diff --git a/CHANGES b/CHANGES index 03887185d..3485e6dd1 100644 --- a/CHANGES +++ b/CHANGES @@ -178,6 +178,7 @@ Misc: - GB Serialize: Add MBC state serialization - Qt: Dismiss game crashing/failing dialogs when a new game loads - GBA Memory: Call crash callbacks regardless of if hard crash is enabled + - SDL: Remove writing back obtained samples (fixes mgba.io/i/768) 0.6 beta 1: (2017-06-29) - Initial beta for 0.6 diff --git a/src/platform/sdl/sdl-audio.c b/src/platform/sdl/sdl-audio.c index a58547497..9140261f8 100644 --- a/src/platform/sdl/sdl-audio.c +++ b/src/platform/sdl/sdl-audio.c @@ -40,7 +40,6 @@ bool mSDLInitAudio(struct mSDLAudio* context, struct mCoreThread* threadContext) mLOG(SDL_AUDIO, ERROR, "Could not open SDL sound system"); return false; } - context->samples = context->obtainedSpec.samples; context->core = 0; if (threadContext) {