Qt: Add layer placement features

This commit is contained in:
Vicki Pfau 2018-04-26 18:38:02 -07:00
parent 8ea524d9e6
commit 67a135e5e7
15 changed files with 309 additions and 24 deletions

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@ -49,6 +49,7 @@ Misc:
- GBA Memory: 64 MiB GBA Video cartridge support - GBA Memory: 64 MiB GBA Video cartridge support
- PSP2: Use system enter key by default - PSP2: Use system enter key by default
- 3DS: Remove deprecated CSND interface - 3DS: Remove deprecated CSND interface
- Qt: Options to mess around with layer placement
0.6.3: (2017-04-14) 0.6.3: (2017-04-14)
Bugfixes: Bugfixes:

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@ -153,6 +153,7 @@ struct mCore {
size_t (*listAudioChannels)(const struct mCore*, const struct mCoreChannelInfo**); size_t (*listAudioChannels)(const struct mCore*, const struct mCoreChannelInfo**);
void (*enableVideoLayer)(struct mCore*, size_t id, bool enable); void (*enableVideoLayer)(struct mCore*, size_t id, bool enable);
void (*enableAudioChannel)(struct mCore*, size_t id, bool enable); void (*enableAudioChannel)(struct mCore*, size_t id, bool enable);
void (*adjustVideoLayer)(struct mCore*, size_t id, int32_t x, int32_t y);
#ifndef MINIMAL_CORE #ifndef MINIMAL_CORE
void (*startVideoLog)(struct mCore*, struct mVideoLogContext*); void (*startVideoLog)(struct mCore*, struct mVideoLogContext*);

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@ -38,6 +38,13 @@ struct GBVideoSoftwareRenderer {
GBRegisterLCDC lcdc; GBRegisterLCDC lcdc;
enum GBModel model; enum GBModel model;
int16_t objOffsetX;
int16_t objOffsetY;
int16_t offsetScx;
int16_t offsetScy;
int16_t offsetWx;
int16_t offsetWy;
int sgbTransfer; int sgbTransfer;
uint8_t sgbPacket[128]; uint8_t sgbPacket[128];
uint8_t sgbCommandHeader; uint8_t sgbCommandHeader;

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@ -44,6 +44,8 @@ struct GBAVideoSoftwareBackground {
int32_t sy; int32_t sy;
int yCache; int yCache;
uint16_t mapCache[64]; uint16_t mapCache[64];
int32_t offsetX;
int32_t offsetY;
}; };
enum BlendEffect { enum BlendEffect {
@ -159,6 +161,8 @@ struct GBAVideoSoftwareRenderer {
int oamDirty; int oamDirty;
int oamMax; int oamMax;
struct GBAVideoSoftwareSprite sprites[128]; struct GBAVideoSoftwareSprite sprites[128];
int16_t objOffsetX;
int16_t objOffsetY;
uint32_t scanlineDirty[5]; uint32_t scanlineDirty[5];
uint16_t nextIo[REG_SOUND1CNT_LO]; uint16_t nextIo[REG_SOUND1CNT_LO];

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@ -791,13 +791,17 @@ static bool _GBCoreSavedataRestore(struct mCore* core, const void* sram, size_t
static size_t _GBCoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) { static size_t _GBCoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
UNUSED(core); UNUSED(core);
*info = _GBVideoLayers; if (info) {
*info = _GBVideoLayers;
}
return sizeof(_GBVideoLayers) / sizeof(*_GBVideoLayers); return sizeof(_GBVideoLayers) / sizeof(*_GBVideoLayers);
} }
static size_t _GBCoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) { static size_t _GBCoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
UNUSED(core); UNUSED(core);
*info = _GBAudioChannels; if (info) {
*info = _GBAudioChannels;
}
return sizeof(_GBAudioChannels) / sizeof(*_GBAudioChannels); return sizeof(_GBAudioChannels) / sizeof(*_GBAudioChannels);
} }
@ -832,6 +836,26 @@ static void _GBCoreEnableAudioChannel(struct mCore* core, size_t id, bool enable
} }
} }
static void _GBCoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
struct GBCore* gbcore = (struct GBCore*) core;
switch (id) {
case 0:
gbcore->renderer.offsetScx = x;
gbcore->renderer.offsetScy = y;
break;
case 1:
gbcore->renderer.offsetWx = x;
gbcore->renderer.offsetWy = y;
break;
case 2:
gbcore->renderer.objOffsetX = x;
gbcore->renderer.objOffsetY = y;
break;
default:
return;
}
}
#ifndef MINIMAL_CORE #ifndef MINIMAL_CORE
static void _GBCoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) { static void _GBCoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
struct GBCore* gbcore = (struct GBCore*) core; struct GBCore* gbcore = (struct GBCore*) core;
@ -934,6 +958,7 @@ struct mCore* GBCoreCreate(void) {
core->listAudioChannels = _GBCoreListAudioChannels; core->listAudioChannels = _GBCoreListAudioChannels;
core->enableVideoLayer = _GBCoreEnableVideoLayer; core->enableVideoLayer = _GBCoreEnableVideoLayer;
core->enableAudioChannel = _GBCoreEnableAudioChannel; core->enableAudioChannel = _GBCoreEnableAudioChannel;
core->adjustVideoLayer = _GBCoreAdjustVideoLayer;
#ifndef MINIMAL_CORE #ifndef MINIMAL_CORE
core->startVideoLog = _GBCoreStartVideoLog; core->startVideoLog = _GBCoreStartVideoLog;
core->endVideoLog = _GBCoreEndVideoLog; core->endVideoLog = _GBCoreEndVideoLog;

