mirror of https://github.com/mgba-emu/mgba.git
GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2
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@ -15,6 +15,7 @@ Bugfixes:
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- GBA Video: Fix edge case with sprite blend modes and semitransparency
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- GBA Video: Fix edge case with sprite blend modes and semitransparency
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- GBA Video: Fix objwin and blending interaction on sprites
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- GBA Video: Fix objwin and blending interaction on sprites
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- GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops
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- GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops
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- GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2
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Misc:
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Misc:
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- Qt: Window size command line options are now supported
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- Qt: Window size command line options are now supported
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- Qt: Increase usability of key mapper
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- Qt: Increase usability of key mapper
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@ -128,7 +128,7 @@ static const struct GBACartridgeOverride _overrides[] = {
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// Super Mario Advance 2
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// Super Mario Advance 2
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{ "AA2J", SAVEDATA_EEPROM, HW_NONE, 0x800052E },
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{ "AA2J", SAVEDATA_EEPROM, HW_NONE, 0x800052E },
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{ "AA2E", SAVEDATA_EEPROM, HW_NONE, 0x800052E },
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{ "AA2E", SAVEDATA_EEPROM, HW_NONE, 0x800052E },
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{ "AA2P", SAVEDATA_EEPROM, HW_NONE, 0x800052E },
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{ "AA2P", SAVEDATA_AUTODETECT, HW_NONE, 0x800052E },
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// Super Mario Advance 3
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// Super Mario Advance 3
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{ "A3AJ", SAVEDATA_EEPROM, HW_NONE, 0x8002B9C },
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{ "A3AJ", SAVEDATA_EEPROM, HW_NONE, 0x8002B9C },
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