From 5ac712c54c07b034e96b1ffc7ec39b819c7b121a Mon Sep 17 00:00:00 2001
From: Vicki Pfau <vi@endrift.com>
Date: Mon, 23 Jan 2017 21:29:43 -0800
Subject: [PATCH] Qt: Fix crash when loading game with an asset view open

---
 src/platform/qt/AssetView.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/platform/qt/AssetView.cpp b/src/platform/qt/AssetView.cpp
index cd95749b8..29fb35617 100644
--- a/src/platform/qt/AssetView.cpp
+++ b/src/platform/qt/AssetView.cpp
@@ -20,6 +20,7 @@ AssetView::AssetView(GameController* controller, QWidget* parent)
 
 	connect(m_controller, SIGNAL(frameAvailable(const uint32_t*)), &m_updateTimer, SLOT(start()));
 	connect(m_controller, SIGNAL(gameStopped(mCoreThread*)), this, SLOT(close()));
+	connect(m_controller, SIGNAL(gameStopped(mCoreThread*)), &m_updateTimer, SLOT(stop()));
 }
 
 void AssetView::updateTiles(bool force) {