Merge branch 'master' (early part) into medusa

This commit is contained in:
Vicki Pfau 2019-06-28 16:19:16 -07:00
commit 67aaac84b6
18 changed files with 145 additions and 53 deletions

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@ -61,6 +61,7 @@ Bugfixes:
- GBA BIOS: Fix BitUnPack final byte
- GB I/O: DMA register is R/W
- GB Video: Fix SCX timing
- GBA Video: Improve sprite cycle counting (fixes mgba.io/i/1126)
Misc:
- GBA Timer: Use global cycles for timers
- GBA: Extend oddly-sized ROMs to full address space (fixes mgba.io/i/722)
@ -88,6 +89,9 @@ Misc:
- GB: Fix VRAM/palette locking (fixes mgba.io/i/1109)
- GB Video: Darken colors in GBA mode
- FFmpeg: Support libswresample (fixes mgba.io/i/1120, mgba.io/b/123)
- FFmpeg: Support lossless h.264 encoding
- Feature: Added loading savestates from command line
- Qt: Allow pausing game at load (fixes mgba.io/i/1129)
0.6.3: (2017-04-14)
Bugfixes:

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@ -521,17 +521,17 @@ if(USE_FFMPEG)
list(APPEND FEATURE_SRC "${CMAKE_CURRENT_SOURCE_DIR}/src/feature/ffmpeg/ffmpeg-encoder.c")
string(REGEX MATCH "^[0-9]+" LIBAVCODEC_VERSION_MAJOR ${libavcodec_VERSION})
string(REGEX MATCH "^[0-9]+" LIBAVFORMAT_VERSION_MAJOR ${libavformat_VERSION})
string(REGEX MATCH "^[0-9]+" LIBAVRESAMPLE_VERSION_MAJOR ${libavresample_VERSION})
string(REGEX MATCH "^[0-9]+" LIBAVUTIL_VERSION_MAJOR ${libavutil_VERSION})
string(REGEX MATCH "^[0-9]+" LIBSWRESAMPLE_VERSION_MAJOR ${libswresample_VERSION})
string(REGEX MATCH "^[0-9]+" LIBSWSCALE_VERSION_MAJOR ${libswscale_VERSION})
math(EXPR LIBSWRESAMPLE_VERSION_DEBIAN "${LIBSWRESAMPLE_VERSION_MAJOR} - 1")
list(APPEND DEPENDENCY_LIB ${LIBAVCODEC_LIBRARIES} ${LIBAVFORMAT_LIBRARIES} ${LIBAVRESAMPLE_LIBRARIES} ${LIBAVUTIL_LIBRARIES} ${LIBSWSCALE_LIBRARIES} ${LIBSWRESAMPLE_LIBRARIES})
set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libavcodec${LIBAVCODEC_VERSION_MAJOR}|libavcodec-extra-${LIBAVCODEC_VERSION_MAJOR}|libavcodec-ffmpeg${LIBAVCODEC_VERSION_MAJOR}|libavcodec-ffmpeg-extra${LIBAVCODEC_VERSION_MAJOR}")
set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libavformat${LIBAVFORMAT_VERSION_MAJOR}|libavformat-ffmpeg${LIBAVFORMAT_VERSION_MAJOR}")
if(USE_LIBSWRESAMPLE)
string(REGEX MATCH "^[0-9]+" LIBSWRESAMPLE_VERSION_MAJOR ${libswresample_VERSION})
math(EXPR LIBSWRESAMPLE_VERSION_DEBIAN "${LIBSWRESAMPLE_VERSION_MAJOR} - 1")
set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libswresample${LIBSWRESAMPLE_VERSION_DEBIAN}|libswresample-ffmpeg${LIBSWRESAMPLE_VERSION_DEBIAN}")
else()
string(REGEX MATCH "^[0-9]+" LIBAVRESAMPLE_VERSION_MAJOR ${libavresample_VERSION})
set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libavresample${LIBAVRESAMPLE_VERSION_MAJOR}|libavresample-ffmpeg${LIBAVRESAMPLE_VERSION_MAJOR}")
endif()
set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libavutil${LIBAVUTIL_VERSION_MAJOR}|libavutil-ffmpeg${LIBAVUTIL_VERSION_MAJOR}")

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@ -18,7 +18,7 @@ struct mArguments {
char* fname;
char* patch;
char* cheatsFile;
char* movie;
char* savestate;
char* bios;
int logLevel;
int frameskip;

