - + GameShark saves (*.gsv *.sps *.xps) - + Import GameShark Save... GameSharkスナップショットを読み込む - + Export GameShark Save... GameSharkスナップショットを書き出す - + New multiplayer window 新しいウィンドウ(マルチプレイ) - + Connect to Dolphin... Dolphinに接続... - + E&xit 終了 (&X) - + &Emulation エミュレーション (&E) - + &Reset リセット (&R) - + Sh&utdown 閉じる (&U) - + Yank game pak カートリッジを抜く - + &Pause 一時停止 (&P) - + &Next frame 次のフレーム (&N) - + Fast forward (held) 早送り(押し) - + &Fast forward 早送り (&F) - + Fast forward speed 早送り速度 - + Unbounded 制限なし - + %0x %0x - + Increase fast forward speed - + Decrease fast forward speed - + Rewind (held) 巻戻し(押し) - + Re&wind 巻戻し (&R) - + Step backwards 1フレーム巻き戻す - + Solar sensor 太陽センサー - + Increase solar level 明るさを上げる - + Decrease solar level 明るさを下げる - + Brightest solar level 明るさ最高 - + Darkest solar level 明るさ最低 - + Brightness %1 明るさ %1 - + Audio/&Video オーディオ/ビデオ (&V) - + Frame size 画面サイズ - + Toggle fullscreen 全画面表示 - + &Lock frame size - + Lock aspect ratio 縦横比を固定 - + Force integer scaling 整数スケーリングを強制 - + Bilinear filtering バイリニアフィルタリング - + Frame&skip フレームスキップ (&S) - + Mute ミュート - + FPS target FPS - + Native (59.7275) ネイティブ(59.7275) - + Take &screenshot スクリーンショット (&S) - + F12 F12 - + Game Boy Printer... ポケットプリンタ... - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games セーブデータ - + Automatically determine - + Use player %0 save game - + BattleChip Gate... バトルチップゲート... - + %1× %1× - + Interframe blending フレーム間混合 - + Record A/V... ビデオ録画... - + Video layers ビデオレイヤー - + Audio channels オーディオチャンネル - + Adjust layer placement... レイヤーの配置を調整... - + &Tools ツール (&T) - + View &logs... ログビューアー... (&L) - + Game &overrides... ゲーム別設定... (&O) - + &Cheats... チート... (&C) - + Settings... 設定... - + Open debugger console... デバッガコンソールを開く... - + Start &GDB server... GDBサーバを起動... (&G) - + Scripting... - + Create forwarder... - + Game state views - + View &palette... パレットビューアー... (&P) - + View &sprites... スプライトビューアー... (&S) - + View &tiles... タイルビューアー... (&T) - + View &map... マップビューアー... (&M) - + &Frame inspector... フレームインスペクタ... (&F) @@ -6967,47 +6937,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte - + %1 kiB - + %1 MiB - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) Super (L) - + Super (R) Super (R) - + Menu メニュー @@ -7015,22 +6970,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift Shift - + Control Control - + Alt Alt - + Meta Meta diff --git a/src/platform/qt/ts/mgba-ko.ts b/src/platform/qt/ts/mgba-ko.ts index 2dd3c9383..0afd8a2f3 100644 --- a/src/platform/qt/ts/mgba-ko.ts +++ b/src/platform/qt/ts/mgba-ko.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + 이름 + + + + Location + 장소 + + + + Platform + 플랫폼 + + + + Size + 크기 + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) 게임보이 어드밴스 롬 (%1) - + Game Boy ROMs (%1) 게임보이 롬 (%1) - + All ROMs (%1) 모든 롬 (%1) - + %1 Video Logs (*.mvl) %1 비디오 로그 (*.mvl) @@ -222,6 +250,52 @@ Download size: %3 입력 없이 오디오 프로세서를 시작할 수 없음 + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + 추가 + + + + Remove + 삭제 + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Download size: %3 r%1-%2 %3 재설정 - - + + Rewinding not currently enabled 현재 활성화되지 않은 되감기 - + Reset the game? 게임을 재설정하겠습니까? - + Most games will require a reset to load the new save. Do you want to reset now? 대부분의 게임은 새로운 저장을 로드하려면 재설정이 필요합니다. 지금 재설정하겠습니까? - + Failed to open save file: %1 저장 파일을 열지 못했습니다: %1 - + Failed to open game file: %1 게임 파일을 열지 못했습니다: %1 - + Can't yank pack in unexpected platform! 예기치 않은 플랫폼에서 팩을 잡아당길 수 없습니다! - + Failed to open snapshot file for reading: %1 읽기 용 스냅샷 파일을 열지 못했습니다: %1 - + Failed to open snapshot file for writing: %1 쓰기 용 스냅샷 파일을 열지 못했습니다: %1 @@ -775,42 +849,42 @@ Download size: %3 휴대용 네트워크 그래픽 (*.png) - + None 없음 - + Background 배경 - + Window - + Objwin Objwin - + Sprite 스프라이트 - + Backdrop 배경 - + Frame 프레임 - + %1 %2 %1 %2 @@ -957,17 +1031,17 @@ Download size: %3 프레임 건너뛰기 - + Failed to open output file: %1 출력 파일을 열기 실패: %1 - + Select output file 출력 파일 선택 - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) 그래픽 교환 형식 (*.gif);;WebP ( *.webp);;애니메이션 휴대용 네트워크 그래픽 (*.png *.apng) @@ -1020,129 +1094,34 @@ Download size: %3 ROM Only 롬 전용 - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - MBC3 - - MBC3 + RTC - MBC3 + RTC - - - - MBC5 - MBC5 + %1 + RTC + - MBC5 + Rumble - MBC5 + 진동 - - - - MBC6 - MBC6 + %1 + Rumble + - MBC7 (Tilt) - MBC7 (틸트) - - - - MMM01 - MMM01 - - - - HuC-1 - HuC-1 - - - - HuC-3 - HuC-3 - - - - Pocket Cam - 포켓 캠 - - - - TAMA5 - TAMA5 - - - - Wisdom Tree - 지혜의 나무 + %1 (Tilt) + - NT (old 1) - NT (이전 1) + %1 (old 1) + - NT (old 2) - NT (이전 2) + %1 (old 2) + - NT (new) - NT (신규) - - - - Pokémon Jade/Diamond - 포켓몬 제이드/다이아몬드 - - - - BBD - BBD - - - - Hitek - 하이텍 - - - - GGB-81 - GGB-81 - - - - Li Cheng - Li Cheng - - - - Sachen (MMC1) - 사첸 (MMC1) - - - - Sachen (MMC2) - 사첸 (MMC2) - - - - Sintax + %1 (new) @@ -3025,34 +3004,6 @@ Download size: %3 --- - - QGBA::LibraryTree - - - Name - 이름 - - - - Location - 장소 - - - - Platform - 플랫폼 - - - - Size - 크기 - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Download size: %3 로드 - + All 모두 - + Load TBL 테이블 로드 - + Save selected memory 선택한 메모리 저장 - + Failed to open output file: %1 출력 파일을 열지 못했습니다: %1 - + Load memory 메모리 로드 - + Failed to open input file: %1 입력 파일을 열지 못했습니다: %1 - + TBL 테이블 - + ISO-8859-1 ISO-8859-1 @@ -3908,82 +3859,82 @@ Download size: %3 메모리 - + String: 문자열: - + Load TBL 테이블 로드 - + Copy Selection 선택 항목 복사 - + Paste 붙여넣기 - + Save Selection 선택 항목 저장 - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range 저장 범위 - + Load 로드 - + Selected address accesses - + Logging configuration @@ -4518,21 +4469,22 @@ Download size: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (미확인) - + bytes 바이트 - + (no database present) (데이터베이스 없음) @@ -4557,27 +4509,32 @@ Download size: %3 - + + SHA-1 + + + + ROM header - + Internal name: 내부 이름: - + Game ID: 게임 ID: - + Maker Code: 메이커 코드: - + Revision: 리비전: @@ -4592,7 +4549,7 @@ Download size: %3 CRC32: - + Save file: 저장 파일: @@ -4824,10 +4781,23 @@ Download size: %3 %1 게임샤크 어드밴스 SP %2 게임 저장 + + QGBA::ScriptingController + + + Lua scripts (*.lua) + 루아 스크립트 (*.lua) + + + + All files (*.*) + 모든 파일 (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer 제목 없는 버퍼 @@ -4855,40 +4825,35 @@ Download size: %3 최근 스크립트 로드 - + Load script... 스크립트 로드... - + &Load most recent 최신 항목 로드 (&L) - + &Reset 재설정 (&R) - + 0 0 - + + Edit autorun scripts... + + + + Select script to load 로드할 스크립트 선택 - - - Lua scripts (*.lua) - 루아 스크립트 (*.lua) - - - - All files (*.*) - 모든 파일 (*.*) - QGBA::SensorView @@ -4978,121 +4943,121 @@ Download size: %3 QGBA::SettingsView - - + + Qt Multimedia Qt 멀티미디어 - + SDL SDL - + Software (Qt) 소프트웨어 (Qt) - - + + OpenGL 오픈GL - + OpenGL (force version 1.x) 오픈GL (버전 1.x 강제) - + None 없음 - + None (Still Image) 없음 (정지 이미지) - + Keyboard 키보드 - + Controllers 컨트롤러 - + Shortcuts 단축키 - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders 쉐이더 - + Select BIOS 바이오스 선택 - + Select directory 디렉토리 선택 - + Select image 이미지 선택 - + Image file (*.png *.jpg *.jpeg) 이미지 파일 (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never 절대 - + Just now 방금 - + Less than an hour ago 1시간 미만 전 - + %n hour(s) ago %n 시간 전 - + %n day(s) ago %n 일 전 @@ -5238,8 +5203,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute 무음 @@ -5285,7 +5250,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames 프레임 @@ -5322,18 +5287,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 화면비 잠금 - + Show filename instead of ROM name in library view 라이브러리 보기에서 롬 이름 대신 파일 이름 표시 - - + + Pause 일시정지 - + When inactive: 비활성 상태일 때: @@ -5353,97 +5318,102 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 치트 로드 - + + Edit autorun scripts + + + + Save entered cheats 입력한 치트 저장 - + When minimized: 최소화할 때: - + Custom border: 커스텀 테두리: - + Current channel: 현재 채널: - + Current version: 현재 버전: - + Update channel: 업데이트 채널: - + Available version: 사용 가능한 버전: - + (Unknown) (알 수 없음) - + Last checked: 마지막 확인: - + Automatically check on start 시작 시 자동으로 확인 - + Check now 지금 확인 - + Rewind speed: 되감기 속도: - + Default color palette only 기본 색상 팔레트만 - + SGB color palette if available 가능한 경우 SGB 색상 팔레트 - + GBC color palette if available 가능한 경우 GBC 색상 팔레트 - + SGB (preferred) or GBC color palette if available 사용 가능한 경우 SGB (선호) 또는 GBC 색상 팔레트 - + Game Boy Camera 게임 보이 카메라 - + Driver: 드라이버: - + Source: 소스: @@ -5458,228 +5428,228 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 프레임간 조합 - + Dynamically update window title 창 제목을 동적으로 업데이트 - + Show filename instead of ROM name in title bar 제목 표시줄에 롬 이름 대신 파일 이름 표시 - + Show OSD messages OSD 메시지 표시 - + Show frame count in OSD OSD에서 프레임 수 표시 - + Show emulation info on reset 재설정 시 에뮬레이션 정보 표시 - + Enable Discord Rich Presence 디스코드 Rich Presence 활성화 - + Fast forward (held) speed: 빨리 감기 (고정) 속도: - + Save state extra data: 상태 추가 데이터 저장: - + Periodically autosave state 주기적으로 자동 저장 상태 - - + + Save game 게임 저장 - + Load state extra data: 상태 추가 데이터 로드: - + Models 모델 - + GB only: GB 전용: - + SGB compatible: SGB 호환: - + GBC only: GBC 전용: - + GBC compatible: GBC 호환: - + SGB and GBC compatible: SGB 와 GBC 호환: - + Game Boy palette 게임 보이 팔레트 - + Preset: 사전 설정: - + Enable Game Boy Player features by default 기본적으로 게임 보이 플레이어 기능 활성화 - + Enable VBA bug compatibility in ROM hacks 롬 해킹에서 VBA 버그 호환성 활성화 - + Video renderer: 비디오 렌더러: - + Software 소프트웨어 - + OpenGL enhancements OpenGL 개선 사항 - + High-resolution scale: 고해상도 스케일: - + (240×160) (240×160) - + Cheats 치트 - + Default BG colors: 기본 배경 색상: - + Super Game Boy borders 슈퍼 게임 보이 테두리 - + Default sprite colors 1: 기본 스프라이트 색상 1: - + Log to file 파일에 기록 - + Log to console 콘솔에 기록 - + Select Log File 로그 파일 선택 - + Default sprite colors 2: 기본 스프라이트 색상 2: - + Library: 라이브러리: - + Show when no game open 게임이 없을 떄 표시 - + Clear cache 캐시 지우기 - + Fast forward speed: 빨리 감기 속도: - - - - - - - - - - + + + + + + + + + + Browse 브라우저 - + Use BIOS file if found 발견되면 바이오스 파일 사용 - + Skip BIOS intro 바이오스 소개 건너 뛰기 - - + + Unbounded 무제한 - + Suspend screensaver 화면 보호기 일시 중지 @@ -5689,39 +5659,39 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 바이오스 - + Run all 모두 실행 - + Remove known 알려진 것 제거 - + Detect and remove 감지 및 제거 - + Allow opposing input directions 반대 방향 입력 허용 - - + + Screenshot 스크린샷 - - + + Cheat codes 치트 코드 - + Enable rewind Abilita riavvolgimento @@ -5736,91 +5706,91 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 정수 스케일링 강제 수행 - + Language 언어 - + List view 목록 보기 - + Tree view 트리 보기 - + Show FPS in title bar 제목 표시 줄에 FPS 표시 - + Rewind history: 되감기 기록: - + Idle loops: 유휴 루프: - + Preload entire ROM into memory 전체 ROM을 메모리에 미리 로드 - + Autofire interval: Intervallo Autofire: - + GB BIOS file: GB 바이오스 파일: - + GBA BIOS file: GBA 바이오스 파일: - + GBC BIOS file: GBC 바이오스 파일: - + SGB BIOS file: SGB 바이오스 파일: - + Save games 게임 저장 - - - - - + + + + + Same directory as the ROM 롬과 같은 디렉토리 - + Save states 저장 파일 상태 - + Screenshots 스크린샷 - + Patches 패치 @@ -5953,18 +5923,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles 타일 내보내기 - - + + Portable Network Graphics (*.png) 휴대용 네트워크 그래픽 (*.png) - + Export tile 타일 내보내기 @@ -6042,17 +6012,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 출력 비디오 파일을 열지 못했습니다: %1 - + Native (%0x%1) 기본 (%0x%1) - + Select output file 출력 파일 선택 @@ -6137,37 +6107,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 실기 (&N) - + Bitrate (kbps) 전송률 (kbps) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions 크기 - + Lock aspect ratio 화면비 잠금 - + Show advanced 고급 보기 @@ -6175,95 +6145,95 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) 아카이브 (%1) - - - + + + Select ROM 롬 선택 - - + + Select save 저장 파일 선택 - + Select patch 패치 선택 - + Patches (*.ips *.ups *.bps) 패치 (*.ips *.ups *.bps) - + Select e-Reader dotcode e-리더 도트코드 선택 - + e-Reader card (*.raw *.bin *.bmp) e-리더 카드 (*.raw *.bin *.bmp) - + Select e-Reader card images e-리더 카드 이미지 선택 - + Image file (*.png *.jpg *.jpeg) 이미지 파일 (*.png *.jpg *.jpeg) - + Conversion finished 변환 완료 - + %1 of %2 e-Reader cards converted successfully. %2 e-리더 카드 중 %1이(가) 성공적으로 변환되었습니다. - + Select image 이미지 선택 - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 이미지 파일 (*.png *.gif *.jpg *.jpeg);;모든 파일 (*) - + GameShark saves (*.sps *.xps) 게임샤크 저장 파일 (*.sps *.xps) - + Select video log 비디오 로그 선택 - + Video logs (*.mvl) 비디오 로그 (*.mvl) - + Crash 치명적인 오류 - + The game has crashed with the following error: %1 @@ -6272,122 +6242,122 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may %1 - + Unimplemented BIOS call 구현되지 않은 바이오스 호출 - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. 이 게임은 구현되지 않은 바이오스 호출을 사용합니다. 최상의 성능을 얻으려면 공식 바이오스를 사용하십시오. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. 적절한 디스플레이 장치를 생성하지 못했습니다. 소프트웨어 디스플레이로 돌아갑니다. 특히 큰 창에서는 게임이 느리게 실행될 수 있습니다. - + Really make portable? 정말로 휴대용을 만듭니까? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? 이렇게하면 에뮬레이터가 실행 파일과 동일한 디렉토리에서 구성을 로드하게됩니다. 계속 하시겠습니까? - + Restart needed 재시작 필요 - + Some changes will not take effect until the emulator is restarted. 일부 변경 사항은 에뮬레이터가 다시 시작될 때까지 적용되지 않습니다. - + Reset needed 재설정 필요 - + Some changes will not take effect until the game is reset. 일부 변경 사항은 게임이 재설정될 때까지 적용되지 않습니다. - + - Player %1 of %2 - 플레이어 %1 의 %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &파일 - + Load &ROM... 로드 &롬... - + Load ROM in archive... 롬을 아카이브에 로드... - + Save games 게임 저장 - + Automatically determine 자동으로 결정 - + Use player %0 save game 플레이어 %0 저장 게임 사용 - + Load &patch... 로드 &패치... - + Boot BIOS BIOS 부팅 - + Replace ROM... 롬 교체... - + Scan e-Reader dotcodes... e-리더 도트코드 스캔... - + Game state views 게임 상태 보기 @@ -6397,469 +6367,469 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may e-리더 카드 이미지를 원시 데이터로 변환... - + ROM &info... 롬 &정보... - + Recent 최근 실행 - + Make portable 휴대용 만들기 - + &Load state &로드 파일 상태 - + &Save state &저장 파일 상태 - + Quick load 빠른 로드 - + Quick save 빠른 저장 - + Load recent 최근 실행 로드 - + Save recent 최근 실행 저장 - + Undo load state 로드 파일 상태 복원 - + Undo save state 저장 파일 상태 복원 - - + + State &%1 상태 &%1 - + Load camera image... 카메라 이미지 로드... - + Convert save game... 저장 게임 변환... - + GameShark saves (*.gsv *.sps *.xps) 게임샤크 저장 (*.gsv *.sps *.xps) - + New multiplayer window 새로운 멀티 플레이어 창 - + Connect to Dolphin... 돌핀에 연결... - + E&xit 종&료 - + &Emulation &에뮬레이션 - + &Reset &재설정 - + Sh&utdown 종&료 - + Yank game pak 양키 게임 팩 - + &Pause &정지 - + &Next frame &다음 프레임 - + Fast forward (held) 빨리 감기 (누름) - + &Fast forward &빨리 감기 - + Fast forward speed 빨리 감기 속도 - + Unbounded 무제한 - + %0x %0x - + Increase fast forward speed 빨리 감기 속도 향상 - + Decrease fast forward speed 빨리 감기 속도 줄이기 - + Rewind (held) 되김기 (누름) - + Re&wind 리&와인드 - + Step backwards 돌아가기 - + Brightest solar level 가장 밝은 태양 수준 - + Darkest solar level 가장 어두운 태양 수준 - + Brightness %1 밝기 %1 - + Audio/&Video 오디오/&비디오 - + Frame size 프레임 크기 - + Toggle fullscreen 전체화면 전환 - + &Lock frame size 프레임 크기 잠금 (&L) - + Lock aspect ratio 화면비 잠금 - + Frame&skip 프레임&건너뛰기 - + Mute 무음 - + FPS target FPS 대상 - + Take &screenshot 스크린샷 &찍기 - + F12 F12 - + Video layers 비디오 레이어 - + Audio channels 오디오 채널 - + &Tools &도구 - + View &logs... 로그 &보기... - + Game &overrides... 게임 &오버라이드... - + &Cheats... &치트.. - + Create forwarder... 전달자 생성... - + Open debugger console... 디버거 콘솔 열기... - + Start &GDB server... GDB 서버 &시작... - + Settings... 설정... - + Select folder 폴더 선택 - + Couldn't Start 시작할 수 없음 - + Could not start game. 게임을 시작할 수 없습니다. - + Add folder to library... 라이브러리에 폴더 추가... - + Load state file... 상태 파일 로드... - + Save state file... 상태 파일 저장... - + Import GameShark Save... 게임샤크 저장 가져오기... - + Export GameShark Save... 게임샤크 저장 내보내기... - + Report bug... 버그를 제보하기... - + About... 정보... - + Solar sensor 태양광 센서 - + Increase solar level 태양광 레벨 증가 - + Decrease solar level 태양광 레벨 감소 - + Force integer scaling 정수 스케일링 강제 수행 - + Bilinear filtering 이중선형 필터링 - + Game Boy Printer... 게임 보이 프린터... - + Save games (%1) 게임 (%1) 저장 - + Select save game 저장 게임 선택 - + mGBA save state files (%1) mGBA 저장 상태 파일 (%1) - - + + Select save state 저장 상태 선택 - + Load alternate save game... 대체 저장 게임 로드... - + Load temporary save game... 임시 저장 게임 로드... - + BattleChip Gate... 배틀칩 게이트... - + %1× %1× - + Interframe blending 프레임간 조합 - + Native (59.7275) 실기 (59.7275) - + Record A/V... A/V 녹화... - + Record GIF/WebP/APNG... GIF/WebP/APNG 녹화... - + Adjust layer placement... 레이어 배치 조정... - + Game Pak sensors... 게임 팩 센서... - + Scripting... 스크립팅... - + View &palette... 팔레트 &보기... - + View &sprites... 스프라이트 &보기... - + View &tiles... 타일 &보기... - + View &map... 지도 &보기... - + &Frame inspector... 프레임 검사기 (&F)... @@ -6967,47 +6937,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte %1 바이트 - + %1 kiB %1 키비바이트 - + %1 MiB %1 메비바이트 - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) 슈퍼 (L) - + Super (R) 슈퍼 (R) - + Menu 메뉴 @@ -7015,22 +6970,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift 시프트 키 - + Control 콘트롤 키 - + Alt 알트 키 - + Meta 메타 diff --git a/src/platform/qt/ts/mgba-ms.ts b/src/platform/qt/ts/mgba-ms.ts index ed3b58cb4..851550467 100644 --- a/src/platform/qt/ts/mgba-ms.ts +++ b/src/platform/qt/ts/mgba-ms.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + Nama + + + + Location + Lokasi + + + + Platform + Platform + + + + Size + Saiz + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) ROM Game Boy Advance (%1) - + Game Boy ROMs (%1) ROM Game Boy (%1) - + All ROMs (%1) Semua ROM (%1) - + %1 Video Logs (*.mvl) %1 Log Video (*.mvl) @@ -216,6 +244,52 @@ Download size: %3 + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Tambah + + + + Remove + Buang + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -386,43 +460,43 @@ Download size: %3 - - + + Rewinding not currently enabled - + Reset the game? - + Most games will require a reset to load the new save. Do you want to reset now? - + Failed to open save file: %1 Gagal membuka fail tersimpan: %1 - + Failed to open game file: %1 Gagal membuka fail permainan: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 Gagal membuka fail snapshot untuk baca: %1 - + Failed to open snapshot file for writing: %1 Gagal membuka fail snapshot untuk menulis: %1 @@ -769,42 +843,42 @@ Download size: %3 Grafik Rangkaian Mudah Alih (*.png) - + None Tiada - + Background Latar belakang - + Window Tetingkap - + Objwin Objwin - + Sprite - + Backdrop - + Frame Bingkai - + %1 %2 %1 %2 @@ -951,17 +1025,17 @@ Download size: %3 Langkauan bingkai - + Failed to open output file: %1 Gagal membuka fail output: %1 - + Select output file Pilih fail output - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Format Saling Tukar Grafik (*.gif);;WebP ( *.webp);;Grafik Rangkaian Animasi Mudah Alih (*.png *.apng) @@ -1014,129 +1088,34 @@ Download size: %3 ROM Only - - - MBC1 - - - - - MBC2 - - - - - MBC3 - - - MBC3 + RTC - - - - - MBC5 + %1 + RTC - MBC5 + Rumble - - - - - MBC6 + %1 + Rumble - MBC7 (Tilt) - - - - - MMM01 - - - - - HuC-1 - - - - - HuC-3 - - - - - Pocket Cam - - - - - TAMA5 - TAMA5 - - - - Wisdom Tree + %1 (Tilt) - NT (old 1) + %1 (old 1) - NT (old 2) + %1 (old 2) - NT (new) - - - - - Pokémon Jade/Diamond - - - - - BBD - - - - - Hitek - - - - - GGB-81 - - - - - Li Cheng - - - - - Sachen (MMC1) - - - - - Sachen (MMC2) - - - - - Sintax + %1 (new) @@ -3019,34 +2998,6 @@ Download size: %3 --- - - QGBA::LibraryTree - - - Name - Nama - - - - Location - Lokasi - - - - Platform - Platform - - - - Size - Saiz - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3684,42 +3635,42 @@ Download size: %3 Muat - + All Semua - + Load TBL Muat TBL - + Save selected memory Simpan ingatan terpilih - + Failed to open output file: %1 Gagal membuka fail output: %1 - + Load memory Muat ingatan - + Failed to open input file: %1 Gagal membuka fail input: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3902,82 +3853,82 @@ Download size: %3 Ingatan - + String: Rentetan: - + Load TBL Muat TBL - + Copy Selection Salin Pilihan - + Paste Tampal - + Save Selection Simpan Pilihan - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range Simpan Julat - + Load Muat - + Selected address accesses - + Logging configuration @@ -4512,21 +4463,22 @@ Download size: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (tidak diketahui) - + bytes bait - + (no database present) (tiada pangkalan data hadir) @@ -4551,27 +4503,32 @@ Download size: %3 - + + SHA-1 + + + + ROM header - + Internal name: Nama dalaman: - + Game ID: ID Permainan: - + Maker Code: - + Revision: @@ -4586,7 +4543,7 @@ Download size: %3 CRC32: - + Save file: @@ -4818,10 +4775,23 @@ Download size: %3 + + QGBA::ScriptingController + + + Lua scripts (*.lua) + + + + + All files (*.*) + + + QGBA::ScriptingTextBuffer - + Untitled buffer @@ -4849,40 +4819,35 @@ Download size: %3 - + Load script... - + &Load most recent - + &Reset - + 0 4K {0?} - + + Edit autorun scripts... + + + + Select script to load - - - Lua scripts (*.lua) - - - - - All files (*.*) - - QGBA::SensorView @@ -4972,121 +4937,121 @@ Download size: %3 QGBA::SettingsView - - + + Qt Multimedia Multimedia Qt - + SDL SDL - + Software (Qt) Perisian (Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (paksa versi 1.x) - + None Tiada - + None (Still Image) Tiada (Gambar Tenang) - + Keyboard Papan Kekunci - + Controllers Pengawal - + Shortcuts Pintas - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders - + Select BIOS Pilih BIOS - + Select directory Pilih direktori - + Select image Pilih gambar - + Image file (*.png *.jpg *.jpeg) Fail gambar (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago - + %n day(s) ago @@ -5237,8 +5202,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute Senyap @@ -5284,7 +5249,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames bingkai @@ -5331,18 +5296,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Penapisan bilinear - + Show filename instead of ROM name in library view - - + + Pause - + When inactive: @@ -5362,87 +5327,87 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Save entered cheats - + When minimized: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Default color palette only Palet warna piawai sahaja - + SGB color palette if available Palet warna SGB jika ada - + GBC color palette if available Palet warna GBC jika ada - + SGB (preferred) or GBC color palette if available SGB (pilihan utama) atau palet warna GBC jika ada - + Game Boy Camera Game Boy Camera - + Driver: Pemacu: - + Source: Sumber: @@ -5457,364 +5422,369 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Persebatian antarabingkai - + Language Bahasa - + Library: Perpustakaan: - + List view Pandangan senarai - + Tree view Pandangan pohon - + Show when no game open Tunjuk semasa tiada permainan dibuka - + Clear cache Kosongkan cache - + Allow opposing input directions Izin tekan arah-arah input yang berlawan sekaligus - + Suspend screensaver Gantung screensaver - + Dynamically update window title Kemaskini tajuk tetingkap secara dinamik - + Show filename instead of ROM name in title bar Tunjuk nama ROM dan bukan nama fail dalam bar tajuk - + Show OSD messages Tunjuk mesej OSD - + Enable Discord Rich Presence Dayakan Discord Rich Presence - + + Edit autorun scripts + + + + Periodically autosave state - + Show FPS in title bar Tunjuk FPS dalam bar tajuk - + Show frame count in OSD - + Show emulation info on reset - + Custom border: - + Fast forward speed: Kelajuan mundar laju: - - + + Unbounded Tidak terbatas - + Fast forward (held) speed: Kelajuan mundar laju (pegang): - + Autofire interval: - + Enable rewind Dayakan putar balik - + Rewind history: Sejarah putar balik: - + Rewind speed: - + Idle loops: - + Run all Jalan semua - + Remove known Buang yg diketahui - + Detect and remove Kesan dan buang - + Preload entire ROM into memory Pra-muat selurus ROM ke dalam ingatan - + Save state extra data: Data ekstra keadaan tersimpan: - - + + Save game Simpanan permainan - + Load state extra data: Data ekstra keadaan muat: - + Models Model - + GB only: GB sahaja: - + SGB compatible: SGB serasi: - + GBC only: GBC sahaja: - + GBC compatible: GBC serasi: - + SGB and GBC compatible: SGB dan GBC serasi: - + Game Boy palette Palet Game Boy - + Preset: Praset: - - + + Screenshot Cekupan skrin - - + + Cheat codes Kod tipu - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software Perisian - + OpenGL enhancements - + High-resolution scale: - + (240×160) (240×160) - + GB BIOS file: Fail BIOS GB: - - - - - - - - - - + + + + + + + + + + Browse Pilih fail - + Use BIOS file if found Guna fail BIOS jika ada - + Skip BIOS intro Langkau pendahuluan BIOS - + GBA BIOS file: Fail BIOS GBA: - + GBC BIOS file: Fail BIOS GBC: - + SGB BIOS file: Fail BIOS SGB: - + Save games Simpanan permainan - - - - - + + + + + Same directory as the ROM Direktori sama dengan ROM - + Save states Keadaan tersimpan - + Screenshots Cekupan skrin - + Patches - + Cheats Tipuan - + Log to file Log dalam fail - + Log to console Log dalam konsol - + Select Log File Pilih fail log - + Default BG colors: Warna LB piawai: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5947,18 +5917,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles Eksport jubin - - + + Portable Network Graphics (*.png) Grafik Rangkaian Mudah Alih (*.png) - + Export tile Eksport jubin @@ -6036,17 +6006,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 Gagal membuka fail video output: %1 - + Native (%0x%1) Asal (%0x%1) - + Select output file Pilih fail output @@ -6131,37 +6101,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Format - + Bitrate (kbps) Kadar bit (kbps) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions Matra - + Lock aspect ratio Kekalkan nisbah aspek - + Show advanced Lanjutan @@ -6169,80 +6139,80 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) Arkib (%1) - - - + + + Select ROM Pilih ROM - + Select folder Pilih folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image Pilih gambar - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Fail gambar (*.png *.gif *.jpg *.jpeg);;Semua fail (*) - + GameShark saves (*.sps *.xps) Simpanan GameShark (*.sps *.xps) - + Select video log Pilih log video - + Video logs (*.mvl) Log video (*.mvl) - + Crash Nahas - + The game has crashed with the following error: %1 @@ -6251,158 +6221,158 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may %1 - + Couldn't Start Tidak dapat memula - + Could not start game. Permainan tidak dapat bermula. - + Unimplemented BIOS call Panggilan BIOS yg belum dilaksanakan - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Permainan ini menggunakan panggilan BIOS yang belum dilaksanakan. Sila pakai BIOS rasmi untuk pengalaman yang lebih baik. