mirror of https://github.com/mgba-emu/mgba.git
PSP2: Better truncate
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parent
36a0f43dc2
commit
715efc63bd
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@ -10,6 +10,10 @@
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#include <mgba-util/vfs.h>
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#include <mgba-util/memory.h>
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#ifndef SCE_CST_SIZE
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#define SCE_CST_SIZE 0x0004
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#endif
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struct VFileSce {
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struct VFile d;
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@ -120,20 +124,8 @@ static void _vfsceUnmap(struct VFile* vf, void* memory, size_t size) {
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static void _vfsceTruncate(struct VFile* vf, size_t size) {
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struct VFileSce* vfsce = (struct VFileSce*) vf;
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SceOff cur = sceIoLseek(vfsce->fd, 0, SEEK_CUR);
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SceOff end = sceIoLseek(vfsce->fd, 0, SEEK_END);
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if (end < size) {
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uint8_t buffer[2048] = {};
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size_t write = size - end;
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while (write >= sizeof(buffer)) {
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sceIoWrite(vfsce->fd, buffer, sizeof(buffer));
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write -= sizeof(buffer);
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}
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if (write) {
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sceIoWrite(vfsce->fd, buffer, write);
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}
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} // TODO: Else
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sceIoLseek(vfsce->fd, cur, SEEK_SET);
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SceIoStat stat = { .st_size = size };
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sceIoChstatByFd(vfsce->fd, &stat, SCE_CST_SIZE);
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}
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ssize_t _vfsceSize(struct VFile* vf) {
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