mirror of https://github.com/mgba-emu/mgba.git
GBA: Clear GBP connection on reset
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@ -22,6 +22,7 @@ Emulation fixes:
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- GB MBC: Fix some MBC3 bit masking
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- GB MBC: Fix some MBC3 bit masking
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- GB Video: Fix state after skipping BIOS (fixes mgba.io/i/1715 and mgba.io/i/1716)
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- GB Video: Fix state after skipping BIOS (fixes mgba.io/i/1715 and mgba.io/i/1716)
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- GBA: Fix timing advancing too quickly in rare cases
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- GBA: Fix timing advancing too quickly in rare cases
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- GBA: Clear GBP connection on reset
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- GBA Audio: Fix deserializing SOUNDCNT_L
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- GBA Audio: Fix deserializing SOUNDCNT_L
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- GBA Audio: Fix stereo in XQ audio
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- GBA Audio: Fix stereo in XQ audio
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- GBA Audio: Fix volume/mute in XQ audio (fixes mgba.io/i/1864)
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- GBA Audio: Fix volume/mute in XQ audio (fixes mgba.io/i/1864)
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@ -216,6 +216,12 @@ void GBAReset(struct ARMCore* cpu) {
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GBASIOReset(&gba->sio);
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GBASIOReset(&gba->sio);
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// GB Player SIO control should not be engaged before detection, even if we already know it's GBP
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gba->memory.hw.devices &= ~HW_GB_PLAYER;
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if (gba->sio.drivers.normal == &gba->memory.hw.gbpDriver.d) {
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GBASIOSetDriver(&gba->sio, NULL, SIO_NORMAL_32);
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}
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bool isELF = false;
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bool isELF = false;
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#ifdef USE_ELF
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#ifdef USE_ELF
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struct ELF* elf = ELFOpen(gba->romVf);
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struct ELF* elf = ELFOpen(gba->romVf);
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