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Gagal mencipta peranti paparan yang sesuai, berbalik ke paparan perisian. Permainan mungkin menjadi lembap, terutamanya dengan tetingkap besar. - + Really make portable? Betulkah mahu buat jadi mudah alih? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Ini akan menetapkan pelagak untuk muat konfigurasi dari direktori yang sama dengan fail bolehlakunya. Teruskan? - + Restart needed Mula semula diperlukan - + Some changes will not take effect until the emulator is restarted. Beberapa perubahan tidak akan dilaksanakan sehingga pelagak dimula semula. - + - Player %1 of %2 - Pemain %1 dari %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &File - + Load &ROM... Muat %ROM... - + Load ROM in archive... Muat ROM daripada arkib... - + Add folder to library... Tambah folder ke perpustakaan... - + Save games (%1) Simpanan permainan (%1) - + Select save game Pilih simpanan permainan - + mGBA save state files (%1) mGBA fail keadaan tersimpan (%1) - - + + Select save state Pilih keadaan tersimpan - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) Fail gambar (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... Muat simpanan permainan alternatif... - + Load temporary save game... Muat simpanan permainan sementara... - + Load &patch... - + Boot BIOS But BIOS - + Replace ROM... Ganti ROM... - + Scan e-Reader dotcodes... @@ -6412,448 +6382,448 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + ROM &info... &Perihal ROM... - + Recent Terkini - + Make portable Buat jadi mudah alih - + &Load state &Muat keadaan - + Load state file... Muat fail keadaan... - + &Save state &Simpan keadaan - + Save state file... Simpan fail keadaan... - + Quick load - + Quick save - + Load recent Muat terkini - + Save recent Simpan terkini - + Undo load state Buat asal keadaan termuat - + Undo save state Buat asal keadaan tersimpan - - + + State &%1 Keadaan &%1 - + Load camera image... Muat gambar kamera... - + Convert save game... Tukar simpanan permainan... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games Simpanan permainan - + Import GameShark Save... Import Simpanan GameShark... - + Export GameShark Save... Eksport Simpanan GameShark... - + Automatically determine - + Use player %0 save game - + New multiplayer window Tetingkap multipemain baru - + Connect to Dolphin... Sambung ke Dolphin... - + Report bug... Laporkan pepijat... - + About... Perihal... - + E&xit &Keluar - + &Emulation Pe&lagak - + &Reset - + Sh&utdown &Matikan - + Yank game pak Alih keluar Game Pak - + &Pause &Jeda - + &Next frame Bingkai se&terusnya - + Fast forward (held) Mundar laju (pegang) - + &Fast forward Mundar &laju - + Fast forward speed Kelajuan mundar laju - + Unbounded Tidak terbatas - + %0x %0x - + Increase fast forward speed - + Decrease fast forward speed - + Rewind (held) Putar balik (pegang) - + Re&wind Ma&ndir - + Step backwards Langkah belakang - + Solar sensor Pengesan suria - + Increase solar level Meningkatkan aras suria - + Decrease solar level Mengurangkan aras suria - + Brightest solar level Aras suria paling terang - + Darkest solar level Aras suria paling gelap - + Brightness %1 Kecerahan %1 - + Game Boy Printer... Pencetak Game Boy... - + BattleChip Gate... BattleChip Gate... - + Audio/&Video Audio/&Video - + Frame size Saiz bingkai - + %1× %1× - + Toggle fullscreen Togol skrinpenuh - + &Lock frame size - + Lock aspect ratio Kekalkan nisbah aspek - + Force integer scaling Paksa skala integer - + Interframe blending Persebatian antarabingkai - + Bilinear filtering Penapisan bilinear - + Frame&skip Langkauan &bingkai - + Mute Senyap - + FPS target Sasaran FPS - + Native (59.7275) Asal (59.7275) - + Take &screenshot Ambil &cekupan skrin - + F12 F12 - + Record A/V... Rakam A/V... - + Record GIF/WebP/APNG... Rakam GIF/WebP/APNG... - + Video layers Lapisan video - + Audio channels Saluran audio - + Adjust layer placement... Melaras peletakan lapisan... - + &Tools &Alat - + View &logs... Lihat &log... - + Game &overrides... - + Game Pak sensors... Pengesan Game Pak... - + &Cheats... &Tipu... - + Create forwarder... - + Settings... Tetapan... - + Open debugger console... Buka konsol penyahpepijat... - + Start &GDB server... Mula pelayan &GDB... - + Scripting... - + Game state views - + View &palette... Pelihat &palet... - + View &sprites... - + View &tiles... Pelihat &jubin... - + View &map... Pelihat pe&ta... - + &Frame inspector... Periksa &bingkai... @@ -6961,47 +6931,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte %1 bait - + %1 kiB %1 kiB - + %1 MiB %1 MiB - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) Super (L) - + Super (R) Super (R) - + Menu Menu @@ -7009,22 +6964,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift Shift - + Control Ctrl - + Alt Alt - + Meta Meta diff --git a/src/platform/qt/ts/mgba-nb_NO.ts b/src/platform/qt/ts/mgba-nb_NO.ts index 15c5f5c74..1ea35f7ae 100644 --- a/src/platform/qt/ts/mgba-nb_NO.ts +++ b/src/platform/qt/ts/mgba-nb_NO.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + Navn + + + + Location + Sted + + + + Platform + Plattform + + + + Size + Størrelse + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) Game Boy Advance ROM-filer (%1) - + Game Boy ROMs (%1) Game Boy ROM-filer (%1) - + All ROMs (%1) Alle ROM-filer (%1) - + %1 Video Logs (*.mvl) %1-videologger (*.mvl) @@ -220,6 +248,52 @@ Nedlastningsstørrelse: %3 + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Legg til + + + + Remove + Fjern + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -390,43 +464,43 @@ Nedlastningsstørrelse: %3 - - + + Rewinding not currently enabled - + Reset the game? Vil du starte spillet på nytt? - + Most games will require a reset to load the new save. Do you want to reset now? - + Failed to open save file: %1 - + Failed to open game file: %1 Klarte ikke å åpne spillfil: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -773,42 +847,42 @@ Nedlastningsstørrelse: %3 Portable Network Graphics (*.png) - + None Ingen - + Background Bakgrunn - + Window Vindu - + Objwin Objwin - + Sprite - + Backdrop Bakgrunn - + Frame Ramme - + %1 %2 %1 %2 @@ -955,17 +1029,17 @@ Nedlastningsstørrelse: %3 - + Failed to open output file: %1 Klarte ikke å åpne utdatafil: %1 - + Select output file Velg utdatafil - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) @@ -1018,129 +1092,34 @@ Nedlastningsstørrelse: %3 ROM Only Kun ROM - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - MBC3 - - MBC3 + RTC - MBC3 + RTC - - - - MBC5 - MBC5 - - - - MBC5 + Rumble - MBC5 + risting - - - - MBC6 - MBC6 - - - - MBC7 (Tilt) - MBC7 (Tilt) - - - - MMM01 - MMM01 - - - - HuC-1 - HuC-1 - - - - HuC-3 - HuC-3 - - - - Pocket Cam + %1 + RTC - - TAMA5 - TAMA5 + + %1 + Rumble + - - Wisdom Tree + + %1 (Tilt) - NT (old 1) - NT (gammel 1) - - - - NT (old 2) - NT (gammel 2) - - - - NT (new) - NT (ny) - - - - Pokémon Jade/Diamond - Pokémon Jade/Diamond - - - - BBD - BBD - - - - Hitek + %1 (old 1) - - GGB-81 - GGB-81 + + %1 (old 2) + - - Li Cheng - Li Cheng - - - - Sachen (MMC1) - Sachen (MMC1) - - - - Sachen (MMC2) - Sachen (MMC2) - - - - Sintax + + %1 (new) @@ -3023,34 +3002,6 @@ Nedlastningsstørrelse: %3 --- - - QGBA::LibraryTree - - - Name - Navn - - - - Location - Sted - - - - Platform - Plattform - - - - Size - Størrelse - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3688,42 +3639,42 @@ Nedlastningsstørrelse: %3 Last inn - + All Alle - + Load TBL Last inn TBL - + Save selected memory Lagre valgt minne - + Failed to open output file: %1 Klarte ikke å åpne utdatafil: %1 - + Load memory Last inn minne - + Failed to open input file: %1 Klarte ikke å åpne inndatafil: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3906,82 +3857,82 @@ Nedlastningsstørrelse: %3 Minne - + String: Streng: - + Load TBL Last inn TBL - + Copy Selection Kopier utvalg - + Paste Lim inn - + Save Selection Lagre utvalg - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range - + Load Last inn - + Selected address accesses - + Logging configuration @@ -4516,21 +4467,22 @@ Nedlastningsstørrelse: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (ukjent) - + bytes byte - + (no database present) (ingen database forefinnes) @@ -4555,27 +4507,32 @@ Nedlastningsstørrelse: %3 - + + SHA-1 + + + + ROM header - + Internal name: Internt navn: - + Game ID: Spill-ID: - + Maker Code: - + Revision: @@ -4590,7 +4547,7 @@ Nedlastningsstørrelse: %3 CRC32: - + Save file: @@ -4822,10 +4779,23 @@ Nedlastningsstørrelse: %3 + + QGBA::ScriptingController + + + Lua scripts (*.lua) + + + + + All files (*.*) + Alle filer (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer @@ -4853,40 +4823,35 @@ Nedlastningsstørrelse: %3 - + Load script... Last inn skript... - + &Load most recent - + &Reset &Omstart - + 0 0 - + + Edit autorun scripts... + + + + Select script to load - - - Lua scripts (*.lua) - - - - - All files (*.*) - Alle filer (*.*) - QGBA::SensorView @@ -4976,114 +4941,114 @@ Nedlastningsstørrelse: %3 QGBA::SettingsView - - + + Qt Multimedia - + SDL SDL - + Software (Qt) Programvare (Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (tving versjon 1.x) - + None Ingen - + None (Still Image) Ingen (stillbilde) - + Keyboard Tastatur - + Controllers Kontrollere - + Shortcuts Snarveier - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders Skyggeleggere - + Select BIOS Velg BIOS - + Select directory Velg mappe - + Select image Velg bilde - + Image file (*.png *.jpg *.jpeg) Bildefil (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never Aldri - + Just now Akkurat nå - + Less than an hour ago Mindre enn én time siden - + %n hour(s) ago @@ -5091,7 +5056,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + %n day(s) ago @@ -5243,8 +5208,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute Demp lyd @@ -5290,7 +5255,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames bilder @@ -5337,18 +5302,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Bilineær filtrering - + Show filename instead of ROM name in library view - - + + Pause Pause - + When inactive: @@ -5368,87 +5333,87 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Save entered cheats - + When minimized: - + Current channel: Nåværende kanal: - + Current version: Nåværende versjon: - + Update channel: Oppdateringskanal: - + Available version: Tilgjengelig versjon: - + (Unknown) (Ukjent) - + Last checked: Sist sjekket: - + Automatically check on start - + Check now Sjekk nå - + Default color palette only - + SGB color palette if available SGB-fargepalett hvis tilgjengelig - + GBC color palette if available GBC-fargepalett hvis tilgjengelig - + SGB (preferred) or GBC color palette if available SGB (foretrukket) eller GBC-fargepalett hvis tilgjengelig - + Game Boy Camera Game Boy Camera - + Driver: Driver: - + Source: Kilde: @@ -5463,364 +5428,369 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Language Språk - + Library: Bibliotek: - + List view Listevisning - + Tree view Tre-visning - + Show when no game open Vis når ingen spill er åpne - + Clear cache Tøm mellomlageret - + Allow opposing input directions - + Suspend screensaver - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + + Edit autorun scripts + + + + Periodically autosave state - + Show FPS in title bar Vis bildefrekvensen i tittellinjen - + Show frame count in OSD - + Show emulation info on reset - + Custom border: - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind Skru på tilbakespoling - + Rewind history: Tilbakestillingshistorikk: - + Rewind speed: Tilbakespolingsfart: - + Idle loops: - + Run all Kjør alle - + Remove known Fjern kjente - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models Modeller - + GB only: Kun GB: - + SGB compatible: SGB-kompatibel: - + GBC only: Kun GBC: - + GBC compatible: GBC-kompatibel: - + SGB and GBC compatible: SGB- og GBC-kompatible: - + Game Boy palette Game Boy-fargepalett - + Preset: Forhåndsinnstilling: - - + + Screenshot Skjermbilde - - + + Cheat codes Juksekoder - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software Programvare - + OpenGL enhancements - + High-resolution scale: - + (240×160) (240×160) - + GB BIOS file: GB BIOS-fil: - - - - - - - - - - + + + + + + + + + + Browse Bla - + Use BIOS file if found Bruk BIOS-filen hvis den blir funnet - + Skip BIOS intro Hopp over BIOS-introen - + GBA BIOS file: GBA-BIOS-fil: - + GBC BIOS file: GBC-BIOS-fil: - + SGB BIOS file: SGB-BIOS-fil: - + Save games Lagrefiler - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots Skjermklipp - + Patches Patcher - + Cheats Juks - + Log to file Loggfør til en fil - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders Super Game Boy-kanter @@ -5953,18 +5923,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles Eksporter flis - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Eksporter flis @@ -6042,17 +6012,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 - + Native (%0x%1) - + Select output file Velg utdatafil @@ -6137,37 +6107,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Format - + Bitrate (kbps) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions Dimensjoner - + Lock aspect ratio Lås visningsforhold - + Show advanced Vis avansert @@ -6175,238 +6145,238 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) Arkiv (%1) - - - + + + Select ROM Velg ROM - + Select folder Velg mappe - - + + Select save Velg lagrefil - + Select patch Velg feilfiks - + Patches (*.ips *.ups *.bps) Feilfikser (*.ips *.ups *.bps) - + Select e-Reader dotcode Velg e-Reader-punktkode - + e-Reader card (*.raw *.bin *.bmp) e-Reader-kort (*.raw *.bin *.bmp) - + Select image Velg bilde - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Bildefil (*.png *.gif *.jpg *.jpeg);;All filer (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) Videologgføringer (*.mvl) - + Crash Krasj - + The game has crashed with the following error: %1 - + Couldn't Start Klarte ikke å starte opp - + Could not start game. Klarte ikke å starte opp spillet. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed Gjennomfør omstart - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File &Fil - + Load &ROM... Last inn &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) Lagrefiler (%1) - + Select save game Velg lagrefil - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images Velg e-Reader-kortavbildninger - + Image file (*.png *.jpg *.jpeg) Bildefil (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS Oppstarts-BIOS - + Replace ROM... Bytt ROM.... - + Scan e-Reader dotcodes... Skann e-Reader-punktkoder... @@ -6416,448 +6386,448 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + ROM &info... ROM-&info ... - + Recent Nylig - + Make portable - + &Load state &Last inn tilstand - + Load state file... - + &Save state &Lagre en tilstand - + Save state file... - + Quick load Hurtiginnlasting - + Quick save Hurtiglagring - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) GameShark-lagrefiler (*.gsv *.sps *.xps) - + Reset needed Tilbakestilling kreves - + Some changes will not take effect until the game is reset. - + Save games Lagrefiler - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window Nytt flerspillervindu - + Connect to Dolphin... Koble til Dolphin... - + Report bug... Rapporter inn feil... - + About... Om … - + E&xit A&vslutt - + &Emulation &Emulering - + &Reset &Omstart - + Sh&utdown Skr&u av - + Yank game pak Dra ut spillkassetten - + &Pause &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x %0x - + Increase fast forward speed - + Decrease fast forward speed - + Rewind (held) Spol tilbake (holdt) - + Re&wind Spol ti&lbake - + Step backwards - + Solar sensor Solsensor - + Increase solar level Øke solnivået - + Decrease solar level Reduser solnivået - + Brightest solar level Lyseste solnivå - + Darkest solar level Mørkeste solnivå - + Brightness %1 Lysstyrke %1 - + Game Boy Printer... Game Boy Printer... - + BattleChip Gate... - + Audio/&Video Lyd/&Video - + Frame size Rammestørrelse - + %1× %1× - + Toggle fullscreen Skru på/av fullskjerm - + &Lock frame size - + Lock aspect ratio Lås visningsforhold - + Force integer scaling - + Interframe blending - + Bilinear filtering Bilineær filtrering - + Frame&skip - + Mute Demp lyd - + FPS target - + Native (59.7275) Systemstandard (59.7275) - + Take &screenshot Ta &skjermbilde - + F12 F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels Lydkanaler - + Adjust layer placement... - + &Tools Verk&tøy - + View &logs... - + Game &overrides... Spilloverstyringer ... - + Game Pak sensors... Game Pak-sensorer ... - + &Cheats... - + Create forwarder... - + Settings... Innstillinger… - + Open debugger console... - + Start &GDB server... - + Scripting... - + Game state views - + View &palette... Vis &palett ... - + View &sprites... - + View &tiles... - + View &map... Vis &kart … - + &Frame inspector... @@ -6965,47 +6935,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte %1 byte - + %1 kiB %1 kiB - + %1 MiB %1 MiB - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) Super (L) - + Super (R) Super (R) - + Menu Meny @@ -7013,22 +6968,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift Shift - + Control Kontroll - + Alt Alt - + Meta Meta diff --git a/src/platform/qt/ts/mgba-pl.ts b/src/platform/qt/ts/mgba-pl.ts index 9c6963198..41fd17523 100644 --- a/src/platform/qt/ts/mgba-pl.ts +++ b/src/platform/qt/ts/mgba-pl.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + Nazwa + + + + Location + Lokacja + + + + Platform + Platforma + + + + Size + Rozmiar + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) ROMy Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMy Game Boy (%1) - + All ROMs (%1) Wszystkie ROMy (%1) - + %1 Video Logs (*.mvl) Dzienniki wideo %1 (*.mvl) @@ -222,6 +250,52 @@ Rozmiar pobierania: %3 Nie można uruchomić procesora dźwięku bez wejścia + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Dodaj + + + + Remove + Usuń + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Rozmiar pobierania: %3 Reset r%1-%2 %3 - - + + Rewinding not currently enabled Przewijanie nie jest obecnie włączone - + Reset the game? Zresetować grę? - + Most games will require a reset to load the new save. Do you want to reset now? Większość gier wymaga zresetowania, aby wczytać nowy zapis. Czy chcesz teraz zresetować? - + Failed to open save file: %1 Nie udało się otworzyć pliku zapisu: %1 - + Failed to open game file: %1 Nie udało się otworzyć pliku gry: %1 - + Can't yank pack in unexpected platform! Nie można wyciągnąć pack na nieoczekiwanej platformie! - + Failed to open snapshot file for reading: %1 Nie udało się otworzyć pliku snapshot do odczytu: %1 - + Failed to open snapshot file for writing: %1 Nie udało się otworzyć pliku snapshot do zapisu: %1 @@ -775,42 +849,42 @@ Rozmiar pobierania: %3 Portable Network Graphics (*.png) - + None Nic - + Background Tło - + Window Okno - + Objwin Obiwin - + Sprite Sprite - + Backdrop Zasłona - + Frame Klatka - + %1 %2 %1 %2 @@ -957,17 +1031,17 @@ Rozmiar pobierania: %3 Klatkowanie - + Failed to open output file: %1 Nie udało się otworzyć pliku wyjściowego: %1 - + Select output file Wybierz plik wyjściowy - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) @@ -1020,129 +1094,34 @@ Rozmiar pobierania: %3 ROM Only Tylko ROM - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - MBC3 - - MBC3 + RTC - MBC3 + RTC - - - - MBC5 - MBC5 + %1 + RTC + - MBC5 + Rumble - MBC5 + Rumble - - - - MBC6 - MBC6 + %1 + Rumble + - MBC7 (Tilt) - MBC7 (Przechylenie) - - - - MMM01 - MMM01 - - - - HuC-1 - HuC-1 - - - - HuC-3 - HuC-3 - - - - Pocket Cam - Pocket Cam - - - - TAMA5 - TAMA5 - - - - Wisdom Tree - Wisdom Tree + %1 (Tilt) + - NT (old 1) - NT (stary 1) + %1 (old 1) + - NT (old 2) - NT (stary 2) + %1 (old 2) + - NT (new) - NT (nowy) - - - - Pokémon Jade/Diamond - Pokémon Jade/Diamond - - - - BBD - BBD - - - - Hitek - Hitek - - - - GGB-81 - GGB-81 - - - - Li Cheng - Li Cheng - - - - Sachen (MMC1) - Sachen (MMC1) - - - - Sachen (MMC2) - Sachen (MMC2) - - - - Sintax + %1 (new) @@ -3025,34 +3004,6 @@ Rozmiar pobierania: %3 --- - - QGBA::LibraryTree - - - Name - Nazwa - - - - Location - Lokacja - - - - Platform - Platforma - - - - Size - Rozmiar - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Rozmiar pobierania: %3 Wgraj - + All Wszystko - + Load TBL Załaduj TBL - + Save selected memory Zapisz wybraną pamięć - + Failed to open output file: %1 Nie udało się otworzyć pliku wyjściowego: %1 - + Load memory Załaduj pamięć - + Failed to open input file: %1 Nie udało się otworzyć pliku wejściowego: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3908,82 +3859,82 @@ Rozmiar pobierania: %3 Pamięć - + String: Łańcuch znaków (string): - + Load TBL Załaduj TBL - + Copy Selection Kopiuj Zaznaczenie - + Paste Wklej - + Save Selection Zapisz Zaznaczenie - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range Zapisz Zakres - + Load Załaduj - + Selected address accesses - + Logging configuration @@ -4518,21 +4469,22 @@ Rozmiar pobierania: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (nieznany) - + bytes bajty - + (no database present) (brak bazy danych) @@ -4557,27 +4509,32 @@ Rozmiar pobierania: %3 MD5 - + + SHA-1 + + + + ROM header Nagłówek ROMu - + Internal name: Nazwa wewnętrzna: - + Game ID: ID gry: - + Maker Code: - + Revision: Rewizja: @@ -4592,7 +4549,7 @@ Rozmiar pobierania: %3 CRC32: - + Save file: Zapisz plik: @@ -4824,10 +4781,23 @@ Rozmiar pobierania: %3 %1 GameShark Advance SP %2 zapis gry + + QGBA::ScriptingController + + + Lua scripts (*.lua) + Skrypty Lua (*.lua) + + + + All files (*.*) + Wszystkie pliki (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer Bufor bez tytułu @@ -4855,40 +4825,35 @@ Rozmiar pobierania: %3 Załaduj ostatni skrypt - + Load script... Załaduj skrypt... - + &Load most recent - + &Reset &Resetuj - + 0 0 - + + Edit autorun scripts... + + + + Select script to load Wybierz skrypt do załadowania - - - Lua scripts (*.lua) - Skrypty Lua (*.lua) - - - - All files (*.*) - Wszystkie pliki (*.