From 5ac712c54c07b034e96b1ffc7ec39b819c7b121a Mon Sep 17 00:00:00 2001 From: Vicki Pfau <vi@endrift.com> Date: Mon, 23 Jan 2017 21:29:43 -0800 Subject: [PATCH] Qt: Fix crash when loading game with an asset view open --- src/platform/qt/AssetView.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/platform/qt/AssetView.cpp b/src/platform/qt/AssetView.cpp index cd95749b8..29fb35617 100644 --- a/src/platform/qt/AssetView.cpp +++ b/src/platform/qt/AssetView.cpp @@ -20,6 +20,7 @@ AssetView::AssetView(GameController* controller, QWidget* parent) connect(m_controller, SIGNAL(frameAvailable(const uint32_t*)), &m_updateTimer, SLOT(start())); connect(m_controller, SIGNAL(gameStopped(mCoreThread*)), this, SLOT(close())); + connect(m_controller, SIGNAL(gameStopped(mCoreThread*)), &m_updateTimer, SLOT(stop())); } void AssetView::updateTiles(bool force) {