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@ -83,6 +83,14 @@
#cmakedefine USE_LIBAV
#endif
#ifndef USE_LIBAVRESAMPLE
#cmakedefine USE_LIBAVRESAMPLE
#endif
#ifndef USE_LIBSWRESAMPLE
#cmakedefine USE_LIBSWRESAMPLE
#endif
#ifndef USE_LIBZIP
#cmakedefine USE_LIBZIP
#endif

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@ -201,16 +201,19 @@ static THREAD_ENTRY _mCoreThreadRun(void* context) {
while (impl->state > THREAD_MAX_RUNNING && impl->state < THREAD_EXITING) {
deferred = impl->state;
if (impl->state == THREAD_INTERRUPTING) {
switch (deferred) {
case THREAD_INTERRUPTING:
impl->state = THREAD_INTERRUPTED;
ConditionWake(&impl->stateCond);
}
if (impl->state == THREAD_PAUSING) {
break;
case THREAD_PAUSING:
impl->state = THREAD_PAUSED;
}
if (impl->state == THREAD_RESETING) {
break;
case THREAD_RESETING:
impl->state = THREAD_RUNNING;
break;
default:
break;
}
if (deferred >= THREAD_MIN_DEFERRED && deferred <= THREAD_MAX_DEFERRED) {
@ -218,6 +221,9 @@ static THREAD_ENTRY _mCoreThreadRun(void* context) {
}
deferred = impl->state;
if (deferred == THREAD_INTERRUPTED) {
deferred = impl->savedState;
}
while (impl->state >= THREAD_WAITING && impl->state <= THREAD_MAX_WAITING) {
ConditionWait(&impl->stateCond, &impl->stateMutex);

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@ -39,7 +39,7 @@ static const struct option _options[] = {
#endif
{ "help", no_argument, 0, 'h' },
{ "log-level", required_argument, 0, 'l' },
{ "movie", required_argument, 0, 'v' },
{ "savestate", required_argument, 0, 't' },
{ "patch", required_argument, 0, 'p' },
{ "version", no_argument, 0, '\0' },
{ 0, 0, 0, 0 }
@ -68,7 +68,7 @@ static void _tableApply(const char* key, void* value, void* user) {
bool parseArguments(struct mArguments* args, int argc, char* const* argv, struct mSubParser* subparser) {
int ch;
char options[64] =
"b:c:C:hl:p:s:v:"
"b:c:C:hl:p:s:t:"
#ifdef USE_EDITLINE
"d"
#endif
@ -132,8 +132,8 @@ bool parseArguments(struct mArguments* args, int argc, char* const* argv, struct
case 's':
args->frameskip = atoi(optarg);
break;
case 'v':
args->movie = strdup(optarg);
case 't':
args->savestate = strdup(optarg);
break;
default:
if (subparser) {
@ -179,8 +179,8 @@ void freeArguments(struct mArguments* args) {
free(args->patch);
args->patch = 0;
free(args->movie);
args->movie = 0;
free(args->savestate);
args->savestate = 0;
free(args->cheatsFile);
args->cheatsFile = 0;
@ -244,7 +244,7 @@ void usage(const char* arg0, const char* extraOptions) {
puts(" -g, --gdb Start GDB session (default port 2345)");
#endif
puts(" -l, --log-level N Log level mask");
puts(" -v, --movie FILE Play back a movie of recorded input");
puts(" -t, --savestate FILE Load savestate when starting");
puts(" -p, --patch FILE Apply a specified patch file when running");
puts(" -s, --frameskip N Skip every N frames");
puts(" --version Print version and exit");