*) - QGBA::SensorView @@ -4978,114 +4943,114 @@ Rozmiar pobierania: %3 QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) Software (Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (wymuś wersję 1.x) - + None Nic - + None (Still Image) Brak (Obraz Nieruchomy) - + Keyboard Klawiatura - + Controllers Kontrolery - + Shortcuts Skróty - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders Shadery - + Select BIOS Wybierz BIOS - + Select directory Wybierz katalog - + Select image Wybierz obraz - + Image file (*.png *.jpg *.jpeg) Plik graficzny (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never Nigdy - + Just now Właśnie teraz - + Less than an hour ago Mniej niż godzinę temu - + %n hour(s) ago %n godzinę temu @@ -5094,7 +5059,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + %n day(s) ago %n dzień temu @@ -5247,8 +5212,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute Wycisz @@ -5294,7 +5259,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames klatki @@ -5341,18 +5306,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Filtrowanie dwuliniowe - + Show filename instead of ROM name in library view Pokaż nazwę pliku zamiast nazwy ROM w widoku biblioteki - - + + Pause Pauza - + When inactive: Gdy nieaktywny: @@ -5372,87 +5337,87 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Załaduj kody - + Save entered cheats Zapisz wprowadzone kody - + When minimized: Po zminimalizowaniu: - + Current channel: Aktualny kanał: - + Current version: Obecna wersja: - + Update channel: Kanał aktualizacji: - + Available version: Dostępna wersja: - + (Unknown) (Nieznany) - + Last checked: Ostatnio sprawdzane: - + Automatically check on start Automatycznie sprawdź przy starcie - + Check now Sprawdź teraz - + Default color palette only Tylko domyślna paleta kolorów - + SGB color palette if available Paleta kolorów SGB, jeśli jest dostępna - + GBC color palette if available Paleta kolorów GBC, jeśli jest dostępna - + SGB (preferred) or GBC color palette if available Paleta kolorów SGB (preferowana) lub GBC, jeśli jest dostępna - + Game Boy Camera Game Boy Camera - + Driver: Sterownik: - + Source: Źródło: @@ -5467,364 +5432,369 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Blendowanie międzyklatkowe - + Language Język - + Library: Biblioteka: - + List view Widok listy - + Tree view Widok drzewa - + Show when no game open Pokazuj, gdy żadna gra nie jest otwarta - + Clear cache Wyczyść pamięć podręczną - + Allow opposing input directions Zezwalaj na przeciwne kierunki wprowadzania - + Suspend screensaver Zawieś wygaszacz ekranu - + Dynamically update window title Dynamicznie aktualizuj tytuł okna - + Show filename instead of ROM name in title bar Pokaż nazwę pliku zamiast nazwy ROM w pasku tytułowym - + Show OSD messages Pokaż komunikaty OSD - + Enable Discord Rich Presence Włącz Discord Rich Presence - + + Edit autorun scripts + + + + Periodically autosave state Okresowo autozapisuj stan - + Show FPS in title bar Pokaż KL./S na pasku tytułowym - + Show frame count in OSD Pokaż liczbę klatek w OSD - + Show emulation info on reset Pokaż informacje o emulacji po zresetowaniu - + Custom border: Niestandardowa ramka: - + Fast forward speed: Szybkość przewijania do przodu: - - + + Unbounded Bez ograniczeń - + Fast forward (held) speed: Szybkość przewijania do przodu (przytrzymana): - + Autofire interval: Interwał turbo: - + Enable rewind Włącz przewijanie - + Rewind history: Historia przewijania: - + Rewind speed: Prędkość przewijania: - + Idle loops: Bezczynne pętle: - + Run all Uruchom wszystko - + Remove known Usuń znane - + Detect and remove Wykryj i usuń - + Preload entire ROM into memory Wstępnie załaduj całą pamięć ROM do pamięci - + Save state extra data: Dodatkowe dane zapisania stanu gry: - - + + Save game Zapis gry - + Load state extra data: Dodatkowe dane ładowania stanu gry: - + Models Modele - + GB only: Tylko GB: - + SGB compatible: Kompatybilny z SGB: - + GBC only: Tylko GBC: - + GBC compatible: Kompatybilny z GBC: - + SGB and GBC compatible: Kompatybilny z SGB i GBC: - + Game Boy palette Paleta Game Boy - + Preset: Ustawienie wstępne: - - + + Screenshot Zrzut ekranu - - + + Cheat codes Kody - + Enable Game Boy Player features by default Włącz domyślnie funkcje Game Boy Playera - + Enable VBA bug compatibility in ROM hacks Włącz zgodność błędów VBA w hackach ROM - + Video renderer: Renderowanie wideo: - + Software Software - + OpenGL enhancements Ulepszenia OpenGL - + High-resolution scale: Skala o wysokiej rozdzielczości: - + (240×160) (240×160) - + GB BIOS file: Plik BIOS GB: - - - - - - - - - - + + + + + + + + + + Browse Przeglądaj - + Use BIOS file if found Użyj pliku BIOS, jeśli zostanie znaleziony - + Skip BIOS intro Pomiń wprowadzenie BIOS - + GBA BIOS file: Plik BIOS GBA: - + GBC BIOS file: Plik BIOS GBC: - + SGB BIOS file: Plik BIOS SGB: - + Save games Zapisane gry - - - - - + + + + + Same directory as the ROM Ten sam katalog co ROM - + Save states Stany gry - + Screenshots Zrzuty ekranu - + Patches Łatki - + Cheats Kody (cheaty) - + Log to file Loguj do pliku - + Log to console Loguj do konsoli - + Select Log File Wybierz plik dziennika - + Default BG colors: Domyślne kolory tła: - + Default sprite colors 1: Domyślne kolory sprite'ów 1: - + Default sprite colors 2: Domyślne kolory sprite'ów 2: - + Super Game Boy borders Ramki Super Game Boy @@ -5957,18 +5927,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles Eksportuj kafelki - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Eksportuj kafelek @@ -6046,17 +6016,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 Nie udało się otworzyć wyjściowego pliku wideo: %1 - + Native (%0x%1) Natywny (%0x%1) - + Select output file Wybierz plik wyjściowy @@ -6141,37 +6111,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Format - + Bitrate (kbps) Szybkość transmisji (kb/s) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions Wymiary - + Lock aspect ratio Zablokuj proporcje - + Show advanced Pokaż zaawansowane opcje @@ -6179,80 +6149,80 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) Archiwa (%1) - - - + + + Select ROM Wybierz ROM - + Select folder Wybierz katalog - - + + Select save Wybierz zapis - + Select patch Wybierz łatkę - + Patches (*.ips *.ups *.bps) Łatki (*.ips *.ups *.bps) - + Select e-Reader dotcode Wybierz kod kropki e-Reader - + e-Reader card (*.raw *.bin *.bmp) Karta e-Reader (*.raw *.bin *.bmp) - + Select image Wybierz obraz - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Plik obrazu (*.png *.gif *.jpg *.jpeg);;Wszystkie pliki (*) - + GameShark saves (*.sps *.xps) Zapisy GameShark (*.sps *.xps) - + Select video log Wybierz dziennik wideo - + Video logs (*.mvl) Dzienniki wideo (*.mvl) - + Crash Crash - + The game has crashed with the following error: %1 @@ -6261,158 +6231,158 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may %1 - + Couldn't Start Nie udało się uruchomić - + Could not start game. Nie udało się rozpocząć gry. - + Unimplemented BIOS call Niewdrożone wywołanie BIOS - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Ta gra używa wywołania BIOS, które nie jest zaimplementowane. Aby uzyskać najlepsze wrażenia, użyj oficjalnego BIOS. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Nie udało się utworzyć odpowiedniego urządzenia wyświetlającego, powracam do wyświetlania programowego. Gry mogą działać wolno, zwłaszcza w przypadku większych okien. - + Really make portable? Naprawdę stworzyć wersję portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? To sprawi, że emulator załaduje swoją konfigurację z tego samego katalogu, co plik wykonywalny. Czy chcesz kontynuować? - + Restart needed Wymagane ponowne uruchomienie - + Some changes will not take effect until the emulator is restarted. Niektóre zmiany nie zaczną obowiązywać, dopóki emulator nie zostanie ponownie uruchomiony. - + - Player %1 of %2 - Gracz %1 z %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 FPS) - %4 - + &File &Plik - + Load &ROM... Załaduj &ROM... - + Load ROM in archive... Załaduj ROM w archiwum... - + Add folder to library... Dodaj folder do biblioteki... - + Save games (%1) Zapisane gry (%1) - + Select save game Wybierz zapis gry - + mGBA save state files (%1) Pliki stanu gry mGBA (%1) - - + + Select save state Wybierz stan - + Select e-Reader card images Wybierz obrazy kart e-Reader - + Image file (*.png *.jpg *.jpeg) Plik graficzny (*.png *.jpg *.jpeg) - + Conversion finished Konwersja zakończona - + %1 of %2 e-Reader cards converted successfully. %1 z %2 kart czytnika e-Reader zostało pomyślnie przekonwertowanych. - + Load alternate save game... Załaduj alternatywny zapis gry... - + Load temporary save game... Załaduj tymczasowy zapis gry... - + Load &patch... Wczytaj &poprawkę... - + Boot BIOS BIOS startowy - + Replace ROM... Wymień ROM... - + Scan e-Reader dotcodes... Skanuj kody kropkowe czytnika e-Reader... @@ -6422,448 +6392,448 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Konwertuj obraz karty czytnika e-Reader na surowy... - + ROM &info... &Informacje o pamięci ROM... - + Recent Ostatnie - + Make portable Stwórz wersję portable - + &Load state &Załaduj stan - + Load state file... Załaduj plik stanu… - + &Save state &Zapisz stan - + Save state file... Zapisz plik stanu... - + Quick load Szybkie załadowanie - + Quick save Szybki zapis - + Load recent Załaduj ostatnie - + Save recent Zapisz ostatnie - + Undo load state Cofnij załadowanie stanu - + Undo save state Cofnij zapisanie stanu - - + + State &%1 Stan &%1 - + Load camera image... Załaduj obraz do kamery... - + Convert save game... Konwertuj zapisaną grę... - + GameShark saves (*.gsv *.sps *.xps) Zapisy GameShark (*.gsv *.sps *.xps) - + Reset needed Wymagane zresetowanie - + Some changes will not take effect until the game is reset. Niektóre zmiany nie zaczną obowiązywać, dopóki gra nie zostanie zresetowana. - + Save games Zapisy gry - + Import GameShark Save... Importuj Zapis GameShark... - + Export GameShark Save... Eksportuj Zapis GameShark... - + Automatically determine Wykryj automatycznie - + Use player %0 save game Użyj zapis gry gracza %0 - + New multiplayer window Nowe okno dla wielu graczy - + Connect to Dolphin... Połącz z Dolphinem... - + Report bug... Zgłoś błąd... - + About... O Aplikacji... - + E&xit Z&akończ - + &Emulation &Emulacja - + &Reset &Resetuj - + Sh&utdown Za&mknij - + Yank game pak Wyciągnij Game Pak - + &Pause &Pauza - + &Next frame &Następna klatka - + Fast forward (held) Przewijanie (przytrzymaj) - + &Fast forward &Przewijanie do przodu - + Fast forward speed Prędkość przewijania do przodu - + Unbounded Bez ograniczeń - + %0x %0x - + Increase fast forward speed Zwiększenie prędkości przewijania do przodu - + Decrease fast forward speed Zmiejszenie prędkości przewijania do przodu - + Rewind (held) Przewijanie (przytrzymaj) - + Re&wind Pr&zewijanie - + Step backwards Krok w tył - + Solar sensor Czujnik słoneczny - + Increase solar level Zwiększ poziom energii słonecznej - + Decrease solar level Zmniejsz poziom energii słonecznej - + Brightest solar level Najjaśniejszy poziom energii słonecznej - + Darkest solar level Najciemniejszy poziom energii słonecznej - + Brightness %1 Jasność %1 - + Game Boy Printer... Game Boy Printer... - + BattleChip Gate... BattleChip Gate... - + Audio/&Video Dźwięk/&Wideo - + Frame size Rozmiar klatki - + %1× %1× - + Toggle fullscreen Przełącz tryb pełnoekranowy - + &Lock frame size - + Lock aspect ratio Zablokuj proporcje - + Force integer scaling Wymuś skalowanie całkowite - + Interframe blending Blendowanie międzyklatkowe - + Bilinear filtering Filtrowanie dwuliniowe - + Frame&skip Klatko&wanie - + Mute Wycisz - + FPS target Cel KL./S - + Native (59.7275) Natywny (59.7275) - + Take &screenshot Wykonaj &zrzut ekranu - + F12 F12 - + Record A/V... Nagraj A/W... - + Record GIF/WebP/APNG... Nagraj GIF/WebP/APNG... - + Video layers Warstwy wideo - + Audio channels Kanały audio - + Adjust layer placement... Dostosuj położenie warstw... - + &Tools &Narzędzia - + View &logs... Wyświetl &logi... - + Game &overrides... Nadpisania &ustawień gry... - + Game Pak sensors... Czujniki Game Pak... - + &Cheats... &Kody... - + Create forwarder... Utwórz forwarder... - + Settings... Ustawienia... - + Open debugger console... Otwórz konsolę debugera... - + Start &GDB server... Uruchom serwer &GDB... - + Scripting... Skrypty... - + Game state views Widoki stanu gry - + View &palette... Wyświetl &paletę... - + View &sprites... Wyświetl &sprite'y... - + View &tiles... Wyświetl &kafelki... - + View &map... Wyświetl &mapę... - + &Frame inspector... Inspektor &klatek... @@ -6971,47 +6941,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte %1 bajt - + %1 kiB %1 kiB - + %1 MiB %1 MiB - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) Super (L) - + Super (R) Super (R) - + Menu Menu @@ -7019,22 +6974,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift Shift - + Control Control - + Alt Alt - + Meta Meta diff --git a/src/platform/qt/ts/mgba-pt_BR.ts b/src/platform/qt/ts/mgba-pt_BR.ts index 73ba6df06..e07b9d78a 100644 --- a/src/platform/qt/ts/mgba-pt_BR.ts +++ b/src/platform/qt/ts/mgba-pt_BR.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + Nome + + + + Location + Local + + + + Platform + Plataforma + + + + Size + Tamanho + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) ROMs do Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMs do Game Boy (%1) - + All ROMs (%1) Todas as ROMs (%1) - + %1 Video Logs (*.mvl) %1 Registros do Vídeo (*.mvl) @@ -222,6 +250,52 @@ Tamanho do download: %3 Não pôde iniciar um processador de áudio sem entrada + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Adicionar + + + + Remove + Remover + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Tamanho do download: %3 Resetar r%1-%2 %3 - - + + Rewinding not currently enabled O rebobinamento não está ativado atualmente - + Reset the game? Resetar o jogo? - + Most games will require a reset to load the new save. Do you want to reset now? A maioria dos jogos requerirão um reset pra carregar o novo save. Você quer resetar agora? - + Failed to open save file: %1 Falhou em abrir o arquivo do save: %1 - + Failed to open game file: %1 Falhou em abrir o arquivo do jogo: %1 - + Can't yank pack in unexpected platform! Não pode arrancar o pacote numa plataforma inesperada! - + Failed to open snapshot file for reading: %1 Falhou em abrir o arquivo do snapshot pra leitura: %1 - + Failed to open snapshot file for writing: %1 Falhou em abrir o arquivo do snapshot pra gravação: %1 @@ -775,42 +849,42 @@ Tamanho do download: %3 Gráficos Portáteis da Rede (*.png) - + None Nenhum - + Background 2º plano - + Window Janela - + Objwin Objwin - + Sprite Imagem Móvel - + Backdrop 2º Plano - + Frame Frame - + %1 %2 %1 %2 @@ -957,17 +1031,17 @@ Tamanho do download: %3 Frameskip - + Failed to open output file: %1 Falhou em abrir o arquivo de saída: %1 - + Select output file Selecionar o arquivo de saída - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Formato da Inter-Mudança dos Gráficos (*.gif);;WebP ( *.webp);;Gráficos da Rede Animada Portátil (*.png *.apng) @@ -1020,130 +1094,35 @@ Tamanho do download: %3 ROM Only So a ROM - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - MBC3 - - MBC3 + RTC - MBC3 + RTC - - - - MBC5 - MBC5 + %1 + RTC + - MBC5 + Rumble - MBC5 + Rumble - - - - MBC6 - MBC6 + %1 + Rumble + - MBC7 (Tilt) - MBC7 (Inclinação) - - - - MMM01 - MMM01 - - - - HuC-1 - HuC-1 - - - - HuC-3 - HuC-3 - - - - Pocket Cam - Câmara de Bolso - - - - TAMA5 - TAMA5 - - - - Wisdom Tree - Árvore da Sabedoria + %1 (Tilt) + - NT (old 1) - NT (antigo 1) + %1 (old 1) + - NT (old 2) - NT (antigo 2) + %1 (old 2) + - NT (new) - NT (novo) - - - - Pokémon Jade/Diamond - Pokémon Jade/Diamond - - - - BBD - BBD - - - - Hitek - Hitek - - - - GGB-81 - GGB-81 - - - - Li Cheng - Li Cheng - - - - Sachen (MMC1) - Sachen (MMC1) - - - - Sachen (MMC2) - Sachen (MMC2) - - - - Sintax - Sintaxe + %1 (new) + @@ -3025,34 +3004,6 @@ Tamanho do download: %3 --- - - QGBA::LibraryTree - - - Name - Nome - - - - Location - Local - - - - Platform - Plataforma - - - - Size - Tamanho - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Tamanho do download: %3 Carregar - + All Todos - + Load TBL Carregar TBL - + Save selected memory Salvar a memória selecionada - + Failed to open output file: %1 Falhou em abrir o arquivo de saída: %1 - + Load memory Carregar memória - + Failed to open input file: %1 Falhou em abrir o arquivo de entrada: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3908,82 +3859,82 @@ Tamanho do download: %3 Memória - + String: Texto: - + Load TBL Carregar TBL - + Copy Selection Copiar Seleção - + Paste Colar - + Save Selection Salvar Seleção - + Address: Endereço: - + Alignment: Alinhamento: - + 1 Byte 1 Byte - + 2 Bytes 2 Bytes - + 4 Bytes 4 Bytes - + Signed: Assinado: - + Unsigned: Não assinado: - + Save Range Salvar Alcance - + Load Carregar - + Selected address accesses Acessos do endereço selecionado - + Logging configuration Configuração do registro @@ -4518,21 +4469,22 @@ Tamanho do download: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (desconhecido) - + bytes bytes - + (no database present) (nenhum banco de dados presente) @@ -4557,27 +4509,32 @@ Tamanho do download: %3 MD5 - + + SHA-1 + + + + ROM header Cabeçalho da ROM - + Internal name: Nome interno: - + Game ID: ID do Jogo: - + Maker Code: Código do Criador: - + Revision: Revisão: @@ -4592,7 +4549,7 @@ Tamanho do download: %3 CRC32: - + Save file: Arquivo do save: @@ -4824,10 +4781,23 @@ Tamanho do download: %3 %1 GameShark Advance SP %2 save do jogo + + QGBA::ScriptingController + + + Lua scripts (*.lua) + Scripts do lua (*.lua) + + + + All files (*.*) + Todos os arquivos (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer Buffer sem título @@ -4855,40 +4825,35 @@ Tamanho do download: %3 Carregar script recente - + Load script... Carregar script... - + &Load most recent &Carregar o mais recente - + &Reset &Resetar - + 0 0 - + + Edit autorun scripts... + + + + Select script to load Selecione o script a carregar - - - Lua scripts (*.lua) - Scripts do lua (*.lua) - - - - All files (*.*) - Todos os arquivos (*.*) - QGBA::SensorView @@ -4978,59 +4943,59 @@ Tamanho do download: %3 QGBA::SettingsView - - + + Qt Multimedia Multimídia do Qt - + SDL SDL - + Software (Qt) Software (Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (forçar a versão 1.x) - + None Nenhum - + None (Still Image) Nenhum (Imagem Parada) - + Keyboard Teclado - + Controllers Controles - + Shortcuts Atalhos - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. @@ -5039,55 +5004,55 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou drivers podem ser muito antigos. - - - + + + Shaders Shaders - + Select BIOS Selecionar BIOS - + Select directory Selecione o diretório - + Select image Selecionar imagem - + Image file (*.png *.jpg *.jpeg) Arquivo da imagem (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never Nunca - + Just now Aconteceu agora - + Less than an hour ago Menos do que a uma hora atrás - + %n hour(s) ago %n hora atrás @@ -5095,7 +5060,7 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr - + %n day(s) ago %n dia atrás @@ -5247,8 +5212,8 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr - - + + Mute Mudo @@ -5294,7 +5259,7 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr - + frames frames @@ -5336,18 +5301,18 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr Filtragem bilinear - + Show filename instead of ROM name in library view Mostrar o nome do arquivo ao invés do nome da ROM na visualização da biblioteca - - + + Pause Pausar - + When inactive: Quando inativo: @@ -5367,107 +5332,112 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr Carregar trapaças - + + Edit autorun scripts + + + + Save entered cheats Salvar as trapaças inseridas - + When minimized: Quando minimizado: - + Show frame count in OSD Mostrar a contagem dos frames no OSD - + Show emulation info on reset Mostrar as informações da emulação ao resetar - + Custom border: Borda personalizada: - + Current channel: Canal atual: - + Current version: Versão atual: - + Update channel: Canal de atualização: - + Available version: Versão disponível: - + (Unknown) (Desconhecido) - + Last checked: Verificado pela última vez: - + Automatically check on start Verificar automaticamente ao iniciar - + Check now Verificar agora - + Rewind speed: Velocidade do retrocesso: - + Default color palette only Só a cor padrão da paleta - + SGB color palette if available Paleta das cores do SGB se disponível - + GBC color palette if available Paleta das cores do GBC se disponível - + SGB (preferred) or GBC color palette if available SGB (preferido) ou paleta das cores do GBC se disponível - + Game Boy Camera Câmera do Game Boy - + Driver: Driver: - + Source: Fonte: @@ -5482,68 +5452,68 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr Mistura do interframe - + Dynamically update window title Atualizar o título da janela dinamicamente - + Show OSD messages Mostrar mensagens do OSD - + Save state extra data: Dados extras do save state: - - + + Save game Save do jogo - + Load state extra data: Carregar dados extras do state: - + Enable VBA bug compatibility in ROM hacks Ativar a compatibilidade dos bugs do VBA nos hacks das ROMs - + Preset: Pré-definições: - + Show filename instead of ROM name in title bar Mostrar o nome do arquivo ao invés do nome da ROM na barra de título - + Fast forward (held) speed: Velocidade do avanço rápido (pressionado): - + (240×160) (240×160) - + Log to file Registrar no arquivo - + Log to console Registrar no console - + Select Log File Selecionar Arquivo do Registro @@ -5553,278 +5523,278 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr Forçar o dimensionamento do inteiro - + Language Idioma - + Library: Biblioteca: - + List view Visualização em lista - + Tree view Visualização em árvore - + Show when no game open Mostrar quando nenhum jogo estiver aberto - + Clear cache Limpar cache - + Allow opposing input directions Permitir direções de entrada opostas - + Suspend screensaver Suspender a proteção de tela - + Show FPS in title bar Mostrar o FPS na barra do título - + Enable Discord Rich Presence Ativar a Presença Rica do Discord - + Fast forward speed: Velocidade do avanço rápido: - - + + Unbounded Ilimitado - + Enable rewind Ativar retrocesso - + Rewind history: Histórico do retrocesso: - + Idle loops: Repetições inativas: - + Run all Executar todos - + Remove known Remover conhecidos - + Detect and remove Detectar e remover - - + + Screenshot Screenshot - - + + Cheat codes Códigos de trapaça - + Preload entire ROM into memory Pré-carregar a ROM inteira na memória - + Autofire interval: Intervalo do auto-disparo: - + Enable Game Boy Player features by default Ativar as funções do Game Boy Player por padrão - + Video renderer: Renderizador do vídeo: - + Software Software - + OpenGL enhancements Melhorias do OpenGL - + High-resolution scale: Escala da alta-resolução: - + GB BIOS file: Arquivo da BIOS do GB: - - - - - - - - - - + + + + + + + + + + Browse Explorar - + Use BIOS file if found Usar o arquivo da BIOS se for achado - + Skip BIOS intro Ignorar a introdução da BIOS - + GBA BIOS file: Arquivo da BIOS do GBA: - + GBC BIOS file: Arquivo da BIOS do GBC: - + SGB BIOS file: Arquivo da BIOS do SGB: - + Periodically autosave state Auto-salvar o state periodicamente - + Save games Saves dos jogos - - - - - + + + + + Same directory as the ROM O mesmo diretório que a ROM - + Save states Save states - + Screenshots Screenshots - + Patches Patches - + Cheats Trapaças - + Models Modelos - + GB only: Só pro GB: - + SGB compatible: Compatível com o SGB: - + GBC only: Só pro GBC: - + GBC compatible: Compatível com o GBC: - + SGB and GBC compatible: Compatível com o SGB e o GBC: - + Game Boy palette Paleta do Game Boy - + Default BG colors: Cores padrão do 2º plano: - + Super Game Boy borders Bordas do Super Game Boy - + Default sprite colors 1: Cores padrão da imagem móvel 1: - + Default sprite colors 2: Cores padrão da imagem móvel 2: @@ -5957,18 +5927,18 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr QGBA::TileView - + Export tiles Exportar mosaicos - - + + Portable Network Graphics (*.png) Gráficos Portáteis da Rede (*.png) - + Export tile Exportar mosaico @@ -6046,17 +6016,17 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr QGBA::VideoView - + Failed to open output video file: %1 Falhou em abrir o arquivo de saída do vídeo: %1 - + Native (%0x%1) Nativo (%0x%1) - + Select output file Selecione o arquivo de saída @@ -6141,37 +6111,37 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr &Nativo - + Bitrate (kbps) Taxa dos bits (Kbps) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions Dimensões - + Lock aspect ratio Travar a proporção do aspecto - + Show advanced Mostrar opções avançadas @@ -6179,80 +6149,80 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr QGBA::Window - + Archives (%1) Arquivos Compactados (%1) - - - + + + Select ROM Selecionar ROM - + Select folder Selecionar pasta - - + + Select save Selecionar save - + Select patch Selecionar patch - + Patches (*.ips *.ups *.bps) Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode Selecionar o dotcode do e-Reader - + e-Reader card (*.raw *.bin *.bmp) Cartão do e-Reader (*.raw *.bin *.bmp) - + Select image Selecionar imagem - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Arquivo de imagem (*.png *.gif *.jpg *.jpeg);;Todos os arquivos (*) - + GameShark saves (*.sps *.xps) Saves do GameShark (*.sps *.xps) - + Select video log Selecionar registro do vídeo - + Video logs (*.mvl) Registros do vídeo (*.mvl) - + Crash Crash - + The game has crashed with the following error: %1 @@ -6261,142 +6231,142 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr %1 - + Unimplemented BIOS call Chamada da BIOS não implementada - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Este jogo usa uma chamada de BIOS que não está implementada. Por favor use a BIOS oficial pra uma melhor experiência. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Falhou em criar um dispositivo de exibição apropriado, voltando a exibição por software. Os jogos podem executar lentamente, especialmente com janelas maiores. - + Really make portable? Realmente tornar portátil? