mirror of https://github.com/mgba-emu/mgba.git
Qt: Window title updates can be disabled (closes #1912)
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c134c6cae1
commit
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CHANGES
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@ -101,6 +101,7 @@ Misc:
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- Qt: Add transformation matrix info to sprite view
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- Qt: Add transformation matrix info to sprite view
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- Qt: Memory viewer now supports editing decimal values directly (closes mgba.io/i/1705)
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- Qt: Memory viewer now supports editing decimal values directly (closes mgba.io/i/1705)
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- Qt: Add copy button to GB printer dialog
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- Qt: Add copy button to GB printer dialog
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- Qt: Window title updates can be disabled (closes mgba.io/i/1912)
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- Util: Reset vector size on deinit
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- Util: Reset vector size on deinit
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- VFS: Change semantics of VFile.sync on mapped files (fixes mgba.io/i/1730)
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- VFS: Change semantics of VFile.sync on mapped files (fixes mgba.io/i/1730)
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@ -416,6 +416,7 @@ void SettingsView::updateConfig() {
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saveSetting("logFile", m_ui.logFile);
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saveSetting("logFile", m_ui.logFile);
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saveSetting("useDiscordPresence", m_ui.useDiscordPresence);
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saveSetting("useDiscordPresence", m_ui.useDiscordPresence);
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saveSetting("gba.audioHle", m_ui.audioHle);
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saveSetting("gba.audioHle", m_ui.audioHle);
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saveSetting("dynamicTitle", m_ui.dynamicTitle);
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if (m_ui.audioBufferSize->currentText().toInt() > 8192) {
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if (m_ui.audioBufferSize->currentText().toInt() > 8192) {
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m_ui.audioBufferSize->setCurrentText("8192");
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m_ui.audioBufferSize->setCurrentText("8192");
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@ -607,6 +608,7 @@ void SettingsView::reloadConfig() {
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loadSetting("logFile", m_ui.logFile);
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loadSetting("logFile", m_ui.logFile);
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loadSetting("useDiscordPresence", m_ui.useDiscordPresence);
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loadSetting("useDiscordPresence", m_ui.useDiscordPresence);
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loadSetting("gba.audioHle", m_ui.audioHle);
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loadSetting("gba.audioHle", m_ui.audioHle);
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loadSetting("dynamicTitle", m_ui.dynamicTitle);
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m_ui.libraryStyle->setCurrentIndex(loadSetting("libraryStyle").toInt());
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m_ui.libraryStyle->setCurrentIndex(loadSetting("libraryStyle").toInt());
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@ -577,70 +577,9 @@
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</widget>
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</widget>
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</item>
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</item>
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<item row="11" column="1">
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<item row="11" column="1">
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<widget class="QCheckBox" name="showFps">
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<widget class="QCheckBox" name="dynamicTitle">
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<property name="text">
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<property name="text">
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<string>Show FPS in title bar</string>
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<string>Dynamically update window title</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="14" column="1">
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<widget class="QCheckBox" name="useDiscordPresence">
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<property name="text">
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<string>Enable Discord Rich Presence</string>
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</property>
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</widget>
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</item>
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<item row="15" column="0" colspan="2">
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<widget class="Line" name="line_13">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item row="16" column="1">
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<widget class="QCheckBox" name="autosave">
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<property name="text">
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<string>Automatically save state</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="17" column="1">
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<widget class="QCheckBox" name="autoload">
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<property name="text">
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<string>Automatically load state</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="18" column="0" colspan="2">
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<widget class="Line" name="line_16">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item row="19" column="1">
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<widget class="QCheckBox" name="cheatAutosave">
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<property name="text">
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<string>Automatically save cheats</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="20" column="1">
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<widget class="QCheckBox" name="cheatAutoload">
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<property name="text">
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<string>Automatically load cheats</string>
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</property>
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</property>
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<property name="checked">
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<property name="checked">
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<bool>true</bool>
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<bool>true</bool>
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@ -648,6 +587,16 @@
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</widget>
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</widget>
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</item>
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</item>
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<item row="13" column="1">
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<item row="13" column="1">
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<widget class="QCheckBox" name="showFilename">
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<property name="text">
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<string>Show filename instead of ROM name in title bar</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="15" column="1">
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<widget class="QCheckBox" name="showOSD">
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<widget class="QCheckBox" name="showOSD">
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<property name="text">
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<property name="text">
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<string>Show OSD messages</string>
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<string>Show OSD messages</string>
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@ -657,16 +606,84 @@
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item row="12" column="1">
