GB: Check for LY when loading state

This commit is contained in:
Jeffrey Pfau 2016-09-12 12:49:19 -07:00
parent 7b86d5cec7
commit 740f7a0f66
1 changed files with 6 additions and 0 deletions

View File

@ -88,6 +88,7 @@ bool GBDeserialize(struct GB* gb, const struct GBSerializedState* state) {
bool error = false;
int32_t check;
uint32_t ucheck;
int16_t check16;
LOAD_32LE(ucheck, 0, &state->versionMagic);
if (ucheck > GB_SAVESTATE_MAGIC + GB_SAVESTATE_VERSION) {
mLOG(GB_STATE, WARN, "Invalid or too new savestate: expected %08X, got %08X", GB_SAVESTATE_MAGIC + GB_SAVESTATE_VERSION, ucheck);
@ -125,6 +126,11 @@ bool GBDeserialize(struct GB* gb, const struct GBSerializedState* state) {
mLOG(GB_STATE, WARN, "Savestate is corrupted: video eventDiff is negative");
error = true;
}
LOAD_32LE(check16, 0, &state->video.ly);
if (check16 < 0 || check16 > GB_VIDEO_VERTICAL_TOTAL_PIXELS) {
mLOG(GB_STATE, WARN, "Savestate is corrupted: video y is out of range");
error = true;
}
if (error) {
return false;
}