GBA Audio: Default to emulated mixing for XCMD

This commit is contained in:
Vicki Pfau 2019-05-18 18:38:40 -07:00
parent 6fd97ce3de
commit 6364cabce3
1 changed files with 8 additions and 5 deletions

View File

@ -237,6 +237,10 @@ static void _mp2kReload(struct GBAAudioMixer* mixer) {
} else {
memset(&track->track, 0, sizeof(track->track));
}
if (track->track.runningStatus == 0xCD) {
// XCMD isn't supported
mixer->p->externalMixing = false;
}
}
}
@ -253,9 +257,6 @@ bool _mp2kEngage(struct GBAAudioMixer* mixer, uint32_t address) {
}
void _mp2kStep(struct GBAAudioMixer* mixer) {
if (!mixer->p->externalMixing) {
return;
}
mixer->frame += mixer->p->sampleInterval;
while (mixer->frame >= VIDEO_TOTAL_LENGTH / mixer->tempo) {
@ -288,8 +289,10 @@ void _mp2kStep(struct GBAAudioMixer* mixer) {
CircleBufferRead16(&mixer->activeTracks[track].buffer, &value);
sample.right += value;
}
if (mixer->p->externalMixing) {
blip_add_delta(mixer->p->psg.left, mixer->p->clock + i * interval, sample.left - mixer->last.left);
blip_add_delta(mixer->p->psg.right, mixer->p->clock + i * interval, sample.left - mixer->last.left);
}
mixer->last = sample;
}
}