mirror of https://github.com/mgba-emu/mgba.git
Video: Fix FFmpeg crashing when the file extension is wrong
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@ -21,6 +21,7 @@ Bugfixes:
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- GBA Video: Fix sprite mis-ordering behavior in some cases (fixes #168)
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- GBA Video: Fix window interactions with 16-color mode 0 mosaic
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- GBA Video: Fix sprite boundary conditions with mosaic
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- Video: Fix FFmpeg crashing when the file extension is wrong
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Misc:
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- Qt: Disable sync to video by default
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- GBA: Exit cleanly on FATAL if the port supports it
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@ -196,15 +196,15 @@ bool FFmpegEncoderOpen(struct FFmpegEncoder* encoder, const char* outfile) {
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encoder->currentVideoFrame = 0;
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encoder->nextAudioPts = 0;
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AVOutputFormat* oformat = av_guess_format(encoder->containerFormat, 0, 0);
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#ifndef USE_LIBAV
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avformat_alloc_output_context2(&encoder->context, 0, 0, outfile);
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avformat_alloc_output_context2(&encoder->context, oformat, 0, outfile);
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#else
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encoder->context = avformat_alloc_context();
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strncpy(encoder->context->filename, outfile, sizeof(encoder->context->filename));
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encoder->context->oformat = oformat;
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#endif
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encoder->context->oformat = av_guess_format(encoder->containerFormat, 0, 0);
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if (acodec) {
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encoder->audioStream = avformat_new_stream(encoder->context, acodec);
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encoder->audio = encoder->audioStream->codec;
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