mirror of https://github.com/mgba-emu/mgba.git
Qt: Start OpenGL bug list with glFlush cross-thread on Windows (fixes #2761)
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@ -118,6 +118,7 @@ set(SOURCE_FILES
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MessagePainter.cpp
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MultiplayerController.cpp
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ObjView.cpp
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OpenGLBug.cpp
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OverrideView.cpp
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PaletteView.cpp
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PlacementControl.cpp
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@ -44,6 +44,8 @@ using QOpenGLFunctions_Baseline = QOpenGLFunctions_3_2_Core;
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#define OVERHEAD_NSEC 300000
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#endif
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#include "OpenGLBug.h"
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using namespace QGBA;
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QHash<QSurfaceFormat, bool> DisplayGL::s_supports;
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@ -959,7 +961,12 @@ QOpenGLContext* PainterGL::shareContext() {
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void PainterGL::updateFramebufferHandle() {
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QOpenGLFunctions_Baseline* fn = m_gl->versionFunctions<QOpenGLFunctions_Baseline>();
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fn->glFlush();
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// TODO: Figure out why glFlush doesn't work here on Intel/Windows
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if (glContextHasBug(OpenGLBug::CROSS_THREAD_FLUSH)) {
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fn->glFinish();
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} else {
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fn->glFlush();
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}
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CoreController::Interrupter interrupter(m_context);
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if (!m_context->hardwareAccelerated()) {
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@ -0,0 +1,34 @@
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/* Copyright (c) 2013-2022 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "OpenGLBug.h"
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#include <QOpenGLContext>
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#include <QOpenGLFunctions>
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namespace QGBA {
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bool glContextHasBug(OpenGLBug bug) {
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QOpenGLContext* context = QOpenGLContext::currentContext();
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if (!context) {
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abort();
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}
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QOpenGLFunctions* fn = context->functions();
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QString vendor(reinterpret_cast<const char*>(fn->glGetString(GL_VENDOR)));
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QString renderer(reinterpret_cast<const char*>(fn->glGetString(GL_RENDERER)));
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switch (bug) {
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case OpenGLBug::CROSS_THREAD_FLUSH:
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#ifndef Q_OS_WIN
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return false;
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#else
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return vendor == "Intel";
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#endif
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default:
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return false;
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}
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}
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}
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@ -0,0 +1,17 @@
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/* Copyright (c) 2013-2022 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#pragma once
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namespace QGBA {
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enum class OpenGLBug {
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// mgba.io/i/2761
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CROSS_THREAD_FLUSH
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};
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bool glContextHasBug(OpenGLBug);
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}
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