diff --git a/src/platform/sdl/sdl-events.c b/src/platform/sdl/sdl-events.c index 10ee97b86..142207e4d 100644 --- a/src/platform/sdl/sdl-events.c +++ b/src/platform/sdl/sdl-events.c @@ -142,8 +142,8 @@ bool GBASDLAttachPlayer(struct GBASDLEvents* events, struct GBASDLPlayer* player player->joystickIndex = SIZE_MAX; #if SDL_VERSION_ATLEAST(2, 0, 0) - player->rumble.d.setRumble = _GBASDLSetRumble; - player->rumble.p = player; + player->rumble.d.setRumble = _GBASDLSetRumble; + player->rumble.p = player; #endif if (events->playersAttached >= MAX_PLAYERS) { @@ -195,7 +195,7 @@ bool GBASDLAttachPlayer(struct GBASDLEvents* events, struct GBASDLPlayer* player #if SDL_VERSION_ATLEAST(2, 0, 0) player->haptic = events->haptic[player->joystickIndex]; if (player->haptic) { - SDL_HapticRumbleInit(player->haptic); + SDL_HapticRumbleInit(player->haptic); } #endif } @@ -438,7 +438,7 @@ static void _GBASDLSetRumble(struct GBARumble* rumble, int enable) { return; } if (enable) { - SDL_HapticRumblePlay(sdlRumble->p->haptic, 1.0f, 20); + SDL_HapticRumblePlay(sdlRumble->p->haptic, 1.0f, 20); } else { SDL_HapticRumbleStop(sdlRumble->p->haptic); }