mirror of https://github.com/mgba-emu/mgba.git
Tear out counter-productive optimization
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4b9e9f84be
commit
6eafbc6331
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@ -63,7 +63,6 @@ static void GBAVideoSoftwareRendererInit(struct GBAVideoRenderer* renderer) {
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softwareRenderer->blendEffect = BLEND_NONE;
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memset(softwareRenderer->normalPalette, 0, sizeof(softwareRenderer->normalPalette));
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memset(softwareRenderer->variantPalette, 0, sizeof(softwareRenderer->variantPalette));
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memset(softwareRenderer->enabledBitmap, 0, sizeof(softwareRenderer->enabledBitmap));
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softwareRenderer->blda = 0;
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softwareRenderer->bldb = 0;
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@ -273,13 +272,6 @@ static uint16_t GBAVideoSoftwareRendererWriteVideoRegister(struct GBAVideoRender
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static void GBAVideoSoftwareRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
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struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
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if ((oam & 0x3) != 0x3) {
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oam >>= 2;
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struct GBAObj* sprite = &renderer->oam->obj[oam];
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int enabled = sprite->transformed || !sprite->disable;
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enabled <<= (oam & 0x1F);
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softwareRenderer->enabledBitmap[oam >> 5] = (softwareRenderer->enabledBitmap[oam >> 5] & ~(1 << (oam & 0x1F))) | enabled;
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}
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}
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static void GBAVideoSoftwareRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
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@ -545,22 +537,13 @@ static void _drawScanline(struct GBAVideoSoftwareRenderer* renderer, int y) {
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if (!renderer->currentWindow.objEnable) {
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continue;
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}
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int i, j;
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for (j = 0; j < 4; ++j) {
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uint32_t bitmap = renderer->enabledBitmap[j];
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if (!bitmap) {
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continue;
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}
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for (i = j * 32; i < (j + 1) * 32; ++i) {
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if (bitmap & 1) {
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struct GBAObj* sprite = &renderer->d.oam->obj[i];
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if (sprite->transformed) {
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_preprocessTransformedSprite(renderer, &renderer->d.oam->tobj[i], y);
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} else {
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_preprocessSprite(renderer, sprite, y);
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}
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}
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bitmap >>= 1;
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int i;
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for (i = 0; i < 128; ++i) {
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struct GBAObj* sprite = &renderer->d.oam->obj[i];
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if (sprite->transformed) {
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_preprocessTransformedSprite(renderer, &renderer->d.oam->tobj[i], y);
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} else if (!sprite->disable) {
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_preprocessSprite(renderer, sprite, y);
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}
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}
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}
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@ -144,8 +144,6 @@ struct GBAVideoSoftwareRenderer {
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int start;
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int end;
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uint32_t enabledBitmap[4];
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};
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void GBAVideoSoftwareRendererCreate(struct GBAVideoSoftwareRenderer* renderer);
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