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GB Audio: Fix channel 2 not updating during frame 7
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@ -555,7 +555,7 @@ void _updateFrame(struct mTiming* timing, void* user, uint32_t cyclesLate) {
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if (audio->ch2.envelope.dead == 2) {
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mTimingDeschedule(timing, &audio->ch2Event);
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}
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_updateSquareSample(&audio->ch1);
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_updateSquareSample(&audio->ch2);
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}
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}
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