mirror of https://github.com/mgba-emu/mgba.git
PSP2: Fix gyroscope direction
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@ -19,6 +19,7 @@ Bugfixes:
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- Qt: Fix bug in software renderer scaling
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- Qt: Fix bug in software renderer scaling
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- Debugger: Fix GDB breakpoints
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- Debugger: Fix GDB breakpoints
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- Wii: Fix framelimiting after a slowdown
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- Wii: Fix framelimiting after a slowdown
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- PSP2: Fix gyroscope direction
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Misc:
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Misc:
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- 3DS: Use blip_add_delta_fast for a small speed improvement
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- 3DS: Use blip_add_delta_fast for a small speed improvement
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- OpenGL: Log shader compilation failure
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- OpenGL: Log shader compilation failure
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@ -112,7 +112,7 @@ static int32_t _readTiltY(struct mRotationSource* source) {
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static int32_t _readGyroZ(struct mRotationSource* source) {
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static int32_t _readGyroZ(struct mRotationSource* source) {
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struct mSceRotationSource* rotation = (struct mSceRotationSource*) source;
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struct mSceRotationSource* rotation = (struct mSceRotationSource*) source;
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return rotation->state.gyro.z * 0x10000000;
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return rotation->state.gyro.z * -0x10000000;
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}
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}
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static void _setRumble(struct mRumble* rumble, int enable) {
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static void _setRumble(struct mRumble* rumble, int enable) {
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