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@ -198,6 +198,13 @@ static void GBVideoSoftwareRendererInit(struct GBVideoRenderer* renderer, enum G
softwareRenderer->sgbTransfer = 0; softwareRenderer->sgbTransfer = 0;
softwareRenderer->sgbCommandHeader = 0; softwareRenderer->sgbCommandHeader = 0;
softwareRenderer->sgbBorders = sgbBorders; softwareRenderer->sgbBorders = sgbBorders;
softwareRenderer->objOffsetX = 0;
softwareRenderer->objOffsetY = 0;
softwareRenderer->offsetScx = 0;
softwareRenderer->offsetScy = 0;
softwareRenderer->offsetWx = 0;
softwareRenderer->offsetWy = 0;
int i; int i;
for (i = 0; i < 64; ++i) { for (i = 0; i < 64; ++i) {
softwareRenderer->lookup[i] = i; softwareRenderer->lookup[i] = i;
@ -471,7 +478,7 @@ static void GBVideoSoftwareRendererDrawRange(struct GBVideoRenderer* renderer, i
int wy = softwareRenderer->wy + softwareRenderer->currentWy; int wy = softwareRenderer->wy + softwareRenderer->currentWy;
if (GBRegisterLCDCIsWindow(softwareRenderer->lcdc) && wy <= y && endX >= softwareRenderer->wx - 7) { if (GBRegisterLCDCIsWindow(softwareRenderer->lcdc) && wy <= y && endX >= softwareRenderer->wx - 7) {
if (softwareRenderer->wx - 7 > 0 && !softwareRenderer->d.disableBG) { if (softwareRenderer->wx - 7 > 0 && !softwareRenderer->d.disableBG) {
GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, startX, softwareRenderer->wx - 7, softwareRenderer->scx, softwareRenderer->scy + y); GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, startX, softwareRenderer->wx - 7, softwareRenderer->scx - softwareRenderer->offsetScx, softwareRenderer->scy + y - softwareRenderer->offsetScy);
} }
maps = &softwareRenderer->d.vram[GB_BASE_MAP]; maps = &softwareRenderer->d.vram[GB_BASE_MAP];
@ -479,10 +486,10 @@ static void GBVideoSoftwareRendererDrawRange(struct GBVideoRenderer* renderer, i
maps += GB_SIZE_MAP; maps += GB_SIZE_MAP;
} }
if (!softwareRenderer->d.disableWIN) { if (!softwareRenderer->d.disableWIN) {
GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, softwareRenderer->wx - 7, endX, 7 - softwareRenderer->wx, y - wy); GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, softwareRenderer->wx - 7, endX, 7 - softwareRenderer->wx - softwareRenderer->offsetWx, y - wy - softwareRenderer->offsetWy);
} }
} else if (!softwareRenderer->d.disableBG) { } else if (!softwareRenderer->d.disableBG) {
GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, startX, endX, softwareRenderer->scx, softwareRenderer->scy + y); GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, startX, endX, softwareRenderer->scx - softwareRenderer->offsetScx, softwareRenderer->scy + y - softwareRenderer->offsetScy);
} }
} else if (!softwareRenderer->d.disableBG) { } else if (!softwareRenderer->d.disableBG) {
memset(&softwareRenderer->row[startX], 0, endX - startX); memset(&softwareRenderer->row[startX], 0, endX - startX);
@ -778,15 +785,16 @@ static void GBVideoSoftwareRendererDrawBackground(struct GBVideoSoftwareRenderer
} }
static void GBVideoSoftwareRendererDrawObj(struct GBVideoSoftwareRenderer* renderer, struct GBObj* obj, int startX, int endX, int y) { static void GBVideoSoftwareRendererDrawObj(struct GBVideoSoftwareRenderer* renderer, struct GBObj* obj, int startX, int endX, int y) {
int ix = obj->x - 8; int objX = obj->x + renderer->objOffsetX;
int ix = objX - 8;
if (endX < ix || startX >= ix + 8) { if (endX < ix || startX >= ix + 8) {
return; return;
} }
if (obj->x < endX) { if (objX < endX) {
endX = obj->x; endX = objX;
} }
if (obj->x - 8 > startX) { if (objX - 8 > startX) {
startX = obj->x - 8; startX = objX - 8;
} }
if (startX < 0) { if (startX < 0) {
startX = 0; startX = 0;
@ -794,14 +802,15 @@ static void GBVideoSoftwareRendererDrawObj(struct GBVideoSoftwareRenderer* rende
uint8_t* data = renderer->d.vram; uint8_t* data = renderer->d.vram;
int tileOffset = 0; int tileOffset = 0;
int bottomY; int bottomY;
int objY = obj->y + renderer->objOffsetY;
if (GBObjAttributesIsYFlip(obj->attr)) { if (GBObjAttributesIsYFlip(obj->attr)) {
bottomY = 7 - ((y - obj->y - 16) & 7); bottomY = 7 - ((y - objY - 16) & 7);
if (GBRegisterLCDCIsObjSize(renderer->lcdc) && y - obj->y < -8) { if (GBRegisterLCDCIsObjSize(renderer->lcdc) && y - objY < -8) {
++tileOffset; ++tileOffset;
} }
} else { } else {
bottomY = (y - obj->y - 16) & 7; bottomY = (y - objY - 16) & 7;
if (GBRegisterLCDCIsObjSize(renderer->lcdc) && y - obj->y >= -8) { if (GBRegisterLCDCIsObjSize(renderer->lcdc) && y - objY >= -8) {
++tileOffset; ++tileOffset;
} }
} }
@ -825,12 +834,12 @@ static void GBVideoSoftwareRendererDrawObj(struct GBVideoSoftwareRenderer* rende
} }
int bottomX; int bottomX;
int x = startX; int x = startX;
if ((x - obj->x) & 7) { if ((x - objX) & 7) {
for (; x < endX; ++x) { for (; x < endX; ++x) {
if (GBObjAttributesIsXFlip(obj->attr)) { if (GBObjAttributesIsXFlip(obj->attr)) {
bottomX = (x - obj->x) & 7; bottomX = (x - objX) & 7;
} else { } else {
bottomX = 7 - ((x - obj->x) & 7); bottomX = 7 - ((x - objX) & 7);
} }
int objTile = obj->tile + tileOffset; int objTile = obj->tile + tileOffset;
uint8_t tileDataLower = data[(objTile * 8 + bottomY) * 2]; uint8_t tileDataLower = data[(objTile * 8 + bottomY) * 2];

