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GBA Video: Fix cache bounds
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@ -156,7 +156,7 @@ struct GBAVideoSoftwareRenderer {
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int16_t objOffsetX;
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int16_t objOffsetY;
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uint32_t scanlineDirty[5];
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uint32_t scanlineDirty[6];
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uint16_t nextIo[REG_SOUND1CNT_LO >> 1];
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struct ScanlineCache {
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uint16_t io[REG_SOUND1CNT_LO >> 1];
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