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Isto fará o emulador carregar sua configuração do mesmo diretório que o executável. Você quer continuar? - + Restart needed Reiniciar é necessário - + Some changes will not take effect until the emulator is restarted. Algumas mudanças não terão efeito até o emulador ser reiniciado. - + - Player %1 of %2 - Jogador %1 de %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &Arquivo - + Load &ROM... Carregar &ROM... - + Load ROM in archive... Carregar a ROM no arquivo compactado... - + Add folder to library... Adicionar a pasta a biblioteca... - + Save games Saves dos jogos - + Automatically determine Determinar automaticamente - + Use player %0 save game Usar o save do jogo %0 do jogador - + Load &patch... Carregar &patch... - + Boot BIOS Inicializar a BIOS - + Replace ROM... Substituir a ROM... - + ROM &info... Informações da &ROM... - + Recent Recentes - + Make portable Tornar portátil - + &Load state &Carregar state - + Report bug... Reportar bug... - + About... Sobre... - + Game Pak sensors... Sensores do Game Pak... @@ -6406,58 +6376,58 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr Limpar - + Load state file... Carregar o arquivo do state... - + Save games (%1) Saves dos jogos (%1) - + Select save game Selecione o save do jogo - + mGBA save state files (%1) Arquivos do save state do mGBA (%1) - - + + Select save state Selecione um save state - + Select e-Reader card images Selecionar as imagens do cartão do e-Reader - + Image file (*.png *.jpg *.jpeg) Arquivo da imagem (*.png *.jpg *.jpeg) - + Conversion finished Conversão concluída - + %1 of %2 e-Reader cards converted successfully. %1 de %2 cartões do e-Reader convertidos com sucesso. - + Load alternate save game... Carregar save alternativo do jogo... - + Load temporary save game... Carregar save temporário do jogo... @@ -6467,408 +6437,408 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr Converter a imagem do cartão do e-Reader pro natural... - + &Save state &Salvar o state - + Save state file... Arquivo do save state... - + Quick load Carregamento rápido - + Quick save Salvamento rápido - + Load recent Carregar recentes - + Save recent Salvar recentes - + Undo load state Desfazer o carregamento do state - + Undo save state Desfazer o save state - - + + State &%1 State &%1 - + Load camera image... Carregar a imagem da câmera... - + Convert save game... Converter o save do jogo... - + GameShark saves (*.gsv *.sps *.xps) Saves do GameShark (*.gsv *.sps *.xps) - + Reset needed Um reset é necessário - + Some changes will not take effect until the game is reset. Algumas mudanças não terão efeito até o jogo ser resetado. - + New multiplayer window Nova janela multi-jogador - + Connect to Dolphin... Conectar ao Dolphin... - + E&xit S&air - + &Emulation &Emulação - + &Reset &Resetar - + Sh&utdown De&sligar - + Yank game pak Arrancar o game pak - + &Pause &Pausar - + &Next frame &Próximo frame - + Fast forward (held) Avanço rápido (pressionado) - + &Fast forward &Avanço rápido - + Fast forward speed Velocidade do avanço rápido - + Unbounded Ilimitado - + %0x %0x - + Increase fast forward speed Aumentar a velocidade do avanço rápido - + Decrease fast forward speed Diminuir a velocidade do avanço rápido - + Rewind (held) Retroceder (pressionado) - + Re&wind Re&troceder - + Step backwards Voltar um passo - + Solar sensor Sensor solar - + Increase solar level Aumentar o nível solar - + Decrease solar level Diminuir o nível solar - + Brightest solar level Nível solar mais brilhante - + Darkest solar level Nível solar mais escuro - + Brightness %1 Brilho %1 - + Audio/&Video Áudio/&Vídeo - + Frame size Tamanho do frame - + Toggle fullscreen Alternar tela cheia - + &Lock frame size &Travar o tamanho do frame - + Lock aspect ratio Travar a proporção do aspecto - + Force integer scaling Forçar o dimensionamento do inteiro - + Bilinear filtering Filtragem bilinear - + Frame&skip Frame&skip - + Mute Mudo - + FPS target FPS alvo - + Native (59.7275) Nativo (59,7275) - + Take &screenshot Tirar &screenshot - + F12 F12 - + Game Boy Printer... Impressora do Game Boy... - + BattleChip Gate... Portal do BattleChip... - + %1× %1× - + Interframe blending Mistura do interframe - + Record A/V... Gravar A/V... - + Video layers Camadas do vídeo - + Audio channels Canais de áudio - + Adjust layer placement... Ajustar o posicionamento da camada... - + &Tools &Ferramentas - + View &logs... Visualizar &registros... - + Game &overrides... Substituições &do jogo... - + Couldn't Start Não Pôde Iniciar - + Could not start game. Não pôde iniciar o jogo. - + Scan e-Reader dotcodes... Escanear os dotcodes do e-Reader... - + Import GameShark Save... Importar Save do GameShark... - + Export GameShark Save... Exportar Save do GameShark... - + Record GIF/WebP/APNG... Gravar GIF/WebP/APNG... - + &Cheats... &Trapaças... - + Settings... Configurações... - + Open debugger console... Abrir o console do debugger... - + Start &GDB server... Iniciar servidor do &GDB... - + Scripting... Scripting... - + Create forwarder... Criar encaminhador... - + Game state views Visualizações do estado do jogo - + View &palette... Visualizar &paleta... - + View &sprites... Visualizar &imagens móveis... - + View &tiles... Visualizar &mosaicos... - + View &map... Visualizar &mapa... - + &Frame inspector... Inspetor dos &frames... @@ -6971,47 +6941,32 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr QObject - + %1 byte %1 byte - + %1 kiB %1 kBs - + %1 MiB %1 MBs - - GBA - GBA - - - - GB - GBs - - - - ? - ? - - - + Super (L) Super (E) - + Super (R) Super (D) - + Menu Menu @@ -7019,22 +6974,22 @@ Se estiver definido como OpenGL e você ainda ver isto, sua placa gráfica ou dr QShortcut - + Shift Shift - + Control Control - + Alt Alt - + Meta Meta diff --git a/src/platform/qt/ts/mgba-pt_PT.ts b/src/platform/qt/ts/mgba-pt_PT.ts index 7f87e2510..4fe441f7e 100644 --- a/src/platform/qt/ts/mgba-pt_PT.ts +++ b/src/platform/qt/ts/mgba-pt_PT.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + Nome + + + + Location + Local + + + + Platform + Plataforma + + + + Size + Tamanho + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) ROMs do Game Boy Advance (%1) - + Game Boy ROMs (%1) ROMs do Game Boy (%1) - + All ROMs (%1) Todas as ROMs (%1) - + %1 Video Logs (*.mvl) %1 Registos do Vídeo (*.mvl) @@ -222,6 +250,52 @@ Tamanho da descarga: %3 Não pôde iniciar um processador de áudio sem entrada + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Adicionar + + + + Remove + Remover + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Tamanho da descarga: %3 Resetar r%1-%2 %3 - - + + Rewinding not currently enabled O rebobinamento não está ativado atualmente - + Reset the game? Resetar o jogo? - + Most games will require a reset to load the new save. Do you want to reset now? A maioria dos jogos requerirão um reset para carregar o novo save. Quer resetar agora? - + Failed to open save file: %1 Falha ao abrir o ficheiro dde gravação: %1 - + Failed to open game file: %1 Falha ao abrir o ficheiro do jogo: %1 - + Can't yank pack in unexpected platform! Não pode arrancar o pacote numa plataforma inesperada! - + Failed to open snapshot file for reading: %1 Falha ao abrir o ficheiro do snapshot para leitura: %1 - + Failed to open snapshot file for writing: %1 Falha ao abrir o ficheiro do snapshot para gravação: %1 @@ -775,42 +849,42 @@ Tamanho da descarga: %3 Gráficos Portáteis da Rede (*.png) - + None Nenhum - + Background 2º plano - + Window Janela - + Objwin Objwin - + Sprite Imagem Móvel - + Backdrop 2º Plano - + Frame Frame - + %1 %2 %1 %2 @@ -957,17 +1031,17 @@ Tamanho da descarga: %3 Frameskip - + Failed to open output file: %1 Falhou em abrir o ficheiro de saída: %1 - + Select output file Selecionar o ficheiro de saída - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Formato da Inter-Mudança dos Gráficos (*.gif);;WebP ( *.webp);;Gráficos da Rede Animada Portátil (*.png *.apng) @@ -1020,130 +1094,35 @@ Tamanho da descarga: %3 ROM Only So a ROM - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - MBC3 - - MBC3 + RTC - MBC3 + RTC - - - - MBC5 - MBC5 + %1 + RTC + - MBC5 + Rumble - MBC5 + Rumble - - - - MBC6 - MBC6 + %1 + Rumble + - MBC7 (Tilt) - MBC7 (Inclinação) - - - - MMM01 - MMM01 - - - - HuC-1 - HuC-1 - - - - HuC-3 - HuC-3 - - - - Pocket Cam - Câmara de Bolso - - - - TAMA5 - TAMA5 - - - - Wisdom Tree - Árvore da Sabedoria + %1 (Tilt) + - NT (old 1) - NT (antigo 1) + %1 (old 1) + - NT (old 2) - NT (antigo 2) + %1 (old 2) + - NT (new) - NT (novo) - - - - Pokémon Jade/Diamond - Pokémon Jade/Diamond - - - - BBD - BBD - - - - Hitek - Hitek - - - - GGB-81 - GGB-81 - - - - Li Cheng - Li Cheng - - - - Sachen (MMC1) - Sachen (MMC1) - - - - Sachen (MMC2) - Sachen (MMC2) - - - - Sintax - Sintaxe + %1 (new) + @@ -3025,34 +3004,6 @@ Tamanho da descarga: %3 --- - - QGBA::LibraryTree - - - Name - Nome - - - - Location - Local - - - - Platform - Plataforma - - - - Size - Tamanho - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Tamanho da descarga: %3 Carregar - + All Todos - + Load TBL Carregar TBL - + Save selected memory Gravar a memória selecionada - + Failed to open output file: %1 Falha ao abrir o ficheiro de saída: %1 - + Load memory Carregar memória - + Failed to open input file: %1 Falha ao abrir o ficheiro de entrada: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3908,82 +3859,82 @@ Tamanho da descarga: %3 Memória - + String: Texto: - + Load TBL Carregar TBL - + Copy Selection Copiar Seleção - + Paste Colar - + Save Selection Gravar Seleção - + Address: Endereço: - + Alignment: Alinhamento: - + 1 Byte 1 Byte - + 2 Bytes 2 Bytes - + 4 Bytes 4 Bytes - + Signed: Assinado: - + Unsigned: Não assinado: - + Save Range Gravar Alcance - + Load Carregar - + Selected address accesses Acessos do endereço selecionado - + Logging configuration Configuração do registo @@ -4518,21 +4469,22 @@ Tamanho da descarga: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (desconhecido) - + bytes bytes - + (no database present) (nenhum banco de dados presente) @@ -4557,27 +4509,32 @@ Tamanho da descarga: %3 MD5 - + + SHA-1 + + + + ROM header Cabeçalho da ROM - + Internal name: Nome interno: - + Game ID: ID do Jogo: - + Maker Code: Código do Criador: - + Revision: Revisão: @@ -4592,7 +4549,7 @@ Tamanho da descarga: %3 CRC32: - + Save file: Ficheiro do save: @@ -4824,10 +4781,23 @@ Tamanho da descarga: %3 %1 GameShark Advance SP %2 save do jogo + + QGBA::ScriptingController + + + Lua scripts (*.lua) + Scripts do lua (*.lua) + + + + All files (*.*) + Todos os ficheiros (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer Buffer sem título @@ -4855,40 +4825,35 @@ Tamanho da descarga: %3 Carregar script recente - + Load script... Carregar script... - + &Load most recent &Carregar o mais recente - + &Reset &Resetar - + 0 0 - + + Edit autorun scripts... + + + + Select script to load Selecione o script a carregar - - - Lua scripts (*.lua) - Scripts do lua (*.lua) - - - - All files (*.*) - Todos os ficheiros (*.*) - QGBA::SensorView @@ -4978,59 +4943,59 @@ Tamanho da descarga: %3 QGBA::SettingsView - - + + Qt Multimedia Multimídia do Qt - + SDL SDL - + Software (Qt) Software (Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (forçar a versão 1.x) - + None Nenhum - + None (Still Image) Nenhum (Imagem Parada) - + Keyboard Teclado - + Controllers Controles - + Shortcuts Atalhos - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. @@ -5039,55 +5004,55 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou drivers podem ser muito antigos. - - - + + + Shaders Shaders - + Select BIOS Selecionar BIOS - + Select directory Selecione o diretório - + Select image Selecionar imagem - + Image file (*.png *.jpg *.jpeg) Ficheiro da imagem (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never Nunca - + Just now Aconteceu agora - + Less than an hour ago Menos do que uma hora atrás - + %n hour(s) ago %n hora atrás @@ -5095,7 +5060,7 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver - + %n day(s) ago %n dia atrás @@ -5247,8 +5212,8 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver - - + + Mute Mudo @@ -5294,7 +5259,7 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver - + frames frames @@ -5341,18 +5306,18 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver Filtragem bilinear - + Show filename instead of ROM name in library view Mostrar o nome do ficheiro ao invés do nome da ROM na visualização da biblioteca - - + + Pause Pausar - + When inactive: Quando inativo: @@ -5372,87 +5337,87 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver Carregar trapaças - + Save entered cheats Gravar as trapaças inseridas - + When minimized: Quando minimizado: - + Current channel: Canal atual: - + Current version: Versão atual: - + Update channel: Canal da atualização: - + Available version: Versão disponível: - + (Unknown) (Desconhecido) - + Last checked: Verificado pela última vez: - + Automatically check on start Verificar automaticamente ao iniciar - + Check now Verificar agora - + Default color palette only Só a cor padrão da paleta - + SGB color palette if available Paleta das cores do SGB se disponível - + GBC color palette if available Paleta das cores do GBC se disponível - + SGB (preferred) or GBC color palette if available SGB (preferido) ou paleta das cores do GBC se disponível - + Game Boy Camera Câmara do Game Boy - + Driver: Driver: - + Source: Fonte: @@ -5467,364 +5432,369 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver Mistura do interframe - + Language Idioma - + Library: Biblioteca: - + List view Visualização em lista - + Tree view Visualização em árvore - + Show when no game open Mostrar quando nenhum jogo estiver aberto - + Clear cache Limpar cache - + Allow opposing input directions Permitir direções de entrada opostas - + Suspend screensaver Suspender a proteção de ecrã - + Dynamically update window title Atualizar título da janela dinamicamente - + Show filename instead of ROM name in title bar Mostrar o nome do fiheiro ao invés do nome da ROM na barra de título - + Show OSD messages Mostrar mensagens do OSD - + Enable Discord Rich Presence Ativar a Presença Rica do Discord - + + Edit autorun scripts + + + + Periodically autosave state Auto-gravar o state periodicamente - + Show FPS in title bar Mostrar o FPS na barra do título - + Show frame count in OSD Mostrar contagem dos frames no OSD - + Show emulation info on reset Mostrar informações da emulação ao resetar - + Custom border: Borda personalizada: - + Fast forward speed: Velocidade do avanço rápido: - - + + Unbounded Ilimitado - + Fast forward (held) speed: Velocidade do avanço rápido (pressionado): - + Autofire interval: Intervalo do auto-disparo: - + Enable rewind Ativar retrocesso - + Rewind history: Histórico do retrocesso: - + Rewind speed: Velocidade do retrocesso: - + Idle loops: Repetições inativas: - + Run all Executar todos - + Remove known Remover conhecidos - + Detect and remove Detetar e remover - + Preload entire ROM into memory Pré-carregar a ROM inteira na memória - + Save state extra data: Dados extras do save state: - - + + Save game Save do jogo - + Load state extra data: Carregar dados extras do state: - + Models Modelos - + GB only: Só para o GB: - + SGB compatible: Compatível com o SGB: - + GBC only: Só para o GBC: - + GBC compatible: Compatível com o GBC: - + SGB and GBC compatible: Compatível com o SGB e o GBC: - + Game Boy palette Paleta do Game Boy - + Preset: Pré-definições: - - + + Screenshot Screenshot - - + + Cheat codes Códigos de trapaça - + Enable Game Boy Player features by default Ativar funções do Game Boy Player por padrão - + Enable VBA bug compatibility in ROM hacks Ativar compatibilidade dos bugs do VBA nos hacks das ROMs - + Video renderer: Renderizador do vídeo: - + Software Software - + OpenGL enhancements Melhorias do OpenGL - + High-resolution scale: Escala de alta-resolução: - + (240×160) (240×160) - + GB BIOS file: Ficheiro da BIOS do GB: - - - - - - - - - - + + + + + + + + + + Browse Explorar - + Use BIOS file if found Usar o ficheiro da BIOS se encontrado - + Skip BIOS intro Ignorar a introdução da BIOS - + GBA BIOS file: Ficheiro da BIOS do GBA: - + GBC BIOS file: Ficheiro da BIOS do GBC: - + SGB BIOS file: Ficheiro da BIOS do SGB: - + Save games Saves dos jogos - - - - - + + + + + Same directory as the ROM O mesmo diretório que a ROM - + Save states Save states - + Screenshots Screenshots - + Patches Patches - + Cheats Trapaças - + Log to file Registar ao ficheiro - + Log to console Registar à console - + Select Log File Selecionar Ficheiro de Registo - + Default BG colors: Cores padrão do 2º plano: - + Default sprite colors 1: Cores padrão da imagem móvel 1: - + Default sprite colors 2: Cores padrão da imagem móvel 2: - + Super Game Boy borders Bordas do Super Game Boy @@ -5957,18 +5927,18 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver QGBA::TileView - + Export tiles Exportar ladrilhos - - + + Portable Network Graphics (*.png) Gráficos Portáteis da Rede (*.png) - + Export tile Exportar ladrilho @@ -6046,17 +6016,17 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver QGBA::VideoView - + Failed to open output video file: %1 Falha ao abrir o ficheiro de saída do vídeo: %1 - + Native (%0x%1) Nativo (%0x%1) - + Select output file Selecione o ficheiro de saída @@ -6141,37 +6111,37 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver Formato - + Bitrate (kbps) Taxa dos bits (Kbps) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions Dimensões - + Lock aspect ratio Travar a proporção do aspeto - + Show advanced Mostrar opções avançadas @@ -6179,80 +6149,80 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver QGBA::Window - + Archives (%1) Ficheiros Compactados (%1) - - - + + + Select ROM Selecionar ROM - + Select folder Selecionar pasta - - + + Select save Selecionar save - + Select patch Selecionar patch - + Patches (*.ips *.ups *.bps) Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode Selecionar dotcode do e-Reader - + e-Reader card (*.raw *.bin *.bmp) Cartão do e-Reader (*.raw *.bin *.bmp) - + Select image Selecionar imagem - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Ficheiro de imagem (*.png *.gif *.jpg *.jpeg);;Todos os ficheiros (*) - + GameShark saves (*.sps *.xps) Saves do GameShark (*.sps *.xps) - + Select video log Selecionar registo do vídeo - + Video logs (*.mvl) Registos do vídeo (*.mvl) - + Crash Crash - + The game has crashed with the following error: %1 @@ -6261,158 +6231,158 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver %1 - + Couldn't Start Não Pôde Iniciar - + Could not start game. Não pôde iniciar o jogo. - + Unimplemented BIOS call Chamada da BIOS não implementada - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Este jogo usa uma chamada de BIOS que não está implementada. Por favor use a BIOS oficial para uma melhor experiência. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Falhou em criar um aparelho de exibição apropriado, voltando a exibição por software. Os jogos podem executar lentamente, especialmente com janelas maiores. - + Really make portable? Realmente tornar portátil? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Isto fará o emulador carregar a configuração dele do mesmo diretório que o executável. Quer continuar? - + Restart needed Reiniciar é necessário - + Some changes will not take effect until the emulator is restarted. Algumas mudanças não terão efeito até o emulador ser reiniciado. - + - Player %1 of %2 - Jogador %1 de %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File &Ficheiro - + Load &ROM... Carregar &ROM... - + Load ROM in archive... Carregar ROM no arquivo... - + Add folder to library... Adicionar pasta a biblioteca... - + Save games (%1) Saves dos jogos (%1) - + Select save game Selecione save do jogo - + mGBA save state files (%1) Ficheiro do save state do mGBA (%1) - - + + Select save state Selecione um save state - + Select e-Reader card images Selecionar imagens do cartão do e-Reader - + Image file (*.png *.jpg *.jpeg) Ficheiro da imagem (*.png *.jpg *.jpeg) - + Conversion finished Conversão concluída - + %1 of %2 e-Reader cards converted successfully. %1 de %2 cartões do e-Reader convertidos com sucesso. - + Load alternate save game... Carregar save alternativo do jogo... - + Load temporary save game... Carregar save temporário do jogo... - + Load &patch... Carregar &patch... - + Boot BIOS Dar Boot na BIOS - + Replace ROM... Substituir a ROM... - + Scan e-Reader dotcodes... Escanear dotcodes do e-Reader... @@ -6422,448 +6392,448 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver Converter imagem do cartão do e-Reader para natural... - + ROM &info... Informações da &ROM... - + Recent Recentes - + Make portable Tornar portátil - + &Load state &Carregar state - + Load state file... Carregar ficheiro do state... - + &Save state &Gravar o state - + Save state file... Ficheiro do save state... - + Quick load Carregamento rápido - + Quick save Salvamento rápido - + Load recent Carregar recentes - + Save recent Gravar recentes - + Undo load state Desfazer o carregamento do state - + Undo save state Desfazer o save state - - + + State &%1 State &%1 - + Load camera image... Carregar a imagem da câmara... - + Convert save game... Converter o save do jogo... - + GameShark saves (*.gsv *.sps *.xps) Saves do GameShark (*.gsv *.sps *.xps) - + Reset needed É necessário resetar - + Some changes will not take effect until the game is reset. Algumas mudanças não terão efeito até o jogo ser resetado. - + Save games Saves dos jogos - + Import GameShark Save... Importar Save do GameShark... - + Export GameShark Save... Exportar Save do GameShark... - + Automatically determine Determinar automaticamente - + Use player %0 save game Usar o save do jogo %0 do jogador - + New multiplayer window Nova janela multi-jogador - + Connect to Dolphin... Conectar ao Dolphin... - + Report bug... Reportar bug... - + About... Sobre... - + E&xit S&air - + &Emulation &Emulação - + &Reset &Resetar - + Sh&utdown De&sligar - + Yank game pak Arrancar o game pak - + &Pause &Pausar - + &Next frame &Próximo frame - + Fast forward (held) Avanço rápido (segurado) - + &Fast forward &Avanço rápido - + Fast forward speed Velocidade do avanço rápido - + Unbounded Ilimitado - + %0x %0x - + Increase fast forward speed Aumentar a velocidade do avanço rápido - + Decrease fast forward speed Diminuir a velocidade do avanço rápido - + Rewind (held) Retroceder (segurado) - + Re&wind Re&troceder - + Step backwards Voltar um passo - + Solar sensor Sensor solar - + Increase solar level Aumentar nível solar - + Decrease solar level Diminuir nível solar - + Brightest solar level Nível solar mais brilhante - + Darkest solar level Nível solar mais escuro - + Brightness %1 Brilho %1 - + Game Boy Printer... Impressora do Game Boy... - + BattleChip Gate... Portal do BattleChip... - + Audio/&Video Áudio/&Vídeo - + Frame size Tamanho do frame - + %1× %1× - + Toggle fullscreen Alternar ecrã inteiro - + &Lock frame size &Travar o tamanho do frame - + Lock aspect ratio Travar a proporção do aspeto - + Force integer scaling Forçar o dimensionamento do inteiro - + Interframe blending Mistura do interframe - + Bilinear filtering Filtragem bilinear - + Frame&skip Frame&skip - + Mute Mudo - + FPS target FPS alvo - + Native (59.7275) Nativo (59,7275) - + Take &screenshot Tirar &screenshot - + F12 F12 - + Record A/V... Gravar A/V... - + Record GIF/WebP/APNG... Gravar GIF/WebP/APNG... - + Video layers Camadas do vídeo - + Audio channels Canais de áudio - + Adjust layer placement... Ajustar posicionamento da camada... - + &Tools &Ferramentas - + View &logs... Visualizar &registos... - + Game &overrides... Substituições &do jogo... - + Game Pak sensors... Sensores do Game Pak... - + &Cheats... &Trapaças... - + Create forwarder... Criar encaminhador... - + Settings... Configurações... - + Open debugger console... Abrir console do debugger... - + Start &GDB server... Iniciar servidor do &GDB... - + Scripting... Scripting... - + Game state views Visualizações do estado do jogo - + View &palette... Visualizar &paleta... - + View &sprites... Visualizar &imagens móveis... - + View &tiles... Visualizar &ladrilhos... - + View &map... Visualizar &mapa... - + &Frame inspector... Inspetor dos &frames... @@ -6971,47 +6941,32 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver QObject - + %1 byte %1 byte - + %1 kiB %1 kiBs - + %1 MiB %1 MiBs - - GBA - GBA - - - - GB - GBs - - - - ? - ? - - - + Super (L) Super (E) - + Super (R) Super (D) - + Menu Menu @@ -7019,22 +6974,22 @@ Se estiver definido como OpenGL e ainda ver isto, a sua placa gráfica ou driver QShortcut - + Shift Shift - + Control Control - + Alt Alt - + Meta Meta diff --git a/src/platform/qt/ts/mgba-ru.ts b/src/platform/qt/ts/mgba-ru.ts index 2d93e4863..8c1e26472 100644 --- a/src/platform/qt/ts/mgba-ru.ts +++ b/src/platform/qt/ts/mgba-ru.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + Имя + + + + Location + Расположение + + + + Platform + Платформа + + + + Size + Размер + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) Игры Game Boy Advance (%1) - + Game Boy ROMs (%1) Игры Game Boy (%1) - + All ROMs (%1) Все игры (%1) - + %1 Video Logs (*.mvl) Журналы видео %1 (*.mvl) @@ -222,6 +250,52 @@ Download size: %3 Невозможно запустить аудиопроцессор без входных данных + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Добавить + + + + Remove + + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Download size: %3 Сброс r%1-%2 %3 - - + + Rewinding not currently enabled Обратная перемотка выключена - + Reset the game? Перезагрузить игру? - + Most games will require a reset to load the new save. Do you want to reset now? Большинству игр нужна перезагрузка, чтобы загрузить новое сохранение. Перезагрузить сейчас? - + Failed to open save file: %1 Не удалось открыть файл сохранения: %1 - + Failed to open game file: %1 Не удалось открыть файл игры: %1 - + Can't yank pack in unexpected platform! Невозможно пнуть картридж на неожиданной платформе! - + Failed to open snapshot file for reading: %1 Не удалось открыть файл изображения для считывания: %1 - + Failed to open snapshot file for writing: %1 Не удалось открыть файл изображения для записи: %1 @@ -775,42 +849,42 @@ Download size: %3 Portable Network Graphics (*.png) - + None Нет - + Background Фон - + Window Окно - + Objwin Objwin - + Sprite Спрайт - + Backdrop Подложка - + Frame Кадр - + %1 %2 %1 %2 @@ -957,17 +1031,17 @@ Download size: %3 WebP - + Failed to open output file: %1 Не удалось открыть выходной файл: %1 - + Select output file Выбор выходного файла - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) @@ -1020,129 +1094,34 @@ Download size: %3 ROM Only Только ROM - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - MBC3 - - MBC3 + RTC - MBC3 + RTC - - - - MBC5 - MBC5 + %1 + RTC + - MBC5 + Rumble - MBC5 + Rumble - - - - MBC6 - MBC6 + %1 + Rumble + - MBC7 (Tilt) - MBC7 (Tilt) - - - - MMM01 - MMM01 - - - - HuC-1 - HuC-1 - - - - HuC-3 - HuC-3 - - - - Pocket Cam - - - - - TAMA5 - - - - - Wisdom Tree + %1 (Tilt) - NT (old 1) + %1 (old 1) - NT (old 2) + %1 (old 2) - NT (new) - - - - - Pokémon Jade/Diamond - - - - - BBD - - - - - Hitek - - - - - GGB-81 - - - - - Li Cheng - - - - - Sachen (MMC1) - - - - - Sachen (MMC2) - - - - - Sintax + %1 (new) @@ -3025,34 +3004,6 @@ Download size: %3 --- - - QGBA::LibraryTree - - - Name - Имя - - - - Location - Расположение - - - - Platform - Платформа - - - - Size - Размер - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Download size: %3 Загрузить - + All Все - + Load TBL Загрузить TBL - + Save selected memory Сохранение выделенной памяти - + Failed to open output file: %1 Не удалось открыть выходной файл: %1 - + Load memory Загрузка памяти - + Failed to open input file: %1 Не удалось загрузить входной файл: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3908,82 +3859,82 @@ Download size: %3 Память - + String: Строка: - + Load TBL Загрузить TBL - + Copy Selection Скопировать выделение - + Paste Вставить - + Save Selection Сохранить выделение - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range Сохранить область - + Load Загрузить - + Selected address accesses - + Logging configuration @@ -4518,21 +4469,22 @@ Download size: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (неизвестно) - + bytes байт - + (no database present) (нет в базе данных) @@ -4557,27 +4509,32 @@ Download size: %3 - + + SHA-1 + + + + ROM header - + Internal name: Внутреннее наименование: - + Game ID: ID игры: - + Maker Code: - + Revision: @@ -4592,7 +4549,7 @@ Download size: %3 CRC32: - + Save file: @@ -4824,10 +4781,23 @@ Download size: %3 + + QGBA::ScriptingController + + + Lua scripts (*.lua) + Скрипты Lua (*.lua) + + + + All files (*.