mirror of https://github.com/mgba-emu/mgba.git
PSP2: Use system enter key by default
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CHANGES
1
CHANGES
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@ -60,6 +60,7 @@ Misc:
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- Libretro: Add frameskip option
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- GBA Memory: 64 MiB GBA Video cartridge support
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- 3DS: Scale font based on glyph heights (fixes mgba.io/i/961)
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- PSP2: Use system enter key by default
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0.6.1: (2017-10-01)
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Bugfixes:
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@ -13,7 +13,21 @@ source_group("PS Vita-specific code" FILES ${OS_SRC})
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list(APPEND CORE_VFS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/sce-vfs.c)
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set(CORE_VFS_SRC ${CORE_VFS_SRC} PARENT_SCOPE)
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set(OS_LIB -lvita2d -lSceAppMgr_stub -lSceCtrl_stub -lSceAudio_stub -lSceCamera_stub -lSceCommonDialog_stub -lSceDisplay_stub -lSceGxm_stub -lSceMotion_stub -lScePgf_stub -lScePhotoExport_stub -lScePower_stub -lSceSysmodule_stub -lSceTouch_stub -l${M_LIBRARY})
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set(OS_LIB -lvita2d -l${M_LIBRARY}
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-lSceAppMgr_stub
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-lSceAppUtil_stub
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-lSceAudio_stub
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-lSceCamera_stub
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-lSceCommonDialog_stub
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-lSceCtrl_stub
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-lSceDisplay_stub
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-lSceGxm_stub
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-lSceMotion_stub
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-lScePgf_stub
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-lScePhotoExport_stub
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-lScePower_stub
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-lSceSysmodule_stub
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-lSceTouch_stub)
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set(OBJCOPY_CMD ${OBJCOPY} -I binary -O elf32-littlearm -B arm)
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list(APPEND GUI_SRC ${CMAKE_CURRENT_SOURCE_DIR}/gui-font.c)
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@ -12,12 +12,14 @@
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#include <mgba-util/gui/file-select.h>
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#include <mgba-util/gui/menu.h>
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#include <psp2/apputil.h>
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#include <psp2/ctrl.h>
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#include <psp2/display.h>
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#include <psp2/kernel/processmgr.h>
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#include <psp2/kernel/threadmgr.h>
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#include <psp2/power.h>
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#include <psp2/sysmodule.h>
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#include <psp2/system_param.h>
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#include <psp2/touch.h>
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#include <vita2d.h>
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@ -163,11 +165,26 @@ int main() {
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sceTouchSetSamplingState(SCE_TOUCH_PORT_FRONT, SCE_TOUCH_SAMPLING_STATE_START);
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sceCtrlSetSamplingMode(SCE_CTRL_MODE_ANALOG_WIDE);
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sceSysmoduleLoadModule(SCE_SYSMODULE_PHOTO_EXPORT);
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sceSysmoduleLoadModule(SCE_SYSMODULE_APPUTIL);
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mGUIInit(&runner, "psvita");
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mPSP2MapKey(&runner.params.keyMap, SCE_CTRL_CROSS, GUI_INPUT_SELECT);
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mPSP2MapKey(&runner.params.keyMap, SCE_CTRL_CIRCLE, GUI_INPUT_BACK);
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int enterButton;
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SceAppUtilInitParam initParam;
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SceAppUtilBootParam bootParam;
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memset(&initParam, 0, sizeof(SceAppUtilInitParam));
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memset(&bootParam, 0, sizeof(SceAppUtilBootParam));
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sceAppUtilInit(&initParam, &bootParam);
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sceAppUtilSystemParamGetInt(SCE_SYSTEM_PARAM_ID_ENTER_BUTTON, &enterButton);
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sceAppUtilShutdown();
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if (enterButton == SCE_SYSTEM_PARAM_ENTER_BUTTON_CIRCLE) {
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mPSP2MapKey(&runner.params.keyMap, SCE_CTRL_CROSS, GUI_INPUT_BACK);
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mPSP2MapKey(&runner.params.keyMap, SCE_CTRL_CIRCLE, GUI_INPUT_SELECT);
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} else {
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mPSP2MapKey(&runner.params.keyMap, SCE_CTRL_CROSS, GUI_INPUT_SELECT);
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mPSP2MapKey(&runner.params.keyMap, SCE_CTRL_CIRCLE, GUI_INPUT_BACK);
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}
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mPSP2MapKey(&runner.params.keyMap, SCE_CTRL_TRIANGLE, GUI_INPUT_CANCEL);
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mPSP2MapKey(&runner.params.keyMap, SCE_CTRL_UP, GUI_INPUT_UP);
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mPSP2MapKey(&runner.params.keyMap, SCE_CTRL_DOWN, GUI_INPUT_DOWN);
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