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@ -318,6 +318,15 @@ bool FFmpegEncoderOpen(struct FFmpegEncoder* encoder, const char* outfile) {
encoder->video->flags |= CODEC_FLAG_GLOBAL_HEADER;
#endif
}
if (encoder->video->codec->id == AV_CODEC_ID_H264 &&
(strcasecmp(encoder->containerFormat, "mp4") ||
strcasecmp(encoder->containerFormat, "m4v") ||
strcasecmp(encoder->containerFormat, "mov"))) {
// QuickTime and a few other things require YUV420
encoder->video->pix_fmt = AV_PIX_FMT_YUV420P;
}
if (strcmp(vcodec->name, "libx264") == 0) {
// Try to adaptively figure out when you can use a slower encoder
if (encoder->width * encoder->height > 1000000) {
@ -327,16 +336,12 @@ bool FFmpegEncoderOpen(struct FFmpegEncoder* encoder, const char* outfile) {
} else {
av_opt_set(encoder->video->priv_data, "preset", "faster", 0);
}
av_opt_set(encoder->video->priv_data, "tune", "zerolatency", 0);
if (encoder->videoBitrate == 0) {
av_opt_set(encoder->video->priv_data, "crf", "0", 0);
encoder->video->pix_fmt = AV_PIX_FMT_YUV444P;
}
}
if (encoder->video->codec->id == AV_CODEC_ID_H264 &&
(strcasecmp(encoder->containerFormat, "mp4") ||
strcasecmp(encoder->containerFormat, "m4v") ||
strcasecmp(encoder->containerFormat, "mov"))) {
// QuickTime and a few other things require YUV420
encoder->video->pix_fmt = AV_PIX_FMT_YUV420P;
}
avcodec_open2(encoder->video, vcodec, 0);
#if LIBAVCODEC_VERSION_MAJOR >= 55
encoder->videoFrame = av_frame_alloc();

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@ -446,6 +446,7 @@ void _GBMBC2(struct GB* gb, uint16_t address, uint8_t value) {
address &= 0x1FF;
memory->sramBank[(address >> 1)] &= 0xF0 >> shift;
memory->sramBank[(address >> 1)] |= (value & 0xF) << shift;
break;
default:
// TODO
mLOG(GB_MBC, STUB, "MBC2 unknown address: %04X:%02X", address, value);
@ -640,6 +641,7 @@ void _GBMBC7(struct GB* gb, uint16_t address, uint8_t value) {
break;
case 0x5:
_GBMBC7Write(&gb->memory, address, value);
break;
default:
// TODO
mLOG(GB_MBC, STUB, "MBC7 unknown address: %04X:%02X", address, value);

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@ -294,7 +294,6 @@ int GBAVideoSoftwareRendererPreprocessSprite(struct GBAVideoSoftwareRenderer* re
if (GBAObjAttributesAIsTransformed(sprite->a)) {
int totalWidth = width << GBAObjAttributesAGetDoubleSize(sprite->a);
int totalHeight = height << GBAObjAttributesAGetDoubleSize(sprite->a);
renderer->spriteCyclesRemaining -= 10;
struct GBAOAMMatrix mat;
LOAD_16(mat.a, 0, &renderer->d.oam->mat[GBAObjAttributesBGetMatIndex(sprite->b)].a);
LOAD_16(mat.b, 0, &renderer->d.oam->mat[GBAObjAttributesBGetMatIndex(sprite->b)].b);
@ -354,6 +353,7 @@ int GBAVideoSoftwareRendererPreprocessSprite(struct GBAVideoSoftwareRenderer* re
if (outX < start || outX >= condition) {
return 0;
}
renderer->spriteCyclesRemaining -= 10;
if (GBAObjAttributesAGetMode(sprite->a) == OBJ_MODE_BITMAP && renderer->bitmapStride) {
int alpha = GBAObjAttributesCGetPalette(sprite->c);
@ -393,7 +393,7 @@ int GBAVideoSoftwareRendererPreprocessSprite(struct GBAVideoSoftwareRenderer* re
SPRITE_TRANSFORMED_LOOP(256, NORMAL);
}
}
if (x + totalWidth > renderer->masterEnd) {
if (end == renderer->masterEnd && x + totalWidth > renderer->masterEnd) {
renderer->spriteCyclesRemaining -= (x + totalWidth - renderer->masterEnd) * 2;
}
} else {
@ -485,7 +485,7 @@ int GBAVideoSoftwareRendererPreprocessSprite(struct GBAVideoSoftwareRenderer* re
}
}
if (x + width > renderer->masterEnd) {
if (end = renderer->masterEnd && x + width > renderer->masterEnd) {
renderer->spriteCyclesRemaining -= x + width - renderer->masterEnd;
}
}

