Remove extra free in SDL code

This commit is contained in:
Jeffrey Pfau 2013-11-11 19:40:37 -08:00
parent f8d5842240
commit 620adbd577
1 changed files with 0 additions and 2 deletions

View File

@ -112,8 +112,6 @@ static void _GBASDLRunloop(struct GBAThread* context) {
}
static void _GBASDLDeinit(struct SoftwareRenderer* renderer) {
free(renderer->d.outputBuffer);
GBASDLDeinitEvents(&renderer->events);
GBASDLDeinitAudio(&renderer->audio);
SDL_Quit();