*) + Все файлы (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer @@ -4855,40 +4825,35 @@ Download size: %3 Загрузить недавний скрипт - + Load script... Загрузить скрипт... - + &Load most recent - + &Reset Перезагрузить (&R/&К) - + 0 0 - + + Edit autorun scripts... + + + + Select script to load Выбрать скрипт для загрузки - - - Lua scripts (*.lua) - Скрипты Lua (*.lua) - - - - All files (*.*) - Все файлы (*.*) - QGBA::SensorView @@ -4978,114 +4943,114 @@ Download size: %3 QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) Программный рендеринг (Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) - + None Нет - + None (Still Image) Нет (статичное изображение) - + Keyboard Клавиатура - + Controllers Контроллеры - + Shortcuts Сочетания клавиш - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders Шейдеры - + Select BIOS Выбор BIOS - + Select directory Выбор папки - + Select image Выбор изображения - + Image file (*.png *.jpg *.jpeg) Файл изображения (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never Никогда - + Just now Только сейчас - + Less than an hour ago Менее часа назад - + %n hour(s) ago %n час назад @@ -5094,7 +5059,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + %n day(s) ago %n день назад @@ -5247,8 +5212,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute Без звука @@ -5294,7 +5259,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames кадров @@ -5341,18 +5306,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Билинейная фильтрация - + Show filename instead of ROM name in library view Показывать название файла вместо имени ROM в библиотеке - - + + Pause Пауза - + When inactive: При неактивности: @@ -5372,142 +5337,147 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Загрузить читы - + + Edit autorun scripts + + + + Save entered cheats Сохранить введенные читы - + When minimized: Когда окно свернуто: - + Show frame count in OSD Показывать количество кадров в OSD - + Show emulation info on reset Показать инфо об эмуляции при перезагрузке - + Custom border: - + Current channel: Текущий канал: - + Current version: Текущая версия: - + Update channel: Канал обновлений: - + Available version: Доступная версия: - + (Unknown) (Неизвестно) - + Last checked: Последняя проверка: - + Automatically check on start Проверять при запуске - + Check now Проверить - + Rewind speed: Скорость перемотки: - + Models Модели - + GB only: Только GB: - + SGB compatible: Совместимость с SGB: - + GBC only: Только GBC: - + GBC compatible: Совместимость с GBC: - + SGB and GBC compatible: Совместимость с GBC и SGB: - + Game Boy palette Палитра Game Boy - + Default color palette only Только цветовая палитра по умолчанию - + SGB color palette if available Цветовая палитра SGB (если доступна) - + GBC color palette if available Цветовая палитра GBC (если доступна) - + SGB (preferred) or GBC color palette if available Цветовая палитра SGB (предпочтительно) или GBC (если доступны) - + Game Boy Camera - + Driver: Драйвер: - + Source: Источник: @@ -5522,309 +5492,309 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Межкадровое смешение - + Periodically autosave state Периодически сохранять состояние - + Language Язык - + Library: Библиотека: - + List view Список - + Tree view Дерево - + Show when no game open Показывать, если игра не открыта - + Clear cache Очистить кеш - + Allow opposing input directions Допускать противоположные направления ввода - + Suspend screensaver Выключить заставку - + Dynamically update window title Динамически обновлять название окна - + Show FPS in title bar Показывать FPS в заголовке окна - + Save state extra data: Дополнительные данные сохранения состояния: - - + + Save game Игровое сохранение - + Load state extra data: Загружать из сохранения состояния: - + Enable VBA bug compatibility in ROM hacks Включить совместимость с VBA для ROM-хаков - + Preset: Пресет: - + Enable Discord Rich Presence Вкл. расширенный статус в Discord - + Show OSD messages Показывать сообщения в OSD - + Show filename instead of ROM name in title bar Показывать имя файла вместо названия ROM в заголовке окна - + Fast forward speed: Скорость перемотки (ускр.): - - + + Unbounded Неограниченная - + Fast forward (held) speed: Скорость перемотки (на удержании): - + Autofire interval: Период автострельбы: - + Enable rewind Включить обратную перемотку - + Rewind history: История обратной перемотки: - + Idle loops: Холостые циклы: - + Run all Выполнять все - + Remove known Пропускать известные - + Detect and remove Обнаруживать и удалять - + Preload entire ROM into memory Загружать весь ROM в память заранее - - + + Screenshot Скриншот - - + + Cheat codes Читы - + Enable Game Boy Player features by default Включить функции Game Boy Player по умолчанию - + Video renderer: Рендерер видео: - + Software Программный - + OpenGL enhancements Улучшения OpenGL - + High-resolution scale: Масштаб высокого разрешения: - + (240×160) (240×160) - + GB BIOS file: Файл GB BIOS: - - - - - - - - - - + + + + + + + + + + Browse Открыть - + Use BIOS file if found Использовать файл BIOS, если найден - + Skip BIOS intro Пропустить интро BIOS - + GBA BIOS file: Файл GBA BIOS: - + GBC BIOS file: Файл GBC BIOS: - + SGB BIOS file: Файл SGB BIOS: - + Save games Сохранения - - - - - + + + + + Same directory as the ROM Директория, в которой находится ROM - + Save states Сохранения состояния - + Screenshots Скриншоты - + Patches Патчи - + Cheats Читы - + Log to file Сохранять журнал в файл - + Log to console Выводить на консоль - + Select Log File Выбрать файл журнала - + Default BG colors: Цвета фона по умолчанию: - + Super Game Boy borders Рамки Super Game Boy - + Default sprite colors 1: 1-е цвета по умолчанию для спрайта: - + Default sprite colors 2: 2-е цвета по умолчанию для спрайта: @@ -5957,18 +5927,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles Экспорт тайлов - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Экспорт тайла @@ -6046,17 +6016,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 Не удалось открыть выходной видеофайл: %1 - + Native (%0x%1) Нативно (%0x%1) - + Select output file Выбор выходного файла @@ -6141,37 +6111,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 4K - + Bitrate (kbps) Битрейт (kbps) - + ABR - + VBR - + CRF - + Dimensions Размеры - + Lock aspect ratio Зафиксировать соотношение сторон - + Show advanced Расширенные настройки @@ -6179,80 +6149,80 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) Архивы (%1) - - - + + + Select ROM Выбор игры - + Select folder Выбор папки - - + + Select save Выбор сохранения - + Select patch Выбор патча - + Patches (*.ips *.ups *.bps) Патчи (*.ips *.ups *.bps) - + Select e-Reader dotcode Выбор карточки e-Reader - + e-Reader card (*.raw *.bin *.bmp) Карточка e-Reader (*.raw *.bin *.bmp) - + Select image Выбор изображения - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Файл изображения (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) Сохранения GameShark (*.sps *.xps) - + Select video log Выбор видеолога - + Video logs (*.mvl) Видеологи (*.mvl) - + Crash Сбой - + The game has crashed with the following error: %1 @@ -6261,158 +6231,158 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may %1 - + Couldn't Start Запуск не удался - + Could not start game. Не удалось запустить игру. - + Unimplemented BIOS call Неизвестный вызов BIOS - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Игра использует нереализованный вызов BIOS. Пожалуйста, воспользуйтесь официальным BIOS для лучшей совместимости. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Не удалось создать устройство отображения, возврат к программному режиму. Игры могут идти медленнее, особенно в окнах больших размеров. - + Really make portable? Перейти в портативный режим? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? После этого эмулятор будет загружать конфигурацию из папки с исполняемым файлом. Продолжить? - + Restart needed Требуется перезапуск - + Some changes will not take effect until the emulator is restarted. Для применения некоторых изменений требуется перезапустить эмулятор. - + - Player %1 of %2 - Игрок %1 из %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File &Файл - + Load &ROM... Загрузить &ROM... - + Load ROM in archive... Загрузить игру из архива... - + Add folder to library... Добавить папку в библиотеку... - + Save games (%1) Игровые сохранения (%1) - + Select save game Выбор игрового сохранения - + mGBA save state files (%1) Файл сохранения состояния mGBA (%1) - - + + Select save state Выбор сохранения состояния - + Select e-Reader card images Выбор изображения карточки e-Reader - + Image file (*.png *.jpg *.jpeg) Файл изображения (*.png *.jpg *.jpeg) - + Conversion finished Конвертация завершена - + %1 of %2 e-Reader cards converted successfully. %1 из %2 карточек e-Reader успешно сконвертировано. - + Load alternate save game... Загрузить альтернативное сохранение... - + Load temporary save game... Загрузить временное сохранение... - + Load &patch... Загрузить &патч... - + Boot BIOS Загрузиться в BIOS - + Replace ROM... Заменить ROM... - + Scan e-Reader dotcodes... Сканировать dot-коды e-Reader... @@ -6422,448 +6392,448 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Конвертировать карту e-Reader в raw... - + ROM &info... Информация об &игре... - + Recent Недавние - + Make portable Портативный режим - + &Load state &Загрузить состояние - + Load state file... Загрузить состояние из файла... - + &Save state &Сохранить состояние - + Save state file... Сохранить состояние в файл... - + Quick load Быстрая загрузка - + Quick save Быстрое сохранение - + Load recent Загрузить недавнее - + Save recent Сохранить в недавнее - + Undo load state Отмена загрузки состояния - + Undo save state Отмена сохранения состояния - - + + State &%1 Слот &%1 - + Load camera image... Загрузить изображение с камеры... - + Convert save game... Конвертировать игровое сохранение... - + GameShark saves (*.gsv *.sps *.xps) Сохранения GameShark (*.gsv *.sps *.xps) - + Reset needed Необходима перезагрузка - + Some changes will not take effect until the game is reset. Некоторые изменения не войдут в силу, пока игра не перезагружена. - + Save games Сохранения - + Import GameShark Save... Импорт сохранения GameShark... - + Export GameShark Save... Экспорт сохранения GameShark... - + Automatically determine Определить автоматически - + Use player %0 save game Использовать сохранение игрока %0 - + New multiplayer window Новое окно мультиплеера - + Connect to Dolphin... Соединение с Dolphin... - + Report bug... Сообщить об ошибке... - + About... О программе... - + E&xit &Выход - + &Emulation &Эмуляция - + &Reset Перезагрузить (&R/&К) - + Sh&utdown Выключить (&U/&Г) - + Yank game pak Пнуть картридж - + &Pause Пау&за - + &Next frame Следующий кадр (&N/&Т) - + Fast forward (held) Перемотка (удержание) - + &Fast forward Перемотк&а - + Fast forward speed Скорость перемотки - + Unbounded Неограниченная - + %0x %0x - + Increase fast forward speed - + Decrease fast forward speed - + Rewind (held) Обратная перемотка (удержание) - + Re&wind Обратная перемотка (&W/&Ц) - + Step backwards Шаг назад - + Solar sensor Датчик солнца - + Increase solar level Усилить солнечный свет - + Decrease solar level Ослабить солнечный свет - + Brightest solar level Ярчайшее солнце - + Darkest solar level Тусклейшее солнце - + Brightness %1 Яркость %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video Аудио/Видео (&V/&М) - + Frame size Размер кадра - + %1× %1× - + Toggle fullscreen Переключить полноэкранный режим - + &Lock frame size - + Lock aspect ratio Зафиксировать соотношение сторон - + Force integer scaling Принудительное целочисленное масштабирование - + Interframe blending Межкадровое смешение - + Bilinear filtering Билинейная фильтрация - + Frame&skip Пропуск кадров (&S/&Ы) - + Mute Выключить звук - + FPS target Целевой FPS - + Native (59.7275) Родной (59.7275) - + Take &screenshot Снять скриншот (&S/&Ы) - + F12 F12 - + Record A/V... Записать аудио/видео... - + Record GIF/WebP/APNG... Записать GIF/WebP/APNG... - + Video layers Видеослои - + Audio channels Аудиоканалы - + Adjust layer placement... Настроить расположение слоёв... - + &Tools Инструм&енты - + View &logs... Посмотреть в журнал... (&L/&Д) - + Game &overrides... Переопределения для этой игры... (&О/&Щ) - + Game Pak sensors... Датчики в Game Pak... - + &Cheats... Читы... (&C/&С) - + Create forwarder... - + Settings... Настройки... - + Open debugger console... Открыть консоль отладки... - + Start &GDB server... Запустить сервер &GDB... - + Scripting... Скрипты... - + Game state views Просмотр состояния игры - + View &palette... Просмотр палитры... (&P/&З) - + View &sprites... Просмотр спрайтов... (&S/&Ы) - + View &tiles... Просмотр тайлов... (&T/&Е) - + View &map... Просмотр карты... (&M/&Ь) - + &Frame inspector... Изучение фрейм&а... @@ -6971,47 +6941,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte %1 байт - + %1 kiB - + %1 MiB - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) - + Super (R) - + Menu Меню @@ -7019,22 +6974,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift - + Control - + Alt - + Meta diff --git a/src/platform/qt/ts/mgba-sv.ts b/src/platform/qt/ts/mgba-sv.ts index d666f4b49..0f13ad929 100644 --- a/src/platform/qt/ts/mgba-sv.ts +++ b/src/platform/qt/ts/mgba-sv.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + Namn + + + + Location + Plats + + + + Platform + Plattform + + + + Size + Storlek + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) Game Boy Advance ROM-filer (%1) - + Game Boy ROMs (%1) Game Boy ROM-filer (%1) - + All ROMs (%1) Alla ROM-filer (%1) - + %1 Video Logs (*.mvl) %1 Videologgar (*.mvl) @@ -222,6 +250,52 @@ Hämtningsstorlek: %3 Kan inte starta en ljudprocessor utan ingång + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Lägg till + + + + Remove + Ta bort + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Hämtningsstorlek: %3 Starta om r%1-%2 %3 - - + + Rewinding not currently enabled Tillbakaspolning inte aktiverad för närvarande - + Reset the game? Starta om spelet? - + Most games will require a reset to load the new save. Do you want to reset now? De flesta spel kommer att kräva en omstart för att läsa in ny sparning. Vill du starta om nu? - + Failed to open save file: %1 Misslyckades med att öppna sparad fil: %1 - + Failed to open game file: %1 Misslyckades med att öppna spelfil: %1 - + Can't yank pack in unexpected platform! Det går inte att dra ut paketet på en oväntad plattform! - + Failed to open snapshot file for reading: %1 Misslyckades med att öppna ögonblicksfil för läsning: %1 - + Failed to open snapshot file for writing: %1 Misslyckades med att öppna ögonblicksfil för skrivning: %1 @@ -775,42 +849,42 @@ Hämtningsstorlek: %3 Portable Network Graphics (*.png) - + None Ingen - + Background Bakgrund - + Window Fönster - + Objwin Objwin - + Sprite Sprite - + Backdrop Bakgrund - + Frame Bildruta - + %1 %2 %1 %2 @@ -957,17 +1031,17 @@ Hämtningsstorlek: %3 Hoppa över bildrutor - + Failed to open output file: %1 Misslyckades med att öppna utdatafil: %1 - + Select output file Välj utdatafil - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) @@ -1020,129 +1094,34 @@ Hämtningsstorlek: %3 ROM Only Endast ROM - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - MBC3 - - MBC3 + RTC - MBC3 + RTC - - - - MBC5 - MBC5 + %1 + RTC + - MBC5 + Rumble - MBC5 + Rumble - - - - MBC6 - MBC6 + %1 + Rumble + - MBC7 (Tilt) - MBC7 (Tilt) - - - - MMM01 - MMM01 - - - - HuC-1 - HuC-1 - - - - HuC-3 - HuC-3 - - - - Pocket Cam - Pocket Cam - - - - TAMA5 - TAMA5 - - - - Wisdom Tree - Wisdom Tree + %1 (Tilt) + - NT (old 1) - NT (gammal 1) + %1 (old 1) + - NT (old 2) - NT (gammal 2) + %1 (old 2) + - NT (new) - NT (ny) - - - - Pokémon Jade/Diamond - Pokémon Jade/Diamond - - - - BBD - BBD - - - - Hitek - Hitek - - - - GGB-81 - GGB-81 - - - - Li Cheng - Li Cheng - - - - Sachen (MMC1) - Sachen (MMC1) - - - - Sachen (MMC2) - Sachen (MMC2) - - - - Sintax + %1 (new) @@ -3025,34 +3004,6 @@ Hämtningsstorlek: %3 --- - - QGBA::LibraryTree - - - Name - Namn - - - - Location - Plats - - - - Platform - Plattform - - - - Size - Storlek - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Hämtningsstorlek: %3 Läs in - + All Alla - + Load TBL Läs in TBL - + Save selected memory Spara markerat minne - + Failed to open output file: %1 Misslyckades med att öppna utdatafil: %1 - + Load memory Läs in minne - + Failed to open input file: %1 Misslyckades med att öppna indatafil: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3908,82 +3859,82 @@ Hämtningsstorlek: %3 Minne - + String: Sträng: - + Load TBL Läs in TBL - + Copy Selection Kopiera markering - + Paste Klistra in - + Save Selection Spara markering - + Address: Adress: - + Alignment: - + 1 Byte 1 Byte - + 2 Bytes 2 Byte - + 4 Bytes 4 Byte - + Signed: - + Unsigned: - + Save Range Spara omfång - + Load Läs in - + Selected address accesses - + Logging configuration Loggningskonfiguration @@ -4518,21 +4469,22 @@ Hämtningsstorlek: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (okänt) - + bytes bytes - + (no database present) (finns ingen databas) @@ -4557,27 +4509,32 @@ Hämtningsstorlek: %3 MD5 - + + SHA-1 + + + + ROM header ROM-header - + Internal name: Internt namn: - + Game ID: Spel-ID: - + Maker Code: Tillverkarkod: - + Revision: Revision: @@ -4592,7 +4549,7 @@ Hämtningsstorlek: %3 CRC32: - + Save file: Sparad fil: @@ -4824,10 +4781,23 @@ Hämtningsstorlek: %3 %1 GameShark Advance SP %2 sparat spel + + QGBA::ScriptingController + + + Lua scripts (*.lua) + Lua-skript (*.lua) + + + + All files (*.*) + Alla filer (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer Ej namngiven buffert @@ -4855,40 +4825,35 @@ Hämtningsstorlek: %3 Läs in senaste skript - + Load script... Läs in skript... - + &Load most recent &Läs in det senaste - + &Reset &Nollställ - + 0 0 - + + Edit autorun scripts... + + + + Select script to load Välj skript att läsa in - - - Lua scripts (*.lua) - Lua-skript (*.lua) - - - - All files (*.*) - Alla filer (*.*) - QGBA::SensorView @@ -4978,59 +4943,59 @@ Hämtningsstorlek: %3 QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) Programvara (Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (tvinga version 1.x) - + None Ingen - + None (Still Image) Ingen (stillbild) - + Keyboard Tangentbord - + Controllers Handkontroller - + Shortcuts Genvägar - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. @@ -5039,55 +5004,55 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkort eller dina drivrutiner vara för gamla. - - - + + + Shaders Shaders - + Select BIOS Välj BIOS - + Select directory Välj katalog - + Select image Välj bild - + Image file (*.png *.jpg *.jpeg) Bildfil (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never Aldrig - + Just now Just nyss - + Less than an hour ago Mindre än en timme sedan - + %n hour(s) ago %n timme sedan @@ -5095,7 +5060,7 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor - + %n day(s) ago %n dag sedan @@ -5247,8 +5212,8 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor - - + + Mute Tyst @@ -5294,7 +5259,7 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor - + frames bildrutor @@ -5341,18 +5306,18 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor Bilinjär filtrering - + Show filename instead of ROM name in library view Visa filnamn istället för ROM-namn i biblioteksvyn - - + + Pause Paus - + When inactive: När inaktiv: @@ -5372,87 +5337,87 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor Läs in fusk - + Save entered cheats Spara angivna fusk - + When minimized: När minimerad: - + Current channel: Aktuell kanal: - + Current version: Aktuell version: - + Update channel: Uppdateringskanal: - + Available version: Tillgänglig version: - + (Unknown) (Okänd) - + Last checked: Senast kontrollerad: - + Automatically check on start Kontrollera automatiskt vid start - + Check now Kontrollera nu - + Default color palette only Endast standardfärgpalett - + SGB color palette if available SGB-färgpalett om tillgänglig - + GBC color palette if available GBC-färgpalett om tillgänglig - + SGB (preferred) or GBC color palette if available SGB (föredragen) eller GBC-färgpalett om tillgänglig - + Game Boy Camera Game Boy Camera - + Driver: Drivrutin: - + Source: Källa: @@ -5467,364 +5432,369 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor - + Language Språk - + Library: Bibliotek: - + List view Listvy - + Tree view Trädvy - + Show when no game open Visa när inget spel är öppnat - + Clear cache Töm cache - + Allow opposing input directions Tillåt motsatta inmatningsriktningar - + Suspend screensaver Förhindra skärmsläckare - + Dynamically update window title Uppdatera fönstertiteln dynamiskt - + Show filename instead of ROM name in title bar Visa filnamn istället för ROM-namn i titelraden - + Show OSD messages Visa OSD-meddelanden - + Enable Discord Rich Presence Aktivera Discord Rich Presence - + + Edit autorun scripts + + + + Periodically autosave state Autospara tillstånd periodiskt - + Show FPS in title bar Visa bilder/s i titelrad - + Show frame count in OSD Visa bilder/s i OSD - + Show emulation info on reset Visa emuleringsinfo vid omstart - + Custom border: Anpassad ram: - + Fast forward speed: Hastighet för snabbspolning: - - + + Unbounded Obunden - + Fast forward (held) speed: Hastighet för snabbspolning (håll): - + Autofire interval: Intervall för autofire: - + Enable rewind Aktivera tillbakaspolning - + Rewind history: Historik för tillbakaspolning: - + Rewind speed: Hastighet för tillbakaspolning: - + Idle loops: - + Run all Kör alla - + Remove known Ta bort kända - + Detect and remove Upptäck och ta bort - + Preload entire ROM into memory Förinläs hela ROM till minnet - + Save state extra data: Extradata för sparade tillstånd: - - + + Save game Spara spel - + Load state extra data: Extradata för inlästa tillstånd: - + Models Modeller - + GB only: Endast GB: - + SGB compatible: SGB-kompatibel: - + GBC only: Endast GBC: - + GBC compatible: GBC-kompatibel: - + SGB and GBC compatible: SGB och GBC-kompatibla: - + Game Boy palette Game Boy-palett - + Preset: Förval: - - + + Screenshot Skärmbild - - + + Cheat codes Fuskkoder - + Enable Game Boy Player features by default Aktivera Game Boy Player-funktioner som standard - + Enable VBA bug compatibility in ROM hacks Aktivera VBA-buggkompatibilitet i ROM-hack - + Video renderer: Videorenderare: - + Software Programvara - + OpenGL enhancements OpenGL-förbättringar - + High-resolution scale: Högupplösningsskala: - + (240×160) (240×160) - + GB BIOS file: GB BIOS-fil: - - - - - - - - - - + + + + + + + + + + Browse Bläddra - + Use BIOS file if found Använd BIOS-fil om hittad - + Skip BIOS intro Hoppa över BIOS-intro - + GBA BIOS file: GBA BIOS-fil: - + GBC BIOS file: GBC BIOS-fil: - + SGB BIOS file: SGB BIOS-fil: - + Save games Sparade spel - - - - - + + + + + Same directory as the ROM Samma katalog som ROM - + Save states Sparade tillstånd - + Screenshots Skärmbilder - + Patches Patchar - + Cheats Fusk - + Log to file Logga till fil - + Log to console Logga till konsoll - + Select Log File Välj loggfil - + Default BG colors: - + Default sprite colors 1: Spritefärger som standard 1: - + Default sprite colors 2: Spritefärger som standard 2: - + Super Game Boy borders Super Game Boy-ramar @@ -5957,18 +5927,18 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor QGBA::TileView - + Export tiles Exportera brickor - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Exportera bricka @@ -6046,17 +6016,17 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor QGBA::VideoView - + Failed to open output video file: %1 Misslyckades med att öppna utdatafil för video: %1 - + Native (%0x%1) Inbyggd (%0x%1) - + Select output file Välj utdatafil @@ -6141,37 +6111,37 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor Format - + Bitrate (kbps) Bitfrekvens (kbps) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions Dimensioner - + Lock aspect ratio Lås bildförhållandet - + Show advanced Visa avancerat @@ -6179,80 +6149,80 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor QGBA::Window - + Archives (%1) Arkiv (%1) - - - + + + Select ROM Välj ROM - + Select folder Välj mapp - - + + Select save Välj sparning - + Select patch Välj patch - + Patches (*.ips *.ups *.bps) Patchar (*.ips *.ups *.bps) - + Select e-Reader dotcode Välj e-Reader-punktkod - + e-Reader card (*.raw *.bin *.bmp) e-Reader-kort (*.raw *.bin *.bmp) - + Select image Välj bild - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Bildfil (*.png *.gif *.jpg *.jpeg);;Alla filer (*) - + GameShark saves (*.sps *.xps) GameShark-sparningar (*.sps *.xps) - + Select video log Välj videologg - + Video logs (*.mvl) Videologgar (*.mvl) - + Crash Krasch - + The game has crashed with the following error: %1 @@ -6261,158 +6231,158 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor %1 - + Couldn't Start Kunde inte starta - + Could not start game. Kunde inte starta spel. - + Unimplemented BIOS call Ej implementerat BIOS-anrop - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Detta spel använder ett BIOS-anrop som inte är implementerat. Använd ett officiellt BIOS för bästa upplevelse. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Misslyckades med att skapa en lämplig visningsenhet, faller tillbaka på programvaruvisning. Spel kan bli långsamma, speciellt med större fönster. - + Really make portable? Verkligen göra portabel? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Detta komma att göra att emulatorn läser in sin konfiguration från samma katalog som den körbara filen. Vill du fortsätta? - + Restart needed Omstart krävs - + Some changes will not take effect until the emulator is restarted. Vissa ändringar kommer inte ge effekt tills emulatorn har startats om. - + - Player %1 of %2 - Spelare %1 av %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 bilder/s) - %4 - + &File &Arkiv - + Load &ROM... Läs in &ROM... - + Load ROM in archive... Läs in ROM i arkiv... - + Add folder to library... Lägg till mapp till bibliotek... - + Save games (%1) Sparade spel (%1) - + Select save game Välj sparat spel - + mGBA save state files (%1) mGBA-filer för sparat tillstånd (%1) - - + + Select save state Välj sparat tillstånd - + Select e-Reader card images Välj e-Reader-kortavbilder - + Image file (*.png *.jpg *.jpeg) Bildfil (*.png *.jpg *.jpeg) - + Conversion finished Konvertering färdig - + %1 of %2 e-Reader cards converted successfully. %1 av %2 e-Reader-kort konverterades. - + Load alternate save game... Läs in alternativt sparat spel... - + Load temporary save game... Läs in temporärt sparat spel... - + Load &patch... Läs in &patch... - + Boot BIOS Starta upp BIOS - + Replace ROM... Ersätt ROM... - + Scan e-Reader dotcodes... Skanna e-Reader-punktkoder... @@ -6422,448 +6392,448 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor Konvertera e-Reader-kortavbilder till raw... - + ROM &info... ROM-&info... - + Recent Senaste - + Make portable Gör den portabel - + &Load state &Läs in tillstånd - + Load state file... Läs in tillståndsfil... - + &Save state &Spara tillstånd - + Save state file... Spara tillståndsfil... - + Quick load Snabbinläsning - + Quick save Snabbsparning - + Load recent Läs in senaste - + Save recent Spara senaste - + Undo load state Ångra inläst tillstånd - + Undo save state Ångra sparat tillstånd - - + + State &%1 Tillstånd &%1 - + Load camera image... Läs in kamerabild... - + Convert save game... Konvertera sparat spel... - + GameShark saves (*.gsv *.sps *.xps) GameShark-sparningar (*.gsv *.sps *.xps) - + Reset needed Omstart krävs - + Some changes will not take effect until the game is reset. Vissa ändringar kommer inte bli effektiva tills spelet har startats om. - + Save games Sparade spel - + Import GameShark Save... Importera GameShark-sparning... - + Export GameShark Save... Exportera GameShark-sparning... - + Automatically determine Bestäm automatiskt - + Use player %0 save game Använd sparat spel för spelare %0 - + New multiplayer window Nytt flerspelarfönster - + Connect to Dolphin... Anslut till Dolphin... - + Report bug... Rapportera fel... - + About... Om... - + E&xit A&vsluta - + &Emulation &Emulering - + &Reset Starta &om - + Sh&utdown Stäng &ner - + Yank game pak - + &Pause &Paus - + &Next frame &Nästa bildruta - + Fast forward (held) Snabbspolning (håll) - + &Fast forward Snabbs&pola - + Fast forward speed Snabbspolningshastighet - + Unbounded Obunden - + %0x %0x - + Increase fast forward speed Öka snabbspolningshastighet - + Decrease fast forward speed Sänk snabbspolningshastighet - + Rewind (held) Spola tillbaka (håll) - + Re&wind Spola ti&llbaka - + Step backwards Stega bakåt - + Solar sensor Solsensor - + Increase solar level Öka solnivå - + Decrease solar level Sänk solnivå - + Brightest solar level Starkaste solnivån - + Darkest solar level Mörkaste solnivån - + Brightness %1 Ljusstyrka %1 - + Game Boy Printer... Game Boy-skrivare... - + BattleChip Gate... - + Audio/&Video Ljud/&Video - + Frame size Bildrutestorlek - + %1× %1× - + Toggle fullscreen Växla helskärm - + &Lock frame size &Lås bildrutestorlek - + Lock aspect ratio Lås bildförhållande - + Force integer scaling Tvinga heltalsskalning - + Interframe blending - + Bilinear filtering Bilinjär filtrering - + Frame&skip Hoppa över &bildrutor - + Mute Tyst - + FPS target Bilder/s - + Native (59.7275) Inbyggd (59.7275) - + Take &screenshot Ta s&kärmbild - + F12 F12 - + Record A/V... Spela in ljud/bild... - + Record GIF/WebP/APNG... Spela in GIF/WebP/APNG... - + Video layers Videolager - + Audio channels Ljudkanaler - + Adjust layer placement... Justera lagerplacering... - + &Tools Ver&ktyg - + View &logs... Visa &loggar... - + Game &overrides... Spel&förbättringar... - + Game Pak sensors... Game Pak-sensorer... - + &Cheats... &Fusk... - + Create forwarder... Skapa forwarder... - + Settings... Inställningar... - + Open debugger console... Öppna felsökningskonsoll... - + Start &GDB server... Starta &GDB-server... - + Scripting... Skriptning... - + Game state views Visa speltillstånd - + View &palette... Visa &palett... - + View &sprites... Visa &sprites... - + View &tiles... Visa &brickor... - + View &map... Visa &karta... - + &Frame inspector... Inspektera bi&ldrutor... @@ -6971,47 +6941,32 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor QObject - + %1 byte %1 byte - + %1 kiB %1 kiB - + %1 MiB %1 MiB - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) Super (L) - + Super (R) Super (R) - + Menu Menu @@ -7019,22 +6974,22 @@ Om den är inställd på OpenGL och du fortfarande ser detta, kan ditt grafikkor QShortcut - + Shift Skift - + Control Control - + Alt Alt - + Meta Meta diff --git a/src/platform/qt/ts/mgba-ta.ts b/src/platform/qt/ts/mgba-ta.ts index b22351e8f..bdc000499 100644 --- a/src/platform/qt/ts/mgba-ta.ts +++ b/src/platform/qt/ts/mgba-ta.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + பெயர் + + + + Location + இடம் + + + + Platform + இயங்குதளம் + + + + Size + அளவு + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) கேம் பாய் அட்வான்ச் ரோம்ச் (%1) - + Game Boy ROMs (%1) கேம் பாய் ரோம்ச் (%1) - + All ROMs (%1) அனைத்து ROM களும் (%1) - + %1 Video Logs (*.mvl) %1 வீடியோ பதிவுகள் (*.mvl) @@ -222,6 +250,52 @@ Download size: %3 உள்ளீடு இல்லாமல் ஆடியோ செயலியைத் தொடங்க முடியாது + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + கூட்டு + + + + Remove + அகற்று + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Download size: %3 R%1-%2%3 ஐ மீட்டமைக்கவும் - - + + Rewinding not currently enabled தற்போது இயக்கப்படவில்லை - + Reset the game? விளையாட்டை மீட்டமைக்கவா? - + Most games will require a reset to load the new save. Do you want to reset now? புதிய சேமிப்பை ஏற்ற பெரும்பாலான விளையாட்டுகளுக்கு மீட்டமைப்பு தேவைப்படும். இப்போது மீட்டமைக்க விரும்புகிறீர்களா? - + Failed to open save file: %1 சேமி கோப்பைத் திறக்கத் தவறிவிட்டது: %1 - + Failed to open game file: %1 விளையாட்டு கோப்பைத் திறக்கத் தவறிவிட்டது: %1 - + Can't yank pack in unexpected platform! எதிர்பாராத மேடையில் பேக் செய்ய முடியாது! - + Failed to open snapshot file for reading: %1 வாசிப்புக்கு ச்னாப்சாட் கோப்பைத் திறக்கத் தவறிவிட்டது: %1 - + Failed to open snapshot file for writing: %1 எழுதுவதற்கு ச்னாப்சாட் கோப்பைத் திறக்கத் தவறிவிட்டது: %1 @@ -775,42 +849,42 @@ Download size: %3 போர்ட்டபிள் பிணையம் கிராபிக்ச் (*.png) - + None எதுவுமில்லை - + Background பின்னணி - + Window சாளரம் - + Objwin ஆப்ச்வின் - + Sprite ச்பிரிட் - + Backdrop பின்னணி - + Frame சட்டகம் - + %1 %2 %1 %2 @@ -957,17 +1031,17 @@ Download size: %3 பிரேம்கிப் - + Failed to open output file: %1 வெளியீட்டு கோப்பைத் திறக்கத் தவறிவிட்டது: %1 - + Select output file வெளியீட்டு கோப்பைத் தேர்ந்தெடுக்கவும் - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) கிராபிக்ச் இன்டர்சேஞ்ச் வடிவம் ( *.GIF) ;; Webp ( *.Webp) ;; அனிமேசன் செய்யப்பட்ட போர்ட்டபிள் பிணையம் கிராபிக்ச் ( *.png *.apng) @@ -1020,129 +1094,34 @@ Download size: %3 ROM Only ரோம் மட்டும் - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - முட்டாள் - - MBC3 + RTC - MBC3 + RTC - - - - MBC5 - MBC5 + %1 + RTC + - MBC5 + Rumble - MBC5 + ரம்பிள் - - - - MBC6 - MBC6 + %1 + Rumble + - MBC7 (Tilt) - MBC7 (சாய்) - - - - MMM01 - MMM01 - - - - HuC-1 - இங்கே -1 - - - - HuC-3 - HECO-3 - - - - Pocket Cam - பாக்கெட் கேம் - - - - TAMA5 - சிதைவு - - - - Wisdom Tree - ஞான மரம் + %1 (Tilt) + - NT (old 1) - Nt (பழைய 1) + %1 (old 1) + - NT (old 2) - Nt (பழைய 2) + %1 (old 2) + - NT (new) - Nt (புதியது) - - - - Pokémon Jade/Diamond - போகிமொன் சேட்/டயமண்ட் - - - - BBD - பிபிடி - - - - Hitek - நம்பிக்கைகள் - - - - GGB-81 - சிசிபி -81 - - - - Li Cheng - எல் நான் செங் - - - - Sachen (MMC1) - விசயங்கள் (MMC1) - - - - Sachen (MMC2) - விசயங்கள் (MMC2) - - - - Sintax + %1 (new) @@ -3025,34 +3004,6 @@ Download size: %3 --- - - QGBA::LibraryTree - - - Name - பெயர் - - - - Location - இடம் - - - - Platform - இயங்குதளம் - - - - Size - அளவு - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Download size: %3 சுமை - + All அனைத்தும் - + Load TBL TBL ஐ ஏற்றவும் - + Save selected memory தேர்ந்தெடுக்கப்பட்ட நினைவகத்தை சேமிக்கவும் - + Failed to open output file: %1 வெளியீட்டு கோப்பைத் திறக்கத் தவறிவிட்டது: %1 - + Load memory நினைவகத்தை ஏற்றவும் - + Failed to open input file: %1 உள்ளீட்டு கோப்பைத் திறக்கத் தவறிவிட்டது: %1 - + TBL Tbl - + ISO-8859-1 ஐஎச்ஓ -8859-1 @@ -3908,82 +3859,82 @@ Download size: %3 நினைவகம் - + String: சரம்: - + Load TBL TBL ஐ ஏற்றவும் - + Copy Selection தேர்வு நகல் - + Paste ஒட்டு - + Save Selection தேர்வைச் சேமிக்கவும் - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range வரம்பைச் சேமிக்கவும் - + Load சுமை - + Selected address accesses - + Logging configuration @@ -4518,21 +4469,22 @@ Download size: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (தெரியவில்லை) - + bytes பைட்டுகள் - + (no database present) (தரவுத்தளம் இல்லை) @@ -4557,27 +4509,32 @@ Download size: %3 MD5 - + + SHA-1 + + + + ROM header ரோம் தலைப்பு - + Internal name: உள் பெயர்: - + Game ID: விளையாட்டு ஐடி: - + Maker Code: தயாரிப்பாளர் குறியீடு: - + Revision: திருத்தம்: @@ -4592,7 +4549,7 @@ Download size: %3 CRC32: - + Save file: கோப்பைச் சேமி: @@ -4824,10 +4781,23 @@ Download size: %3 %1 கேம்சார்க் அட்வான்ச் எச்பி %2 சேமி விளையாட்டு + + QGBA::ScriptingController + + + Lua scripts (*.lua) + ச்கிரிப்ட்களை எடுத்துக் கொள்ளுங்கள் (*.லுவா) + + + + All files (*.*) + எல்லா கோப்புகளும் (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer பெயரிடப்படாத இடையக @@ -4855,40 +4825,35 @@ Download size: %3 அண்மைக் கால ச்கிரிப்டை ஏற்றவும் - + Load script... ச்கிரிப்டை ஏற்றவும் ... - + &Load most recent & மிக அண்மைக் கால சுமை - + &Reset & மீட்டமை - + 0 0 - + + Edit autorun scripts... + + + + Select script to load ஏற்ற ச்கிரிப்டைத் தேர்ந்தெடுக்கவும் - - - Lua scripts (*.lua) - ச்கிரிப்ட்களை எடுத்துக் கொள்ளுங்கள் (*.லுவா) - - - - All files (*.*) - எல்லா கோப்புகளும் (*.*) - QGBA::SensorView @@ -4978,59 +4943,59 @@ Download size: %3 QGBA::SettingsView - - + + Qt Multimedia கியுடி மல்டிமீடியா - + SDL எச்.டி.எல் - + Software (Qt) மென்பொருள் (QT) - - + + OpenGL Opengl - + OpenGL (force version 1.x) Opengl (படை பதிப்பு 1.x) - + None எதுவுமில்லை - + None (Still Image) எதுவுமில்லை (இன்னும் படம்) - + Keyboard விசைப்பலகை - + Controllers கட்டுப்படுத்திகள் - + Shortcuts குறுக்குவழிகள் - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. @@ -5039,55 +5004,55 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may இது ஓபன்சிஎல் என அமைக்கப்பட்டால், இதை நீங்கள் இன்னும் பார்த்தால், உங்கள் கிராபிக்ச் அட்டை அல்லது இயக்கிகள் மிகவும் பழையதாக இருக்கலாம். - - - + + + Shaders சேடர்ச் - + Select BIOS பயாசைத் தேர்ந்தெடுக்கவும் - + Select directory கோப்பகத்தைத் தேர்ந்தெடு - + Select image படத்தைத் தேர்ந்தெடுக்கவும் - + Image file (*.png *.jpg *.jpeg) பட கோப்பு ( *.png *.jpg *.jpeg) - + (%1×%2) (%1 ×%2) - + Never ஒருபோதும் - + Just now இப்போது - + Less than an hour ago ஒரு மணி நேரத்திற்கு முன்பு - + %n hour(s) ago %n மணி நேரத்திற்கு முன்பு @@ -5095,7 +5060,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + %n day(s) ago %n நாள் முன்பு @@ -5247,8 +5212,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute முடக்கு @@ -5294,7 +5259,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames சட்டங்கள் @@ -5341,18 +5306,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may பிலினியர் வடிகட்டுதல் - + Show filename instead of ROM name in library view நூலகக் காட்சியில் ரோம் பெயருக்கு பதிலாக கோப்பு பெயரைக் காட்டு - - + + Pause இடைநிறுத்தம் - + When inactive: செயலற்ற போது: @@ -5372,87 +5337,87 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may ஏமாற்றுகளை ஏற்றவும் - + Save entered cheats நுழைந்த ஏமாற்றுகளை சேமிக்கவும் - + When minimized: குறைக்கும்போது: - + Current channel: தற்போதைய சேனல்: - + Current version: தற்போதைய பதிப்பு: - + Update channel: சேனலைப் புதுப்பிக்கவும்: - + Available version: கிடைக்கும் பதிப்பு: - + (Unknown) (தெரியவில்லை) - + Last checked: கடைசியாக சரிபார்க்கப்பட்டது: - + Automatically check on start தொடக்கத்தில் தானாக சரிபார்க்கவும் - + Check now இப்போது சரிபார்க்க - + Default color palette only இயல்புநிலை வண்ண தட்டு மட்டுமே - + SGB color palette if available கிடைத்தால் எச்சிபி வண்ணத் தட்டு - + GBC color palette if available கிடைத்தால் சிபிசி வண்ணத் தட்டு - + SGB (preferred) or GBC color palette if available கிடைத்தால் எச்சிபி (விருப்பமான) அல்லது சிபிசி வண்ணத் தட்டு - + Game Boy Camera கேம் பாய் கேமரா - + Driver: இயக்கி: - + Source: ஆதாரம்: @@ -5467,364 +5432,369 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may இடைக்கால கலப்பு - + Language மொழி - + Library: நூலகம்: - + List view பட்டியல் பார்வை - + Tree view மரக் காட்சி - + Show when no game open விளையாட்டு திறக்கப்படாதபோது காட்டு - + Clear cache தெளிவான தற்காலிக சேமிப்பு - + Allow opposing input directions எதிரெதிர் உள்ளீட்டு திசைகளை அனுமதிக்கவும் - + Suspend screensaver ச்கிரீன்சேவரை இடைநீக்கம் - + Dynamically update window title சாளர தலைப்பை மாறும் புதுப்பிக்கவும் - + Show filename instead of ROM name in title bar தலைப்பு பட்டியில் ரோம் பெயருக்கு பதிலாக கோப்பு பெயரை காட்டு - + Show OSD messages OSD செய்திகளைக் காட்டு - + Enable Discord Rich Presence முரண்பாடு பணக்கார இருப்பை இயக்கவும் - + + Edit autorun scripts + + + + Periodically autosave state அவ்வப்போது ஆட்டோசேவ் நிலை - + Show FPS in title bar தலைப்பு பட்டியில் FPS ஐக் காட்டு - + Show frame count in OSD OSD இல் பிரேம் எண்ணிக்கையைக் காட்டு - + Show emulation info on reset மீட்டமைப்பு குறித்த எமுலேசன் தகவலைக் காட்டு - + Custom border: தனிப்பயன் எல்லை: - + Fast forward speed: வேகமாக முன்னோக்கி வேகம்: - - + + Unbounded எல்லையற்ற - + Fast forward (held) speed: வேகமாக முன்னோக்கி (வைத்திருக்கும்) வேகம்: - + Autofire interval: தன்னியக்க இடைவெளி: - + Enable rewind ரிவைண்டை இயக்கவும் - + Rewind history: வரலாற்றை முன்னாடி: - + Rewind speed: வேகத்தை முன்னாடி: - + Idle loops: செயலற்ற சுழல்கள்: - + Run all அனைத்தையும் இயக்கவும் - + Remove known அறியப்பட்டதை அகற்று - + Detect and remove கண்டறிந்து அகற்றவும் - + Preload entire ROM into memory முழு ROM ஐ நினைவகமாக ஏற்றவும் - + Save state extra data: மாநில கூடுதல் தரவைச் சேமிக்கவும்: - - + + Save game விளையாட்டைச் சேமிக்கவும் - + Load state extra data: மாநில கூடுதல் தரவை ஏற்றவும்: - + Models மாதிரிகள் - + GB only: சிபி மட்டும்: - + SGB compatible: எச்சிபி இணக்கமானது: - + GBC only: சிபிசி மட்டும்: - + GBC compatible: சிபிசி இணக்கமானது: - + SGB and GBC compatible: எச்சிபி மற்றும் சிபிசி இணக்கமானது: - + Game Boy palette கேம் பாய் தட்டு - + Preset: முன்னமைவு: - - + + Screenshot திரைக்காட்சி - - + + Cheat codes ஏமாற்று குறியீடுகள் - + Enable Game Boy Player features by default இயல்புநிலையாக கேம் பாய் பிளேயர் அம்சங்களை இயக்கவும் - + Enable VBA bug compatibility in ROM hacks ரோம் ஏக்குகளில் VBA பிழை பொருந்தக்கூடிய தன்மையை இயக்கவும் - + Video renderer: வீடியோ ரெண்டரிங்: - + Software மென்பொருள் - + OpenGL enhancements Opengl மேம்பாடுகள் - + High-resolution scale: உயர்-தெளிவுத்திறன் அளவுகோல்: - + (240×160) (240 × 160) - + GB BIOS file: சிபி பயாச் கோப்பு: - - - - - - - - - - + + + + + + + + + + Browse உலாவு - + Use BIOS file if found கிடைத்தால் பயாச் கோப்பைப் பயன்படுத்தவும் - + Skip BIOS intro பயாச் அறிமுகத்தைத் தவிர்க்கவும் - + GBA BIOS file: பயாச் கோப்பைப் பதிவிறக்கவும்: - + GBC BIOS file: சிபிசி பயாச் கோப்பு: - + SGB BIOS file: எச்சிபி பயாச் கோப்பு: - + Save games விளையாட்டுகளைச் சேமிக்கவும் - - - - - + + + + + Same directory as the ROM ரோம் போன்ற அதே அடைவு - + Save states மாநிலங்களை சேமிக்கவும் - + Screenshots திரைக்காட்சிகள் - + Patches திட்டுகள் - + Cheats ஏமாற்றுக்காரர்கள் - + Log to file தாக்கல் செய்ய பதிவு - + Log to console கன்சோலுக்கு பதிவு செய்யுங்கள் - + Select Log File பதிவு கோப்பைத் தேர்ந்தெடுக்கவும் - + Default BG colors: இயல்புநிலை பிசி வண்ணங்கள்: - + Default sprite colors 1: இயல்புநிலை ச்ப்ரைட் வண்ணங்கள் 1: - + Default sprite colors 2: இயல்புநிலை ச்ப்ரைட் வண்ணங்கள் 2: - + Super Game Boy borders சூப்பர் கேம் பாய் எல்லைகள் @@ -5957,18 +5927,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles ஓடுகளை ஏற்றுமதி செய்யுங்கள் - - + + Portable Network Graphics (*.png) போர்ட்டபிள் பிணையம் கிராபிக்ச் (*.png) - + Export tile ஏற்றுமதி ஓடு @@ -6046,17 +6016,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 வெளியீட்டு வீடியோ கோப்பைத் திறக்கத் தவறிவிட்டது: %1 - + Native (%0x%1) சொந்த (%0x%1) - + Select output file வெளியீட்டு கோப்பைத் தேர்ந்தெடுக்கவும் @@ -6141,37 +6111,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may வடிவம் - + Bitrate (kbps) பிட்ரேட் (கே.பி.பி.எச்) - + ABR அப் - + VBR விப்ரா - + CRF சி.ஆர்.எஃப் - + Dimensions பரிமாணங்கள் - + Lock aspect ratio பூட்டு விகித விகிதம் - + Show advanced மேம்பட்டதைக் காட்டு @@ -6179,80 +6149,80 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) காப்பகங்கள் (%1) - - - + + + Select ROM ராம் தேர்ந்தெடுக்கவும் - + Select folder கோப்புறையைத் தேர்ந்தெடு - - + + Select save சேமி என்பதைத் தேர்ந்தெடுக்கவும் - + Select patch ஒட்டு தேர்ந்தெடுக்கவும் - + Patches (*.ips *.ups *.bps) திட்டுகள் ( *.ips *.ups *.bps) - + Select e-Reader dotcode மின்-ரீடர் டாட் கோட் என்பதைத் தேர்ந்தெடுக்கவும் - + e-Reader card (*.raw *.bin *.bmp) மின்-வாசகர் அட்டை ( *.raw *.bin *.bmp) - + Select image படத்தைத் தேர்ந்தெடுக்கவும் - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) பட கோப்பு ( *.png *.gif *.jpg *.jpeg) ;; அனைத்து கோப்புகளும் ( *) - + GameShark saves (*.sps *.xps) கேம்சார்க் சேமிக்கிறது ( *.sps *.xps) - + Select video log வீடியோ பதிவைத் தேர்ந்தெடுக்கவும் - + Video logs (*.mvl) வீடியோ பதிவுகள் (*.mvl) - + Crash செயலிழப்பு - + The game has crashed with the following error: %1 @@ -6261,158 +6231,158 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may %1 - + Couldn't Start தொடங்க முடியவில்லை - + Could not start game. விளையாட்டைத் தொடங்க முடியவில்லை. - + Unimplemented BIOS call சாத்தியமற்ற பயாச் அழைப்பு - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. இந்த விளையாட்டு செயல்படுத்தப்படாத பயாச் அழைப்பைப் பயன்படுத்துகிறது. சிறந்த அனுபவத்திற்கு அதிகாரப்பூர்வ பயாசைப் பயன்படுத்தவும். - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. பொருத்தமான காட்சி சாதனத்தை உருவாக்கத் தவறிவிட்டது, மென்பொருள் காட்சிக்கு மீண்டும் விழுகிறது. விளையாட்டுகள் மெதுவாக இயங்கக்கூடும், குறிப்பாக பெரிய சாளரங்களுடன். - + Really make portable? உண்மையில் சிறியதா? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? இது எமுலேட்டரை அதன் உள்ளமைவை இயங்கக்கூடிய அதே கோப்பகத்திலிருந்து ஏற்றும். நீங்கள் தொடர விரும்புகிறீர்களா? - + Restart needed மறுதொடக்கம் தேவை - + Some changes will not take effect until the emulator is restarted. முன்மாதிரி மறுதொடக்கம் செய்யப்படும் வரை சில மாற்றங்கள் நடைமுறைக்கு வராது. - + - Player %1 of %2 - %2 இல் %1 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 ( %3 FPS) - %4 - + &File கோப்பு (&f) - + Load &ROM... சுமை & ரோம் ... - + Load ROM in archive... காப்பகத்தில் ரோம் ஏற்றவும் ... - + Add folder to library... நூலகத்தில் கோப்புறையைச் சேர்க்கவும் ... - + Save games (%1) விளையாட்டுகளைச் சேமிக்கவும் (%1) - + Select save game சேமி விளையாட்டைத் தேர்ந்தெடுக்கவும் - + mGBA save state files (%1) மாநில கோப்புகளை சேமிக்கவும் (% 1) - - + + Select save state சேமி நிலையைத் தேர்ந்தெடுக்கவும் - + Select e-Reader card images ஈ-ரீடர் அட்டை படங்களைத் தேர்ந்தெடுக்கவும் - + Image file (*.png *.jpg *.jpeg) பட கோப்பு ( *.png *.jpg *.jpeg) - + Conversion finished மாற்றம் முடிந்தது - + %1 of %2 e-Reader cards converted successfully. %2 இ-ரீடர் கார்டுகளில் 1 வெற்றிகரமாக மாற்றப்பட்டது. - + Load alternate save game... மாற்று சேமி விளையாட்டை ஏற்றவும் ... - + Load temporary save game... தற்காலிக சேமிப்பு விளையாட்டை ஏற்றவும் ... - + Load &patch... சுமை & இணைப்பு ... - + Boot BIOS துவக்க பயாச் - + Replace ROM... ரோம் மாற்றவும் ... - + Scan e-Reader dotcodes... ஈ-ரீடர் டாட்கோட்களை ச்கேன் செய்யுங்கள் ... @@ -6422,448 +6392,448 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may மின்-ரீடர் அட்டை படத்தை மூலமாக மாற்றவும் ... - + ROM &info... ரோமர் & செய்தி ... - + Recent அண்மைக் கால - + Make portable சிறியதாக ஆக்குங்கள் - + &Load state & சுமை நிலை - + Load state file... மாநில கோப்பை ஏற்றவும் ... - + &Save state & மாநிலத்தை சேமிக்கவும் - + Save state file... மாநில கோப்பை சேமிக்கவும் ... - + Quick load விரைவான சுமை - + Quick save விரைவாக சேமிக்கவும் - + Load recent அண்மைக் காலத்தில் ஏற்றவும் - + Save recent அண்மையில் சேமிக்கவும் - + Undo load state சுமை நிலையை செயல்தவிர்க்கவும் - + Undo save state சேமிப்பதை செயல்தவிர்க்கவும் - - + + State &%1 மாநிலம் &%1 - + Load camera image... கேமரா படத்தை ஏற்றவும் ... - + Convert save game... சேமி விளையாட்டை மாற்றவும் ... - + GameShark saves (*.gsv *.sps *.xps) கேம்சார்க் சேமிக்கிறது ( *.gsv *.sps *.xps) - + Reset needed மீட்டமை தேவை - + Some changes will not take effect until the game is reset. விளையாட்டு மீட்டமைக்கப்படும் வரை சில மாற்றங்கள் நடைமுறைக்கு வராது. - + Save games விளையாட்டுகளைச் சேமிக்கவும் - + Import GameShark Save... இறக்குமதி கேம்சார்க் சேமி ... - + Export GameShark Save... ஏற்றுமதி கேம்சார்க் சேமி ... - + Automatically determine தானாக தீர்மானிக்கவும் - + Use player %0 save game பிளேயரைப் பயன்படுத்தவும் %0 சேமி விளையாட்டைச் சேமிக்கவும் - + New multiplayer window புதிய மல்டிபிளேயர் சாளரம் - + Connect to Dolphin... டால்பினுடன் இணைக்கவும் ... - + Report bug... பிழையைப் புகாரளிக்கவும் ... - + About... பற்றி ... - + E&xit வெளியேறு (&x) - + &Emulation & போன்மம் - + &Reset & மீட்டமை - + Sh&utdown Sh & Utdown - + Yank game pak யாங்க் கேம் பாக் - + &Pause & இடைநிறுத்தம் - + &Next frame & அடுத்த சட்டகம் - + Fast forward (held) வேகமாக முன்னோக்கி (நடைபெற்றது) - + &Fast forward & வேகமாக முன்னோக்கி - + Fast forward speed வேகமாக முன்னோக்கி விரைவு - + Unbounded எல்லையற்ற - + %0x % 0x - + Increase fast forward speed வேகமாக முன்னோக்கி வேகத்தை அதிகரிக்கவும் - + Decrease fast forward speed வேகமாக முன்னோக்கி வேகத்தைக் குறைக்கவும் - + Rewind (held) முன்னாடி (நடைபெற்றது) - + Re&wind மறு & காற்று - + Step backwards பின்னோக்கி செல்லுங்கள் - + Solar sensor சூரிய சென்சார் - + Increase solar level சூரிய அளவை அதிகரிக்கவும் - + Decrease solar level சூரிய அளவைக் குறைக்கவும் - + Brightest solar level பிரகாசமான சூரிய நிலை - + Darkest solar level இருண்ட சூரிய நிலை - + Brightness %1 ஒளி %1 - + Game Boy Printer... கேம் பாய் பிரிண்டர் ... - + BattleChip Gate... BATLECHIP வாயில் ... - + Audio/&Video ஆடியோ/& வீடியோ - + Frame size சட்ட அளவு - + %1× %1 × - + Toggle fullscreen மாற்று முழுத்திரை - + &Lock frame size & லாக் பிரேம் அளவு - + Lock aspect ratio பூட்டு விகித விகிதம் - + Force integer scaling முழு எண் அளவிடுதல் - + Interframe blending இடைக்கால கலப்பு - + Bilinear filtering பிலினியர் வடிகட்டுதல் - + Frame&skip சட்டகம் & தவிர்க்கவும் - + Mute முடக்கு - + FPS target FPS இலக்கு - + Native (59.7275) சொந்த (59.7275) - + Take &screenshot திரைக்காட்சி எடுத்துக் கொள்ளுங்கள் - + F12 எஃப் 12 - + Record A/V... பதிவு a/v ... - + Record GIF/WebP/APNG... Gif/webp/apng ஐ பதிவு செய்யுங்கள் ... - + Video layers வீடியோ அடுக்குகள் - + Audio channels ஆடியோ சேனல்கள் - + Adjust layer placement... அடுக்கு வேலைவாய்ப்பை சரிசெய்யவும் ... - + &Tools கருவிகள் (&t) - + View &logs... பார்வை & பதிவுகள் ... - + Game &overrides... விளையாட்டு & மேலெழுதும் ... - + Game Pak sensors... கேம் பாக் சென்சார்கள் ... - + &Cheats... & ஏமாற்றுக்காரர்கள் ... - + Create forwarder... முன்னோக்கி உருவாக்கு ... - + Settings... அமைப்புகள் ... - + Open debugger console... திறந்த பிழைத்திருத்த கன்சோல் ... - + Start &GDB server... தொடக்க & GDB சேவையகம் ... - + Scripting... ச்கிரிப்டிங் ... - + Game state views விளையாட்டு நிலை காட்சிகள் - + View &palette... பார்வை & தட்டு ... - + View &sprites... பார்வை & உருவங்கள் ... - + View &tiles... பார்வை & ஓடுகள் ... - + View &map... பார்வை & வரைபடம் ... - + &Frame inspector... & பிரேம் இன்ச்பெக்டர் ... @@ -6971,47 +6941,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte %1 பைட் - + %1 kiB % 1 பார்வை - + %1 MiB %1 MIB - - GBA - பெறுங்கள் - - - - GB - சிபி - - - - ? - ? - - - + Super (L) சூப்பர் (எல்) - + Super (R) சூப்பர் (ஆர்) - + Menu பட்டியல் @@ -7019,22 +6974,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift உயர்த்து - + Control கட்டுப்பாடு - + Alt மாற்று - + Meta மெட்டா diff --git a/src/platform/qt/ts/mgba-template.ts b/src/platform/qt/ts/mgba-template.ts index 2dcc59b20..fc165740f 100644 --- a/src/platform/qt/ts/mgba-template.ts +++ b/src/platform/qt/ts/mgba-template.