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@ -795,13 +795,17 @@ static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t
static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) { static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
UNUSED(core); UNUSED(core);
*info = _GBAVideoLayers; if (info) {
*info = _GBAVideoLayers;
}
return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers); return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
} }
static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) { static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
UNUSED(core); UNUSED(core);
*info = _GBAAudioChannels; if (info) {
*info = _GBAAudioChannels;
}
return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels); return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
} }
@ -841,6 +845,27 @@ static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enabl
} }
} }
static void _GBACoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
struct GBACore* gbacore = (struct GBACore*) core;
switch (id) {
case 0:
case 1:
case 2:
case 3:
gbacore->renderer.bg[id].offsetX = x;
gbacore->renderer.bg[id].offsetY = y;
break;
case 4:
gbacore->renderer.objOffsetX = x;
gbacore->renderer.objOffsetY = y;
gbacore->renderer.oamDirty = 1;
break;
default:
return;
}
memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
}
#ifndef MINIMAL_CORE #ifndef MINIMAL_CORE
static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) { static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
struct GBACore* gbacore = (struct GBACore*) core; struct GBACore* gbacore = (struct GBACore*) core;
@ -946,6 +971,7 @@ struct mCore* GBACoreCreate(void) {
core->listAudioChannels = _GBACoreListAudioChannels; core->listAudioChannels = _GBACoreListAudioChannels;
core->enableVideoLayer = _GBACoreEnableVideoLayer; core->enableVideoLayer = _GBACoreEnableVideoLayer;
core->enableAudioChannel = _GBACoreEnableAudioChannel; core->enableAudioChannel = _GBACoreEnableAudioChannel;
core->adjustVideoLayer = _GBACoreAdjustVideoLayer;
#ifndef MINIMAL_CORE #ifndef MINIMAL_CORE
core->startVideoLog = _GBACoreStartVideoLog; core->startVideoLog = _GBACoreStartVideoLog;
core->endVideoLog = _GBACoreEndVideoLog; core->endVideoLog = _GBACoreEndVideoLog;