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<item row="16" column="1">
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<widget class="QCheckBox" name="showFilename">
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<widget class="QCheckBox" name="useDiscordPresence">
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<property name="text">
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<property name="text">
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<string>Show filename instead of ROM name in title bar</string>
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<string>Enable Discord Rich Presence</string>
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</property>
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</widget>
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</item>
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<item row="17" column="0" colspan="2">
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<widget class="Line" name="line_13">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item row="18" column="1">
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<widget class="QCheckBox" name="autosave">
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<property name="text">
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<string>Automatically save state</string>
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</property>
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</property>
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<property name="checked">
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<property name="checked">
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<bool>true</bool>
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<bool>true</bool>
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item row="19" column="1">
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<widget class="QCheckBox" name="autoload">
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<property name="text">
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<string>Automatically load state</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="20" column="0" colspan="2">
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<widget class="Line" name="line_16">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item row="21" column="1">
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<widget class="QCheckBox" name="cheatAutosave">
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<property name="text">
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<string>Automatically save cheats</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="22" column="1">
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<widget class="QCheckBox" name="cheatAutoload">
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<property name="text">
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<string>Automatically load cheats</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="12" column="1">
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<widget class="QCheckBox" name="showFps">
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<property name="text">
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<string>Show FPS in title bar</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="14" column="0" colspan="2">
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<widget class="Line" name="line_18">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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</layout>
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</layout>
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</widget>
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</widget>
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<widget class="QWidget" name="emulation">
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<widget class="QWidget" name="emulation">
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@ -2006,5 +2023,37 @@
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</hint>
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</hint>
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</hints>
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</hints>
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</connection>
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</connection>
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<connection>
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<sender>dynamicTitle</sender>
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<signal>toggled(bool)</signal>
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<receiver>showFps</receiver>
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<slot>setEnabled(bool)</slot>
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<hints>
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<hint type="sourcelabel">
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<x>366</x>
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<y>381</y>
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</hint>
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<hint type="destinationlabel">
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<x>332</x>
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<y>415</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>dynamicTitle</sender>
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<signal>toggled(bool)</signal>
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<receiver>showFilename</receiver>
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<slot>setEnabled(bool)</slot>
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<hints>
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<hint type="sourcelabel">
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<x>366</x>
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<y>381</y>
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</hint>
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<hint type="destinationlabel">
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<x>409</x>
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<y>449</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</connections>
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</ui>
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</ui>
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@ -1014,7 +1014,7 @@ void Window::showFPS() {
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void Window::updateTitle(float fps) {
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void Window::updateTitle(float fps) {
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QString title;
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QString title;
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if (m_controller) {
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if (m_config->getOption("dynamicTitle", 1).toInt() && m_controller) {
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CoreController::Interrupter interrupter(m_controller);
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CoreController::Interrupter interrupter(m_controller);
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const NoIntroDB* db = GBAApp::app()->gameDB();
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const NoIntroDB* db = GBAApp::app()->gameDB();
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NoIntroGame game{};
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NoIntroGame game{};
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@ -1628,6 +1628,11 @@ void Window::setupMenu(QMenuBar* menubar) {
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}
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}
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}, this);
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}, this);
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ConfigOption* dynamicTitle = m_config->addOption("dynamicTitle");
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dynamicTitle->connect([this](const QVariant&) {
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updateTitle();
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}, this);
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m_actions.addHiddenAction(tr("Exit fullscreen"), "exitFullScreen", this, &Window::exitFullScreen, "frame", QKeySequence("Esc"));
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m_actions.addHiddenAction(tr("Exit fullscreen"), "exitFullScreen", this, &Window::exitFullScreen, "frame", QKeySequence("Esc"));
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m_actions.addHeldAction(tr("GameShark Button (held)"), "holdGSButton", [this](bool held) {
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m_actions.addHeldAction(tr("GameShark Button (held)"), "holdGSButton", [this](bool held) {
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