mirror of https://github.com/mgba-emu/mgba.git
3DS: Fix audio buffer clearing
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@ -137,7 +137,7 @@ int main() {
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GSPGPU_FlushDataCache(0, tex->data, 256 * VIDEO_VERTICAL_PIXELS * 2);
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#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
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blip_clear(context.gba->audio.left);
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blip_clear(context.gba->audio.left);
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blip_clear(context.gba->audio.right);
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#endif
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gspWaitForPPF();
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_drawStart();
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