mirror of https://github.com/mgba-emu/mgba.git
All: Update CHANGES for 0.4.0
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CHANGES
65
CHANGES
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@ -1,4 +1,4 @@
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0.4.0: (Future)
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0.4.0: (2016-02-02)
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Features:
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- Officially supported ports for the Nintendo 3DS, Wii, and PlayStation Vita
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- I/O viewer
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@ -21,54 +21,53 @@ Features:
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- Controller hotplugging
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- Ability to store save games and active cheats within savestates
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Bugfixes:
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- Util: Fix PowerPC PNG read/write pixel order
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- VFS: Fix VFileReadline and remove _vfdReadline
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- GBA Memory: Fix DMA register writing behavior
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- GBA BIOS: Fix misaligned CpuSet
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- ARM7: Fix sign of unaligned LDRSH
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- ARM7: Fix decoding of some ARM ALU instructions with shifters
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- Debugger: Fix watchpoints in gdb
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- GBA: Fix warnings when creating and loading savestates
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- GBA Memory: Fix DMAs triggering two cycles early
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- GBA Hardware: Fix GPIO on big endian
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- Util: Fix excessive memory allocation when decoding a PNG
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- GBA: Fix Iridion II savetype
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- GBA BIOS: Fix misaligned CpuSet
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- GBA Cheats: Fix cheats setting the Action Replay version
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- GBA Hardware: Fix GPIO on big endian
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- GBA Memory: Fix DMA register writing behavior
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- GBA Memory: Fix DMAs triggering two cycles early
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- Libretro: Fix aspect ratio
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- Qt: Fix some potential crashes with the gamepad mapping
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- Debugger: Fix watchpoints in gdb
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- ARM7: Fix decoding of some ARM ALU instructions with shifters
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- Qt: Fix keys being mapped incorrectly when loading configuration file
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- GBA Cheats: Fix cheats setting the Action Replay version
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- Util: Fix PowerPC PNG read/write pixel order
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- Util: Fix excessive memory allocation when decoding a PNG
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- VFS: Fix VFileReadline and remove _vfdReadline
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Misc:
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- Qt: Window size command line options are now supported
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- Qt: Increase usability of key mapper
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- GBA Memory: Use a dynamically sized mask for ROM memory
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- ARM7: Combine shifter-immediate and shifter-register functions to reduce binary size
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- SDL: Support fullscreen in SDL 1.2
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- Libretro: Use anonymous memory mappers for large blocks of memory
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- Qt: Add 'Apply' button to settings window
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- GBA Video: Remove lastHblank, as it is implied
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- GBA Config: Add "override" layer for better one-time configuration
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- SDL: Allow GBASDLAudio to be used without a thread context
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- All: Improved PowerPC support
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- All: Fix some undefined behavior warnings
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- Util: Use VFile for configuration
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- GBA Memory: Implement several unimplemented memory access types
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- ARM7: Combine shifter-immediate and shifter-register functions to reduce binary size
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- Debugger: Convert breakpoints and watchpoints from linked-lists to vectors
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- GBA: Implement bad I/O register loading
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- GBA: Allow jumping to OAM and palette RAM
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- GBA BIOS: Finish implementing RegisterRamReset
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- GBA Config: Add "override" layer for better one-time configuration
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- GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING
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- GBA Memory: Use a dynamically sized mask for ROM memory
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- GBA Memory: Implement several unimplemented memory access types
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- GBA Memory: Add GBAView* functions for viewing memory directly without bus issues
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- Util: Add MutexTryLock
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- GBA RR: Starting from savestate now embeds the savegame
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- GBA RR: Add preliminary SRAM support for VBM loading
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- GBA RR: Add support for resets in movies
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- GBA Video: Remove lastHblank, as it is implied
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- Libretro: Use anonymous memory mappers for large blocks of memory
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- Libretro: Add install target for libretro core
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- Qt: Window size command line options are now supported
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- Qt: Increase usability of key mapper
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- Qt: Add 'Apply' button to settings window
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- Qt: Gray out "Skip BIOS intro" while "Use BIOS file" is unchecked
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- Qt: Allow use of modifier keys as input
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- Qt: Optimize log viewer
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- GBA RR: Starting from savestate now embeds the savegame
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- Libretro: Add install target for libretro core
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- 3DS: Update to new ctrulib API
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- GBA RR: Add preliminary SRAM support for VBM loading
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- GBA RR: Add support for resets in movies
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- GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING
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- Debugger: Convert breakpoints and watchpoints from linked-lists to vectors
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- Qt: Added button for breaking into the GDB debugger
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- GBA BIOS: Finish implementing RegisterRamReset
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- GBA: Allow jumping to OAM and palette RAM
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- Qt: Add box for showing duration of rewind
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- SDL: Support fullscreen in SDL 1.2
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- SDL: Allow GBASDLAudio to be used without a thread context
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- Util: Use VFile for configuration
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- Util: Add MutexTryLock
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0.3.2: (2015-12-16)
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Bugfixes:
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