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@ -446,13 +446,13 @@
} }
void GBAVideoSoftwareRendererDrawBackgroundMode0(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int y) { void GBAVideoSoftwareRendererDrawBackgroundMode0(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int y) {
int inX = (renderer->start + background->x) & 0x1FF; int inX = (renderer->start + background->x - background->offsetX) & 0x1FF;
int length = renderer->end - renderer->start; int length = renderer->end - renderer->start;
if (background->mosaic) { if (background->mosaic) {
int mosaicV = GBAMosaicControlGetBgV(renderer->mosaic) + 1; int mosaicV = GBAMosaicControlGetBgV(renderer->mosaic) + 1;
y -= y % mosaicV; y -= y % mosaicV;
} }
int inY = y + background->y; int inY = y + background->y - background->offsetY;
uint16_t mapData; uint16_t mapData;
unsigned yBase = inY & 0xF8; unsigned yBase = inY & 0xF8;

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@ -147,6 +147,7 @@ int GBAVideoSoftwareRendererPreprocessSprite(struct GBAVideoSoftwareRenderer* re
} }
int32_t x = (uint32_t) GBAObjAttributesBGetX(sprite->b) << 23; int32_t x = (uint32_t) GBAObjAttributesBGetX(sprite->b) << 23;
x >>= 23; x >>= 23;
x += renderer->objOffsetX;
uint16_t* vramBase = &renderer->d.vram[BASE_TILE >> 1]; uint16_t* vramBase = &renderer->d.vram[BASE_TILE >> 1];
bool align = GBAObjAttributesAIs256Color(sprite->a) && !GBARegisterDISPCNTIsObjCharacterMapping(renderer->dispcnt); bool align = GBAObjAttributesAIs256Color(sprite->a) && !GBARegisterDISPCNTIsObjCharacterMapping(renderer->dispcnt);
unsigned charBase = (GBAObjAttributesCGetTile(sprite->c) & ~align) * 0x20; unsigned charBase = (GBAObjAttributesCGetTile(sprite->c) & ~align) * 0x20;
@ -185,7 +186,7 @@ int GBAVideoSoftwareRendererPreprocessSprite(struct GBAVideoSoftwareRenderer* re
} }
} }
int inY = y - (int) GBAObjAttributesAGetY(sprite->a); int inY = y - ((int) GBAObjAttributesAGetY(sprite->a) + renderer->objOffsetY);
int stride = GBARegisterDISPCNTIsObjCharacterMapping(renderer->dispcnt) ? (width >> !GBAObjAttributesAIs256Color(sprite->a)) : 0x80; int stride = GBARegisterDISPCNTIsObjCharacterMapping(renderer->dispcnt) ? (width >> !GBAObjAttributesAIs256Color(sprite->a)) : 0x80;
uint32_t current; uint32_t current;