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + + + + + Location + + + + + Platform + + + + + Size + + + + + CRC32 + + + QGBA - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) @@ -216,6 +244,52 @@ Download size: %3 + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + + + + + Remove + + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -386,43 +460,43 @@ Download size: %3 - - + + Rewinding not currently enabled - + Reset the game? - + Most games will require a reset to load the new save. Do you want to reset now? - + Failed to open save file: %1 - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -769,42 +843,42 @@ Download size: %3 - + None - + Background - + Window - + Objwin - + Sprite - + Backdrop - + Frame - + %1 %2 @@ -951,17 +1025,17 @@ Download size: %3 - + Failed to open output file: %1 - + Select output file - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) @@ -1014,129 +1088,34 @@ Download size: %3 ROM Only - - - MBC1 - - - - - MBC2 - - - - - MBC3 - - - MBC3 + RTC - - - - - MBC5 + %1 + RTC - MBC5 + Rumble - - - - - MBC6 + %1 + Rumble - MBC7 (Tilt) - - - - - MMM01 - - - - - HuC-1 - - - - - HuC-3 - - - - - Pocket Cam - - - - - TAMA5 - - - - - Wisdom Tree + %1 (Tilt) - NT (old 1) + %1 (old 1) - NT (old 2) + %1 (old 2) - NT (new) - - - - - Pokémon Jade/Diamond - - - - - BBD - - - - - Hitek - - - - - GGB-81 - - - - - Li Cheng - - - - - Sachen (MMC1) - - - - - Sachen (MMC2) - - - - - Sintax + %1 (new) @@ -3019,34 +2998,6 @@ Download size: %3 - - QGBA::LibraryTree - - - Name - - - - - Location - - - - - Platform - - - - - Size - - - - - CRC32 - - - QGBA::LoadSaveState @@ -3684,42 +3635,42 @@ Download size: %3 - + All - + Load TBL - + Save selected memory - + Failed to open output file: %1 - + Load memory - + Failed to open input file: %1 - + TBL - + ISO-8859-1 @@ -3902,82 +3853,82 @@ Download size: %3 - + String: - + Load TBL - + Copy Selection - + Paste - + Save Selection - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range - + Load - + Selected address accesses - + Logging configuration @@ -4512,21 +4463,22 @@ Download size: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) - + bytes - + (no database present) @@ -4551,27 +4503,32 @@ Download size: %3 - + + SHA-1 + + + + ROM header - + Internal name: - + Game ID: - + Maker Code: - + Revision: @@ -4586,7 +4543,7 @@ Download size: %3 - + Save file: @@ -4818,10 +4775,23 @@ Download size: %3 + + QGBA::ScriptingController + + + Lua scripts (*.lua) + + + + + All files (*.*) + + + QGBA::ScriptingTextBuffer - + Untitled buffer @@ -4849,40 +4819,35 @@ Download size: %3 - + Load script... - + &Load most recent - + &Reset - + 0 - + + Edit autorun scripts... + + + + Select script to load - - - Lua scripts (*.lua) - - - - - All files (*.*) - - QGBA::SensorView @@ -4972,121 +4937,121 @@ Download size: %3 QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) - - + + OpenGL - + OpenGL (force version 1.x) - + None - + None (Still Image) - + Keyboard - + Controllers - + Shortcuts - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders - + Select BIOS - + Select directory - + Select image - + Image file (*.png *.jpg *.jpeg) - + (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago - + %n day(s) ago @@ -5237,8 +5202,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute @@ -5284,7 +5249,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames @@ -5331,18 +5296,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Show filename instead of ROM name in library view - - + + Pause - + When inactive: @@ -5362,87 +5327,87 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Save entered cheats - + When minimized: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Default color palette only - + SGB color palette if available - + GBC color palette if available - + SGB (preferred) or GBC color palette if available - + Game Boy Camera - + Driver: - + Source: @@ -5457,364 +5422,369 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Language - + Library: - + List view - + Tree view - + Show when no game open - + Clear cache - + Allow opposing input directions - + Suspend screensaver - + Dynamically update window title - + Show filename instead of ROM name in title bar - + Show OSD messages - + Enable Discord Rich Presence - + + Edit autorun scripts + + + + Periodically autosave state - + Show FPS in title bar - + Show frame count in OSD - + Show emulation info on reset - + Custom border: - + Fast forward speed: - - + + Unbounded - + Fast forward (held) speed: - + Autofire interval: - + Enable rewind - + Rewind history: - + Rewind speed: - + Idle loops: - + Run all - + Remove known - + Detect and remove - + Preload entire ROM into memory - + Save state extra data: - - + + Save game - + Load state extra data: - + Models - + GB only: - + SGB compatible: - + GBC only: - + GBC compatible: - + SGB and GBC compatible: - + Game Boy palette - + Preset: - - + + Screenshot - - + + Cheat codes - + Enable Game Boy Player features by default - + Enable VBA bug compatibility in ROM hacks - + Video renderer: - + Software - + OpenGL enhancements - + High-resolution scale: - + (240×160) - + GB BIOS file: - - - - - - - - - - + + + + + + + + + + Browse - + Use BIOS file if found - + Skip BIOS intro - + GBA BIOS file: - + GBC BIOS file: - + SGB BIOS file: - + Save games - - - - - + + + + + Same directory as the ROM - + Save states - + Screenshots - + Patches - + Cheats - + Log to file - + Log to console - + Select Log File - + Default BG colors: - + Default sprite colors 1: - + Default sprite colors 2: - + Super Game Boy borders @@ -5947,18 +5917,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles - - + + Portable Network Graphics (*.png) - + Export tile @@ -6036,17 +6006,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 - + Native (%0x%1) - + Select output file @@ -6131,37 +6101,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + Bitrate (kbps) - + ABR - + VBR - + CRF - + Dimensions - + Lock aspect ratio - + Show advanced @@ -6169,238 +6139,238 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) - - - + + + Select ROM - + Select folder - - + + Select save - + Select patch - + Patches (*.ips *.ups *.bps) - + Select e-Reader dotcode - + e-Reader card (*.raw *.bin *.bmp) - + Select image - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) - + Select video log - + Video logs (*.mvl) - + Crash - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - + Save games (%1) - + Select save game - + mGBA save state files (%1) - - + + Select save state - + Select e-Reader card images - + Image file (*.png *.jpg *.jpeg) - + Conversion finished - + %1 of %2 e-Reader cards converted successfully. - + Load alternate save game... - + Load temporary save game... - + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... @@ -6410,448 +6380,448 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + Convert save game... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + Save games - + Import GameShark Save... - + Export GameShark Save... - + Automatically determine - + Use player %0 save game - + New multiplayer window - + Connect to Dolphin... - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Increase fast forward speed - + Decrease fast forward speed - + Rewind (held) - + Re&wind - + Step backwards - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + &Lock frame size - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Create forwarder... - + Settings... - + Open debugger console... - + Start &GDB server... - + Scripting... - + Game state views - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... @@ -6959,47 +6929,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte - + %1 kiB - + %1 MiB - - GBA - - - - - GB - - - - - ? - - - - + Super (L) - + Super (R) - + Menu @@ -7007,22 +6962,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift - + Control - + Alt - + Meta diff --git a/src/platform/qt/ts/mgba-tr.ts b/src/platform/qt/ts/mgba-tr.ts index 7b4c8ddfb..30b5c2317 100644 --- a/src/platform/qt/ts/mgba-tr.ts +++ b/src/platform/qt/ts/mgba-tr.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + İsim + + + + Location + Konum + + + + Platform + Platform + + + + Size + Boyut + + + + CRC32 + + + QGBA - + Game Boy Advance ROMs (%1) Game Boy Advance ROM'ları (%1) - + Game Boy ROMs (%1) Game Boy ROM'ları (%1) - + All ROMs (%1) Bütün ROM'lar (%1) - + %1 Video Logs (*.mvl) %1 Video Günlükleri (*.mvl) @@ -222,6 +250,52 @@ Yeni sürüm: %2 Girişsiz ses işlemcisi başlatılamaz + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + Ekle + + + + Remove + Kaldır + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Yeni sürüm: %2 - - + + Rewinding not currently enabled - + Reset the game? Oyun sıfırlansım mı? - + Most games will require a reset to load the new save. Do you want to reset now? - + Failed to open save file: %1 Kayıt dosyası açılamadı: %1 - + Failed to open game file: %1 Oyun dosyası açılamadı: %1 - + Can't yank pack in unexpected platform! Beklenmedik bir platformda kartı çıkaramazsın! - + Failed to open snapshot file for reading: %1 Anlık görüntü dosyası okuma için açılamadı: %1 - + Failed to open snapshot file for writing: %1 Anlık görüntü dosyası yazma için açılamadı: %1 @@ -775,42 +849,42 @@ Yeni sürüm: %2 Portable Network Graphics (*.png) - + None Hiçbiri - + Background Arka Plan - + Window Pencere - + Objwin Nes. Pen. - + Sprite Sprite - + Backdrop Arka fon - + Frame Kare - + %1 %2 %1 %2 @@ -957,17 +1031,17 @@ Yeni sürüm: %2 Kare atlama - + Failed to open output file: %1 Çıkış dosyası açılamadı:%1 - + Select output file Çıktı dosyasını seçin - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) @@ -1020,129 +1094,34 @@ Yeni sürüm: %2 ROM Only - - - MBC1 - - - - - MBC2 - - - - - MBC3 - - - MBC3 + RTC - - - - - MBC5 + %1 + RTC - MBC5 + Rumble - - - - - MBC6 + %1 + Rumble - MBC7 (Tilt) - - - - - MMM01 - - - - - HuC-1 - - - - - HuC-3 - - - - - Pocket Cam - - - - - TAMA5 - TAMA5 - - - - Wisdom Tree + %1 (Tilt) - NT (old 1) + %1 (old 1) - NT (old 2) + %1 (old 2) - NT (new) - - - - - Pokémon Jade/Diamond - - - - - BBD - - - - - Hitek - - - - - GGB-81 - - - - - Li Cheng - - - - - Sachen (MMC1) - - - - - Sachen (MMC2) - - - - - Sintax + %1 (new) @@ -3025,34 +3004,6 @@ Yeni sürüm: %2 - - QGBA::LibraryTree - - - Name - İsim - - - - Location - Konum - - - - Platform - Platform - - - - Size - Boyut - - - - CRC32 - - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Yeni sürüm: %2 Yükle - + All Hepsi - + Load TBL TBL yükle - + Save selected memory Seçilen hafızayı kaydet - + Failed to open output file: %1 Çıkış dosyası açılamadı:%1 - + Load memory Hafıza yükle - + Failed to open input file: %1 Giriş dosyası açılamadı:%1 - + TBL - + ISO-8859-1 @@ -3908,82 +3859,82 @@ Yeni sürüm: %2 Bellek - + String: Sicim: - + Load TBL TBL yükle - + Copy Selection Seçilenleri kopyala - + Paste Yapıştır - + Save Selection Seçilenleri kaydet - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range Aralığı Kaydet - + Load Yükle - + Selected address accesses - + Logging configuration @@ -4518,21 +4469,22 @@ Yeni sürüm: %2 QGBA::ROMInfo - - - - - + + + + + + (unknown) (bilinmeyen) - + bytes - + (no database present) (veritabanı yok) @@ -4557,27 +4509,32 @@ Yeni sürüm: %2 - + + SHA-1 + + + + ROM header - + Internal name: Dahili İsim: - + Game ID: - + Maker Code: - + Revision: @@ -4592,7 +4549,7 @@ Yeni sürüm: %2 - + Save file: @@ -4824,10 +4781,23 @@ Yeni sürüm: %2 + + QGBA::ScriptingController + + + Lua scripts (*.lua) + + + + + All files (*.*) + + + QGBA::ScriptingTextBuffer - + Untitled buffer @@ -4855,40 +4825,35 @@ Yeni sürüm: %2 - + Load script... - + &Load most recent - + &Reset &Reset - + 0 4K {0?} - + + Edit autorun scripts... + + + + Select script to load - - - Lua scripts (*.lua) - - - - - All files (*.*) - - QGBA::SensorView @@ -4978,121 +4943,121 @@ Yeni sürüm: %2 QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) Yazılım - - + + OpenGL OpenGL - + OpenGL (force version 1.x) - + None Hiçbiri - + None (Still Image) - + Keyboard Klavye - + Controllers - + Shortcuts Kısayollar - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. - - - + + + Shaders Gölgelendiricler - + Select BIOS BIOS seç - + Select directory Yolu seç - + Select image Resim seç - + Image file (*.png *.jpg *.jpeg) Görüntü dosyası (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never - + Just now - + Less than an hour ago - + %n hour(s) ago - + %n day(s) ago @@ -5243,8 +5208,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute Sessiz @@ -5290,7 +5255,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames Kare @@ -5337,18 +5302,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Bilinear filtreleme - + Show filename instead of ROM name in library view - - + + Pause - + When inactive: @@ -5368,142 +5333,147 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + + Edit autorun scripts + + + + Save entered cheats - + When minimized: - + Show frame count in OSD - + Show emulation info on reset - + Custom border: - + Current channel: - + Current version: - + Update channel: - + Available version: - + (Unknown) - + Last checked: - + Automatically check on start - + Check now - + Rewind speed: - + Models Modeller - + GB only: Sadece GB: - + SGB compatible: SGB uyumlu: - + GBC only: Sadece GBC: - + GBC compatible: Uyumlu GBC: - + SGB and GBC compatible: Uyumlu SGB ve GBC: - + Game Boy palette Game Boy paleti - + Default color palette only Sadece varsayılan renk paleti - + SGB color palette if available Mevcutsa SGB renk paketi - + GBC color palette if available Mevcutsa GBC renk paketi - + SGB (preferred) or GBC color palette if available Mevcutsa SGB (tercih edilen) ya da GBC renk paketi - + Game Boy Camera Game Boy Kamera - + Driver: Sürücü: - + Source: Kaynak: @@ -5518,309 +5488,309 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may Kareler-arası Karıştırma - + Periodically autosave state - + Language Dil - + Library: Kütüphane: - + List view Liste görünümü - + Tree view Sıralı görünüm - + Show when no game open Oyun açılmadığında göster - + Clear cache Ön belleği temizle - + Allow opposing input directions Karşıt giriş yönlerine izin ver - + Suspend screensaver Ekran koruyucuyu askıya alın - + Dynamically update window title Pencere boyutuna göre dinamik olarak güncelle - + Show FPS in title bar FPS'i başlık çubuğunda göster - + Save state extra data: Durum ekstra veriyi kaydet: - - + + Save game Oyunu kaydet - + Load state extra data: Durum ekstra veriyi yükle: - + Enable VBA bug compatibility in ROM hacks ROM hacklerinde VBA hata uyumluluğunu etkinleştir - + Preset: Ön ayar: - + Enable Discord Rich Presence Discord etkinliğini etkinleştir - + Show OSD messages OSD mesajlarını göster - + Show filename instead of ROM name in title bar Başlık çubuğunda ROM adı yerine dosya adını göster - + Fast forward speed: Hızlı sarma hızı: - - + + Unbounded Sınırsız - + Fast forward (held) speed: İleri sarma (tutulan) hızı: - + Autofire interval: Otomatik ateşleme aralığı: - + Enable rewind Geri sarmayı etkinleştir - + Rewind history: Geri alma tarihi: - + Idle loops: - + Run all Hepsini çalıştır - + Remove known Bilinenleri kaldır - + Detect and remove Algıla ve kaldır - + Preload entire ROM into memory Tüm ROM'u belleğe önceden yükle - - + + Screenshot Ekran görüntüsü - - + + Cheat codes Hile kodları - + Enable Game Boy Player features by default Game Boy Player özelliklerini varsayılan olarak etkinleştir - + Video renderer: Video oluşturucu: - + Software Yazılım - + OpenGL enhancements OpenGL geliştirmeleri - + High-resolution scale: Yüksek kalite ölçeği: - + (240×160) (240×160) - + GB BIOS file: GB BIOS dosyası: - - - - - - - - - - + + + + + + + + + + Browse Gözat - + Use BIOS file if found Varsa BIOS dosyasını kullan - + Skip BIOS intro BIOS girişini atla - + GBA BIOS file: GBA BIOS dosyası: - + GBC BIOS file: GBC BIOS dosyası: - + SGB BIOS file: SGB BIOS dosyası: - + Save games Oyunları kaydet - - - - - + + + + + Same directory as the ROM ROM ile aynı dizin - + Save states Konum kaydedici - + Screenshots Ekran Görüntüleri - + Patches Yamalar - + Cheats Hileler - + Log to file Dosyaya günlüğünü gir - + Log to console Konsola günlüğünü gir - + Select Log File Günlük Dosyasını Seç - + Default BG colors: - + Super Game Boy borders Super Game Boy sınırları - + Default sprite colors 1: Varsayılan sprite renkleri 1: - + Default sprite colors 2: Varsayılan sprite renkleri 2: @@ -5953,18 +5923,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles Tileleri dışarı aktar - - + + Portable Network Graphics (*.png) Portable Network Graphics (*.png) - + Export tile Tileyi dışarı aktar @@ -6042,17 +6012,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 Çıkış video dosyası açılamadı:%1 - + Native (%0x%1) - + Select output file Çıkış dosyasını seç @@ -6137,37 +6107,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 4K - + Bitrate (kbps) - + ABR - + VBR VBR - + CRF CRF - + Dimensions Boyutlar - + Lock aspect ratio En boy oranını kilitle - + Show advanced Gelişmişi göster @@ -6175,100 +6145,100 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) Arşivler (%1) - - - + + + Select ROM ROM seç - + Select folder Klasör seç - - + + Select save Kayıt seç - + Select patch Yama seç - + Patches (*.ips *.ups *.bps) Yamalar (*.ips *.ups *.bps) - + Select e-Reader dotcode e-Okuyucu nokta kodunu seç - + e-Reader card (*.raw *.bin *.bmp) e-Okuyucu kart (*.raw *.bin *.bmp) - + Select e-Reader card images e-Okuyucu kartından görüntüleri seç - + Image file (*.png *.jpg *.jpeg) Görüntü dosyası (*.png *.jpg *.jpeg) - + Conversion finished Dönüştürme tamamlandı - + %1 of %2 e-Reader cards converted successfully. %1 / %2 e-Okuyucu kartları dönüştürme tamamlandı. - + Select image Resim seç - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) Resim dosyası (*.png *.gif *.jpg *.jpeg);;All files (*) - + GameShark saves (*.sps *.xps) GameShark kayıtları (*.sps *.xps) - + Select video log Video günlüğü seç - + Video logs (*.mvl) Video günlükleri (*.mvl) - + Crash Çökme - + The game has crashed with the following error: %1 @@ -6277,117 +6247,117 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may %1 - + Unimplemented BIOS call Uygulanmamış BIOS girişi - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. Oyun BIOS dosyasına ihtiyacı var. Lütfen en iyi deneyim için resmi BIOS'u kullanın. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. Uygun görüntü cihazı oluşturma başarısız, yazılım ekranına dönülüyor. Oyunlar özellikle daha büyük ekranlarda yavaş çalışabilir. - + Really make portable? Taşınabilir yapılsın mı? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? Öyküncünün yapılandırmasını yürütülebilir dosya ile aynı dizinden yüklemesini sağlar. Devam etmek istiyor musunuz? - + Restart needed Yeniden başlatma gerekli - + Some changes will not take effect until the emulator is restarted. Bazı değişiklikler öyküncü yeniden başlatılıncaya kadar etkili olmaz. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... &ROM yükle... - + Load ROM in archive... ROM'u arşivden yükle ... - + Add folder to library... Kütüphaneye klasör ekle ... - + Save games Oyunları kaydet - + Automatically determine - + Use player %0 save game - + Load &patch... &Patch yükle... - + Boot BIOS BIOS boot et - + Replace ROM... ROM değişti... - + Create forwarder... - + Game state views @@ -6402,469 +6372,469 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may e-Okuyucu kart resimlerini rawa dönüştür... - + ROM &info... ROM &info... - + Recent Son kullanılanlar - + Make portable Portatif yap - + &Load state &Kaydedilmiş konum yükle - + Load state file... Kaydedilmiş konum dosyası yükle... - + &Save state &Konumu kaydet - + Save state file... Konum dosyasını kaydet... - + Quick load Hızlı Yükle - + Quick save Hızlı kaydet - + Load recent En son yükle - + Save recent Hızlı kaydet - + Undo load state Kaydedilen konum yüklemeyi geri al - + Undo save state Konum kaydetmeyi geri al - - + + State &%1 Konum &%1 - + Load camera image... Kamera resmini yükle ... - + Convert save game... Kayıtlı oyun dömnüştürülüyor... - + GameShark saves (*.gsv *.sps *.xps) - + Reset needed - + Some changes will not take effect until the game is reset. - + New multiplayer window Yeni çokoyunculu ekranı - + Connect to Dolphin... Dolphin'e Bağlan... - + Report bug... Hata rapor et... - + About... Hakkında... - + E&xit Çıkış - + &Emulation Emülasyon - + &Reset &Reset - + Sh&utdown Kapat - + Yank game pak - + &Pause &Durdur - + &Next frame &Sonraki kare - + Fast forward (held) İleriye sar(basılı tutun) - + &Fast forward &İleriye sar - + Fast forward speed İleriye sarma hızı - + Unbounded - + %0x - + Increase fast forward speed - + Decrease fast forward speed - + Rewind (held) Geri sar (basılı tutun) - + Re&wind Geri sar - + Step backwards Geriye doğru adım - + Solar sensor - + Increase solar level Solar seviyesini arttır - + Decrease solar level Solar seviyesini düşür - + Brightest solar level En parlak solar seviyesi - + Darkest solar level En karanlık solar seviyesi - + Brightness %1 Parlaklık:%1 - + Game Boy Printer... Game Boy yazıcısı... - + BattleChip Gate... - + Audio/&Video Ses/&Video - + Frame size Çerçeve boyutu - + Toggle fullscreen Tamekranı aç/kapa - + &Lock frame size - + Lock aspect ratio En boy oranını kilitle - + Force integer scaling Tamsayılı ölçeklendirmeyi zorla - + Bilinear filtering Bilinear filtreleme - + Frame&skip Kare atlama - + Mute Sessiz - + FPS target FPS hedefi - + Native (59.7275) - + Take &screenshot Ekran görüntüsü al - + F12 - + Video layers - + Audio channels Ses kanalları - + Adjust layer placement... Katman yerleşimini ayarlayın... - + &Tools &Araçlar - + View &logs... Kayıtları görüntüle... - + Game &overrides... & Oyunun üzerine yazılanlar... - + Couldn't Start Başlatılamadı - + Save games (%1) Kayıtlı oyunlar (%1) - + Select save game Kayıtlı oyun seç - + mGBA save state files (%1) mGBA kayıt durum dosyası (%1) - - + + Select save state Kayıt durumu seç - + Could not start game. Oyun başlatılamadı. - + Load alternate save game... Alternatif kayıtlı oyun yükle... - + Load temporary save game... Geçici kayıtlı oyunu yükle... - + Scan e-Reader dotcodes... e-Okuyucu noktakodları tara... - + Import GameShark Save... GameShark kaydını içeri aktar... - + Export GameShark Save... GameShark kaydını dışarı aktar... - + %1× %1× - + Interframe blending Kareler-arası Karıştırma - + Record A/V... A/V Kayıt... - + Record GIF/WebP/APNG... GIF/WebP/APNG Kayıt... - + Game Pak sensors... Oyun Kartuş sensörleri... - + &Cheats... &Hileler... - + Settings... Ayarlar... - + Open debugger console... Hata ayıklayıcı konsolunu aç ... - + Start &GDB server... &GDB sunucusunu başlat... - + Scripting... - + View &palette... &Renk Paletini gör... - + View &sprites... &Spriteları gör... - + View &tiles... &Desenleri gör... - + View &map... &Haritayı gör - + &Frame inspector... &Kare denetçisi... @@ -6967,47 +6937,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte %1 bayt - + %1 kiB %1 kiB - + %1 MiB %1 MiB - - GBA - - - - - GB - - - - - ? - - - - + Super (L) Süper (L) - + Super (R) Süper (R) - + Menu Menü @@ -7015,22 +6970,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift Shift - + Control Kontrol - + Alt Alt - + Meta Derece diff --git a/src/platform/qt/ts/mgba-zh_CN.ts b/src/platform/qt/ts/mgba-zh_CN.ts index 30b7b2320..202a48ac5 100644 --- a/src/platform/qt/ts/mgba-zh_CN.ts +++ b/src/platform/qt/ts/mgba-zh_CN.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + 名称 + + + + Location + 位置 + + + + Platform + 平台 + + + + Size + 大小 + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) Game Boy ROMs (%1) - + All ROMs (%1) 所有 ROMs (%1) - + %1 Video Logs (*.mvl) %1 视频日志 (*.mvl) @@ -222,6 +250,52 @@ Download size: %3 没有输入无法启动音频处理器 + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + 添加 + + + + Remove + 移除 + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Download size: %3 重置 r%1-%2 %3 - - + + Rewinding not currently enabled 当前未开启倒带 - + Reset the game? 要重置游戏吗? - + Most games will require a reset to load the new save. Do you want to reset now? 大多数游戏需要重置才能加载新的存档。您要立即重启吗? - + Failed to open save file: %1 打开存档失败: %1 - + Failed to open game file: %1 打开游戏文件失败: %1 - + Can't yank pack in unexpected platform! 