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@ -470,6 +470,26 @@ void CoreController::loadState(int slot) {
});
}
void CoreController::loadState(const QString& path) {
m_statePath = path;
mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
CoreController* controller = static_cast<CoreController*>(context->userData);
VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
if (!vf) {
return;
}
if (!controller->m_backupLoadState.isOpen()) {
controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
}
mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
if (mCoreLoadStateNamed(context->core, vf, controller->m_loadStateFlags)) {
emit controller->frameAvailable();
emit controller->stateLoaded();
}
vf->close(vf);
});
}
void CoreController::saveState(int slot) {
if (slot > 0) {
m_stateSlot = slot;
@ -486,6 +506,25 @@ void CoreController::saveState(int slot) {
});
}
void CoreController::saveState(const QString& path) {
m_statePath = path;
mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
CoreController* controller = static_cast<CoreController*>(context->userData);
VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
if (vf) {
controller->m_backupSaveState.resize(vf->size(vf));
vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
vf->close(vf);
}
vf = VFileDevice::open(controller->m_statePath, O_WRONLY | O_CREAT | O_TRUNC);
if (!vf) {
return;
}
mCoreSaveStateNamed(context->core, vf, controller->m_saveStateFlags);
vf->close(vf);
});
}
void CoreController::loadBackupState() {
if (!m_backupLoadState.isOpen()) {
return;
@ -559,7 +598,7 @@ void CoreController::replaceGame(const QString& path) {
QString fname = info.canonicalFilePath();
Interrupter interrupter(this);
mDirectorySetDetachBase(&m_threadContext.core->dirs);
mCoreLoadFile(m_threadContext.core, fname.toLocal8Bit().constData());
mCoreLoadFile(m_threadContext.core, fname.toUtf8().constData());
}
void CoreController::yankPak() {

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@ -104,7 +104,9 @@ public slots:
void forceFastForward(bool);
void loadState(int slot = 0);
void loadState(const QString& path);
void saveState(int slot = 0);
void saveState(const QString& path);
void loadBackupState();
void saveBackupState();
@ -185,6 +187,7 @@ private:
VFileDevice m_backupLoadState;
QByteArray m_backupSaveState{nullptr};
int m_stateSlot = 1;
QString m_statePath;
int m_loadStateFlags;
int m_saveStateFlags;

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@ -99,7 +99,7 @@ VideoView::VideoView(QWidget* parent)
setPreset({
.container = "MKV",
.vcodec = "PNG",
.vcodec = "h.264",
.acodec = "FLAC",
.vbr = 0,
.abr = 0,
@ -179,7 +179,7 @@ void VideoView::updatePresets() {
if (m_nativeWidth && m_nativeHeight) {
addPreset(m_ui.presetLossless, {
.container = "MKV",
.vcodec = "PNG",
.vcodec = "h.264",
.acodec = "FLAC",
.vbr = 0,
.abr = 0,

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@ -254,11 +254,6 @@
<property name="editable">
<bool>true</bool>
</property>
<item>
<property name="text">
<string>PNG</string>
</property>
</item>
<item>
<property name="text">
<string>h.264</string>
@ -353,9 +348,6 @@
<property name="suffix">
<string/>
</property>
<property name="minimum">
<number>200</number>
</property>
<property name="maximum">
<number>10000</number>
</property>
@ -523,7 +515,7 @@
<resources/>
<connections/>
<buttongroups>
<buttongroup name="presets"/>
<buttongroup name="resolutions"/>
<buttongroup name="presets"/>
</buttongroups>
</ui>

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@ -200,6 +200,14 @@ Window::~Window() {
void Window::argumentsPassed(mArguments* args) {
loadConfig();
if (args->patch) {
m_pendingPatch = args->patch;
}
if (args->savestate) {
m_pendingState = args->savestate;
}
if (args->fname) {
setController(m_manager->loadGame(args->fname), args->fname);
}
@ -1252,12 +1260,15 @@ void Window::setupMenu(QMenuBar* menubar) {
pause->setCheckable(true);
pause->setShortcut(tr("Ctrl+P"));
connect(pause, &QAction::triggered, [this](bool paused) {
if (m_controller) {
m_controller->setPaused(paused);
} else {
m_pendingPause = paused;
}
});
connect(this, &Window::paused, [pause](bool paused) {
pause->setChecked(paused);
});
m_gameActions.append(pause);
addControlledAction(emulationMenu, pause, "pause");
QAction* frameAdvance = new QAction(tr("&Next frame"), emulationMenu);
@ -1911,6 +1922,16 @@ void Window::setController(CoreController* controller, const QString& fname) {
m_controller->loadConfig(m_config);
m_controller->start();
if (!m_pendingState.isEmpty()) {
m_controller->loadState(m_pendingState);
m_pendingState = QString();
}
if (m_pendingPause) {
m_controller->setPaused(true);
m_pendingPause = false;
}
}
WindowBackground::WindowBackground(QWidget* parent)

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@ -202,6 +202,8 @@ private:
bool m_autoresume = false;
bool m_wasOpened = false;
QString m_pendingPatch;
QString m_pendingState;
bool m_pendingPause = false;
bool m_hitUnimplementedBiosCall;