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@ -114,6 +114,9 @@ static void GBAVideoSoftwareRendererReset(struct GBAVideoRenderer* renderer) {
softwareRenderer->mosaic = 0; softwareRenderer->mosaic = 0;
softwareRenderer->nextY = 0; softwareRenderer->nextY = 0;
softwareRenderer->objOffsetX = 0;
softwareRenderer->objOffsetY = 0;
memset(softwareRenderer->scanlineDirty, 0xFFFFFFFF, sizeof(softwareRenderer->scanlineDirty)); memset(softwareRenderer->scanlineDirty, 0xFFFFFFFF, sizeof(softwareRenderer->scanlineDirty));
memset(softwareRenderer->cache, 0, sizeof(softwareRenderer->cache)); memset(softwareRenderer->cache, 0, sizeof(softwareRenderer->cache));
memset(softwareRenderer->nextIo, 0, sizeof(softwareRenderer->nextIo)); memset(softwareRenderer->nextIo, 0, sizeof(softwareRenderer->nextIo));
@ -142,6 +145,8 @@ static void GBAVideoSoftwareRendererReset(struct GBAVideoRenderer* renderer) {
bg->sx = 0; bg->sx = 0;
bg->sy = 0; bg->sy = 0;
bg->yCache = -1; bg->yCache = -1;
bg->offsetX = 0;
bg->offsetY = 0;
} }
} }
@ -507,8 +512,9 @@ static void _cleanOAM(struct GBAVideoSoftwareRenderer* renderer) {
height <<= GBAObjAttributesAGetDoubleSize(obj.a); height <<= GBAObjAttributesAGetDoubleSize(obj.a);
} }
if (GBAObjAttributesAGetY(obj.a) < VIDEO_VERTICAL_PIXELS || GBAObjAttributesAGetY(obj.a) + height >= VIDEO_VERTICAL_TOTAL_PIXELS) { if (GBAObjAttributesAGetY(obj.a) < VIDEO_VERTICAL_PIXELS || GBAObjAttributesAGetY(obj.a) + height >= VIDEO_VERTICAL_TOTAL_PIXELS) {
renderer->sprites[oamMax].y = GBAObjAttributesAGetY(obj.a); int y = GBAObjAttributesAGetY(obj.a) + renderer->objOffsetY;
renderer->sprites[oamMax].endY = GBAObjAttributesAGetY(obj.a) + height; renderer->sprites[oamMax].y = y;
renderer->sprites[oamMax].endY = y + height;
renderer->sprites[oamMax].obj = obj; renderer->sprites[oamMax].obj = obj;
++oamMax; ++oamMax;
} }

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@ -102,6 +102,7 @@ set(SOURCE_FILES
ObjView.cpp ObjView.cpp
OverrideView.cpp OverrideView.cpp
PaletteView.cpp PaletteView.cpp
PlacementControl.cpp
PrinterView.cpp PrinterView.cpp
RegisterView.cpp RegisterView.cpp
ROMInfo.cpp ROMInfo.cpp
@ -135,6 +136,7 @@ set(UI_FILES
ObjView.ui ObjView.ui
OverrideView.ui OverrideView.ui
PaletteView.ui PaletteView.ui
PlacementControl.ui
PrinterView.ui PrinterView.ui
ROMInfo.ui ROMInfo.ui
SensorView.ui SensorView.ui

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@ -0,0 +1,76 @@
/* Copyright (c) 2013-2018 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "PlacementControl.h"
#include "CoreController.h"
#include <QGridLayout>
#include <mgba/core/core.h>
using namespace QGBA;
PlacementControl::PlacementControl(std::shared_ptr<CoreController> controller, QWidget* parent)
: QDialog(parent)
, m_controller(controller)
{
m_ui.setupUi(this);
connect(m_ui.offsetX, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), [this](int x) {
adjustLayer(-1, x, m_ui.offsetY->value());
});
connect(m_ui.offsetY, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), [this](int y) {
adjustLayer(-1, m_ui.offsetX->value(), y);
});
QGridLayout* grid = static_cast<QGridLayout*>(layout());
CoreController::Interrupter interrupter(m_controller);
const mCoreChannelInfo* info;
size_t nVideo = m_controller->thread()->core->listVideoLayers(m_controller->thread()->core, &info);
for (size_t i = 0; i < nVideo; ++i) {
QSpinBox* offsetX = new QSpinBox;
QSpinBox* offsetY = new QSpinBox;
offsetX->setWrapping(true);
offsetX->setMaximum(127);
offsetX->setMinimum(-128);
offsetX->setAccelerated(true);
offsetY->setWrapping(true);
offsetY->setMaximum(127);
offsetY->setMinimum(-128);
offsetY->setAccelerated(true);
m_layers.append(qMakePair(offsetX, offsetY));
int row = grid->rowCount();
grid->addWidget(new QLabel(QString(info[i].visibleName)), row, 0, Qt::AlignRight);
grid->addWidget(offsetX, row, 1);
grid->addWidget(offsetY, row, 2);
connect(offsetX, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), [this, i, offsetY](int x) {
adjustLayer(i, x, offsetY->value());
});
connect(offsetY, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), [this, i, offsetX](int y) {
adjustLayer(i, offsetX->value(), y);
});
}
}
void PlacementControl::adjustLayer(int layer, int32_t x, int32_t y) {
CoreController::Interrupter interrupter(m_controller);
mCore* core = m_controller->thread()->core;
size_t nVideo = core->listVideoLayers(core, nullptr);
if (layer < 0) {
for (size_t i = 0; i < nVideo; ++i) {
core->adjustVideoLayer(core, i, x + m_layers[i].first->value(), y + m_layers[i].second->value());
}
} else if ((size_t) layer < nVideo) {
core->adjustVideoLayer(core, layer, x + m_ui.offsetX->value(), y + m_ui.offsetY->value());
}
}

