mirror of https://github.com/mgba-emu/mgba.git
Remove extra free in SDL code
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@ -112,8 +112,6 @@ static void _GBASDLRunloop(struct GBAThread* context) {
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}
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static void _GBASDLDeinit(struct SoftwareRenderer* renderer) {
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free(renderer->d.outputBuffer);
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GBASDLDeinitEvents(&renderer->events);
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GBASDLDeinitAudio(&renderer->audio);
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SDL_Quit();
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