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@ -25,6 +25,7 @@
#include <mgba/core/core.h>
#include <mgba/core/config.h>
#include <mgba/core/input.h>
#include <mgba/core/serialize.h>
#include <mgba/core/thread.h>
#include <mgba/internal/gba/input.h>
@ -43,6 +44,12 @@ static void mSDLDeinit(struct mSDLRenderer* renderer);
static int mSDLRun(struct mSDLRenderer* renderer, struct mArguments* args);
static struct VFile* _state = NULL;
static void _loadState(struct mCoreThread* thread) {
mCoreLoadStateNamed(thread->core, _state, SAVESTATE_RTC);
}
int main(int argc, char** argv) {
struct mSDLRenderer renderer = {0};
@ -232,6 +239,15 @@ int mSDLRun(struct mSDLRenderer* renderer, struct mArguments* args) {
mSDLSuspendScreensaver(&renderer->events);
#endif
if (mSDLInitAudio(&renderer->audio, &thread)) {
if (args->savestate) {
struct VFile* state = VFileOpen(args->savestate, O_RDONLY);
if (state) {
_state = state;
mCoreThreadRunFunction(&thread, _loadState);
_state = NULL;
state->close(state);
}
}
renderer->runloop(renderer, &thread);
mSDLPauseAudio(&renderer->audio);
if (mCoreThreadHasCrashed(&thread)) {

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@ -407,7 +407,7 @@ static void _mSDLHandleKeypress(struct mCoreThread* context, struct mSDLPlayer*
if (!event->keysym.mod) {
key = mInputMapKey(sdlContext->bindings, SDL_BINDING_KEY, event->keysym.sym);
}
if (key != -1 && !event->repeat) {
if (key != -1) {
mCoreThreadInterrupt(context);
if (event->type == SDL_KEYDOWN) {
context->core->addKeys(context->core, 1 << key);
@ -485,7 +485,7 @@ static void _mSDLHandleKeypress(struct mCoreThread* context, struct mSDLPlayer*
case SDLK_F8:
case SDLK_F9:
mCoreThreadInterrupt(context);
mCoreSaveState(context->core, event->keysym.sym - SDLK_F1 + 1, SAVESTATE_SAVEDATA | SAVESTATE_SCREENSHOT);
mCoreSaveState(context->core, event->keysym.sym - SDLK_F1 + 1, SAVESTATE_SAVEDATA | SAVESTATE_SCREENSHOT | SAVESTATE_RTC);
mCoreThreadContinue(context);
break;
default:
@ -503,7 +503,7 @@ static void _mSDLHandleKeypress(struct mCoreThread* context, struct mSDLPlayer*
case SDLK_F8:
case SDLK_F9:
mCoreThreadInterrupt(context);
mCoreLoadState(context->core, event->keysym.sym - SDLK_F1 + 1, SAVESTATE_SCREENSHOT);
mCoreLoadState(context->core, event->keysym.sym - SDLK_F1 + 1, SAVESTATE_SCREENSHOT | SAVESTATE_RTC);
mCoreThreadContinue(context);
break;
default:

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@ -26,14 +26,12 @@
" -F FRAMES Run for the specified number of FRAMES before exiting\n" \
" -N Disable video rendering entirely\n" \
" -O OFFSET Offset to apply savestate overlay\n" \
" -S FILE Load a savestate when starting the test\n" \
" -V FILE Overlay a second savestate over the loaded savestate\n" \
struct FuzzOpts {
bool noVideo;
int frames;
size_t overlayOffset;
char* savestate;
char* ssOverlay;
};
@ -108,9 +106,8 @@ int main(int argc, char** argv) {
struct VFile* savestateOverlay = 0;
size_t overlayOffset;
if (fuzzOpts.savestate) {
savestate = VFileOpen(fuzzOpts.savestate, O_RDONLY);
free(fuzzOpts.savestate);
if (args.savestate) {
savestate = VFileOpen(args.savestate, O_RDONLY);
}
if (fuzzOpts.ssOverlay) {
overlayOffset = fuzzOpts.overlayOffset;
@ -200,9 +197,6 @@ static bool _parseFuzzOpts(struct mSubParser* parser, int option, const char* ar
case 'O':
opts->overlayOffset = strtoul(arg, 0, 10);
return !errno;
case 'S':
opts->savestate = strdup(arg);
return true;
case 'V':
opts->ssOverlay = strdup(arg);
return true;