mirror of https://github.com/mgba-emu/mgba.git
GB Audio: Slightly better handling of audio reset and ch4 frames (fixes #1016)
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@ -212,7 +212,6 @@ void GBAudioWriteNR14(struct GBAudio* audio, uint8_t value) {
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audio->playingCh1 = _resetEnvelope(&audio->ch1.envelope);
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if (audio->playingCh1) {
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audio->ch1.control.hi = 0;
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_updateSquareSample(&audio->ch1);
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}
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@ -227,8 +226,7 @@ void GBAudioWriteNR14(struct GBAudio* audio, uint8_t value) {
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--audio->ch1.control.length;
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}
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}
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mTimingDeschedule(audio->timing, &audio->ch1Event);
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if (audio->playingCh1 && audio->ch1.envelope.dead != 2) {
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if (audio->playingCh1 && audio->ch1.envelope.dead != 2 && !mTimingIsScheduled(audio->timing, &audio->ch1Event)) {
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mTimingSchedule(audio->timing, &audio->ch1Event, 0);
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}
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}
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@ -270,7 +268,6 @@ void GBAudioWriteNR24(struct GBAudio* audio, uint8_t value) {
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audio->playingCh2 = _resetEnvelope(&audio->ch2.envelope);
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if (audio->playingCh2) {
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audio->ch2.control.hi = 0;
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_updateSquareSample(&audio->ch2);
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}
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@ -280,8 +277,7 @@ void GBAudioWriteNR24(struct GBAudio* audio, uint8_t value) {
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--audio->ch2.control.length;
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}
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}
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mTimingDeschedule(audio->timing, &audio->ch2Event);
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if (audio->playingCh2 && audio->ch2.envelope.dead != 2) {
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if (audio->playingCh2 && audio->ch2.envelope.dead != 2 && !mTimingIsScheduled(audio->timing, &audio->ch2Event)) {
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mTimingSchedule(audio->timing, &audio->ch2Event, 0);
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}
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}
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@ -397,8 +393,7 @@ void GBAudioWriteNR44(struct GBAudio* audio, uint8_t value) {
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--audio->ch4.length;
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}
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}
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mTimingDeschedule(audio->timing, &audio->ch4Event);
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if (audio->playingCh4 && audio->ch4.envelope.dead != 2) {
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if (audio->playingCh4 && audio->ch4.envelope.dead != 2 && !mTimingIsScheduled(audio->timing, &audio->ch4Event)) {
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mTimingSchedule(audio->timing, &audio->ch4Event, 0);
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}
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}
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@ -574,7 +569,7 @@ void GBAudioUpdateFrame(struct GBAudio* audio, struct mTiming* timing) {
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if (audio->playingCh4 && !audio->ch4.envelope.dead) {
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--audio->ch4.envelope.nextStep;
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if (audio->ch4.envelope.nextStep == 0) {
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int8_t sample = (audio->ch4.sample >> 7) * 0x8;
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int8_t sample = (audio->ch4.sample > 0) * 0x8;
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_updateEnvelope(&audio->ch4.envelope);
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if (audio->ch4.envelope.dead == 2) {
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mTimingDeschedule(timing, &audio->ch4Event);
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