无法在意外平台上抽出卡带! - + Failed to open snapshot file for reading: %1 读取快照文件失败: %1 - + Failed to open snapshot file for writing: %1 写入快照文件失败: %1 @@ -775,42 +849,42 @@ Download size: %3 便携式网络图形 (*.png) - + None - + Background 背景 - + Window 窗口 - + Objwin Objwin - + Sprite 精灵图 - + Backdrop 背幕 - + Frame - + %1 %2 %1 %2 @@ -957,17 +1031,17 @@ Download size: %3 跳帧 - + Failed to open output file: %1 打开输出文件失败: %1 - + Select output file 选择输出文件 - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) 图形交换格式 (*.gif);;WebP ( *.webp);;动画便携式网络图形 (*.png *.apng) @@ -1020,130 +1094,35 @@ Download size: %3 ROM Only 仅 ROM - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - MBC3 - - MBC3 + RTC - MBC3 + 实时时钟 - - - - MBC5 - MBC5 + %1 + RTC + - MBC5 + Rumble - MB5 + 震动 - - - - MBC6 - MBC6 + %1 + Rumble + - MBC7 (Tilt) - MBC7 (Tilt) - - - - MMM01 - MMM01 - - - - HuC-1 - HuC-1 - - - - HuC-3 - HuC-3 - - - - Pocket Cam - 口袋摄像机 - - - - TAMA5 - - - - - Wisdom Tree - Wisdom Tree + %1 (Tilt) + - NT (old 1) - NT (旧 1) + %1 (old 1) + - NT (old 2) - NT (旧 2) + %1 (old 2) + - NT (new) - NT(新) - - - - Pokémon Jade/Diamond - 宝可梦翡翠/钻石 - - - - BBD - BBD - - - - Hitek - Hitek - - - - GGB-81 - GGB-81 - - - - Li Cheng - Li Cheng - - - - Sachen (MMC1) - Sachen (MMC1) - - - - Sachen (MMC2) - Sachen (MMC2) - - - - Sintax - 语法 + %1 (new) + @@ -3025,34 +3004,6 @@ Download size: %3 --- - - QGBA::LibraryTree - - - Name - 名称 - - - - Location - 位置 - - - - Platform - 平台 - - - - Size - 大小 - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Download size: %3 载入 - + All 全部 - + Load TBL 载入 TBL - + Save selected memory 保存所选内存 - + Failed to open output file: %1 打开输出文件失败: %1 - + Load memory 载入内存 - + Failed to open input file: %1 打开输入文件失败: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3908,82 +3859,82 @@ Download size: %3 内存 - + String: 字符串: - + Load TBL 载入 TBL - + Copy Selection 复制所选 - + Paste 粘贴 - + Save Selection 保存所选 - + Address: 地址: - + Alignment: 对齐: - + 1 Byte 1 字节 - + 2 Bytes 2 字节 - + 4 Bytes 4 字节 - + Signed: 签名: - + Unsigned: 未签名: - + Load 载入 - + Selected address accesses 所选地址访问 - + Logging configuration 日志配置 - + Save Range 保存范围 @@ -4518,21 +4469,22 @@ Download size: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (未知) - + bytes 字节 - + (no database present) (无现存数据库) @@ -4557,27 +4509,32 @@ Download size: %3 MD5 - + + SHA-1 + + + + ROM header ROM 头 - + Internal name: 内部名称: - + Game ID: 游戏 ID: - + Maker Code: 创建者代码: - + Revision: 修订: @@ -4592,7 +4549,7 @@ Download size: %3 CRC32: - + Save file: 保存文件: @@ -4824,10 +4781,23 @@ Download size: %3 %1 GameShark Advance SP %2 存档 + + QGBA::ScriptingController + + + Lua scripts (*.lua) + Lua 脚本 (*.lua) + + + + All files (*.*) + 所有文件 (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer 无标题缓存 @@ -4855,40 +4825,35 @@ Download size: %3 载入历史脚本 - + Load script... 载入脚本... - + &Load most recent 载入最近的(&L) - + &Reset 重置(&R) - + 0 - + + Edit autorun scripts... + + + + Select script to load 选择要载入的脚本 - - - Lua scripts (*.lua) - Lua 脚本 (*.lua) - - - - All files (*.*) - 所有文件 (*.*) - QGBA::SensorView @@ -4978,59 +4943,59 @@ Download size: %3 QGBA::SettingsView - - + + Qt Multimedia Qt Multimedia - + SDL SDL - + Software (Qt) 软件渲染 (Qt) - - + + OpenGL OpenGL - + OpenGL (force version 1.x) OpenGL (强制版本 1.x) - + None - + None (Still Image) 无 (静止图像) - + Keyboard 键盘 - + Controllers 控制器 - + Shortcuts 快捷键 - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. @@ -5039,62 +5004,62 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 如果设置为 OpenGL 并且您仍然看到此信息,则您的显卡或驱动程序可能太旧了。 - - - + + + Shaders 着色器 - + Select BIOS 选择 BIOS - + Select directory 选择目录 - + Select image 选择图片 - + Image file (*.png *.jpg *.jpeg) 图像文件(*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never 从不 - + Just now 刚刚 - + Less than an hour ago 不到一小时前 - + %n hour(s) ago %n 小时前 - + %n day(s) ago %n 天前 @@ -5245,8 +5210,8 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - - + + Mute 静音 @@ -5292,7 +5257,7 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may - + frames @@ -5339,18 +5304,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 双线性过滤 - + Show filename instead of ROM name in library view 库视图中显示文件名替代 ROM 名 - - + + Pause 暂停 - + When inactive: 不活跃时: @@ -5370,87 +5335,87 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 加载作弊 - + Save entered cheats 保存已输入的作弊码 - + When minimized: 最小化时: - + Current channel: 当前通道: - + Current version: 当前版本: - + Update channel: 更新通道: - + Available version: 可用版本: - + (Unknown) (未知) - + Last checked: 上次检查更新时间: - + Automatically check on start 启动时自动检查 - + Check now 立即检查更新 - + Default color palette only 只使用默认调色板 - + SGB color palette if available 可用时使用 SGB 调色板 - + GBC color palette if available 可用时使用 GBC 调色板 - + SGB (preferred) or GBC color palette if available 可用时使用 SGB(首选)或 GBC 调色板 - + Game Boy Camera Game Boy Camera - + Driver: 驱动: - + Source: 来源: @@ -5465,364 +5430,369 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 帧间混合 - + Language 语言 - + Library: 库: - + List view 列表视图 - + Tree view 树状视图 - + Show when no game open 未打开游戏时显示 - + Clear cache 清除缓存 - + Allow opposing input directions 允许相对方向输入 - + Suspend screensaver 停用屏幕保护程序 - + Dynamically update window title 动态更新窗口标题 - + Show filename instead of ROM name in title bar 标题栏显示文件名而不显示 ROM 名称 - + Show OSD messages 显示 OSD 信息 - + Enable Discord Rich Presence 启用 Discord Rich Presence - + + Edit autorun scripts + + + + Periodically autosave state 定时自动即时存档 - + Show FPS in title bar 在标题栏显示 FPS - + Show frame count in OSD OSD 中显示帧数 - + Show emulation info on reset 重置时显示模拟信息 - + Custom border: 自定义边框: - + Fast forward speed: 快进速度: - - + + Unbounded 不限制 - + Fast forward (held) speed: 快进 (按住) 速度: - + Autofire interval: 连发间隔: - + Enable rewind 启用倒带 - + Rewind history: 倒带历史: - + Rewind speed: 倒带速度: - + Idle loops: 空循环: - + Run all 全部运行 - + Remove known 移除已知 - + Detect and remove 检测并移除 - + Preload entire ROM into memory 将整个 ROM 预载到内存中 - + Save state extra data: 保存存档附加数据: - - + + Save game 保存游戏 - + Load state extra data: 载入存档附加数据: - + Models 型号 - + GB only: 仅 GB: - + SGB compatible: 兼容 SGB: - + GBC only: 仅 GBC: - + GBC compatible: 兼容 GBC: - + SGB and GBC compatible: 兼容 SGB 和 GBC: - + Game Boy palette Game Boy 调色板 - + Preset: 预设: - - + + Screenshot 截图 - - + + Cheat codes 作弊码 - + Enable Game Boy Player features by default 默认启用 Game Boy Player 功能 - + Enable VBA bug compatibility in ROM hacks 启用用于改版的 VBA 漏洞兼容模式 - + Video renderer: 视频渲染器: - + Software 软件 - + OpenGL enhancements OpenGL 增强 - + High-resolution scale: 高分辨率比例: - + (240×160) (240×160) - + GB BIOS file: GB BIOS 文件: - - - - - - - - - - + + + + + + + + + + Browse 浏览 - + Use BIOS file if found 当可用时使用 BIOS 文件 - + Skip BIOS intro 跳过 BIOS 启动画面 - + GBA BIOS file: GBA BIOS 文件: - + GBC BIOS file: GBC BIOS 文件: - + SGB BIOS file: SGB BIOS 文件: - + Save games 游戏存档 - - - - - + + + + + Same directory as the ROM 与 ROM 所在目录相同 - + Save states 即时存档 - + Screenshots 截图 - + Patches 补丁 - + Cheats 作弊码 - + Log to file 记录日志到文件 - + Log to console 记录日志到控制台 - + Select Log File 选择日志文件 - + Default BG colors: 默认背景色: - + Default sprite colors 1: 默认精灵图颜色 1: - + Default sprite colors 2: 默认精灵图颜色 2: - + Super Game Boy borders Super Game Boy 边框 @@ -5955,18 +5925,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles 导出图块 - - + + Portable Network Graphics (*.png) 便携式网络图形 (*.png) - + Export tile 导出图块 @@ -6044,17 +6014,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 打开输出视频文件失败: %1 - + Native (%0x%1) 原生 (%0x%1) - + Select output file 选择输出文件 @@ -6139,37 +6109,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 格式 - + Bitrate (kbps) 比特率 (kbps) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions 维度 - + Lock aspect ratio 锁定纵横比 - + Show advanced 显示高级选项 @@ -6177,80 +6147,80 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) 压缩文件 (%1) - - - + + + Select ROM 选择 ROM - + Select folder 选择文件夹 - - + + Select save 选择存档 - + Select patch 选择补丁 - + Patches (*.ips *.ups *.bps) 补丁 (*.ips *.ups *.bps) - + Select e-Reader dotcode 选择 e-Reader 点码 - + e-Reader card (*.raw *.bin *.bmp) e-Reader 卡 (*.raw *.bin *.bmp) - + Select image 选择图片 - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 图像文件 (*.png *.gif *.jpg *.jpeg);;所有文件 (*) - + GameShark saves (*.sps *.xps) GameShark 存档 (*.sps *.xps) - + Select video log 选择视频日志 - + Video logs (*.mvl) 视频日志文件 (*.mvl) - + Crash 崩溃 - + The game has crashed with the following error: %1 @@ -6259,158 +6229,158 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may %1 - + Couldn't Start 无法启动 - + Could not start game. 无法启动游戏。 - + Unimplemented BIOS call 未实现的 BIOS 调用 - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. 此游戏使用尚未实现的 BIOS 调用。请使用官方 BIOS 以获得最佳体验。 - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. 无法创建适合的显示设备,正在回滚到软件显示。游戏的运行速度(特别在大窗口的情况下)可能会变慢。 - + Really make portable? 确定进行程序便携化? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? 进行此操作后,模拟器将从其可执行文件所在目录中载入模拟器配置。您想继续吗? - + Restart needed 需要重新启动 - + Some changes will not take effect until the emulator is restarted. 更改将在模拟器下次重新启动时生效。 - + - Player %1 of %2 - 玩家 %1 共 %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File 文件(&F) - + Load &ROM... 载入 ROM(&R)... - + Load ROM in archive... 从压缩文件中载入 ROM... - + Add folder to library... 将文件夹添加到库中... - + Save games (%1) 保存游戏 (%1) - + Select save game 选择保存游戏 - + mGBA save state files (%1) mGBA 即时存档文件 (%1) - - + + Select save state 选择即时存档 - + Select e-Reader card images 选择 e-Reader 卡片图像 - + Image file (*.png *.jpg *.jpeg) 图像文件(*.png *.jpg *.jpeg) - + Conversion finished 转换完成 - + %1 of %2 e-Reader cards converted successfully. 成功转换了 %1 张(共 %2 张)e-Reader 卡片。 - + Load alternate save game... 加载备用保存游戏... - + Load temporary save game... 加载临时保存游戏... - + Load &patch... 载入补丁(&P)... - + Boot BIOS 引导 BIOS - + Replace ROM... 替换 ROM... - + Scan e-Reader dotcodes... 扫描 e-Reader 点码... @@ -6420,448 +6390,448 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 将 e-Reader 卡片图像转换为原始数据... - + ROM &info... ROM 信息(&I)... - + Recent 最近打开 - + Make portable 程序便携化 - + &Load state 载入即时存档(&L) - + Load state file... 载入即时存档文件... - + &Save state 保存即时存档(&S) - + Save state file... 保存即时存档文件... - + Quick load 快速读档 - + Quick save 快速存档 - + Load recent 载入最近存档 - + Save recent 保存最近存档 - + Undo load state 撤消读档 - + Undo save state 撤消存档 - - + + State &%1 即时存档 (&%1) - + Load camera image... 载入相机图片... - + Convert save game... 转换保存游戏... - + GameShark saves (*.gsv *.sps *.xps) GameShark 存档 (*.gsv *.sps *.xps) - + Reset needed 需要重启 - + Some changes will not take effect until the game is reset. 某些改动需要重新启动才会生效。 - + Save games 游戏存档 - + Import GameShark Save... 导入 GameShark 存档... - + Export GameShark Save... 导出 GameShark 存档... - + Automatically determine 自动终止 - + Use player %0 save game 使用玩家 %0 存档 - + New multiplayer window 新建多人游戏窗口 - + Connect to Dolphin... 连接到 Dolphin... - + Report bug... 报告错误... - + About... 关于... - + E&xit 退出(&X) - + &Emulation 模拟(&E) - + &Reset 重置(&R) - + Sh&utdown 关机(&U) - + Yank game pak 快速抽出游戏卡带 - + &Pause 暂停(&P) - + &Next frame 下一帧(&N) - + Fast forward (held) 快进 (长按) - + &Fast forward 快进(&F) - + Fast forward speed 快进速度 - + Unbounded 不限制 - + %0x %0x - + Increase fast forward speed 加快快进速度 - + Decrease fast forward speed 降低快进速度 - + Rewind (held) 倒带 (长按) - + Re&wind 倒带(&W) - + Step backwards 步退 - + Solar sensor 太阳光传感器 - + Increase solar level 增加太阳光等级 - + Decrease solar level 降低太阳光等级 - + Brightest solar level 太阳光等级为最亮 - + Darkest solar level 太阳光等级为最暗 - + Brightness %1 亮度 %1 - + Game Boy Printer... Game Boy 打印机... - + BattleChip Gate... BattleChip Gate... - + Audio/&Video 音频/视频(&V) - + Frame size 画面大小 - + %1× %1× - + Toggle fullscreen 切换全屏 - + &Lock frame size 锁定帧大小(&L) - + Lock aspect ratio 锁定纵横比 - + Force integer scaling 强制整数缩放 - + Interframe blending 帧间混合 - + Bilinear filtering 双线性过滤 - + Frame&skip 跳帧(&S) - + Mute 静音 - + FPS target 目标 FPS - + Native (59.7275) 原生 (59.7275) - + Take &screenshot 截图(&S) - + F12 F12 - + Record A/V... 录制音频/视频... - + Record GIF/WebP/APNG... 录制 GIF/WebP/APNG... - + Video layers 视频图层 - + Audio channels 音频声道 - + Adjust layer placement... 调整图层布局... - + &Tools 工具(&T) - + View &logs... 查看日志(&L)... - + Game &overrides... 覆写游戏(&O)... - + Game Pak sensors... 游戏卡带传感器... - + &Cheats... 作弊码(&C)... - + Create forwarder... 创建转发器... - + Settings... 设置... - + Open debugger console... 打开调试器控制台... - + Start &GDB server... 打开 GDB 服务器(&G)... - + Scripting... 脚本... - + Game state views 游戏状态视图 - + View &palette... 查看调色板(&P)... - + View &sprites... 查看精灵图(&S)... - + View &tiles... 查看图块(&T)... - + View &map... 查看映射(&M)... - + &Frame inspector... 帧检查器(&F)... @@ -6969,47 +6939,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte %1字节 - + %1 kiB %1 千字节 - + %1 MiB %1 兆字节 - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) Super (L) - + Super (R) Super (R) - + Menu 菜单 @@ -7017,22 +6972,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift Shift - + Control Control - + Alt Alt - + Meta Meta diff --git a/src/platform/qt/ts/mgba-zh_Hant.ts b/src/platform/qt/ts/mgba-zh_Hant.ts index 04128a5f3..97039cd9a 100644 --- a/src/platform/qt/ts/mgba-zh_Hant.ts +++ b/src/platform/qt/ts/mgba-zh_Hant.ts @@ -1,25 +1,53 @@ + + LibraryTree + + + Name + 名稱 + + + + Location + 位置 + + + + Platform + 平台 + + + + Size + 大小 + + + + CRC32 + CRC32 + + QGBA - + Game Boy Advance ROMs (%1) Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) Game Boy ROMs (%1) - + All ROMs (%1) 所有 ROMs (%1) - + %1 Video Logs (*.mvl) %1 影片記錄檔 (*.mvl) @@ -222,6 +250,52 @@ Download size: %3 無輸入時無法啟動音訊處理器 + + QGBA::AutorunScriptModel + + + Moving more than one row at once is not yet supported + + + + + QGBA::AutorunScriptView + + + Autorun scripts + + + + + Add + 加入 + + + + Remove + 移除 + + + + Move up + + + + + Move down + + + + + Run scripts when starting a game + + + + + Select a script + + + QGBA::BattleChipView @@ -392,43 +466,43 @@ Download size: %3 重置 r%1-%2 %3 - - + + Rewinding not currently enabled 目前未開啟倒帶 - + Reset the game? 要重置遊戲嗎? - + Most games will require a reset to load the new save. Do you want to reset now? 大多數遊戲需要重置才能載入新的檔案。您要立即重啟嗎? - + Failed to open save file: %1 存檔開啟失敗: %1 - + Failed to open game file: %1 遊戲開啟失敗: %1 - + Can't yank pack in unexpected platform! 無法在預料外的平台拔除卡帶! - + Failed to open snapshot file for reading: %1 讀取快照失敗: %1 - + Failed to open snapshot file for writing: %1 寫入快照失敗: %1 @@ -740,42 +814,42 @@ Download size: %3 可攜式網路圖形 (*.png) - + None - + Background 背景 - + Window 視窗 - + Objwin Objwin - + Sprite 角色圖 - + Backdrop 背景 - + Frame 畫格 - + %1 %2 %1 %2 @@ -912,17 +986,17 @@ Download size: %3 QGBA::GIFView - + Failed to open output file: %1 輸出檔案開啟失敗: %1 - + Select output file 選擇輸出的檔案 - + Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng) 圖形互換格式 (*.gif);;WebP ( *.webp);;動態可攜式網路圖形 (*.png *.apng) @@ -1020,129 +1094,34 @@ Download size: %3 ROM Only 僅 ROM - - - MBC1 - MBC1 - - - - MBC2 - MBC2 - - - - MBC3 - MBC3 - - MBC3 + RTC - MBC3 + 實時時鐘 - - - - MBC5 - MBC5 + %1 + RTC + - MBC5 + Rumble - MBC5 + 震動 - - - - MBC6 - MBC6 + %1 + Rumble + - MBC7 (Tilt) - MBC7 (Tilt) - - - - MMM01 - MMM01 - - - - HuC-1 - HuC-1 - - - - HuC-3 - HuC-3 - - - - Pocket Cam - 袖珍攝影機 - - - - TAMA5 - TAMA5 - - - - Wisdom Tree - Wisdom Tree + %1 (Tilt) + - NT (old 1) - NT (舊 1) + %1 (old 1) + - NT (old 2) - NT (舊 2) + %1 (old 2) + - NT (new) - NT(新) - - - - Pokémon Jade/Diamond - 寶可夢翡翠/鑽石 - - - - BBD - BBD - - - - Hitek - Hitek - - - - GGB-81 - GGB-81 - - - - Li Cheng - Li Cheng - - - - Sachen (MMC1) - Sachen (MMC1) - - - - Sachen (MMC2) - Sachen (MMC2) - - - - Sintax + %1 (new) @@ -3025,34 +3004,6 @@ Download size: %3 --- - - QGBA::LibraryTree - - - Name - 名稱 - - - - Location - 位置 - - - - Platform - 平台 - - - - Size - 大小 - - - - CRC32 - CRC32 - - QGBA::LoadSaveState @@ -3690,42 +3641,42 @@ Download size: %3 讀取 - + All 全部 - + Load TBL 讀取 TBL - + Save selected memory 儲存選取的記憶體 - + Failed to open output file: %1 輸出檔案開啟失敗: %1 - + Load memory 讀取記憶體 - + Failed to open input file: %1 輸入檔案開啟失敗: %1 - + TBL TBL - + ISO-8859-1 ISO-8859-1 @@ -3908,82 +3859,82 @@ Download size: %3 記憶體 - + String: 字串: - + Load TBL 讀取 TBL - + Copy Selection 複製所選 - + Paste 貼上 - + Save Selection 儲存所選 - + Address: - + Alignment: - + 1 Byte - + 2 Bytes - + 4 Bytes - + Signed: - + Unsigned: - + Save Range 儲存範圍 - + Load 載入 - + Selected address accesses - + Logging configuration @@ -4518,21 +4469,22 @@ Download size: %3 QGBA::ROMInfo - - - - - + + + + + + (unknown) (未知) - + bytes 位元組 - + (no database present) (無資料庫存在) @@ -4568,31 +4520,36 @@ Download size: %3 + SHA-1 + + + + Save file: 儲存文件: - + ROM header ROM header - + Internal name: 內部名稱: - + Game ID: 遊戲 ID: - + Maker Code: 創建者程式碼: - + Revision: 修訂: @@ -4824,10 +4781,23 @@ Download size: %3 輸出檔案 + + QGBA::ScriptingController + + + Lua scripts (*.lua) + Lua 腳本 (*.lua) + + + + All files (*.*) + 所有檔案 (*.*) + + QGBA::ScriptingTextBuffer - + Untitled buffer 無標題緩存 @@ -4855,40 +4825,35 @@ Download size: %3 載入最近的腳本 - + Load script... 加載腳本... - + &Load most recent 載入最近的(&L) - + &Reset 重新啟動 (&R) - + 0 0 - + + Edit autorun scripts... + + + + Select script to load 選擇要載入的腳本 - - - Lua scripts (*.lua) - Lua 腳本 (*.lua) - - - - All files (*.*) - 所有檔案 (*.*) - QGBA::SensorView @@ -4978,18 +4943,18 @@ Download size: %3 QGBA::SettingsView - - + + Qt Multimedia Qt 多媒體 - + SDL SDL - + Software (Qt) 軟體 (Qt) @@ -5144,8 +5109,8 @@ Download size: %3 - - + + Mute 靜音 @@ -5197,7 +5162,7 @@ Download size: %3 - + frames 畫格 @@ -5257,506 +5222,511 @@ Download size: %3 加載作弊 - + + Edit autorun scripts + + + + Periodically autosave state 定期自動保存狀態 - + Save entered cheats 儲存已輸入的作弊碼 - + Save state extra data: 儲存即時存檔額外資料: - - + + Screenshot 螢幕截圖 - - + + Save game 儲存遊戲 - - + + Cheat codes 金手指代碼 - + Load state extra data: 讀取即時存檔額外資料: - + Enable Discord Rich Presence 啟用 Discord Rich Presence - + Language 語言 - + Library: 資料庫: - + List view 清單顯示 - + Tree view 樹狀顯示 - + Show when no game open 無遊戲啟動時顯示 - + Show filename instead of ROM name in library view 在庫視圖中顯示檔案名稱而非 ROM 名稱 - + Clear cache 清除快取 - + Allow opposing input directions 允許相反方向輸入 - + Suspend screensaver 暫停螢幕保護程式 - + When inactive: 閒置時: - - + + Pause 暫停 - + When minimized: 最小化時: - + Dynamically update window title 動態更新視窗標題 - + Show FPS in title bar 標題顯示 FPS - + Show filename instead of ROM name in title bar 標題顯示檔案名稱而非 ROM 名稱 - + Show OSD messages 顯示 OSD 訊息 - + Show frame count in OSD 在 OSD 中顯示幀數 - + Show emulation info on reset 重置時顯示模擬訊息 - - - - - - - - - - + + + + + + + + + + Browse 瀏覽 - + Custom border: 自訂邊框: - + Current channel: 目前頻道: - + Current version: 現在版本: - + Update channel: 更新頻道: - + Available version: 可用版本: - + (Unknown) (未知) - + Last checked: 上次檢查時間: - + Automatically check on start 啟動時自動檢查 - + Check now 現在檢查 - + Fast forward speed: 快轉速率: - - + + Unbounded 無限制 - + Fast forward (held) speed: 快轉 (長按) 速率: - + Autofire interval: 自動連射間隔: - + Enable rewind 啟用倒轉 - + Rewind history: 倒轉歷史: - + Rewind speed: 倒帶速度: - + Idle loops: 閒置迴圈: - + Run all 執行全部 - + Remove known 移除已知 - + Detect and remove 偵測並移除 - + Preload entire ROM into memory 預先讀取整個 ROM 至記憶體中 - + Enable Game Boy Player features by default 預設啟用 Game Boy Player 功能 - + Enable VBA bug compatibility in ROM hacks ROM 修改啟用 VBA 錯誤相容性 - + Video renderer: 渲染器: - + Software 軟體 - - + + OpenGL OpenGL - + OpenGL enhancements OpenGL 增強 - + High-resolution scale: 高畫質比例: - + (240×160) (240×160) - + GB BIOS file: GB BIOS 檔案: - + SGB BIOS file: SGB BIOS 檔案: - + GBC BIOS file: GBC BIOS 檔案: - + GBA BIOS file: GBA BIOS 檔案: - + Use BIOS file if found 若存在,使用 BIOS 檔案 - + Skip BIOS intro 跳過 BIOS 開頭畫面 - + Save games 遊戲存檔 - - - - - + + + + + Same directory as the ROM 與 ROM 同目錄 - + Save states 即時存檔 - + Screenshots 螢幕截圖 - + Patches 修補檔 - + Cheats 金手指 - + Log to file 記錄到檔案 - + Log to console 記錄到控制台 - + Select Log File 選擇記錄檔 - + Models 模型 - + GB only: 僅 GB: - + SGB compatible: SGB 相容: - + GBC only: 僅 GBC: - + GBC compatible: GBC 相容: - + SGB and GBC compatible: SGB & GBC 相容: - + Super Game Boy borders Super Game Boy 邊界 - + Game Boy palette Game Boy 調色盤 - + Preset: 預設: - + Default BG colors: 預設背景色: - + Default sprite colors 1: 預設角色圖顏色組 1: - + Default sprite colors 2: 預設角色圖顏色組 2: - + SGB color palette if available 若可用,使用SGB調色盤 - + Default color palette only 僅使用預設調色盤 - + GBC color palette if available 若可用,使用GBC調色盤 - + SGB (preferred) or GBC color palette if available 若可用,使用 SGB (優先) 或 GBC調色盤 - + Game Boy Camera Game Boy Camera - + Driver: 驅動: - + Source: 來源: - + OpenGL (force version 1.x) OpenGL (強制使用 1.x 版) - + None - + None (Still Image) 無 (靜態影像) - + Keyboard 鍵盤 - + Controllers 控制器 - + Shortcuts 快捷鍵 - + Shaders are not supported when the display driver is not OpenGL. If it is set to OpenGL and you still see this, your graphics card or drivers may be too old. @@ -5765,62 +5735,62 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 如果將其設為 OpenGL 並且您仍然看到此情況,則您的顯示卡或驅動程式可能太舊了。 - - - + + + Shaders 著色器 - + Select BIOS 選擇 BIOS - + Select directory 選擇資料夾 - + Select image 選擇圖片 - + Image file (*.png *.jpg *.jpeg) 圖檔 (*.png *.jpg *.jpeg) - + (%1×%2) (%1×%2) - + Never 永不 - + Just now 剛剛 - + Less than an hour ago 一小時內 - + %n hour(s) ago %n 小時前 - + %n day(s) ago %n 日前 @@ -5955,18 +5925,18 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::TileView - + Export tiles 匯出圖塊 - - + + Portable Network Graphics (*.png) 可攜式網路圖形 (*.png) - + Export tile 匯出圖塊 @@ -6044,17 +6014,17 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::VideoView - + Failed to open output video file: %1 輸出影片開啟失敗: %1 - + Native (%0x%1) 原始畫質 (%0x%1) - + Select output file 選擇輸出的檔案 @@ -6139,37 +6109,37 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 格式 - + Bitrate (kbps) 位元率 (kbps) - + ABR ABR - + VBR VBR - + CRF CRF - + Dimensions 維度 - + Lock aspect ratio 鎖定長寬比 - + Show advanced 顯示進階選項 @@ -6177,80 +6147,80 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QGBA::Window - + Archives (%1) 壓縮檔 (%1) - - - + + + Select ROM 選擇 ROM - + Select folder 選擇資料夾 - - + + Select save 選擇存檔 - + Select patch 選擇修補檔 - + Patches (*.ips *.ups *.bps) 修補檔 (*.ips *.ups *.bps) - + Select e-Reader dotcode 選擇 e-Reader 點碼 - + e-Reader card (*.raw *.bin *.bmp) e-Reader 卡片 (*.raw *.bin *.bmp) - + Select image 選擇圖片 - + Image file (*.png *.gif *.jpg *.jpeg);;All files (*) 圖檔 (*.png *.gif *.jpg *.jpeg);;所有檔案 (*) - + GameShark saves (*.sps *.xps) GameShark 存檔 (*.sps *.xps) - + Select video log 選擇影片記錄檔 - + Video logs (*.mvl) 影片記錄檔 (*.mvl) - + Crash 當機 - + The game has crashed with the following error: %1 @@ -6259,168 +6229,168 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may %1 - + Couldn't Start 無法啟動 - + Could not start game. 無法啟動遊戲。 - + Unimplemented BIOS call 未實裝的 BIOS 呼叫 - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. 此遊戲使用了未實裝的 BIOS 呼叫。為了獲得最佳體驗,請使用官方 BIOS。 - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. 建立適當的顯示裝置失敗,回歸到軟體顯示。遊戲可能會跑得很慢,尤其在使用大螢幕的時候。 - + Really make portable? 這真的可攜? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? 模擬器會從執行檔所在的資料夾讀取設定檔。確定要繼續嗎? - + Restart needed 需要重新啟動 - + Some changes will not take effect until the emulator is restarted. 有些變更在模擬器重新啟動前不會生效。 - + Reset needed 需要重啟 - + Some changes will not take effect until the game is reset. 某些改動需要重新啟動才會生效。 - + - Player %1 of %2 - Player %1 of %2 - + %1 - %2 %1 - %2 - + %1 - %2 - %3 %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 %1 - %2 (%3 fps) - %4 - + &File 檔案 (&F) - + Load &ROM... 讀取 ROM (&R) ... - + Load ROM in archive... 從壓縮檔讀取ROM... - + Add folder to library... 加入資料夾至收藏... - + Save games (%1) 遊戲存檔 (%1) - + Select save game 選擇存檔 - + mGBA save state files (%1) mGBA 即時存檔 (%1) - - + + Select save state 選擇即時存檔 - + Select e-Reader card images 選取 e-Reader 卡片圖檔 - + Image file (*.png *.jpg *.jpeg) 圖檔 (*.png *.jpg *.jpeg) - + Conversion finished 轉檔完成 - + %1 of %2 e-Reader cards converted successfully. %2 張電子閱讀器卡中的 %1 張已成功轉換。 - + Load alternate save game... 讀取另一份存檔... - + Load temporary save game... 讀取暫時存檔... - + Load &patch... 讀取並修補 (&P) ... - + Boot BIOS 啟動 BIOS - + Replace ROM... 取代 ROM... - + Scan e-Reader dotcodes... 掃描 e-Reader 點碼... @@ -6430,438 +6400,438 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may 轉換 e-Reader 卡片圖檔為原始資料... - + ROM &info... ROM 資訊 (&I)... - + Recent 最近使用 - + Make portable 可攜化 - + &Load state 讀取即時存檔 (&L) - + Load state file... 讀取即時存檔... - + &Save state 儲存即時存檔 (&S) - + Save state file... 儲存即時存檔... - + Quick load 快速讀取 - + Quick save 快速儲存 - + Load recent 讀取最近存檔 - + Save recent 儲存最近存檔 - + Undo load state 取消讀取即時存檔 - + Undo save state 取消儲存即時存檔 - - + + State &%1 即時存檔 (&%1) - + Load camera image... 讀取相機影像... - + Convert save game... 轉換存檔... - + GameShark saves (*.gsv *.sps *.xps) GameShark 存檔 (*.gsv *.sps *.xps) - + Save games 遊戲存檔 - + Import GameShark Save... 匯入 GameShark 存檔... - + Export GameShark Save... 匯出 GameShark 存檔... - + Automatically determine 自動判斷 - + Use player %0 save game 使用玩家 %0 存檔 - + New multiplayer window 新增多人遊戲視窗 - + Connect to Dolphin... 連接 Dolphin... - + Report bug... 回報錯誤... - + About... 關於... - + E&xit 離開 (&E) - + &Emulation 模擬 (&E) - + &Reset 重新啟動 (&R) - + Sh&utdown 關機 (&S) - + Yank game pak 拔除遊戲卡帶 - + &Pause 暫停 (&P) - + &Next frame 下一畫格 (&N) - + Fast forward (held) 快轉 (長按) - + &Fast forward 快轉 (&F) - + Fast forward speed 快轉速率 - + Unbounded 無限制 - + %0x %0x - + Increase fast forward speed 加快快轉速度 - + Decrease fast forward speed 降低快轉速度 - + Rewind (held) 倒轉 (長按) - + Re&wind 倒轉 (&R) - + Step backwards 逐格倒轉 - + Solar sensor 日光感測器 - + Increase solar level 增加日光等級 - + Decrease solar level 降低日光等級 - + Brightest solar level 最大日光等級 - + Darkest solar level 最小日光等級 - + Brightness %1 亮度 %1 - + Game Boy Printer... Game Boy 印表機... - + BattleChip Gate... 戰鬥晶片閘... - + Audio/&Video 音訊/視訊 (&V) - + Frame size 畫格大小 - + %1× %1× - + Toggle fullscreen 切換全螢幕 - + &Lock frame size 鎖定幀大小(&L) - + Lock aspect ratio 鎖定長寬比 - + Force integer scaling 強制整數倍放大 - + Interframe blending 畫格間混合 - + Bilinear filtering 雙線性過濾 - + Frame&skip 跳過畫格 (&S) - + Mute 靜音 - + FPS target FPS 目標 - + Native (59.7275) 原生 (59.7275) - + Take &screenshot 螢幕截圖 (&S) - + F12 F12 - + Record A/V... 錄製音訊/影像... - + Record GIF/WebP/APNG... 錄製 GIF/WebP/APNG... - + Video layers 視訊圖層 - + Audio channels 音訊通道 - + Adjust layer placement... 調整圖層位置... - + &Tools 工具 (&T) - + View &logs... 查看記錄檔 (&L)... - + Game &overrides... 遊戲替代 (&O)... - + Game Pak sensors... 遊戲卡帶感測器... - + &Cheats... 金手指 (&C)... - + Scripting... 腳本... - + Create forwarder... 建立轉發器... - + Settings... 設定... - + Open debugger console... 打開除錯器控制台... - + Start &GDB server... 啟動 GDB 伺服器 (&G)... - + Game state views 遊戲狀態視圖 - + View &palette... 檢視調色盤 (&P)... - + View &sprites... 檢視角色圖 (&S)... - + View &tiles... 檢視圖塊 (&T)... - + View &map... 檢視映射 (&M)... - + &Frame inspector... 畫格檢視器 (&F)... @@ -6969,47 +6939,32 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QObject - + %1 byte %1 位元組 - + %1 kiB %1 kiB - + %1 MiB %1 MiB - - GBA - GBA - - - - GB - GB - - - - ? - ? - - - + Super (L) Super (L) - + Super (R) Super (R) - + Menu 選單 @@ -7017,22 +6972,22 @@ If it is set to OpenGL and you still see this, your graphics card or drivers may QShortcut - + Shift Shift - + Control Control - + Alt Alt - + Meta Meta