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@ -0,0 +1,34 @@
/* Copyright (c) 2013-2018 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#pragma once
#include <QDialog>
#include <QList>
#include <memory>
#include "ui_PlacementControl.h"
namespace QGBA {
class CoreController;
class PlacementControl : public QDialog {
Q_OBJECT
public:
PlacementControl(std::shared_ptr<CoreController>, QWidget* parent = nullptr);
private:
void adjustLayer(int layer, int32_t x, int32_t y);
std::shared_ptr<CoreController> m_controller;
QList<QPair<QSpinBox*, QSpinBox*>> m_layers;
Ui::PlacementControl m_ui;
};
}

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@ -0,0 +1,87 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>PlacementControl</class>
<widget class="QDialog" name="PlacementControl">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>202</width>
<height>72</height>
</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="windowTitle">
<string>Adjust placement</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="1" column="0" alignment="Qt::AlignRight">
<widget class="QLabel" name="label">
<property name="text">
<string>All</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="offsetX">
<property name="wrapping">
<bool>true</bool>
</property>
<property name="accelerated">
<bool>true</bool>
</property>
<property name="minimum">
<number>-128</number>
</property>
<property name="maximum">
<number>127</number>
</property>
</widget>
</item>
<item row="1" column="2">
<widget class="QSpinBox" name="offsetY">
<property name="wrapping">
<bool>true</bool>
</property>
<property name="accelerated">
<bool>true</bool>
</property>
<property name="minimum">
<number>-128</number>
</property>
<property name="maximum">
<number>127</number>
</property>
</widget>
</item>
<item row="0" column="0" alignment="Qt::AlignRight">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Offset</string>
</property>
</widget>
</item>
<item row="0" column="1" alignment="Qt::AlignHCenter">
<widget class="QLabel" name="label_3">
<property name="text">
<string>X</string>
</property>
</widget>
</item>
<item row="0" column="2" alignment="Qt::AlignHCenter">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Y</string>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View File

@ -42,6 +42,7 @@
#include "OverrideView.h" #include "OverrideView.h"
#include "ObjView.h" #include "ObjView.h"
#include "PaletteView.h" #include "PaletteView.h"
#include "PlacementControl.h"
#include "PrinterView.h" #include "PrinterView.h"
#include "ROMInfo.h" #include "ROMInfo.h"
#include "SensorView.h" #include "SensorView.h"
@ -1445,6 +1446,11 @@ void Window::setupMenu(QMenuBar* menubar) {
m_audioChannels = avMenu->addMenu(tr("Audio channels")); m_audioChannels = avMenu->addMenu(tr("Audio channels"));
m_shortcutController->addMenu(m_audioChannels, avMenu); m_shortcutController->addMenu(m_audioChannels, avMenu);
QAction* placementControl = new QAction(tr("Adjust layer placement..."), avMenu);
connect(placementControl, &QAction::triggered, openControllerTView<PlacementControl>());
m_gameActions.append(placementControl);
addControlledAction(avMenu, placementControl, "placementControl");
QMenu* toolsMenu = menubar->addMenu(tr("&Tools")); QMenu* toolsMenu = menubar->addMenu(tr("&Tools"));
m_shortcutController->addMenu(toolsMenu); m_shortcutController->addMenu(toolsMenu);
QAction* viewLogs = new QAction(tr("View &logs..."), toolsMenu); QAction* viewLogs = new QAction(tr("View &logs..."), toolsMenu);